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+ | {{DISPLAYTITLE: Weapons in ''Grand Theft Auto: Vice City''}} |
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− | In [[Grand Theft Auto: Vice City]], a wide array of '''weapons''' become available as the player completes more missions. There is a wide array of pistols, shotguns, and submachine guns, some of which can be purchased at [[Ammu-Nation]]. The game also features the most melee weapons in any GTA game so far, some of which can be bought at various hardware stores. Subsequently after the release of the original GTA Vice City for the [[PlayStation 2]], Rockstar dropped the real names of the guns, probably due to trademark reasons likely being approached by Heckler & Koch, the maker of the MP5 and PSG1. Therefore some weapons on the list have two names, the first coming from the original PS2 version while the second coming from subsequent PS2 versions and the [[Personal Computer|PC]] and [[Xbox]] versions. There are other physical differences to the guns between the original and subsequent versions, including the Ruger/Kruger is shortened and given a black skin, while the PSG1 is now standard with a mock silencer. |
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+ | [[File:WeaponWheel-GTAVCde.png|thumb|325px|[[Weapon Wheel]] in ''GTA Vice City - The Definitive Edition''.]] |
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+ | The following is a list of weapons that can be used in ''[[Grand Theft Auto: Vice City]]''. |
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+ | ===Contents=== |
||
− | <center> |
||
+ | ''Grand Theft Auto: Vice City'' features 35 different weapons, which greatly expands the arsenal compared to '' [[Grand Theft Auto III]]''. There is a wide array of pistols, shotguns, and submachine guns, some of which can be purchased at [[Ammu-Nation]]. The game also features the most melee weapons in any GTA game until ''[[Grand Theft Auto V]]'', some of which can be bought at various hardware stores. |
||
− | {|class="wikitable" style="vertical-align:top;" valign="top" |
||
+ | |||
+ | The initial release of the game for the [[PlayStation 2]] featured names based on their real-life inspiration (i.e. the [[MP5]] and the [[Combat Sniper|PSG1]]). However, subsequently after the release of the original ''GTA Vice City'' for the PlayStation 2, Rockstar dropped the real names of the guns, probably due to trademark reasons likely being approached by {{WP|Heckler & Koch}}, the manufacturer of the MP5 and PSG1. Therefore some weapons on the list have two names, the first coming from the original PS2 version while the second coming from subsequent PS2 versions and the [[Personal Computer|PC]] and [[Xbox (console)|Xbox]] versions. There are other physical differences to the guns between the original and subsequent versions, including the Ruger/Kruger is shortened and given a black skin, while the PSG1 is now standard with a mock silencer. |
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+ | |||
+ | The following table lists weapons based on their types and categories assigned to them in the files. |
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+ | |||
+ | {| class="wikitable" |
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|- |
|- |
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+ | !Unarmed |
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− | !colspan="2"|Slot 1: Hand |
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+ | ![[Melee Weapons]] |
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+ | !Thrown Weapons |
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+ | ![[Handguns]] |
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+ | ![[Shotguns]] |
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|- |
|- |
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+ | | |
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− | | [[Fist]] |
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− | + | *[[Fist]] |
|
+ | *[[Brass Knuckles]] |
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+ | | |
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+ | *[[Screwdriver]] |
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+ | *[[Hammer]] |
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+ | *[[Knife]] |
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+ | *[[Meat Cleaver]] |
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+ | *[[Golf Club]] |
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+ | *[[Nightstick]] |
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+ | *[[Baseball Bat]] |
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+ | *[[Machete]] |
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+ | *[[Katana]] |
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+ | *[[Chainsaw]] |
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+ | | |
||
