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[[File:WeaponRack-GTAV.jpg|250px|right]]
   
{{Template:Unreleased}}
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The following is a list of '''[[Weapons|weapons]]''' featured in ''[[Grand Theft Auto V]]''.
{{Cleanup}}
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[[Weapons|'''Weapons''']] are at the forefront of every [[Grand Theft Auto]] game, and [[Grand Theft Auto V]] is no different. The following list of weapons may not appear in the final game as they have not been officially confirmed.
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[[Ammu-Nation]] has returned in the game along with an accessible [[Ammu-Nation Shooting Range (GTA V)|firing range]]. ''GTA V'' also introduces the feature of installing [[Attachments|attachments]] onto certain weapons, which adds a whole new variety to the weapon system. {{clr}}
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==Weapon Stats and Selection==
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[[File:Weapon Selection.png|thumb|300px|The Weapons wheel.]]
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As seen in this still from the [[Grand Theft Auto V/Trailers|gameplay video]], the way the player changes weapons has been changed from previous GTA instalments. A new system known as the [[Weapon Wheel]] has been implemented (previously adopted in Red Dead Redemption). There are 8 slots on the wheel to choose from (in clockwise order from the top): the Pistol slot, the MG slot (including SMGs), the Assault Rifles slot, the Sniper Rifle slot, the Melee slot, the Shotgun slot, the Heavy Weapons slot, and the Throwable Weapons slot.
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In this screenshot, stats of the weapon are displayed to the player which can be customized through [[Ammu-Nation]]. The stats shown in the selection screen include Damage, Fire Rate, Accuracy, and Range. Furthermore, all weapons of each type can be carried simultaneously, which means players can have more than one weapon in the same slot.
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==Weapon Noise==
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Each time the player fires a gun, the radar will indicate a red circle to represent the weapon's noise, similar to [[Manhunt]]. If any threat is within the red circle, they will be alerted by the player, and if a [[Police Officers|cop]] is within the noise range, the player may gain a [[Wanted Level in GTA V|wanted level]]. A player can lower the noise by adding a [[Suppressor]] to the weapon, but this will reduce damage.
   
 
==Melee==
 
==Melee==
Rockstar Games confimed in the GI cover story that the Melee Combat in GTA V is "better than we had in the past." How far they can push it is depending on the "resources Rockstar allocate to it." But Rockstar also stated that even though the Melee Combat won't be as big of a deal as shooting (with the way they make the game), it will still be "really strong and fun" , stated by Dan Houser.
 
 
===Fist===
 
===Fist===
The [[fist|Fist]] has appeared in all [[Grand Theft Auto]] games, they mainly represent the unarmed state of the player. Fists are the first resort to fighting in early missions but will become useless as more deadly weapons will be introduced. A short fist fight was seen in the second GTA V trailer as a small clip shows Trevor bashing a guys head into the counter.[[File:Artwork-Chop-GTAV.jpg|thumb|95px|Artwork of Franklin holding a wooden baseball bat.]]
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[[File:Fist-GTA5-ingame.png|thumb|106px|In-game model of the [[Fist]] in [[GTA V]].]]
===Bat===
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The [[Fist]] has appeared in all ''[[Grand Theft Auto]]'' games; it mainly represents the unarmed state of the player.
[[File:Golf-Club.png|right|The Golf Club in the debut GTA V Trailer]]In an artwork for Grand Theft Auto V, Franklin is seen with a [http://gta.wikia.com/Dogs dog], holding a [http://gta.wikia.com/Baseball_Bat Baseball Bat]. This one is wooden like in GTA III, GTA: Vice City, GTA Advance, and GTA Chinatown Wars.
 
   
===Golf Club===
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===Baseball Bat===
[[Golf Club]]s made their appearance in the 1st trailer, possibly returning once more as a weapon.
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[[File:Baseballbat-GTAV.png|thumb|106px|The [[Baseball Bat]] in [[GTA V]].]]
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The [[Baseball Bat]] has returned in ''GTA V''. It is found in the back rooms of stores, but cannot be bought from Ammu-Nation.
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* Unlocked After: [[Franklin and Lamar]]
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* Cost: Free
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===Knife===
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[[File:Knife-GTA5-ingame.png|thumb|106px|The [[Knife]] in [[GTA V]].]]
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The [[Knife]] is a melee weapon in ''GTA V''.
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* Unlocked After: Franklin and Lamar
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* Cost: $100
   
 
===Nightstick===
 
===Nightstick===
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[[File:Nightstick-GTA5.png|thumb|106px|The [[Nightstick]] in [[GTA V]].]]
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The [[Nightstick]] is a melee weapon in ''GTA V''.
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* Unlocked After: [[I Fought the Law...]]
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* Cost: $100
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===Crowbar===
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[[File:Crowbar-GTAV.png|thumb|106px|The [[Crowbar]] in [[GTA V]].]]
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The [[Crowbar]] is a new melee weapon introduced in ''GTA V''. It can be found in construction sites around [[San Andreas (HD Universe)|San Andreas]].
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* Unlocked After: Franklin and Lamar
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* Cost: Free
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===Golf Club===
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[[File:GolfClub-GTA5-ingame.png|thumb|106px|The [[Golf Club]] in [[GTA V]].]]
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The [[Golf Club]] is a melee weapon in ''GTA V''. It can be obtained after playing a round of [[Golf|golf]].
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* Unlocked After: Franklin and Lamar
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* Cost: Free
   
A [[Nightstick]] also appeared in the 1st Trailer when three [[LSPD in GTA V Era|LSPD officers]] were chasing a criminal. The weapon can be seen in the black police officers holster but it is unknown if it will be made available to the player as a melee weapon.
 
 
===Hammer===
 
===Hammer===
The [[Hammer]] was announced as part of Grand Theft Auto V special and collector's edition. It will be available via download.
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[[File:Hammer-GTA5-ingame.png|thumb|106px|The [[Hammer]] in [[GTA V]].]]
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The [[Hammer]] is available to those who have the special and collector's edition of GTA V.
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* Unlocked After: Franklin and Lamar (if the Special/Collector's Edition is installed)
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* Cost: Free
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===Broken Bottle===
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[[File:BrokenBottle-GTAV.png|thumb|106px|The [[Broken Bottle]] in [[GTA V]].]]
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The [[Broken Bottle]] is a melee weapon which was in the free ''[[Beach Bum]]'' DLC.
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* Unlocked After: Franklin and Lamar (if the Beach Bum DLC is installed)
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* Cost: Free
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===Antique Cavalry Dagger===
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[[File:AtiqueCalvaryDagger-GTAV-InGameModel.png|thumb|106px|The [[Antique Cavalry Dagger]] in [[GTA V]].]]
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The [[Antique Cavalry Dagger]] is a melee weapon that was added in the [[I'm Not a Hipster Update|''I'm Not a Hipster'' update]].
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* Unlocked After: Franklin and Lamar (if the I'm Not a Hipster Update is installed)
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* Cost: Free
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===Hatchet===
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[[File:Hatchet-GTAV.png|thumb|106px|The [[Hatchet]] in [[GTA V]].]]
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The [[Hatchet]] is a melee weapon exclusive to the Xbox One/PS4/PC of GTA V, and exclusive to players returning from Xbox 360/PS3.
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* Unlocked After: [[Trevor Philips Industries]]
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* Cost: $750
   
 
==Handguns==
 
==Handguns==
In the GI cover story Rockstar Games stated that they've "envolved it on from where we had it in any previous game a long way. It's not just in terms of how it works, but also in terms of the core mechanics of how you play the game."
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===Pistol===
===Glock===
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[[File:Pistol-GTAV.png|thumb|106px|The [[Pistol]] in [[GTA V]].]]
A handgun is also seen in the GTA V trailer where a member of the [[Los Santos Police Department|LSPD]] is seen holding one. It resembles a Glock. In most Grand Theft Auto games a weak handgun such as the Glock is usually the first gun the player will obtain. The real-life LAPD (which the fictional LSPD is based off of) issues a [http://www.lapdonline.org/lapd_equipment variety] of weapons, quite a few of which are Glock models.
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The [[Pistol]] is a weapon in ''GTA V''. It is based on the [[wp:Taurus PT92|Taurus PT92]]. Strangely, in game, the Pistol is listed as a [[wp:.45 ACP|.45 ACP]] pistol, while the PT92 in reality is a [[wp:9x19mm Parabellum|9x19mm Parabellum]] pistol (in essence, a 9mm weapon). The Pistol is a very well rounded weapon, with well-rounded stats of damage, accuracy, and range. It can also be looted from most dead [[Police Officers]], and certain gangsters.
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* Unlocked After: [[Franklin and Lamar]] (Unlocked along with unlocking [[Trevor]], and [[Michael]])
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* Cost: $350
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* Damage: 2.6/10.0
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* Fire Rate: 4.0/10.0
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* Accuracy: 4.0/10.0
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* Range: 2.5/10.0
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* Magazine size: 12 rounds ''(16 with Extended Clip)''
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* Rate of fire:
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** Standard: '''180''' RPM ''(240 RPM by tapping the fire button instead of holding it)''
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** When [[Drive-By Shooting|drive-by shooting]]: ''Varies between 140-150 RPM''
   
In previous GTA games, pistols were of little usage and quickly became rendered obsolete by other weapons. Considering how GTA4 made the Pistol much more useful and effective, it can be assumed this trait will be retained.
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===Combat Pistol===
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[[File:CombatPistol-GTA5-ingame.png||thumb|106px|The [[Combat Pistol]] in [[GTA V]].]]
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The [[Combat Pistol]] is a weapon in ''GTA V''. It is based of the [[wp:Heckler & Koch P2000|Heckler & Koch P2000]] and the [[wp: Beretta Px4 Storm|Beretta Px4 Storm]]. Like the Pistol, the Combat Pistol is listed as a [[wp:.45 ACP|.45 ACP]] pistol, with its real-life comparisons in [[wp:9x19mm Parabellum|9x19mm Parabellum]], [[wp:.40 S&W|.40 S&W]], [[wp:.357 SIG|.357 SIG]], and .45 ACP. Its advantages over the Pistol are that it is more accurate, does slightly more damage, and has slightly further range. However, it is $250 more expensive, has the same magazine capacity, has lower damage than the AP Pistol, and fires at the same RPM as the Pistol.
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*Unlocked After: [[Dead Man Walking]]
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*Cost: $600
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*Damage: 2.7/10.0
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*Fire Rate: 4.0/10.0
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*Accuracy: 5.0/10.0
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*Range: 3.0/10.0
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*Magazine size: 12 rounds ''(16 with Extended Clip)''
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*Rate of fire:
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**Standard: '''180''' RPM ''(240 RPM by tapping the fire button instead of holding it)''
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**When drive-by shooting: ''Varies between 140-150 RPM''
   
