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{{DISPLAYTITLE: Weapons in ''GTA 2''}}
'''Weapons in [[Grand Theft Auto 2]]''' consist of a mixture of existing equipment brought over from [[Grand Theft Auto 1]] and additional weaponry that range from the realistic to the outlandish, in line with its futuristic settings. The weapons offered include firearms carried by the player, in addition to vehicle-mounted weaponry.
 
   
 
'''Weapons in [[Grand Theft Auto 2|''Grand Theft Auto 2'']]''' consist of a mixture of existing equipment brought over from [[Grand Theft Auto 1|''Grand Theft Auto 1'']] and additional weaponry that range from the realistic to the outlandish, in line with its futuristic settings. The weapons offered include firearms carried by the player, in addition to [[Vehicle Mounted Weapons|vehicle-mounted weaponry]].
Weapons in GTA2 may be picked up in a wider variety of methods; in addition to conventional weapon pickups throughout the city, the player may acquire weapons by [[Crusher|crushing vehicles]] or from deceased gang members and law enforcers.
 
   
 
Weapons in ''GTA 2'' may be picked up in a wider variety of methods; in addition to conventional weapon pickups throughout the city, the player may acquire weapons by [[Crusher|crushing vehicles]] or from deceased gang members and law enforcers.
== Weapons carried over from GTA1 ==
 
  +
The core weapons from GTA1 were entirely carried over to GTA2, with a few minor improvements, but are otherwise similar as [[Weapons in GTA 1|its predecessors]].
 
 
== Weapons carried over from ''GTA 1'' ==
 
The core weapons from ''[[Grand Theft Auto 1|GTA 1]]'' were entirely carried over to ''[[Grand Theft Auto 2|GTA 2]]'', with a few minor improvements, but are otherwise similar as [[Weapons in GTA 1|its predecessors]].
 
<div align="center">
 
<div align="center">
{|class="toccolours sortable" border="1" style="border-collapse:collapse; text-align:center; vertical-align:middle;"
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{| class="toccolours sortable" style="border-collapse:collapse; text-align:center; vertical-align:middle;" border="1"
!width=120|Name
+
! width="120" |Name
!width=160|Image
+
! width="160" |Image
!width=90|Damage per round
+
! width="90" |Damage per round
!width=90|Rounds per ammunition unit
+
! width="90" |Rounds per ammunition unit
 
!Description
 
!Description
 
|-
 
|-
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|-
 
|-
 
|[[Pistol]] (Slot 1)
 
|[[Pistol]] (Slot 1)
|[[Image:Pistol (GTA2) (icon).png|39px|center|]]
+
|[[Image:Pistol-GTA2-icon.png|39px|center|]]
 
 
 
|1
 
|1
|As is the case with GTA1, the Pistol is a firearm that fires a small number of bullets at a time and is considered the weakest available weapon in the game.
+
|As is the case with ''GTA 1'', the Pistol is a firearm that fires a small number of bullets at a time and is considered the weakest available weapon in the game.
 
|-
 
|-
 
|[[Machine Gun|(S-Uzi) Machine Gun]] (Slot 3)
 
|[[Machine Gun|(S-Uzi) Machine Gun]] (Slot 3)
|[[Image:Machine gun (GTA2) (icon).png|49px|center|]]
+
|[[Image:Machinegun-GTA2-icon.png|49px|center|]]
 
 
 
|10
 
|10
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|-
 
|-
 
|[[Flamethrower]] (Slot 6)
 
|[[Flamethrower]] (Slot 6)
|[[Image:Flamethrower (GTA2) (icon).png|70px|center|]]
+
|[[Image:Flamethrower-GTA2-icon.png|70px|center|]]
 
|10
 
|10
 
|n/a
 
|n/a
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|-
 
|-
 
|[[Rocket Launcher]] (Slot 8)
 
|[[Rocket Launcher]] (Slot 8)
|[[Image:Rocket launcher (GTA2) (icon).png|89px|center|]]
+
|[[Image:RocketLauncher-GTA2-icon.png|89px|center|]]
 