+ | *[[Tear Gas]] (PS2 only) |
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+ | *[[Molotov Cocktail]] |
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+ | *[[Grenades|Grenade]] |
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+ | *[[Remote Grenade]] |
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+ | | |
||
+ | *[[Pistol|Colt .45/Pistol]] |
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+ | *[[Python|Colt Python/.357]] |
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+ | | |
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+ | *[[Pump Shotgun|Pump Action Shotgun]] |
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+ | *[[Stubby Shotgun]] |
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+ | *[[Combat Shotgun|Spaz 12/S.P.A.S. 12]] |
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|- |
|- |
||
+ | ![[Submachine Guns]] |
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− | | [[Brass Knuckles]] |
||
+ | ![[Assault Rifles]] |
||
− | | [[File:Knuckles.png|thumb]] |
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+ | ![[Sniper Rifles]] |
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− | |- |
||
− | ! |
+ | !Heavy Weapons |
+ | !Special |
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− | |- |
||
− | | [[Screwdriver]] |
||
− | | [[File:Driver.png|thumb]] |
||
− | |- |
||
− | | [[Hammer]] |
||
− | | [[File:Hammer.png|thumb]] |
||
− | |- |
||
− | | [[Knife]] |
||
− | | [[File:Knife.png|thumb]] |
||
− | |- |
||
− | | [[Meat Cleaver]] |
||
− | | [[File:Cleaver.png|thumb]] |
||
− | |- |
||
− | | [[Golf Club]] |
||
− | | [[File:GolfClub-GTAVC-icon.png]] |
||
− | |- |
||
− | | [[Nightstick]] |
||
− | | [[File:Nightstick-GTAVC-icon.png]] |
||
− | |- |
||
− | | [[Baseball Bat]] |
||
− | | [[File:BaseballBat-GTAVC-icon.png]] |
||
− | |- |
||
− | | [[Machete]] |
||
− | | [[File:Machete-GTAVC-icon.png]] |
||
− | |- |
||
− | | [[Katana]] |
||
− | | [[File:Katana-GTAVC-icon.png]] |
||
− | |- |
||
− | | [[Chainsaw]] |
||
− | | [[File:Chainsaw-GTAVC-icon.png]] |
||
− | |- |
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− | !colspan="2"| Slot 3: Projectiles |
||
|- |
|- |
||
| |
| |
||
+ | *[[Tec-9|Tec9]] |
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− | [[Tear Gas]]<br />(PS2 version only) |
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+ | *[[Mac 10|Ingram Mac 10|Mac]] |
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+ | *[[Micro SMG|Uzi 9mm/Uz-I]] |
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+ | *[[MP5|MP5/MP]] |
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+ | | |
||
+ | *[[Ruger|Ruger/Kruger]] |
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+ | *[[Carbine Rifle|M4]] |
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+ | | |
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+ | *[[Sniper Rifle]] |
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+ | *[[Combat Sniper|PSG-1/.308 Sniper]] |
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+ | | |
||
+ | *[[Flamethrower]] |
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+ | *[[M60]] |
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+ | *[[Minigun]] |
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+ | *[[Rocket Launcher]] |
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+ | | |
||
+ | *[[Detonator]] |
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+ | *[[Camera]] |
||
+ | |} |
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+ | ===Vehicle Weapons=== |
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− | BETA |
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+ | {{Main|Vehicle Features/Mounted Weapons}} |
||
− | | [[File:TearGas-GTAVC-icon.png]] |
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+ | |||
+ | ==Imagery Table== |
||
+ | '''NOTE:''' Click on the images to go to their articles, or hover over the image to reveal the weapon's name. |
||
+ | |||
+ | {{Weapons in GTA VC Image Table}} |
||
+ | |||
+ | ==Interactive Map== |
||
+ | The following interactive map includes the locations of all weapon pickups (in addition to other items) available in [[Vice City (3D Universe)|Vice City]] in ''Grand Theft Auto: Vice City''. |
||
+ | {{Map:GTA Vice City: Items and Weapons}} |
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+ | |||
+ | ==Additional Information== |
||
+ | ===Standard Issue Weaponry === |
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+ | Weapons mandatorily added to Tommy's inventory in accordance with storyline scripts. |
||
+ | {| class="article-table sortable" |
||
+ | |+ |
||
+ | !'''Mission''' |
||
+ | !'''Weapon(s) Given''' |
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|- |
|- |
||
+ | ![[Back Alley Brawl|'''Back Alley Brawl''']] |
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− | | [[Molotov Cocktail]] |
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+ | |Pistol (+34 rounds) |