===Beretta 92FS===
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===AP Pistol===
The Handgun is seen in a sceenshot which show [[Trevor Phillips|Trevor]] holding it with a dead body near him. The Beretta 92FS is also one of the possible weapons of choice available to an LAPD officer
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[[File:APPistol-GTAV.png|thumb|106px|The [[AP Pistol]] in [[GTA V]].]]
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The [[AP Pistol]] is a fully automatic pistol in ''GTA V''. It functions much like the [[Automatic 9mm]] from [[The Lost and Damned]]. It is similar in appearance to the Colt SCAMP. Compared to the Combat Pistol and Pistol, the AP Pistol has superior damage and rate of fire. However, it is still inferior to the SNS Pistol in terms of damage, and accuracy is between that of the Combat Pistol and Pistol.
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* Unlocked After: [[Three's Company]] (Single Player), Level 33 (Online)
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* Cost: $1,000
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* Damage: 2.8/10.0
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* Fire Rate: 8.0/10.0
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* Accuracy: 4.5/10.0
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* Range: 3.0/10.0
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* Magazine size: 18 rounds (36 with Extended Clip)
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* Rate of fire:
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** Standard: '''600''' RPM
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** When drive-by shooting: ''Varies between 450-800 RPM''
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===Stun Gun===
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[[File:StunGun-GTA5-ingame.png|thumb|106px|The [[Stun Gun]] in [[GTA V]].]]
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The [[Stun Gun]] is a semi-lethal weapon in ''GTA V''. Good for incapacitating people, the Stun Gun is far from deadly. However, the Stun Gun can be used to kill people if they are zapped multiple times. It is quite cheap, and is good for making a quick get-away from a situation. In addition, the Stun Gun produces little sound, so it can be as stealthy as a silenced gun. This is the only weapon can be unlocked from 2 different missions. The Stun Gun in-game mainly resembles the [[wp:Taser|Taser M26]] with slight overall feel to the [[wp:Taser|Taser X26]]. It cannot be acquired in multiplayer through legitimate methods.
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* Unlocked After: [[The Civil Border Patrol]] ([[Strangers and Freaks|S&F]]) or [[Monkey Business]] (Main Story)
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* Cost: $100
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* Damage: 0.1/10.0
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* Fire Rate: 1.0/10.0
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* Accuracy: 4.0/10.0
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* Range: 0.5/10.0
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* Magazine size: 1 shot (100 ammo units for each)
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* Rate of fire: '''20''' shots per minute
   
===Colt M1911===
 
The Handgun is seen in a artwork which shows [[Franklin]] holding the gun. In the LAPD, it is usually only available to SWAT team and high-level ranking commanders.
 
===Desert Eagle===
 
The Desert Eagle can be seen in numerous cutscenes during the trailer released April 30, 2013, primarily in the  [[Michael]] trailer.
 
 
===Pistol .50===
 
===Pistol .50===
The pistol was announced as an exclusive for the [[Grand Theft Auto V]] special and collector's edition. It will also be able to be downloaded for those who bought the normal version.
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[[File:Pistol50-GTAV.png|thumb|106px|The [[Pistol .50]] in [[GTA V]].]]
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The [[Pistol .50]] is a pistol in ''Grand Theft Auto V'', and takes the form of a Desert Eagle (like the Combat Pistol from the previous games). The weapon is a bonus to those who purchased either the Special or Collector's Edition and is available for free in game at Ammu-Nation.
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* Unlocked After: Franklin and Lamar (if the Special/Collector's Edition is installed)
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* Cost: Free
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* Magazine size: 9 rounds ''(12 with Extended Clip)''
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* Rate of fire: '''140''' RPM
   
==Sub machine guns==
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===SNS Pistol===
===Mini Uzi===
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[[File:SNSPistol-GTAV.png|thumb|106px|The [[SNS Pistol]] in [[GTA V]].]]
[[File:Jetski-GTAV-Screenshot.jpg|border|right|250px]]A [[Micro Uzi|Micro SMG]] based on the Mini Uzi is featured in a screenshot showing [[Trevor]] doing [[Drive-By Shooting|drive-by]] on a Wet-Ski.
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The [[SNS Pistol]] is a small handgun which was introduced in the free ''[[Beach Bum]]'' DLC. It appears to be based of the [[wp:AMT Backup|AMT Backup]], with some elements from the Colt Junior 25. WIth the exact fire rate and accuracy than the Pistol; the SNS Pistol loses out at long range and has no upgrades other than an extended magazine.
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* Unlocked After: [[Franklin and Lamar]] (If the ''[[Beach Bum]]'' DLC is installed)
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* Cost: Free
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* Damage: 3.2/10.0
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* Fire Rate: 4.0/10.0
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* Accuracy: 4.0/10.0
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* Magazine size: 6 rounds ''(12 with Extended Clip)''
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* Range: 1.5/10.0
   
===MP5===
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===Heavy Pistol===
On a picture in the [http://gta.wikia.com/Grand_Theft_Auto_V/GameInformer_December_2012 GameInformer magazine] you can see [[Trevor Phillips]] holding an [[MP5]] sub-machine gun with Picatinny rails on it.
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[[File:HeavyPistol-GTAV.png|thumb|106px|The [[Heavy Pistol]] in [[GTA V]].]]
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The [[Heavy Pistol]] is weapon that was added in [[The Business Update|''The Business'' Update]] content pack. It is based off of the [http://www.imfdb.org/wiki/Springfield_Armory_1911_Series#Springfield_Armory_Tactical_Response_Pistol_.28TRP.29 Springfield Armory TRP Operator], a variant of the M1911 pistol, it also has the highest damage of all the pistol (excluding the
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Pistol.50) only downside is that it has a very low rate of fire.
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* Unlocked After: Franklin and Lamar (If ''[[The Business Update]]'' DLC is installed)
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* Cost: Free
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* Damage: 4.7/10.0
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* Magazine size: 18 rounds ''(36 with Extended Clip)''
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===Vintage Pistol===
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[[File:VintagePistol-GTAV-InGameModel.png|thumb|106px|The [[Vintage Pistol]] in [[GTA V]].]]
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The [[Vintage Pistol]] is a weapon that was added in the [[I'm Not a Hipster Update|''I'm Not a Hipster'' Update]]. It is heavily based off the [[wp:FN Model 1910|FN model 1910]] with influences from the [[wp:Colt Model 1902|Colt M1902]]. The entire body of the weapon is covered in decorative floral engravings, with a polished nickel finish.
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* Unlocked After: Franklin and Lamar (If the ''[[I'm Not a Hipster Update]]'' DLC is installed)
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* Cost: Free
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* Magazine size: 7 rounds ''(14 with Extended Clip)''
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==Sub-Machine Guns==
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===Micro SMG===
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[[File:MicroSMG-GTAV.png|thumb|110px|The [[Micro SMG]] in [[GTA V]].]]
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The [[Micro SMG]] is a Submachine Gun in ''GTA V''. Clearly based of the [[wp: UZI|IMI Mini UZI]], but features a custom stock. It has a magazine capacity from the [[wp: .45 ACP|.45 ACP]] variant of the [[wp: UZI|UZI]], although it is probably the [[wp: 9x19mm Parabellum|9x19mm Parabellum]] variant. Like the [[Pistol]], the Micro SMG is fairly rounded, stat wise. It is best in close-quarters situations, such as interiors of buildings because of its high rate of fire.
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* Unlocked After: [[Franklin and Lamar]]
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* Cost: $850
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* Damage: 2.1/10.0
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* Fire Rate: 6.0/10.0
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* Accuracy: 3.0/10.0
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* Range: 2.5/10.0
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* Magazine size: 16 rounds ''(30 with Extended Clip)''
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* Rate of fire:
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** Standard: '''500''' RPM
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** When drive-by shooting: ''Varies between 450-600 RPM''
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===SMG===
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[[File:SMG-GTAV.png|thumb|110px|The [[MP5|SMG]] in [[GTA V]].]]
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The [[MP5|SMG]] is a Submachine Gun in ''GTA V''. It is based of the [[wp:MP5|Heckler & Koch MP5]]. Identical to the Assault SMG in stats, the SMG is superior to the Micro SMG, thanks to its higher damage, accuracy, and range. The SMG can be used more more universally than the Micro SMG because of these higher stats.
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* Unlocked After: Franklin and Lamar
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* Cost: $1,300
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* Damage: 2.2/10.0
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* Fire Rate: 5.5/10.0
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* Accuracy: 4.0/10.0
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* Range: 3.5/10.0
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* Magazine size: 30 rounds ''(60 with Extended Clip)''
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* Rate of fire: 450 RPM
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===Assault SMG===
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[[File:AssaultSMG-GTAV.png|thumb|110px|The [[Assault SMG]] in [[Grand Theft Auto V|GTA V]].]]
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The [[Assault SMG]] makes an appearence as an unlockable weapon for [[Rockstar Games Social Club|Social Club]] members. It appears to be based on the [[wp:Magpul PDR|Magpul PDR]], with the correct magazine, but lacking the picatinny rail. It also appears to take elements from the [[wp: FN P90|FN P90]]. The only advantage to the Assault SMG is that it is free (offline only) when the player links his or her Rockstar Social Club account to the game.  Like the SMG, the Assault SMG can be used for medium-long, to close quarters situations. It is slightly more suitable than the SMG in close quarters due to cyclicly friring 50 rounds per minute more.
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* Unlocked After: Franklin and Lamar (if a [[Rockstar Games Social Club]] account is linked), Level 29 (''Online'')
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* Cost: Free
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* Damage: 2.2/10.0
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* Fire Rate: 5.5/10.0
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* Accuracy: 4.0/10.0
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* Range: 3.5/10.0
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* Magazine size: 30 rounds ''(60 with Extended Clip)''
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* Rate of fire: 500 RPM
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===Gusenberg Sweeper===
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[[File:Gusenberg-GTAV-fullmodel.png|thumb|The [[Gusenberg Sweeper]] in [[GTA V]].]]
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The [[Gusenberg Sweeper]] is a weapon featured in the ''[[Valentine's Day Massacre Special]]'' content pack. It is based off of the [[wp:Thompson sub machine gun|M1928A1 Thompson]] while the stock is derived from the later M1 Thompson. It is fitted with a drum magazine, but incorrectly holds 30 rounds. If extended magazines are chosen, it will hold the correct 50 rounds. This weapon does not share ammunition with other SMGs. It instead shares ammo with the belt-fed machine guns.   
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* Unlocked After: Franklin and Lamar (if the ''[[Valentine's Day Massacre Special]]'' DLC is installed)
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*Cost: Free
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* Damage: 5.0/10.0
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* Fire Rate: 9.0/10.0
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* Accuracy: 6.0/10.0
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* Range: 4.7/10.0
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* Magazine size: 30 rounds ''(50 with Extended Clip)''
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* Rate of fire: 600 RPM
   