|10+
 
|10+
 
|1
 
|1
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</div>
 
</div>
   
== Weapons introduced in GTA2 ==
+
== Weapons introduced in ''GTA 2'' ==
 
=== Portable weapons ===
 
=== Portable weapons ===
GTA2 introduced 6 news portable weapons, two of which are merely modifications of the original firearms, while the remaining four are newly designed, consisting of two guns and two thrown weapons.
+
''[[Grand Theft Auto 2|GTA 2]]'' introduced 6 news portable weapons, two of which are merely modifications of the original firearms, while the remaining four are newly designed, consisting of two guns and two thrown weapons.
   
 
<div align="center">
 
<div align="center">
{|class="toccolours sortable" border="1" style="border-collapse:collapse; text-align:center; vertical-align:middle;"
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{| class="toccolours sortable" style="border-collapse:collapse; text-align:center; vertical-align:middle;" border="1"
!width=120|Name
+
! width="120" |Name
!width=160|Image
+
! width="160" |Image
!width=90|Damage per round
+
! width="90" |Damage per round
!width=90|Rounds per ammunition unit
+
! width="90" |Rounds per ammunition unit
 
!Description
 
!Description
 
|-
 
|-
 
|[[Dual Pistol]] (Slot 2)
 
|[[Dual Pistol]] (Slot 2)
|[[Image:Dual pistol (GTA2) (icon).png|46px|center|]]
+
|[[Image:DualPistol-GTA2-icon.png|46px|center|]]
 
 
 
|2
 
|2
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|-
 
|-
 
|[[Silenced Machine Gun|Silenced S-Uzi Machine Gun]] (S-Uzi) (Slot 4)
 
|[[Silenced Machine Gun|Silenced S-Uzi Machine Gun]] (S-Uzi) (Slot 4)
|[[Image:Silenced machine gun (GTA2) (icon).png|64px|center|]]
+
|[[Image:Silencedmachinegun-GTA2-icon.png|64px|center|]]
 
 
 
|10
 
|10
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|-
 
|-
 
|[[Shotgun]] (Slot 5)
 
|[[Shotgun]] (Slot 5)
|[[Image:Shotgun (GTA2) (icon).png|75px|center|]]
+
|[[Image:Shotgun-GTA2-icon.png|75px|center|]]
 
|2 ½
 
|2 ½
 
|1
 
|1
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|-
 
|-
 
|[[ElectroGun]] (Slot 7)
 
|[[ElectroGun]] (Slot 7)
|[[Image:ElectroGun (GTA2) (icon).png|51px|center|]]
+
|[[Image:ElectroGun-GTA2-icon.png|51px|center|]]
 
|n/a
 
|n/a
 
|n/a
 
|n/a
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|-
 
|-
 
|[[Molotov Cocktail]] (Slot 9)
 
|[[Molotov Cocktail]] (Slot 9)
|[[Image:Molotov cocktail (GTA2) (icon).png|12px|center|]]
+
|[[Image:MolotovCocktail-GTA2-icon.png|12px|center|]]
 
|10+
 
|10+
 
|1
 
|1
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|-
 
|-
 
|[[Grenade]] (Slot 10)
 
|[[Grenade]] (Slot 10)
|[[Image:Grenade (GTA2) (icon).png|14px|center|]]
+
|[[Image:Grenade-GTA2-icon.png|14px|center|]]
 
|10+
 
|10+
 
|1
 
|1
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==== Upgrades ====
 
==== Upgrades ====
 
<div align="center">
 
<div align="center">
{|class="toccolours sortable" border="1" style="border-collapse:collapse; text-align:center; vertical-align:middle;"
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{| class="toccolours sortable" style="border-collapse:collapse; text-align:center; vertical-align:middle;" border="1"
!width=120|Name
+
! width="120" |Name
!width=160|Image
+
! width="160" |Image
!width=90|Damage per round
+
! width="90" |Damage per round
!width=90|Rounds per ammunition unit
+
! width="90" |Rounds per ammunition unit
 