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− | | [[File:MolotovCocktail-GTAVC-icon.png]] |
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|- |
|- |
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+ | !'''[[Treacherous Swine]]''' |
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− | | [[Grenades]] |
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+ | |Chainsaw |
||
− | | [[File:Grenade-GTAVC-icon.png]] |
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|- |
|- |
||
+ | !'''[[Guardian Angels]]''' |
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− | | [[Remote Grenade]] |
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+ | |Kruger (+210 rounds) |
||
− | | [[File:Grenade-GTAVC-icon.png]] |
||
|- |
|- |
||
+ | !'''[[Phnom Penh '86]]''' |
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− | ! colspan="2"| Slot 4: Handguns |
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+ | | M60 (unlimited ammo, reduced to 100 rounds are getting off Lances' helicopter) |
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|- |
|- |
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+ | !'''[[Supply & Demand]]''' |
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− | | [[Pistol|Colt .45/Pistol]] |
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+ | |Kruger (unlimited ammo, later removed) |
||
− | | [[File:Colt45-GTAVC-icon.png]] |
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|- |
|- |
||
+ | !'''[[Rub Out]]''' |
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− | | [[Python|Colt Python/.357]] |
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+ | |M4 (+150 rounds) |
||
− | | [[File:Python-GTAVC-icon.png]] |
||
|- |
|- |
||
+ | !'''[[Dirty Lickin's]]''' |
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− | ! colspan="2"| Slot 5: Shotguns |
||
+ | |Sniper Rifle (+30 rounds) |
||
|- |
|- |
||
+ | !'''[[Martha's Mug Shot]]''' |
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− | | [[Pump-Action Shotgun]] |
||
+ | |Camera (+12 films, later removed) |
||
− | | [[File:Shotgun-GTAVC-icon.png]] |
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|- |
|- |
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+ | !'''[[The Shootist]]''' |
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− | | [[Stubby Shotgun]] |
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+ | |Pistol (maximum addition of 30 rounds after the third shooting range) |
||
− | | [[File:StubbyShotgun-GTAVC-icon.png]] |
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|- |
|- |
||
+ | !'''[[The Job]]''' |
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− | | [[Combat Shotgun]] |
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+ | |.357 (+48 rounds) |
||
− | | [[File:SPAS12-GTAVC-icon.png]] |
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|- |
|- |
||
+ | !'''[[Gun Runner]]''' |
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− | ! colspan="2"| Slot 6: Sub-Machine Guns |
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+ | |<nowiki>- .357 (+24 rounds)</nowiki> |
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+ | |||
+ | - S.P.A.S. 12 (+28 shells) |
||
+ | |||
+ | - Mac (+60 rounds) |
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+ | |||
+ | - M60 (+200 rounds) |
||
|- |
|- |
||
+ | !'''[[Check Out at the Check In]]''' |
||
− | | [[TEC 9|Tec-9]] |
||
+ | |Sniper Rifle (+10 rounds) |
||
− | | [[File:TEC9-GTAVC-icon.png]] |
||
+ | |} |
||
+ | ===Optional Pick-ups=== |
||
+ | Weapons explicitly made available during certain missions, missable if not collected. |
||
+ | {| class="article-table sortable" |
||
+ | !'''Mission''' |
||
+ | !'''Weapon Pickup(s)''' |
||
|- |
|- |
||
+ | ![[All Hands On Deck!|'''All Hands On Deck!''']] |
||
− | | [[MAC-10|Ingram Mac 10/Mac]] |
||
+ | |Kruger (+120 rounds) |
||
− | | [[File:MAC-10-GTAVC-icon.png]] |
||
|- |
|- |
||
+ | ![[Cannon Fodder|'''Cannon Fodder''']] |
||
− | | [[Micro-SMG|Uzi 9mm/Uz-I]] |
||
+ | |.308 Sniper (+6 rounds) |
||
− | | [[File:MicroSMG-GTAVC-icon.png]] |
||
|- |
|- |
||
+ | !'''[[Keep Your Friends Close...]]''' |
||
− | | [[MP5|MP5/MP]] |
||
+ | |.357 (+120 rounds) |
||
− | | [[File:MP5-GTAVC-icon.png]] |
||
|- |
|- |
||
+ | !'''[[Autocide]]''' |
||
− | ! colspan="2"| Slot 7: Assault Rifles |
||
+ | | - Uzi (+180 rounds) |
||
− | |- |
||
+ | - Sniper Rifle (+12 rounds) |
||
− | | [[Ruger|Ruger/Kruger]] |
||
− | | [[File:Ruger-GTAVC-icon.png]] |
||
− | |- |
||
− | | [[AR-15|M4]] |
||
− | | [[File:M4-GTAVC-icon.png]] |
||
− | |- |
||
− | ! colspan="2"| Slot 8: Heavy Weapons |
||
− | |- |
||
− | | [[M-60]] |
||
− | | [[File:M-60-GTAVC-icon.png]] |
||
− | |- |
||
− | | [[Flamethrower]] |
||
− | | [[File:Flamethrower-GTAVC-icon.png]] |
||
− | |- |
||
− | | [[Rocket Launcher]] |
||
− | | [[File:RocketLauncher-GTAVC-icon.png]] |
||
− | |- |
||
− | | [[Minigun]] |
||