 
==Shotguns==
 
==Shotguns==
===Mossberg 590===
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===Pump Shotgun===
In a screenshot you can see [http://gta.wikia.com/Franklin Franklin] holding a [http://en.wikipedia.org/wiki/Mossberg_500 Mossberg 590] shotgun.[[File:Frank_with_a_shotgun.jpg|thumb|248px]]
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[[File:PumpActShotgun-GTAV-inGameModel.png|thumb|106px|The [[Pump Shotgun]] in [[GTA V]].]]
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The [[Pump Action Shotgun|Pump Shotgun]] is a weapon in ''GTA V''. It appears to be based off of the [[wp:Mossberg 500|Mossberg 590]] fitted with a custom stock. Perfect for close-quarters combat, and with destructive damage at close range, the Pump Shotgun lacks long-range capabilities. However, it has much better accuracy and range compared to the Sawed-Off Shotgun.
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* Unlocked After: [[Franklin and Lamar]] (Single Player), Level 17 (''Online'')
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* Cost: $2,000
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* Magazine size: 8 shells
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* Damage: 6.7/10.0
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* Fire Rate: 2.0/10.0
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* Accuracy: 3.0/10.0
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* Range: 2.0/10.0
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* Rate of fire:
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** Standard: '''70''' RPM
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** When [[Cover System|blindfiring]]: ''Varies between 36-45 RPM, depending on the player's stance''
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===Sawed-Off Shotgun===
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[[File:SawnOffShotgun-GTA5.png|thumb|106px|The [[Sawn-Off Shotgun]] in [[Grand Theft Auto V|GTA V]].]]
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The [[Sawn-off Shotgun|Sawed-Off Shotgun]] is a pump action shotgun in ''GTA V'', based on the [http://en.wikipedia.org/wiki/Mossberg_500 Mossberg 500] . It is given for free to the player in ''GTA Online'' if registered on the Rockstar Games Social Club. It is the only "two-handed" gun that can be shot from a vehicle, as it is able to be usable in one or both hands. With one of the highest damages of guns in the game, the Sawed-Off Shotgun is perfect at point-blank range, but useless at ranges over about 10-20 feet.
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* Unlocked After: [[The Long Stretch]]
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* Cost: $300 / Free (''GTA Online'')
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* Damage: 9.6/10.0
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* Fire Rate: 2.0/10.0
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* Accuracy: 2.0/10.0
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* Range: 1.5/10.0
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* Rate of fire:
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** Standard: '''70''' RPM
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** When blindfiring: ''Varies between 36-45 RPM, depending on the player's stance''
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** When drive-by shooting: 50 RPM
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===Assault Shotgun===
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[[File:AssaultShotgun-GTAV.png|thumb|106px|The [[Assault Shotgun]] in [[GTA 5]].]]
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The [[Assault Shotgun]] is a fully-automatic shotgun in ''GTA V''. It appears to be based of the [[wp:UTAS UTS-15|UTAS UTS-15]]. However, unlike the UTS-15, it is shown as using a detachable box magazine. It also shares elements from the [[wp:Atchisson Assault Shotgun|AA-12]], because of the fact it is full-auto and that it is magazine fed. Having better accuracy and magazine capacity compared to other shotgun, the Assault Shotgun is a very good choice for short-range, and does better than other shotguns at medium range.
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* Unlocked After: [[Blitz Play]] (Single Player); Level 37 (''Online'')
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* Cost: $1,500
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* Damage: 7.7/10.0
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* Fire Rate: 5.0/10.0
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* Accuracy: 5.5/10.0
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* Range: 2.0/10.0
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* Magazine size: 8 shells ''(32 with Extended Clip)''
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* Rate of fire: 240 RPM
   
 
===Bullpup Shotgun===
 
===Bullpup Shotgun===
A shotgun based on the [[wp:Kel-Tec_KSG|Kel-Tec KSG]] will be an exclusive to Grand Theft Auto V special and collector's edition. It will be available to download for those who bought the normal edition.
+
[[File:BullpupShotgun-GTAV.png|thumb|135px|The [[Bullpup Shotgun]] in [[GTA V]].]]
  +
The [[Bullpup Shotgun]] is based on the [[wp:Kel-Tec KSG|Kel-Tec KSG]]. It has a 14 round ammunition capacity thanks to its dual-tube internal magazine, a moderate rate of fire, about the same as the Pump-Action Shotgun, and like most shotguns, lethal stopping power at close range. While it doesn't do as much damage as the fully automatic Assault Shotgun, it's still a fairly balanced weapon.
  +
* Unlocked After: Franklin and Lamar (if the Collector's Edition DLC is installed)
  +
* Cost: Free
  +
* Magazine size: 14 shells
  +
* Rate of fire: 70 RPM
  +
  +
===Musket===
  +
[[File:Musket.png|thumb|135px|The [[Musket]] in [[GTA V]].]]
  +
The Musket is primarily designed to resemble the British Land Pattern Musket,
  +
a.k.a. [[wp:Brown Bess|"Brown Bess"]] muskets that were used by the [[America]]ns and [[United Kingdom|Great Britain]] during the [[wp:Revolutionary War|Revolutionary War]], but it has a curved stock.
  +
* Unlocked After: Franklin and Lamar (if the ''[[Independence Day Special]]'' DLC is installed)
  +
* Cost: Free
  +
* Magazine size: 1 round
  +
[[File:Heavy Shotgun GTAV.png|thumb|135x135px|The [[Heavy Shotgun]] in [[GTA V]]]]
  +
===Heavy Shotgun===
  +
The [[Heavy Shotgun]] is a weapon in ''GTA V''. It is based of the [[wp:Saiga-12|Saiga 12K]] shotgun. It's firing rate is a little bit slower than the Assault Shotgun's, but is more deadlier at close range.
   
 
==Assault Rifles==
 
==Assault Rifles==
===AK-47===
+
===Assault Rifle===
[[File:Grand-theft-auto-v-20111102095031454_640w.jpg|right|295px]]The iconic [[AK-47]] appears in the GTA V trailer, consisting a different layout. The AK in the trailer appears to be based on the [[wikipedia: Type 56 assault rifle|Norinco Type 56-2]], also the AK-47 seems to be more textured and more realistic. It has several accessories and modifications including a side-folding butt stocks, olive drab polymer furniture, side mounted lasers and sound [[Suppressor|suppressors]], which leads to the possibility of weapon customization and modification in GTA V.
+
[[File:AssaultRifle-GTAV.png|thumb|135px|The [[AK-47|Assault Rifle]] in [[GTA V]].]]
  +
The iconic [[AK-47|Assault Rifle]] that appears in GTA V is based on the Norinco Type 56-2. The poorest assault rifle stat-wise, the Assault Rifle is cheap for an assault rifle, but lacks the stats from others of its kind.
  +
* Unlocked After: [[Franklin and Lamar]] (Single Player), Level 24 (Online)
  +
* Cost: $1,400
  +
* Damage: 3.0/10.0
  +
* Fire Rate: 6.0/10.0
  +
* Accuracy: 4.5/10.0
  +
* Range: 4.5/10.0
  +
* Magazine size: 30 rounds ''(60 with Extended Clip)''
  +
* Rate of fire: 360 RPM
   
===M4A1===
+
===Carbine Rifle===
[[File:GameInformer-GTAV.jpg|235px|right]]The M4A1 appears in an artwork. It has a shorter barrel which looks like the one of the [http://en.wikipedia.org/wiki/CAR-15 CAR-15]. On the artwork it leaks the muzzle flash which is normally attached to the barrel. The top picatinny rail has an [http://en.wikipedia.org/wiki/M68_aimpoint M68 CCO Aimpoint] on it which is another hint to a possible weapon customization in GTA V.
+
[[File:CarbineRifle-GTAV.png|thumb|135px|The [[Carbine Rifle]] in [[GTA V]].]]
===CAR-15===
+
The [[Carbine Rifle]] is an Assault Rifle in GTA V. It appears to be based on the [[wp:Heckler_Koch_HK416|Heckler & Koch HK416]]. A step up from the Assault Rifle, the Carbine Rifle is very well-rounded. The only similarities the Carbine Rifle has to the Assault Rifle are they both share the same range, and magazine capacity.
On the Gameinformer magazine cover Trevor is seen holding a CAR-15 with an aimpoint sight.
+
* Unlocked After: [[The Jewel Store Job]] (Single Player), Level 42 (Online)
  +
* Cost: $2,100
  +
* Damage: 3.2/10.0
  +
* Fire Rate: 6.5/10.0
  +
* Accuracy: 5.5/10.0
  +
* Range: 4.5/10.0
  +
* Magazine size: 30 rounds ''(60 with Extended Clip)''
  +
* Rate of fire: 500 RPM
   
===Tavor CTAR-21===
+
===Advanced Rifle===
This variant of the TAR-21 assault rifle appears in a screenshot named "Shooting Out Da Chopper". The gun has a rather undetailed skin, as the back iron sight of the gun is simply a solid object, and the front iron sight is missing. Unlike the previous screenshot, the gun does not have any attactment attached to it. However, the black part in front of the back iron sight could be an undetailed Picatinny Rail.
+
[[File:AdvancedRifle-GTAV.png|thumb|135px|The [[Advanced Rifle]] in [[Grand Theft Auto V|GTA V]].]]
  +
The [[Advanced Rifle]] is a bullpup assault rifle in GTA V. This weapon resembles the [[wp:IMI Tavor TAR-21|Tavor TAR-21]]. Boasting the best damage, and fire rate out of all assault rifles, the only downsides to the Advanced Rifle are that it becomes available late in the game, and it is less accurate than the Carbine Rifle. However, the Advanced Rifle is still superior to all non-DLC assault rifles in-game.
  +
* Unlocked After: [[The Big Score (GTA V)|The Big Score]] (Single Player), Level 70 (Online)
  +
* Cost: $3,500
  +
* Damage: 3.4/10.0
  +
* Fire Rate: 7.0/10.0
  +
* Accuracy: 5.0/10.0
  +
* Range: 4.5/10.0
  +
* Magazine size: 30 rounds ''(60 with Extended Clip)''
  +
* Rate of fire: 500 RPM
   
===M249 SAW===
+
===Special Carbine===
The Advanced MG from [[GTA The Ballad of Gay Tony]] will return in the game and be used during the mission [[Blitz Play]].
+
[[File:SpecialCarbine-GTAV.png|thumb|135px|The [[Special Carbine]] in GTA V.]]
  +
The [[Special Carbine]] is an assault rifle in [[The Business Update]]. It is based on the [[wp:Heckler & Koch G36|Heckler & Koch G36C]].
  +
* Unlocked After: Franklin and Lamar (if ''[[The Business Update]]'' DLC is installed)
  +
* Cost: Free
  +
* Damage: 5.7/10.0
  +
* Fire Rate: 7.3/10.0
  +
* Accuracy: 6.0/10.0
  +
* Range: 4.5/10.0
  +
* Magazine size: 30 rounds ''(60 with Extended Clip)''
  +
* Rate of fire: 550 RPM
   
==Rifle==
+
===Bullpup Rifle===
===Scoped Rifle===
+
[[File:BullpupRifle-GTAV.png|thumb|135px|The [[Bullpup Rifle]] in GTA V.]]
[[File:Artwork-Quad-GTAV.jpg|thumb|150px|Artwork of Trevor Phillips on a Quad hold a scoped rifle.]]
+
The[[ Bullpup Rifle]] is a bullpup rifle that was included in [[The High Life Update]]. It is based on the [[wp:QBZ-95|QBZ-95-1]] with a front sight and flash suppressor from the M16.
  +
* Unlocked After: Franklin and Lamar (if ''[[The High Life Update]]'' DLC is installed)
  +
* Cost: Free
  +
* Damage: 5.7/10.0
  +
* Fire Rate: 7.3/10.0
  +
* Accuracy: 6.0/10.0
  +
* Range: 4.5/10.0
  +
* Magazine size: 30 rounds ''(60 with Extended Clip)''
  +
* Rate of fire: 550 RPM
   
On an artwork on for Grand Theft Auto V, Trevor seen holding a scoped rifle, most likely a sniper of some sort, while riding a [[Quad]]. It appears to be some variant of the [[PSG-1]].
+
==Light Machine Guns==
  +
===MG===
  +
[[File:MG-GTAV.png|thumb|The [[MG]] in [[GTA V]].]]
  +
The [[MG]] is a Light Machine Gun in GTA V. It appears to be based on the [[wp:PK machine gun|PKM]]. The regular squared-shaped magazine is replaced by a drum magazine similar to that of the [[wikipedia:RPD machine gun|RPD]]. The drum magazine, however, has an unrealistic default size of 54 rounds. The magazine size is correctly made to 100 rounds if extended magazines are chosen. Having close to the same stats as the Assault Rifle, the MG is very crude and inferior compared to the higher level Combat MG.
  +
* Unlocked After: [[The Paleto Score]] (Single Player), Level 50 (Online)
  +
* Cost: $3,000
  +
* Damage: 3.0/10.0
  +
* Fire Rate: 6.0/10.0
  +
* Accuracy: 4.0/10.0
  +
* Range: 6.0/10.0
  +
* Magazine size: 54 rounds ''(100 with Extended Clip)''
  +
* Rate of fire: 500 RPM
   