!Description
 
!Description
 
|-
 
|-
|[[Mine]]
+
|[[Vehicle Mine]]
|[[Image:Mine (GTA2) (icon).png|22px|center|]]
+
|[[Image:Mine-GTA2-icon.png|22px|center|]]
 
|10+
 
|10+
 
|1
 
|1
 
|Proximity mines designed to be dropped from the player's car. The mine will detonate when any vehicle is in contact, destroying it in the resulting explosion. The Mine is suited for evasive or offensive missions.
 
|Proximity mines designed to be dropped from the player's car. The mine will detonate when any vehicle is in contact, destroying it in the resulting explosion. The Mine is suited for evasive or offensive missions.
 
|-
 
|-
|[[Oil Slick]]
+
|[[Vehicle Oil Slick]]
|[[Image:Oil slick (GTA2) (icon).png|20px|center|]]
+
|[[Image:Oilslick-GTA2-icon.png|20px|center|]]
 
|0
 
|0
 
|1
 
|1
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|-
 
|-
 
|[[Car Bomb|Vehicle bomb]]
 
|[[Car Bomb|Vehicle bomb]]
|[[Image:Vehicle bomb (GTA2) (icon).png|20px|center|]]
+
|[[Image:Vehiclebomb-GTA2-icon.png|20px|center|]]
 
|10+
 
|10+
 
|1
 
|1
|An explosive device installed in any vehicle. The bomb may activated at the player's digression and is programmed to detonate moments after an occupant (including the player) enters the vehicle. The ensuing explosion may destroy surrounding vehicles, including a [[Tank]] (which would otherwise be resistant to explosions).
+
|An explosive device installed in any vehicle. The bomb may activated at the player's digression and is programmed to detonate moments after an occupant (including the player) enters the vehicle. The ensuing explosion, with wide splash damage, may destroy surrounding vehicles, including a [[Tank]] (which would otherwise be resistant to explosions).
 
|-
 
|-
  +
|[[Vehicle machine gun]]
|Machine Gun (vehicle)
 
|[[Image:Vehicle machine gun (GTA2) (icon).png|49px|center|]]
+
|[[Image:Vehiclemachinegun-GTA2-icon.png|49px|center|]]
 
 
 
|20
 
|20
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==== Readily mounted weapons ====
 
==== Readily mounted weapons ====
 
<div align="center">
 
<div align="center">
{|class="toccolours sortable" border="1" style="border-collapse:collapse; text-align:center; vertical-align:middle;"
+
{| class="toccolours sortable" style="border-collapse:collapse; text-align:center; vertical-align:middle;" border="1"
!width=120|Name
+
! width="120" |Name
!width=160|Image
+
! width="160" |Image
!width=90|Damage per round
+
! width="90" |Damage per round
!width=90|Rounds per ammunition unit
+
! width="90" |Rounds per ammunition unit
 
!Description
 
!Description
 
|-
 
|-
 
|Machine Gun (Land Roamer)
 
|Machine Gun (Land Roamer)
|[[Image:Armed Land Roamer machine gun (GTA2) (icon).png|85px|center|]]
+
|[[Image:ArmedLandRoamermachinegun-GTA2-icon.png|85px|center|]]
 
 
|20
+
|10
 
|A mounted gun on an [[Armed Land Roamer]], shooting only one stream of bullets as opposed to two on conventional vehicle machine guns. Each Armed Land Roamer provides 20 units of Machine Gun ammunition.
 
|A mounted gun on an [[Armed Land Roamer]], shooting only one stream of bullets as opposed to two on conventional vehicle machine guns. Each Armed Land Roamer provides 20 units of Machine Gun ammunition.
 