  +
===Combat MG===
  +
[[File:CombatMG-GTAV.png|thumb|The [[M249|Combat MG]] in [[GTA V]].
  +
]]
  +
The [[M249|Combat MG]] is a light machine gun in GTA V. It boasts the highest ammo capacity per magazine in the game after buying the extended clip, next to the minigun, which the latter holds everything in one magazine without reloading. Like the [[M249|Advanced MG]] in the [[The Ballad of Gay Tony|Ballad of Gay Tony]], it is based of the [[wp:FN M249|FN M249]] but with minor influences from the [[wp:M60 machine gun|M60]]. Superior to the MG, the Combat MG has almost the same stats as the Carbine Rifle, except with lower accuracy, and further range.
  +
* Unlocked After: [[Blitz Play]] (Single Player), Level 80 (Online)
  +
* Cost: $3,700
  +
* Damage: 3.2/10.0
  +
* Fire Rate: 6.5/10.0
  +
* Accuracy: 4.5/10.0
  +
* Range: 6.0/10.0
  +
* Magazine size: 100 rounds ''(200 with Extended Clip)''
  +
* Rate of fire: 500 RPM
  +
  +
==Sniper Rifles==
  +
===Sniper Rifle===
  +
[[File:SniperRifle-GTAV.png|thumb|135px|The [[Sniper Rifle]] in [[GTA V]].]]
  +
The [[Sniper Rifle]] is a bolt-action sniper rifle in GTA V. It appears to be based of the [[wp: Accuracy International Arctic Warfare|Arctic Warfare Super Magnum]], and performs like the [[wp: 7.62x51mm NATO|7.62 x 51mm]] variant. Despite a slow rate of fire, the Sniper Rifle has high damage, and excellent accuracy relative to other weapons. Used right, the Sniper Rifle can dispatch many enemies, within only 10 rounds.
  +
* Unlocked After: [[Nervous Ron]] (Single Player), Level 21 (Online)
  +
* Cost: $5000
  +
* Damage: 9.6/10.0
  +
* Fire Rate: 2.5/10.0
  +
* Accuracy: 7.0/10.0
  +
* Range: 9.5/10.0
  +
* Magazine size: 10 rounds
  +
* Rate of fire: 38 RPM
  +
  +
===Heavy Sniper===
  +
[[File:GTAV-heavy-sniper.png|thumb|135px|The [[Heavy Sniper]] in [[GTA V]].]]
  +
The [[Heavy Sniper]] is a semi-automatic sniper rifle in GTA V. Being based on the [[wp:Barrett M82|Barrett M82]] sniper rifle, it has an unrealistic 6-round magazine. With the highest range, damage, and accuracy of all firearms, the Heavy Sniper's only downsides are its large price tag, low rate of fire, and a very low magazine capacity.
  +
* Unlocked After: [[Three's Company]] (Single Player), Level 90 (Online)
  +
* Cost: $9,500
  +
* Damage: 9.9/10.0
  +
* Fire Rate: 2.0/10.0
  +
* Accuracy: 9.0/10.0
  +
* Range: 10.0/10.0
  +
* Magazine size: 6 rounds
  +
* Rate of fire: 50 RPM
  +
=== Marksman Rifle===
  +
[[File:Marksman Rifle GTAV.png|thumb|135px|The [[Marksman Rifle]] in [[GTA V]]]]
  +
The [[Marksman Rifle]] is a rifle in GTA V and was introduced in the [[Last Team Standing Update]]. It is based on the M39 EMR except with a modified magazine. It has the fastest fire rate of any of the weapons in the sniper class and is even useful for face to face combat. Its downside is the fact that it's incapable of zooming in. 
  +
*Unlocked After: Frankin and Lamar (After installing the [[Last Team Standing Update]])
   
 
==Heavy Weapons==
 
==Heavy Weapons==
  +
===RPG===
  +
[[File:RocketLauncher-GTAV-inGame.png|thumb|The [[RPG]] in [[GTA V]].]]
  +
The [[RPG]] is an explosive weapon in GTA V. Clearly based of the [[wp: RPG-7|RPG-7]], it is good for medium range, making it a great weapon for dispatching cars, helicopters, planes, boats, or large groups of enemies. However, it can only fire one rocket at a time, and is relatively expensive.
  +
* Unlocked After: [[Blitz Play]] (Single Player), Level 100 (Online)
  +
* Cost: $6,500
  +
* Damage: 10.0/10.0
  +
* Fire Rate: 0.5/10.0
  +
* Accuracy: 1.0/10.0
  +
* Range: 7.0/10.0
  +
* Magazine size: 1 rocket
  +
* Rate of fire: 15 RPM
  +
  +
===Grenade Launcher===
  +
[[File:GrenadeLauncher-GTAV-HUD.png|thumb|The [[Grenade Launcher]] in [[GTA V]].
  +
]]The [[Grenade Launcher]] is an explosive weapon in GTA V. Based of the [[wp:Milkor MGL|Milkor MGL]], it incorrectly holds 10 grenades, instead of 6. With slightly lower damage, range, and a higher price tag, the Grenade Launcher is not as powerful as the RPG. However, it can hold 10 grenades at a time unlike the RPG.
  +
* Unlocked After: [[Trevor Philips Industries]] (Single Player), Level 60 (Online)
  +
* Cost: $8,100
  +
* Damage: 9.5/10.0
  +
* Fire Rate: 2.0/10.0
  +
* Accuracy: 1.0/10.0
  +
* Range: 5.0/10.0
  +
* Magazine size: 10 grenades
  +
* Rate of fire: 48 RPM
   
 
===Minigun===
 
===Minigun===
Franklin is seen using a [[Minigun]] in a screenshot. [[File:FiringMinigun-GTAV.jpg|thumb]]
+
[[File:Minigun-GTAV-inGame.png|thumb|The [[Minigun]] in [[GTA V]].]]
  +
The [[Minigun]] is a weapon in GTA V. It is based of the [[wp: M134 Minigun|M134 Minigun]]. The most expensive of the [[Heavy Weapons]], and only bullet based one, the only advantages of the Minigun is its extremely high rate of fire, and magazine capacity. However, the Minigun does not have the explosive, or range capabilities of the RPG. The player will also be slowed down while holding it due to its weight, making them susceptible to damage from enemies.
  +
* Unlocked After: [[The Paleto Score]] (Single Player), Level 120 (Online)
  +
* Cost: $15,000
  +
* Damage: 3.0/10.0
  +
* Fire Rate: 10.0/10.0
  +
* Accuracy: 4.0/10.0
  +
* Range: 5.5/10.0
  +
* Magazine size: ''Between 595 and 9,999 rounds, depending on the character's shooting skill''
  +
* Rate of fire: 3,000 RPM
   
===RPG===
+
===Firework Launcher===
The RPG shoots Rockets that explode on impact with objects. It is used by [[Trevor Phillips]] during the mission [[Blitz Play]].
+
[[File:Fireworks Launcher.png|thumb|The [[Firework Launcher]] in [[GTA V]]]]
  +
The fireworks launcher, added with the [[Independence Day Special]], is a simple, apparently home-made launching tube for firework rockets designed to resemble the [[wp:Panzerschreck|RPzP Panzerschreck]]. It's a simple metal pipe extended at the rear end with a cardboard tube and a piece of metal to give it the length and overall shape of an RPG, along with a wooden grip and stock.
  +
* Unlocked After: Franklin and Lamar (if the ''[[Independence Day Special]]'' DLC is installed)
  +
* Cost: $61,750
  +
* Damage: 4.0/10.0
  +
* Fire Rate: 0.5/10.0
  +
* Accuracy: 1.0/10.0
  +
* Range: 6.0/10.0
  +
* Magazine size: 1 Firework
   
  +
===Rail Gun===
  +
[[File:RailGun-GTAV.png|thumb|The [[Rail Gun]] in [[GTA V]].]]
  +
The [[Rail Gun]] is a futuristic weapon featured in the Xbox One/PS4/PC edition of GTA V, exclusively for players returning from Xbox 360/PS3.
  +
* Unlocked After: [[Minor Turbulence]]
  +
* Cost: $250,000
  +
  +
=== Homing Rocket Launcher ===
  +
[[File:Homing Rocket Launcher GTAV.png|thumb|220x220px|The [[Homing Rocket Launcher]] in GTA V.]]
  +
The Homing Rocket Launcher is a weapon in GTA V. It was added as a part of the Festive Surprise. It is based off of the [[wikipedia:FIM-92 Stinger|FIM-92 Stinger]]. It has the unique ability to lock on to any vehicle. It can hold up to 10 rockets.
  +
* Unlocked After: Installing the [[Festive Surprise]]
  +
* Cost:
  +
* Damage:
  +
* Fire Rate:
  +
* Accuracy:
  +
* Range:
  +
* Magazine size:
 
==Thrown==
 
==Thrown==
===Litter===
+
===Sticky Bomb===
Litter is shown a few times in the trailer and in screenshots which leads to the possibility that the player can pick up litter and throw it like in [[Grand Theft Auto IV |GTA IV]].
+
[[File:Sticky Bomb-GTAV.png|thumb|The [[Sticky Bombs]] in [[GTA V]].]]
===Molotov===
+
[[Sticky Bombs]] are thrown weapons in GTA V; they can stick to cars, vehicles or most other surfaces, making them useful for many missions throughout the game.
The Molotov is seen in the second trailer when Trevor throws one into a house, causing a fire trail that made it explode.
+
* Unlocked After: [[Friends Reunited]] (Single Player), Level 19 (Online)
===Grenades===
+
* Cost: $400
[[Grenades]] were mentioned being used in the reviews of one of the [[GTA V]]'s demos.
+
* Damage: 9.5/10.0
  +
* Fire Rate: 1.0/10.0
  +
* Accuracy: 3.0/10.0
  +
* Range:1.0/10.0
  +
  +
===Grenade===
  +
[[File:Grenade-GTA5.png|thumb|100px|The [[Grenades]] in [[GTA V]].]]
  +
[[Grenades]] are thrown weapons in GTA V. A few seconds after they are thrown, they will explode. They can cause death to any enemies caught in the explosion and can cause extreme damage.
  +
* Unlocked After: [[Franklin and Lamar]]
  +
* Cost: $150
  +
* Damage: 9.5/10.0
  +
* Fire Rate: 2.0/10.0
  +
* Accuracy: 1.0/10.0
  +
* Range: 1.5/10.0
  +
  +
===Tear Gas===
  +
[[File:TearGas-GTAV.png|thumb|100px|The [[Tear Gas]] in [[GTA V]].]]
  +
[[Tear Gas]] is a thrown weapon in GTA V. When it is thrown, it will slowly lower the target's health. However, this is unlikely, due to the fact enemies will most likely run away once they see it.  Because of this, Tear Gas can be useful for clearing a group of people, or crowded room.
  +
* Unlocked After: [[The Jewel Store Job]]
  +
* Cost: $150
  +
* Damage: 1.0/10.0
  +
* Fire Rate: 2.0/10.0
  +
* Accuracy: 1.0/10.0
  +
* Range: 1.5/10.0
  +
  +
===Molotov Cocktail===
  +
[[File:MolotovCocktail-GTAV.png|thumb|100px|The [[Molotov]] in [[GTA V]].]]
  +
[[Molotov Cocktail]] is a thrown weapon in GTA V. It is fairly rare, and can only be found in a few locations.
  +
*Unlocked After: Franklin and Lamar
  +
*Damage: 5.0/10.0
  +
*Fire Rate: 2.0/10.0
  +
*Accuracy: 2.0/10.0
  +
*Range: 0.8/10.0
  +
  +
===Fireworks===
  +
[[File:Fireworks-GTAV.png|thumb|100px|The [[Fireworks]] in [[GTA V]].]]
  +
[[Fireworks]] are added with the [[Independence Day Special]].
  +
They're not placed in anywhere in the weapon wheel but instead put in the inventory.
  +
* Unlocked After: Installing the [[Independence Day Special]]
  +
* Damage: ?
  +
  +
=== Proximity Mines ===
  +
[[File:Proximity Mine GTAV.png|thumb|100px|The [[Proximity Mines]] in GTA V.]]
  +
[[Proximity Mines]] are a thrown weapon in GTA V. When placed, they will not explode until either a vehicle or person is in close proximity of the mine.
  +
It also has a small delay before exploding.
  +
* Unlocked After: Installing the [[Festive Surprise]] <small>(PS3/X360 version)</small><br>[[Fame or Shame (mission)|Fame or Shame]] <small>(PS4/XOne version)</small>
  +
* Damage: ?
  +
* Fire Rate: ?
  +
* Accuracy: ?
  +
* Range: ?
  +
  +
=== Snowballs===
  +
[[File:SnowballRender-GTAV.png|thumb|Snowball in GTA V.|100px]]
  +
[[Snowballs]] were added in the [[Festive Update]]. They are available only during the holiday season and can be picked by pressing the left D-pad while unarmed in a snowy weather.
   
 
==Miscellaneous==
 
==Miscellaneous==
 
===Parachute===
 
===Parachute===
The [[Parachute]] will apear in the game as seen in a Screenshot. It has the similar appearence from [[The Ballad Of Gay Tony]] but with a different backpack and more strings attached.
+
[[File:Parachute-GTAV.png|thumb|150px|The Parachute in GTA V.]]
===Gas Canister and light===
+
The [[Parachute]] is a returning weapon in GTA V. The parachute can be deployed midair, allowing you to glide safely to where ever it is you land (provided your parachute does not get caught and falls off). This is useful when you get stuck on a very tall area, such as skyscrapers.
[[Gas Canister]]s can be used to douse objects in Gasoline and lit a match to ignite it.
+
* Unlocked After: [[Minor Turbulence]]
  +
* Cost: $100
  +
* Blue Chute - equipped by default
  +
* Red Chute - $500
  +
* Seaside Striped Chute - $1000
  +
* Hornet Chute - $1250
  +
* Patriot Chute - $1500
  +
* Windowmaker Chute - $1750
  +
* Rainbow Chute - $2000
  +
* Black Chute - $2500
  +
* No Smoke Trail - by default
  +
* Red Smoke Trail - $200
  +
* Orange Smoke Trail - $400
  +
* Yellow Smoke Trail - $600
  +
* Blue Smoke Trail - $800
  +
* Black Smoke Trail - $1000
  +
* Patriot Smoke Trail - $30000
   
===Binoculars===
+
===Jerry Can===
[[Binoculars]] are used by Trevor Phillips during the mission [[Blitz Play]].
+
[[File:JerryCan-GTAV.png|thumb|150px|The Jerry Can in GTA V.]]
  +
[[Jerry Can]]s can be used to douse objects in gasoline and shot to ignite it. Because the player can pour a trail of gasoline, the player is less likely to catch fire, as with the case with [[Molotov]]s. To an addition, a trail of gasoline will assist the player from getting away from a fatal blast area (if the trail ends under a car).
  +
* Unlocked After: [[Crystal Maze]]
  +
* Cost: $25
  +
* Damage: 0.0/10.0
  +
* Fire Rate: 1.0/10.0
  +
* Accuracy: 3.0/10.0
  +
* Range: 0.5/10.0
  +
* Capacity: 100 fuel units
  +
* Rate of ignition: 80 RPM
   
==Weapon customization and attachments==
+
==[[Attachments]]==
 
===Suppressor===
 
===Suppressor===
A [[Suppressor]] is seen in the first trailer which leads to the potential feature of suppressing weapons and possibly customising weapons to some extent. The purpose of a suppressor is to hush the sound of gunshots and dampen the flash from the barrel.
+
The purpose of a [[suppressor]] is to dampen gunshots and hide the flash. It shrinks immensely, even removes the noise circle made when firing the suppressed weapon at the cost of lowered damage and shortened range. The damage/range penalty is differed among different weapons, the greatest suffered being the sniper rifle.
===Laser Sight===
+
A Laser Sight is seen twice in [[Grand Theft Auto V/Screenshots|screenshots]] for [[Grand Theft Auto V]]. In the two screenshots the laser sight is used by the [[Los Santos Police Department]] in a [[Police Maverick]]. The color of the laser emitted is red.
 
 
===Scope===
 
===Scope===
In an artwork, Trevor is seen on an ATV holding a rifle with a scope.
+
The Scope is a weapon attachment in GTA V. It grants limited zoom capability to some weapons and improves overall accuracy on others.
  +
  +
===Extended Clip===
  +
The Extended Clip or Extended Magazine (or mag for short) is a weapon attachment in GTA V. It increases the ammunition capacity of magazine-fed weapons, increasing the amount of bullets able to be fired before having to reload.
  +
  +
===Grip===
  +
The Grip is a weapon attachment in GTA V. It increases the accuracy of weapons it is attached to and reduces recoil.
  +
  +
===Flashlight===
  +
The Flashlight is a weapon attachment in GTA V. It projects a beam of light making it easier to see enemies in poorly lit areas, but has a limited range. Others can also become aware of your presence if you have it on while aiming at them, making it a detriment to stealth unless you turn it off ahead of time.
   
==Mounted Weapons==
+
===Advanced Scope===
These Weapons are attached to [[Vehicles in GTA V|vehicles]] and cannot be used on foot.
+
The Advanced Scope is a weapon attachment for Sniper Rifles in GTA V. It has a greater zoom range than the standard sniper rifle scope, essentially maxing it out and giving a higher accuracy boost than the normal scope. It can also work as a thermal scope during certain missions in the game.
===Fighter Jet===
 
The unnamed fighter jet as seen in the first and second trailers and in one of the screenshots has missiles attached to it, which means it is very likely the Player can fire these missiles. They resemble ether the AIM-120 AMRAAM or AIM-132 ASRAAM air-to-air missile. It is interesting to note that the F-35 has internal ventral and centerline weapons bays, along with the outboard hardpoints, which though allowing for greater payload, would likely compromise the plane's stealth characteristics.
 
   
Also, if one looks carefully, one can see what appears to be the channel for an internally-mounted cannon, most likely an M61A1 or GAU-12/U-derived gun. Both weapons are multi-barrelled rotary cannons mounted on USAF and NATO aircraft like the F-15, F-16, F-18, F-22, and F-35. Since the fighter appears to be based off the [http://en.wikipedia.org/wiki/Lockheed_Martin_F-35_Lightning_II F-35B (STOL) ]as the Hydra in SA was based off the Harrier STOL, it is likely that the cannon will also be used as a backup weapon.
+
==Trivia==
  +
*The weapon prices listed here depend on the medals earned in the shooting range. There is a 10% discount for finishing all the challenges with a bronze medal, 15% for all silver or higher, and 25% for all gold.
  +
**This is also separate for each individual character.
  +
*Due to overused sound effects, most fully-automatic weapons are implied to be firing noticeably faster than their actual rate of fire.
  +
**The [[MG]], however, is implied to fire slower.
  +
*Handguns in GTA V are the only weapon class in which reloading differs when the magazine is empty or not.
  +
*There are some appearences in-game of a customized [http://en.wikipedia.org/wiki/Robinson_Armament_XCR Robinson Armament XCR-L] with a vertical foregrip and a telescopic sight, but it cannot be used. It is seen in the Ammu-Nation commercial and in [[Righteous Slaughter 7]].
  +
*The name of the "Extended Clip" customization is incorrect, since the applicable weapons use magazines, not clips.
  +
*In GTA Online, weapon attachments unlock as you increase your rank. For example, you unlock the Advanced Rifle at Level 90 and the Extended Clip for the Advanced Rifle at Level 91.
  +
*DLC weapons are located next to the original ones, listed in the appearances order (i.e., the Gusenberg Sweeper will be before the Bullpup Rifle). However, the Sawed-off Shotgun can be placed here first if the Assault SMG is available.
  +
*Sometimes, guns dropped on the ground by NPCs will randomly discharge, as seen [https://www.youtube.com?watch?v=PkiIeeuIgT8?t=7m41s here].
  +
*As demonstrated on the gameplay video, weapon system on advanced GTA V edition now introduces the ability to throw grenades while holding a weapon. It is done by either pressing Left on the D-pad, or by swiping the Dualshock 4 touchpad upwards. It is available in both first and third person modes.
   
Two fuel tanks can be seen on the innermost pylons of the fighter. These appear to be cosmetic and will have no effect on the plane's overall capabilities.
+
==Navigation==
===Buzzard===
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{{gtav}}
The [[Buzzard]] appears once more, after featuring in [[The Ballad Of Gay Tony]].
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[[Category:GTA V]]
  +
[[Category:GTA Online]]
 
[[Category:Weapons]]
 
[[Category:Weapons]]
[[Category:Weapons in GTA V]]
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[[Category:Weapons in GTA V| ]]
  +
[[Category:Weapons in GTA Online| ]]

Latest revision as of 20:01, December 19, 2014

WeaponRack-GTAV

The following is a list of weapons featured in Grand Theft Auto V.

Ammu-Nation has returned in the game along with an accessible firing range. GTA V also introduces the feature of installing attachments onto certain weapons, which adds a whole new variety to the weapon system.

Weapon Stats and SelectionEdit

Weapon Selection

The Weapons wheel.

As seen in this still from the gameplay video, the way the player changes weapons has been changed from previous GTA instalments. A new system known as the Weapon Wheel has been implemented (previously adopted in Red Dead Redemption). There are 8 slots on the wheel to choose from (in clockwise order from the top): the Pistol slot, the MG slot (including SMGs), the Assault Rifles slot, the Sniper Rifle slot, the Melee slot, the Shotgun slot, the Heavy Weapons slot, and the Throwable Weapons slot.

In this screenshot, stats of the weapon are displayed to the player which can be customized through Ammu-Nation. The stats shown in the selection screen include Damage, Fire Rate, Accuracy, and Range. Furthermore, all weapons of each type can be carried simultaneously, which means players can have more than one weapon in the same slot.

Weapon NoiseEdit

Each time the player fires a gun, the radar will indicate a red circle to represent the weapon's noise, similar to Manhunt. If any threat is within the red circle, they will be alerted by the player, and if a cop is within the noise range, the player may gain a wanted level. A player can lower the noise by adding a Suppressor to the weapon, but this will reduce damage.