|-
 
|-
 
|Water Cannon
 
|Water Cannon
|[[Image:Water cannon (GTA2) (icon).png|89px|center|]]
+
|[[Image:Watercannon-GTA2-icon.png|89px|center|]]
 
|n/a
 
|n/a
 
|n/a
 
|n/a
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|-
 
|-
 
|Flamethrower
 
|Flamethrower
|[[Image:Vehicle flamethrower (GTA2) (icon).png|70px|center|]]
+
|[[Image:Vehicleflamethrower-GTA2-icon.png|70px|center|]]
 
|10
 
|10
 
|n/a
 
|n/a
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|-
 
|-
 
|Rocket Launcher
 
|Rocket Launcher
|[[Image:Vehicle rocket launcher (GTA2) (icon).png|89px|center|]]
+
|[[Image:Vehiclerocketlauncher-GTA2-icon.png|89px|center|]]
 
|10
 
|10
 
|n/a
 
|n/a
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</div>
 
</div>
   
== Cut weapons ==
+
== Deleted weapons ==
 
At least two weapons have been known to be cut during development of the game. While inaccessible in the final retail version of the game, their weapon icons still exist in game files.
 
At least two weapons have been known to be cut during development of the game. While inaccessible in the final retail version of the game, their weapon icons still exist in game files.
   
 
<div align="center">
 
<div align="center">
  +
{|class="toccolours sortable" border="1" style="border-collapse:collapse; text-align:center; vertical-align:middle;"
 
  +
!width=120|Name
 
 
{| class="toccolours sortable" style="border-collapse:collapse; text-align:center; vertical-align:middle;" border="1"
!width=160|Image
 
!width=90|Damage per round
+
! width="120" |Name
!width=90|Rounds per ammunition unit
+
! width="160" |Image
  +
! width="90" |Damage per round
  +
! width="90" |Rounds per ammunition unit
 
!Description
 
!Description
 
|-
 
|-
 
|[[ElectroBaton]]
 
|[[ElectroBaton]]
|[[Image:ElectroBaton (GTA2) (icon).png|71px|center|]]
+
|[[Image:ElectroBaton-GTA2-icon.png|71px|center|]]
|n/a
 
 
|n/a
 
|n/a
 
|n/a
 
|n/a
  +
|A electric-based melee weapon baton that does not cause damage to pedestrians and cars. It can still be used for script mods. It fires a bullet which forms an electrical arc from the player to the other player/pedestrian. If a player is hit with the bullet he can not run anymore, only walk like a normal pedestrian, but can still control the character.
 
|-
 
|-
|Instant vehicle bomb
+
|[[Instant Vehicle Bomb]]
|[[Image:Instant vehicle bomb (GTA2) (icon).png|29px|center|]]
+
|[[Image:Instantvehiclebomb-GTA2-icon.png|29px|center|]]
|n/a
+
|10+
|n/a
+
|1
  +
|A vehicle bomb that explodes instantly when the button is pushed
|n/a
 
|}
+
|} </div>
</div>
 
   
 
== References ==
 
== References ==
 
* [http://nl.wikigta.org/wiki/Wapens_(GTA2) WikiGTA: Wapens (GTA2)] (Dutch)
 
* [http://nl.wikigta.org/wiki/Wapens_(GTA2) WikiGTA: Wapens (GTA2)] (Dutch)
   
  +
{{Weapons}}
 
{{Gta2_weapons}}
 
{{Gta2_weapons}}
  +
  +
  +
[[es:Armas de Grand Theft Auto 2]]
  +
[[fr:Armes dans GTA 2]]
 
[[Category:Weapons]]
 
[[Category:Weapons]]
 
[[Category:Weapons in GTA 2| ]]
 
[[Category:Weapons in GTA 2| ]]

Revision as of 14:03, 16 February 2015


Weapons in Grand Theft Auto 2 consist of a mixture of existing equipment brought over from Grand Theft Auto 1 and additional weaponry that range from the realistic to the outlandish, in line with its futuristic settings. The weapons offered include firearms carried by the player, in addition to vehicle-mounted weaponry.