MeleeEdit

FistEdit

Fist-GTA5-ingame

In-game model of the Fist in GTA V.

The Fist has appeared in all Grand Theft Auto games; it mainly represents the unarmed state of the player.

Baseball BatEdit

Baseballbat-GTAV

The Baseball Bat in GTA V.

The Baseball Bat has returned in GTA V. It is found in the back rooms of stores, but cannot be bought from Ammu-Nation.

KnifeEdit

Knife-GTA5-ingame

The Knife in GTA V.

The Knife is a melee weapon in GTA V.

  • Unlocked After: Franklin and Lamar
  • Cost: $100

NightstickEdit

Nightstick-GTA5

The Nightstick in GTA V.

The Nightstick is a melee weapon in GTA V.

CrowbarEdit

Crowbar-GTAV

The Crowbar in GTA V.

The Crowbar is a new melee weapon introduced in GTA V. It can be found in construction sites around San Andreas.

  • Unlocked After: Franklin and Lamar
  • Cost: Free

Golf ClubEdit

GolfClub-GTA5-ingame

The Golf Club in GTA V.

The Golf Club is a melee weapon in GTA V. It can be obtained after playing a round of golf.

  • Unlocked After: Franklin and Lamar
  • Cost: Free

HammerEdit

Hammer-GTA5-ingame

The Hammer in GTA V.

The Hammer is available to those who have the special and collector's edition of GTA V.

  • Unlocked After: Franklin and Lamar (if the Special/Collector's Edition is installed)
  • Cost: Free

Broken BottleEdit

BrokenBottle-GTAV

The Broken Bottle in GTA V.

The Broken Bottle is a melee weapon which was in the free Beach Bum DLC.

  • Unlocked After: Franklin and Lamar (if the Beach Bum DLC is installed)
  • Cost: Free

Antique Cavalry DaggerEdit

AtiqueCalvaryDagger-GTAV-InGameModel

The Antique Cavalry Dagger in GTA V.

The Antique Cavalry Dagger is a melee weapon that was added in the I'm Not a Hipster update.

  • Unlocked After: Franklin and Lamar (if the I'm Not a Hipster Update is installed)
  • Cost: Free

HatchetEdit

Hatchet-GTAV

The Hatchet in GTA V.

The Hatchet is a melee weapon exclusive to the Xbox One/PS4/PC of GTA V, and exclusive to players returning from Xbox 360/PS3.

HandgunsEdit

PistolEdit

Pistol-GTAV

The Pistol in GTA V.

The Pistol is a weapon in GTA V. It is based on the Taurus PT92. Strangely, in game, the Pistol is listed as a .45 ACP pistol, while the PT92 in reality is a 9x19mm Parabellum pistol (in essence, a 9mm weapon). The Pistol is a very well rounded weapon, with well-rounded stats of damage, accuracy, and range. It can also be looted from most dead Police Officers, and certain gangsters.

  • Unlocked After: Franklin and Lamar (Unlocked along with unlocking Trevor, and Michael)
  • Cost: $350
  • Damage: 2.6/10.0
  • Fire Rate: 4.0/10.0
  • Accuracy: 4.0/10.0
  • Range: 2.5/10.0
  • Magazine size: 12 rounds (16 with Extended Clip)
  • Rate of fire:
    • Standard: 180 RPM (240 RPM by tapping the fire button instead of holding it)
    • When drive-by shooting: Varies between 140-150 RPM

Combat PistolEdit

CombatPistol-GTA5-ingame

The Combat Pistol in GTA V.

The Combat Pistol is a weapon in GTA V. It is based of the Heckler & Koch P2000 and the Beretta Px4 Storm. Like the Pistol, the Combat Pistol is listed as a .45 ACP pistol, with its real-life comparisons in 9x19mm Parabellum, .40 S&W, .357 SIG, and .45 ACP. Its advantages over the Pistol are that it is more accurate, does slightly more damage, and has slightly further range. However, it is $250 more expensive, has the same magazine capacity, has lower damage than the AP Pistol, and fires at the same RPM as the Pistol.

  • Unlocked After: Dead Man Walking
  • Cost: $600
  • Damage: 2.7/10.0
  • Fire Rate: 4.0/10.0
  • Accuracy: 5.0/10.0
  • Range: 3.0/10.0
  • Magazine size: 12 rounds (16 with Extended Clip)
  • Rate of fire:
    • Standard: 180 RPM (240 RPM by tapping the fire button instead of holding it)
    • When drive-by shooting: Varies between 140-150 RPM

AP PistolEdit

APPistol-GTAV

The AP Pistol in GTA V.

The AP Pistol is a fully automatic pistol in GTA V. It functions much like the Automatic 9mm from The Lost and Damned. It is similar in appearance to the Colt SCAMP. Compared to the Combat Pistol and Pistol, the AP Pistol has superior damage and rate of fire. However, it is still inferior to the SNS Pistol in terms of damage, and accuracy is between that of the Combat Pistol and Pistol.

  • Unlocked After: Three's Company (Single Player), Level 33 (Online)
  • Cost: $1,000
  • Damage: 2.8/10.0
  • Fire Rate: 8.0/10.0
  • Accuracy: 4.5/10.0
  • Range: 3.0/10.0
  • Magazine size: 18 rounds (36 with Extended Clip)
  • Rate of fire:
    • Standard: 600 RPM
    • When drive-by shooting: Varies between 450-800 RPM

Stun GunEdit

StunGun-GTA5-ingame

The Stun Gun in GTA V.

The Stun Gun is a semi-lethal weapon in GTA V. Good for incapacitating people, the Stun Gun is far from deadly. However, the Stun Gun can be used to kill people if they are zapped multiple times. It is quite cheap, and is good for making a quick get-away from a situation. In addition, the Stun Gun produces little sound, so it can be as stealthy as a silenced gun. This is the only weapon can be unlocked from 2 different missions. The Stun Gun in-game mainly resembles the Taser M26 with slight overall feel to the Taser X26. It cannot be acquired in multiplayer through legitimate methods.

  • Unlocked After: The Civil Border Patrol (S&F) or Monkey Business (Main Story)
  • Cost: $100
  • Damage: 0.1/10.0
  • Fire Rate: 1.0/10.0
  • Accuracy: 4.0/10.0
  • Range: 0.5/10.0
  • Magazine size: 1 shot (100 ammo units for each)
  • Rate of fire: 20 shots per minute

Pistol .50Edit

Pistol50-GTAV

The Pistol .50 in GTA V.

The Pistol .50 is a pistol in Grand Theft Auto V, and takes the form of a Desert Eagle (like the Combat Pistol from the previous games). The weapon is a bonus to those who purchased either the Special or Collector's Edition and is available for free in game at Ammu-Nation.

  • Unlocked After: Franklin and Lamar (if the Special/Collector's Edition is installed)
  • Cost: Free
  • Magazine size: 9 rounds (12 with Extended Clip)
  • Rate of fire: 140 RPM

SNS PistolEdit

SNSPistol-GTAV

The SNS Pistol in GTA V.

The SNS Pistol is a small handgun which was introduced in the free Beach Bum DLC. It appears to be based of the AMT Backup, with some elements from the Colt Junior 25. WIth the exact fire rate and accuracy than the Pistol; the SNS Pistol loses out at long range and has no upgrades other than an extended magazine.

  • Unlocked After: Franklin and Lamar (If the Beach Bum DLC is installed)
  • Cost: Free
  • Damage: 3.2/10.0
  • Fire Rate: 4.0/10.0
  • Accuracy: 4.0/10.0
  • Magazine size: 6 rounds (12 with Extended Clip)
  • Range: 1.5/10.0

Heavy PistolEdit

HeavyPistol-GTAV

The Heavy Pistol in GTA V.

The Heavy Pistol is weapon that was added in The Business Update content pack. It is based off of the Springfield Armory TRP Operator, a variant of the M1911 pistol, it also has the highest damage of all the pistol (excluding the Pistol.50) only downside is that it has a very low rate of fire.

  • Unlocked After: Franklin and Lamar (If The Business Update DLC is installed)
  • Cost: Free
  • Damage: 4.7/10.0
  • Magazine size: 18 rounds (36 with Extended Clip)

Vintage PistolEdit

VintagePistol-GTAV-InGameModel

The Vintage Pistol in GTA V.

The Vintage Pistol is a weapon that was added in the I'm Not a Hipster Update. It is heavily based off the FN model 1910 with influences from the Colt M1902. The entire body of the weapon is covered in decorative floral engravings, with a polished nickel finish.

  • Unlocked After: Franklin and Lamar (If the I'm Not a Hipster Update DLC is installed)
  • Cost: Free
  • Magazine size: 7 rounds (14 with Extended Clip)

Sub-Machine GunsEdit

Micro SMGEdit

MicroSMG-GTAV

The Micro SMG in GTA V.

The Micro SMG is a Submachine Gun in GTA V. Clearly based of the IMI Mini UZI, but features a custom stock. It has a magazine capacity from the .45 ACP variant of the UZI, although it is probably the 9x19mm Parabellum variant. Like the Pistol, the Micro SMG is fairly rounded, stat wise. It is best in close-quarters situations, such as interiors of buildings because of its high rate of fire.

  • Unlocked After: Franklin and Lamar
  • Cost: $850
  • Damage: 2.1/10.0
  • Fire Rate: 6.0/10.0
  • Accuracy: 3.0/10.0
  • Range: 2.5/10.0
  • Magazine size: 16 rounds (30 with Extended Clip)
  • Rate of fire:
    • Standard: 500 RPM
    • When drive-by shooting: Varies between 450-600 RPM

SMGEdit

SMG-GTAV

The SMG in GTA V.

The SMG is a Submachine Gun in GTA V. It is based of the Heckler & Koch MP5. Identical to the Assault SMG in stats, the SMG is superior to the Micro SMG, thanks to its higher damage, accuracy, and range. The SMG can be used more more universally than the Micro SMG because of these higher stats.

  • Unlocked After: Franklin and Lamar
  • Cost: $1,300
  • Damage: 2.2/10.0
  • Fire Rate: 5.5/10.0
  • Accuracy: 4.0/10.0
  • Range: 3.5/10.0
  • Magazine size: 30 rounds (60 with Extended Clip)
  • Rate of fire: 450 RPM

Assault SMGEdit

AssaultSMG-GTAV

The Assault SMG in GTA V.

The Assault SMG makes an appearence as an unlockable weapon for Social Club members. It appears to be based on the Magpul PDR, with the correct magazine, but lacking the picatinny rail. It also appears to take elements from the FN P90. The only advantage to the Assault SMG is that it is free (offline only) when the player links his or her Rockstar Social Club account to the game.  Like the SMG, the Assault SMG can be used for medium-long, to close quarters situations. It is slightly more suitable than the SMG in close quarters due to cyclicly friring 50 rounds per minute more.

  • Unlocked After: Franklin and Lamar (if a Rockstar Games Social Club account is linked), Level 29 (Online)
  • Cost: Free
  • Damage: 2.2/10.0
  • Fire Rate: 5.5/10.0
  • Accuracy: 4.0/10.0
  • Range: 3.5/10.0
  • Magazine size: 30 rounds (60 with Extended Clip)
  • Rate of fire: 500 RPM

Gusenberg SweeperEdit

Gusenberg-GTAV-fullmodel

The Gusenberg Sweeper in GTA V.

The Gusenberg Sweeper is a weapon featured in the Valentine's Day Massacre Special content pack. It is based off of the M1928A1 Thompson while the stock is derived from the later M1 Thompson. It is fitted with a drum magazine, but incorrectly holds 30 rounds. If extended magazines are chosen, it will hold the correct 50 rounds. This weapon does not share ammunition with other SMGs. It instead shares ammo with the belt-fed machine guns.   

  • Unlocked After: Franklin and Lamar (if the Valentine's Day Massacre Special DLC is installed)
  • Cost: Free
  • Damage: 5.0/10.0
  • Fire Rate: 9.0/10.0
  • Accuracy: 6.0/10.0
  • Range: 4.7/10.0
  • Magazine size: 30 rounds (50 with Extended Clip)
  • Rate of fire: 600 RPM

ShotgunsEdit

Pump ShotgunEdit

PumpActShotgun-GTAV-inGameModel

The Pump Shotgun in GTA V.

The Pump Shotgun is a weapon in GTA V. It appears to be based off of the Mossberg 590 fitted with a custom stock. Perfect for close-quarters combat, and with destructive damage at close range, the Pump Shotgun lacks long-range capabilities. However, it has much better accuracy and range compared to the Sawed-Off Shotgun.

  • Unlocked After: Franklin and Lamar (Single Player), Level 17 (Online)
  • Cost: $2,000
  • Magazine size: 8 shells
  • Damage: 6.7/10.0
  • Fire Rate: 2.0/10.0
  • Accuracy: 3.0/10.0
  • Range: 2.0/10.0
  • Rate of fire:
    • Standard: 70 RPM
    • When blindfiring: Varies between 36-45 RPM, depending on the player's stance

Sawed-Off ShotgunEdit

SawnOffShotgun-GTA5

The Sawn-Off Shotgun in GTA V.

The Sawed-Off Shotgun is a pump action shotgun in GTA V, based on the Mossberg 500 . It is given for free to the player in GTA Online if registered on the Rockstar Games Social Club. It is the only "two-handed" gun that can be shot from a vehicle, as it is able to be usable in one or both hands. With one of the highest damages of guns in the game, the Sawed-Off Shotgun is perfect at point-blank range, but useless at ranges over about 10-20 feet.

  • Unlocked After: The Long Stretch
  • Cost: $300 / Free (GTA Online)
  • Damage: 9.6/10.0
  • Fire Rate: 2.0/10.0
  • Accuracy: 2.0/10.0
  • Range: 1.5/10.0
  • Rate of fire:
    • Standard: 70 RPM
    • When blindfiring: Varies between 36-45 RPM, depending on the player's stance
    • When drive-by shooting: 50 RPM

Assault ShotgunEdit

AssaultShotgun-GTAV

The Assault Shotgun in GTA 5.

The Assault Shotgun is a fully-automatic shotgun in GTA V. It appears to be based of the UTAS UTS-15. However, unlike the UTS-15, it is shown as using a detachable box magazine. It also shares elements from the AA-12, because of the fact it is full-auto and that it is magazine fed. Having better accuracy and magazine capacity compared to other shotgun, the Assault Shotgun is a very good choice for short-range, and does better than other shotguns at medium range.

  • Unlocked After: Blitz Play (Single Player); Level 37 (Online)
  • Cost: $1,500
  • Damage: 7.7/10.0
  • Fire Rate: 5.0/10.0
  • Accuracy: 5.5/10.0
  • Range: 2.0/10.0
  • Magazine size: 8 shells (32 with Extended Clip)
  • Rate of fire: 240 RPM

Bullpup ShotgunEdit

BullpupShotgun-GTAV

The Bullpup Shotgun in GTA V.

The Bullpup Shotgun is based on the Kel-Tec KSG. It has a 14 round ammunition capacity thanks to its dual-tube internal magazine, a moderate rate of fire, about the same as the Pump-Action Shotgun, and like most shotguns, lethal stopping power at close range. While it doesn't do as much damage as the fully automatic Assault Shotgun, it's still a fairly balanced weapon.

  • Unlocked After: Franklin and Lamar (if the Collector's Edition DLC is installed)
  • Cost: Free
  • Magazine size: 14 shells
  • Rate of fire: 70 RPM

MusketEdit

Musket

The Musket in GTA V.

The Musket is primarily designed to resemble the British Land Pattern Musket, a.k.a. "Brown Bess" muskets that were used by the Americans and Great Britain during the Revolutionary War, but it has a curved stock.

  • Unlocked After: Franklin and Lamar (if the Independence Day Special DLC is installed)
  • Cost: Free
  • Magazine size: 1 round
Heavy Shotgun GTAV

The Heavy Shotgun in GTA V

Heavy ShotgunEdit

The Heavy Shotgun is a weapon in GTA V. It is based of the Saiga 12K shotgun. It's firing rate is a little bit slower than the Assault Shotgun's, but is more deadlier at close range.

Assault RiflesEdit

Assault RifleEdit

AssaultRifle-GTAV

The Assault Rifle in GTA V.

The iconic Assault Rifle that appears in GTA V is based on the Norinco Type 56-2. The poorest assault rifle stat-wise, the Assault Rifle is cheap for an assault rifle, but lacks the stats from others of its kind.

  • Unlocked After: Franklin and Lamar (Single Player), Level 24 (Online)
  • Cost: $1,400
  • Damage: 3.0/10.0
  • Fire Rate: 6.0/10.0
  • Accuracy: 4.5/10.0
  • Range: 4.5/10.0
  • Magazine size: 30 rounds (60 with Extended Clip)
  • Rate of fire: 360 RPM

Carbine RifleEdit

CarbineRifle-GTAV

The Carbine Rifle in GTA V.

The Carbine Rifle is an Assault Rifle in GTA V. It appears to be based on the Heckler & Koch HK416. A step up from the Assault Rifle, the Carbine Rifle is very well-rounded. The only similarities the Carbine Rifle has to the Assault Rifle are they both share the same range, and magazine capacity.

  • Unlocked After: The Jewel Store Job (Single Player), Level 42 (Online)
  • Cost: $2,100
  • Damage: 3.2/10.0
  • Fire Rate: 6.5/10.0
  • Accuracy: 5.5/10.0
  • Range: 4.5/10.0
  • Magazine size: 30 rounds (60 with Extended Clip)
  • Rate of fire: 500 RPM

Advanced RifleEdit

AdvancedRifle-GTAV

The Advanced Rifle in GTA V.

The Advanced Rifle is a bullpup assault rifle in GTA V. This weapon resembles the Tavor TAR-21. Boasting the best damage, and fire rate out of all assault rifles, the only downsides to the Advanced Rifle are that it becomes available late in the game, and it is less accurate than the Carbine Rifle. However, the Advanced Rifle is still superior to all non-DLC assault rifles in-game.

  • Unlocked After: The Big Score (Single Player), Level 70 (Online)
  • Cost: $3,500
  • Damage: 3.4/10.0
  • Fire Rate: 7.0/10.0
  • Accuracy: 5.0/10.0
  • Range: 4.5/10.0
  • Magazine size: 30 rounds (60 with Extended Clip)
  • Rate of fire: 500 RPM

Special CarbineEdit

SpecialCarbine-GTAV

The Special Carbine in GTA V.

The Special Carbine is an assault rifle in The Business Update. It is based on the Heckler & Koch G36C.

  • Unlocked After: Franklin and Lamar (if The Business Update DLC is installed)
  • Cost: Free
  • Damage: 5.7/10.0
  • Fire Rate: 7.3/10.0
  • Accuracy: 6.0/10.0
  • Range: 4.5/10.0
  • Magazine size: 30 rounds (60 with Extended Clip)
  • Rate of fire: 550 RPM

Bullpup RifleEdit

BullpupRifle-GTAV

The Bullpup Rifle in GTA V.

The Bullpup Rifle is a bullpup rifle that was included in The High Life Update. It is based on the QBZ-95-1 with a front sight and flash suppressor from the M16.

  • Unlocked After: Franklin and Lamar (if The High Life Update DLC is installed)
  • Cost: Free
  • Damage: 5.7/10.0
  • Fire Rate: 7.3/10.0
  • Accuracy: 6.0/10.0
  • Range: 4.5/10.0
  • Magazine size: 30 rounds (60 with Extended Clip)
  • Rate of fire: 550 RPM

Light Machine GunsEdit

MGEdit

MG-GTAV

The MG in GTA V.

The MG is a Light Machine Gun in GTA V. It appears to be based on the PKM. The regular squared-shaped magazine is replaced by a drum magazine similar to that of the RPD. The drum magazine, however, has an unrealistic default size of 54 rounds. The magazine size is correctly made to 100 rounds if extended magazines are chosen. Having close to the same stats as the Assault Rifle, the MG is very crude and inferior compared to the higher level Combat MG.

  • Unlocked After: The Paleto Score (Single Player), Level 50 (Online)
  • Cost: $3,000
  • Damage: 3.0/10.0
  • Fire Rate: 6.0/10.0
  • Accuracy: 4.0/10.0
  • Range: 6.0/10.0
  • Magazine size: 54 rounds (100 with Extended Clip)
  • Rate of fire: 500 RPM

Combat MGEdit

CombatMG-GTAV

The Combat MG in GTA V.

The Combat MG is a light machine gun in GTA V. It boasts the highest ammo capacity per magazine in the game after buying the extended clip, next to the minigun, which the latter holds everything in one magazine without reloading. Like the Advanced MG in the Ballad of Gay Tony, it is based of the FN M249 but with minor influences from the M60. Superior to the MG, the Combat MG has almost the same stats as the Carbine Rifle, except with lower accuracy, and further range.

  • Unlocked After: Blitz Play (Single Player), Level 80 (Online)
  • Cost: $3,700
  • Damage: 3.2/10.0
  • Fire Rate: 6.5/10.0
  • Accuracy: 4.5/10.0
  • Range: 6.0/10.0
  • Magazine size: 100 rounds (200 with Extended Clip)
  • Rate of fire: 500 RPM

Sniper RiflesEdit

Sniper RifleEdit

SniperRifle-GTAV

The Sniper Rifle in GTA V.

The Sniper Rifle is a bolt-action sniper rifle in GTA V. It appears to be based of the Arctic Warfare Super Magnum, and performs like the 7.62 x 51mm variant. Despite a slow rate of fire, the Sniper Rifle has high damage, and excellent accuracy relative to other weapons. Used right, the Sniper Rifle can dispatch many enemies, within only 10 rounds.

  • Unlocked After: Nervous Ron (Single Player), Level 21 (Online)
  • Cost: $5000
  • Damage: 9.6/10.0
  • Fire Rate: 2.5/10.0
  • Accuracy: 7.0/10.0
  • Range: 9.5/10.0
  • Magazine size: 10 rounds
  • Rate of fire: 38 RPM

Heavy SniperEdit

GTAV-heavy-sniper

The Heavy Sniper in GTA V.

The Heavy Sniper is a semi-automatic sniper rifle in GTA V. Being based on the Barrett M82 sniper rifle, it has an unrealistic 6-round magazine. With the highest range, damage, and accuracy of all firearms, the Heavy Sniper's only downsides are its large price tag, low rate of fire, and a very low magazine capacity.