Weapons in GTA 2 may be picked up in a wider variety of methods; in addition to conventional weapon pickups throughout the city, the player may acquire weapons by crushing vehicles or from deceased gang members and law enforcers.

Weapons carried over from GTA 1

The core weapons from GTA 1 were entirely carried over to GTA 2, with a few minor improvements, but are otherwise similar as its predecessors.

Name Image Damage per round Rounds per ammunition unit Description
Melee attack None; activated when no firearms are selected. n/a n/a Essentially consisting of punches that temporarily incapacitate a target, melee attacks are virtually ineffective in killing people.
Pistol (Slot 1)
Pistol-GTA2-icon
½ 1 As is the case with GTA 1, the Pistol is a firearm that fires a small number of bullets at a time and is considered the weakest available weapon in the game.
(S-Uzi) Machine Gun (Slot 3)
Machinegun-GTA2-icon
¼ 10 A firearm that fires a rapid succession of bullets, faster than the Pistol. However, the weapon's bullet damage is only half of that of the Pistol.
Flamethrower (Slot 6)
Flamethrower-GTA2-icon
10 n/a A fire-based weapon that releases a stream of flames, burning people and similarly damaging vehicles.
Rocket Launcher (Slot 8)
RocketLauncher-GTA2-icon
10+ 1 A rocket-propelled grenade launcher that fires rockets designed to explode on impact, generating additional splash damaged in its vicinity.

Weapons introduced in GTA 2

Portable weapons

GTA 2 introduced 6 news portable weapons, two of which are merely modifications of the original firearms, while the remaining four are newly designed, consisting of two guns and two thrown weapons.

Name Image Damage per round Rounds per ammunition unit Description
Dual Pistol (Slot 2)
DualPistol-GTA2-icon
½ 2 Basically a pair of Pistols, allowing the player to fire double the number of bullets at a time, with a firing rate still below that of the Machine Gun.
Silenced S-Uzi Machine Gun (S-Uzi) (Slot 4)
Silencedmachinegun-GTA2-icon
¼ 10 A Machine Gun with a suppressor, designed not to attract attention from pedestrians, gang members and the police when fired.
Shotgun (Slot 5)
Shotgun-GTA2-icon
2 ½ 1 A firearm more suited for close quarter combat, the Shotgun shoot pellets that disperses as it travels further, reducing its effectiveness with increased distance.
ElectroGun (Slot 7)
ElectroGun-GTA2-icon
n/a n/a A futuristic weapon designed to fire bolts of electricity at a target. Unusually, the player must continue to fire the gun at a target for two second to kill him, or he will escape unharmed. The weapon is also weak in damaging vehicles.
Molotov Cocktail (Slot 9)
MolotovCocktail-GTA2-icon
10+ 1 A thrown weapon that functions similarly as the Grenade but explodes at impact. The Molotov Cocktail is notably effective in destroying Tanks.
Grenade (Slot 10)
Grenade-GTA2-icon
10+ 1 A thrown weapon designed to explode seconds after the player tosses it, its explosion equivalent to that of the Rocket Launcher.

Vehicle-based weapons

Like standard vehicles, players cannot normally fire a weapon from a vehicle. However, specific vehicles or upgrades allow the player to activate a number of lethal or non-lethal weapons while in a vehicle. Upgrades are typically available by acquiring a weapons pickup, or upgrading a vehicle in a specific garage at a cost, while readily armed vehicles may also be obtained under certain conditions.

Upgrades

Name Image Damage per round Rounds per ammunition unit Description
Vehicle Mine
Mine-GTA2-icon
10+ 1 Proximity mines designed to be dropped from the player's car. The mine will detonate when any vehicle is in contact, destroying it in the resulting explosion. The Mine is suited for evasive or offensive missions.
Vehicle Oil Slick
Oilslick-GTA2-icon
0 1 Vehicle mounted oil tanks designed to dump a trail of slippery oil behind the player's vehicle. Any vehicle in contact with the oil slick will evidently lose control, making the upgrade ideal for evasions.
Vehicle bomb
Vehiclebomb-GTA2-icon
10+ 1 An explosive device installed in any vehicle. The bomb may activated at the player's digression and is programmed to detonate moments after an occupant (including the player) enters the vehicle. The ensuing explosion, with wide splash damage, may destroy surrounding vehicles, including a Tank (which would otherwise be resistant to explosions).
Vehicle machine gun
Vehiclemachinegun-GTA2-icon
¼ 20 Essentially two Machine Guns that simultaneously fire two streams of bullets from the front of the player's vehicle, ideal for destroying vehicles in a chase.