  • Unlocked After: Three's Company (Single Player), Level 90 (Online)
  • Cost: $9,500
  • Damage: 9.9/10.0
  • Fire Rate: 2.0/10.0
  • Accuracy: 9.0/10.0
  • Range: 10.0/10.0
  • Magazine size: 6 rounds
  • Rate of fire: 50 RPM

Marksman RifleEdit

Marksman Rifle GTAV

The Marksman Rifle in GTA V

The Marksman Rifle is a rifle in GTA V and was introduced in the Last Team Standing Update. It is based on the M39 EMR except with a modified magazine. It has the fastest fire rate of any of the weapons in the sniper class and is even useful for face to face combat. Its downside is the fact that it's incapable of zooming in. 

Heavy WeaponsEdit

RPGEdit

RocketLauncher-GTAV-inGame

The RPG in GTA V.

The RPG is an explosive weapon in GTA V. Clearly based of the RPG-7, it is good for medium range, making it a great weapon for dispatching cars, helicopters, planes, boats, or large groups of enemies. However, it can only fire one rocket at a time, and is relatively expensive.

  • Unlocked After: Blitz Play (Single Player), Level 100 (Online)
  • Cost: $6,500
  • Damage: 10.0/10.0
  • Fire Rate: 0.5/10.0
  • Accuracy: 1.0/10.0
  • Range: 7.0/10.0
  • Magazine size: 1 rocket
  • Rate of fire: 15 RPM

Grenade LauncherEdit

GrenadeLauncher-GTAV-HUD

The Grenade Launcher in GTA V.

The Grenade Launcher is an explosive weapon in GTA V. Based of the Milkor MGL, it incorrectly holds 10 grenades, instead of 6. With slightly lower damage, range, and a higher price tag, the Grenade Launcher is not as powerful as the RPG. However, it can hold 10 grenades at a time unlike the RPG.
  • Unlocked After: Trevor Philips Industries (Single Player), Level 60 (Online)
  • Cost: $8,100
  • Damage: 9.5/10.0
  • Fire Rate: 2.0/10.0
  • Accuracy: 1.0/10.0
  • Range: 5.0/10.0
  • Magazine size: 10 grenades
  • Rate of fire: 48 RPM

MinigunEdit

Minigun-GTAV-inGame

The Minigun in GTA V.

The Minigun is a weapon in GTA V. It is based of the M134 Minigun. The most expensive of the Heavy Weapons, and only bullet based one, the only advantages of the Minigun is its extremely high rate of fire, and magazine capacity. However, the Minigun does not have the explosive, or range capabilities of the RPG. The player will also be slowed down while holding it due to its weight, making them susceptible to damage from enemies.

  • Unlocked After: The Paleto Score (Single Player), Level 120 (Online)
  • Cost: $15,000
  • Damage: 3.0/10.0
  • Fire Rate: 10.0/10.0
  • Accuracy: 4.0/10.0
  • Range: 5.5/10.0
  • Magazine size: Between 595 and 9,999 rounds, depending on the character's shooting skill
  • Rate of fire: 3,000 RPM

Firework LauncherEdit

Fireworks Launcher

The Firework Launcher in GTA V

The fireworks launcher, added with the Independence Day Special, is a simple, apparently home-made launching tube for firework rockets designed to resemble the RPzP Panzerschreck. It's a simple metal pipe extended at the rear end with a cardboard tube and a piece of metal to give it the length and overall shape of an RPG, along with a wooden grip and stock.

  • Unlocked After: Franklin and Lamar (if the Independence Day Special DLC is installed)
  • Cost: $61,750
  • Damage: 4.0/10.0
  • Fire Rate: 0.5/10.0
  • Accuracy: 1.0/10.0
  • Range: 6.0/10.0
  • Magazine size: 1 Firework

Rail GunEdit

RailGun-GTAV

The Rail Gun in GTA V.

The Rail Gun is a futuristic weapon featured in the Xbox One/PS4/PC edition of GTA V, exclusively for players returning from Xbox 360/PS3.

Homing Rocket Launcher Edit

Homing Rocket Launcher GTAV

The Homing Rocket Launcher in GTA V.

The Homing Rocket Launcher is a weapon in GTA V. It was added as a part of the Festive Surprise. It is based off of the FIM-92 Stinger. It has the unique ability to lock on to any vehicle. It can hold up to 10 rockets.

  • Unlocked After: Installing the Festive Surprise
  • Cost:
  • Damage:
  • Fire Rate:
  • Accuracy:
  • Range:
  • Magazine size:

ThrownEdit

Sticky BombEdit

Sticky Bomb-GTAV

The Sticky Bombs in GTA V.

Sticky Bombs are thrown weapons in GTA V; they can stick to cars, vehicles or most other surfaces, making them useful for many missions throughout the game.

  • Unlocked After: Friends Reunited (Single Player), Level 19 (Online)
  • Cost: $400
  • Damage: 9.5/10.0
  • Fire Rate: 1.0/10.0
  • Accuracy: 3.0/10.0
  • Range:1.0/10.0

GrenadeEdit

Grenade-GTA5

The Grenades in GTA V.

Grenades are thrown weapons in GTA V. A few seconds after they are thrown, they will explode. They can cause death to any enemies caught in the explosion and can cause extreme damage.

  • Unlocked After: Franklin and Lamar
  • Cost: $150
  • Damage: 9.5/10.0
  • Fire Rate: 2.0/10.0
  • Accuracy: 1.0/10.0
  • Range: 1.5/10.0

Tear GasEdit

TearGas-GTAV

The Tear Gas in GTA V.

Tear Gas is a thrown weapon in GTA V. When it is thrown, it will slowly lower the target's health. However, this is unlikely, due to the fact enemies will most likely run away once they see it.  Because of this, Tear Gas can be useful for clearing a group of people, or crowded room.

  • Unlocked After: The Jewel Store Job
  • Cost: $150
  • Damage: 1.0/10.0
  • Fire Rate: 2.0/10.0
  • Accuracy: 1.0/10.0
  • Range: 1.5/10.0

Molotov CocktailEdit

MolotovCocktail-GTAV

The Molotov in GTA V.

Molotov Cocktail is a thrown weapon in GTA V. It is fairly rare, and can only be found in a few locations.

  • Unlocked After: Franklin and Lamar
  • Damage: 5.0/10.0
  • Fire Rate: 2.0/10.0
  • Accuracy: 2.0/10.0
  • Range: 0.8/10.0

FireworksEdit

Fireworks-GTAV

The Fireworks in GTA V.

Fireworks are added with the Independence Day Special. They're not placed in anywhere in the weapon wheel but instead put in the inventory.

Proximity Mines Edit

Proximity Mine GTAV

The Proximity Mines in GTA V.

Proximity Mines are a thrown weapon in GTA V. When placed, they will not explode until either a vehicle or person is in close proximity of the mine. It also has a small delay before exploding.

  • Unlocked After: Installing the Festive Surprise (PS3/X360 version)
    Fame or Shame (PS4/XOne version)
  • Damage: ?
  • Fire Rate: ?
  • Accuracy: ?
  • Range: ?

SnowballsEdit

SnowballRender-GTAV

Snowball in GTA V.

Snowballs were added in the Festive Update. They are available only during the holiday season and can be picked by pressing the left D-pad while unarmed in a snowy weather.

MiscellaneousEdit

ParachuteEdit

Parachute-GTAV

The Parachute in GTA V.

The Parachute is a returning weapon in GTA V. The parachute can be deployed midair, allowing you to glide safely to where ever it is you land (provided your parachute does not get caught and falls off). This is useful when you get stuck on a very tall area, such as skyscrapers.

  • Unlocked After: Minor Turbulence
  • Cost: $100
  • Blue Chute - equipped by default
  • Red Chute - $500
  • Seaside Striped Chute - $1000
  • Hornet Chute - $1250
  • Patriot Chute - $1500
  • Windowmaker Chute - $1750
  • Rainbow Chute - $2000
  • Black Chute - $2500
  • No Smoke Trail - by default
  • Red Smoke Trail - $200
  • Orange Smoke Trail - $400
  • Yellow Smoke Trail - $600
  • Blue Smoke Trail - $800
  • Black Smoke Trail - $1000
  • Patriot Smoke Trail - $30000

Jerry CanEdit

JerryCan-GTAV

The Jerry Can in GTA V.

Jerry Cans can be used to douse objects in gasoline and shot to ignite it. Because the player can pour a trail of gasoline, the player is less likely to catch fire, as with the case with Molotovs. To an addition, a trail of gasoline will assist the player from getting away from a fatal blast area (if the trail ends under a car).

  • Unlocked After: Crystal Maze
  • Cost: $25
  • Damage: 0.0/10.0
  • Fire Rate: 1.0/10.0
  • Accuracy: 3.0/10.0
  • Range: 0.5/10.0
  • Capacity: 100 fuel units
  • Rate of ignition: 80 RPM

AttachmentsEdit

SuppressorEdit

The purpose of a suppressor is to dampen gunshots and hide the flash. It shrinks immensely, even removes the noise circle made when firing the suppressed weapon at the cost of lowered damage and shortened range. The damage/range penalty is differed among different weapons, the greatest suffered being the sniper rifle.

ScopeEdit

The Scope is a weapon attachment in GTA V. It grants limited zoom capability to some weapons and improves overall accuracy on others.

Extended ClipEdit

The Extended Clip or Extended Magazine (or mag for short) is a weapon attachment in GTA V. It increases the ammunition capacity of magazine-fed weapons, increasing the amount of bullets able to be fired before having to reload.

GripEdit

The Grip is a weapon attachment in GTA V. It increases the accuracy of weapons it is attached to and reduces recoil.

FlashlightEdit

The Flashlight is a weapon attachment in GTA V. It projects a beam of light making it easier to see enemies in poorly lit areas, but has a limited range. Others can also become aware of your presence if you have it on while aiming at them, making it a detriment to stealth unless you turn it off ahead of time.

Advanced ScopeEdit

The Advanced Scope is a weapon attachment for Sniper Rifles in GTA V. It has a greater zoom range than the standard sniper rifle scope, essentially maxing it out and giving a higher accuracy boost than the normal scope. It can also work as a thermal scope during certain missions in the game.

TriviaEdit

  • The weapon prices listed here depend on the medals earned in the shooting range. There is a 10% discount for finishing all the challenges with a bronze medal, 15% for all silver or higher, and 25% for all gold.
    • This is also separate for each individual character.
  • Due to overused sound effects, most fully-automatic weapons are implied to be firing noticeably faster than their actual rate of fire.
    • The MG, however, is implied to fire slower.
  • Handguns in GTA V are the only weapon class in which reloading differs when the magazine is empty or not.
  • There are some appearences in-game of a customized Robinson Armament XCR-L with a vertical foregrip and a telescopic sight, but it cannot be used. It is seen in the Ammu-Nation commercial and in Righteous Slaughter 7.
  • The name of the "Extended Clip" customization is incorrect, since the applicable weapons use magazines, not clips.
  • In GTA Online, weapon attachments unlock as you increase your rank. For example, you unlock the Advanced Rifle at Level 90 and the Extended Clip for the Advanced Rifle at Level 91.
  • DLC weapons are located next to the original ones, listed in the appearances order (i.e., the Gusenberg Sweeper will be before the Bullpup Rifle). However, the Sawed-off Shotgun can be placed here first if the Assault SMG is available.
  • Sometimes, guns dropped on the ground by NPCs will randomly discharge, as seen here.
  • As demonstrated on the gameplay video, weapon system on advanced GTA V edition now introduces the ability to throw grenades while holding a weapon. It is done by either pressing Left on the D-pad, or by swiping the Dualshock 4 touchpad upwards. It is available in both first and third person modes.

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