Readily mounted weapons

Name Image Damage per round Rounds per ammunition unit Description
Machine Gun (Land Roamer)
ArmedLandRoamermachinegun-GTA2-icon
¼ 10 A mounted gun on an Armed Land Roamer, shooting only one stream of bullets as opposed to two on conventional vehicle machine guns. Each Armed Land Roamer provides 20 units of Machine Gun ammunition.
Water Cannon
Watercannon-GTA2-icon
n/a n/a A water cannon found only on a Fire Truck. The cannon is capable of pushing people back, killing them eventually, but is very weak in this regard.
Flamethrower
Vehicleflamethrower-GTA2-icon
10 n/a A flamethrower mounted on a Fire Truck during the "Fire Truck Fun!" rampage. As the weapon is exclusive to the rampage, it has unlimited ammunition.
Rocket Launcher
Vehiclerocketlauncher-GTA2-icon
10 n/a A Tank-mounted rocket launcher that passes as the Tank's turret. The Tank's Rocket Launcher functions similarly as the conventional Rocket Launcher, firing projectiles that explode on impact with any object or person.

Deleted weapons

At least two weapons have been known to be cut during development of the game. While inaccessible in the final retail version of the game, their weapon icons still exist in game files.


Name Image Damage per round Rounds per ammunition unit Description
ElectroBaton
ElectroBaton-GTA2-icon
n/a n/a A electric-based melee weapon baton that does not cause damage to pedestrians and cars. It can still be used for script mods. It fires a bullet which forms an electrical arc from the player to the other player/pedestrian. If a player is hit with the bullet he can not run anymore, only walk like a normal pedestrian, but can still control the character.
Instant Vehicle Bomb
Instantvehiclebomb-GTA2-icon
10+ 1 A vehicle bomb that explodes instantly when the button is pushed

References

[ ve ]Weapons
ListsAll Weapons | Category | Beta Weapons | Cutscene Weapons
TypesMelee weapons | Handguns | Machine pistols | Submachine guns | Shotguns | Assault rifles | Sniper rifles | Throwables | Vehicle Mounted Weapons
Weapons inGTA VI | GTA Online | GTA V | Chinatown Wars | GTA IV (The Lost and Damned, The Ballad of Gay Tony) | Vice City Stories | Liberty City Stories | Advance | GTA San Andreas | GTA Vice City | GTA III | GTA 2 | GTA and London Packs
CategoriesGTA VI | GTA Online | GTA V | Chinatown Wars | GTA IV (The Lost and Damned, The Ballad of Gay Tony) | Vice City Stories | Liberty City Stories | Advance | GTA San Andreas | GTA Vice City | GTA III | GTA 2 | GTA and London Packs
Related topicsPickups | Ammu-Nation | Phil's Army Surplus | Phil's Place | Phil Cassidy's Fully Cocked Gun Shop | Stonewall J's | Weapon Vehicles | Shooting Ranges | Drive-By Shooting | Cover System
[ ve ]Weapons in Grand Theft Auto 2
WeaponsPistol | Dual Pistol | S-Uzi Machine Gun | Silenced S-Uzi Machine Gun | Shotgun | Flamethrower | ElectroGun | Rocket Launcher | Molotov Cocktails | Grenades
Car weaponsVehicle Machine Gun | Vehicle Oil Slick | Vehicle Mine | Vehicle bomb
Deleted weaponsInstant Vehicle Bomb | ElectroBaton