− | | [[File:Minigun-GTAVC-icon.png]] |
||
− | |- |
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− | ! colspan="2"| Slot 9: Sniper Rifles |
||
− | |- |
||
− | | [[Sniper Rifle]] |
||
− | | [[File:SniperRifle-GTAVC-icon.png]] |
||
− | |- |
||
− | | [[PSG-1|PSG-1/.308 Sniper]] |
||
− | | [[File:PSG-1-GTAVC-icon.png]] |
||
− | |- |
||
− | ! colspan="2"| Slot 10: Others |
||
− | |- |
||
− | | [[Camera]] |
||
− | | [[File:Camera-GTAVC-icon.png]] |
||
− | |- |
||
− | | [[Detonator]] |
||
− | | [[File:Detonator-GTAVC-icon.png]] |
||
|} |
|} |
||
+ | ==Others== |
||
− | </center> |
||
+ | These weapons are not available for use in the game, but are often depicted in several ways, often in in-game cutscenes. |
||
+ | |||
+ | ;Artworks |
||
+ | *One of the artworks depicts [[Phil Cassidy]] with an [[AK-47]], which was originally meant to be in the game but was eventually replaced by the [[Ruger]]. |
||
+ | |||
+ | ;In-Game |
||
+ | *The PS2 model of the [[Carbine Rifle]] was still used in cutscenes of other versions of the game. |
||
+ | *In the cutscene of [[In The Beginning...]], one of [[Ricardo Diaz|Diaz]]' goons is seen holding an [[MP5K]], which is not available for use in the game. |
||
+ | *In the cutscene of '''In The Beginning...''' in all versions of the game, one of Diaz' goons is seen holding the PS2 model of the [[M60]]. |
||
+ | *In cutscenes of the missions [[Supply & Demand]], [[Rub Out]] and [[The Shootist]], a [[Desert Eagle]] can be seen, which is not available for use, but was later re-introduced in ''[[Grand Theft Auto: San Andreas]]''. |
||
+ | *In the [[Tooled Up]] store, a [[Nailgun]] can be seen among other tools, which was actually a weapon that was unused. |
||
+ | *Among the shelves and racks of [[Ammu-Nation]], a [[Steyr Aug]] and a [[MP5K]] can be seen. |
||
+ | ==Beta Weapons== |
||
+ | {{Main|Beta Weapons}} |
||
+ | *[[Nailgun]]: The Nailgun is a weapon that was apparently a cheap, weaker version of the [[Pistol]], manufactured by [[DUDE]]. It is the same weapon seen in the store mentioned above. |
||
+ | *[[Silver Colt 1911]]: Possibly a suppressed pistol, the weapon was cut, although the concept was resurrected as the [[Silenced Pistol]] in ''[[Grand Theft Auto: San Andreas]]''. Despite its name, the pistol was not actually based on the {{WP|M1911 pistol|Colt M1911}}, but rather the {{WP|Wildey|Wildey Magnum}}, a large-calibre semi-automatic magnum handgun. The weapon being suppressed in the game is also erroneous; the long extension seemingly assumed to be a suppressor on the weapon's model is simply the handgun's barrel. |
||
+ | *[[Python]]: A Snub Nose variant of the Python was initially planned for the game, but was dropped during development. |
||
+ | *[[MP5K]]: The {{WP|Heckler & Koch MP5#MP5K|MP5K}} was intended to be included among the other submachine guns, but remained as cutscene-only. It appears to have a wider magazine, possibly stacked with each other for easier reloads. |
||
+ | *[[Grenade Launcher]]: The weapon was originally planned to be usable, but was cut. This weapon is based on the Smith & Wesson 276 Gas Gun, although it is modeled after its variant, the [[w:c:guns:DefTech 1315|DefTech 1315 37mm Gas Gun]]. |
||
+ | *[[Land Mine]]: A thrown weapon that was initially made for ''[[Grand Theft Auto III]]''. |
||
+ | *[[Stun Gun|Taser]]: A small electroshock weapon that was originally made as a melee weapon, but was dropped during development. |
||
+ | *[[Steyr Aug]]: Based on the {{WP|Steyr AUG|weapon of the same name}}, the Steyr Aug is an assault rifle that was originally planned for the game, but remained unused. |
||
+ | *[[AK-47]]: The ''[[Grand Theft Auto III]]'' rendition of the AK-47 was intended to be featured in the game, but was left unused. |
||
+ | ==Navigation== |
||
− | *'''[[Beta Weapons]]''' |
||
+ | {{Navboxes |
||
− | *Note: These were weapons that were originally going to be featured in GTA Vice City but were later removed from the game. Subsequently, they never appeared in the game. |
||
+ | |title= Navigation |
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− | **[[Nailgun]] |
||
+ | |list1= |
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− | **[[Grenade Launcher]] |
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+ | {{GTA|state=collapsed}} |
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− | **[[Land Mines]] |
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+ | {{Weapons|state=collapsed}} |
||
− | **[[Tazer]] |
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+ | {{Gtavc weapons|state=collapsed}} |
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− | **[[Steyr Aug]] |
||
+ | }} |
||
− | **[[AK-47]] |
||
− | The Remington 870 from GTA 3 was supposed to be featured but was removed for unknown reasons |
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− | {{Weapons}} |
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− | {{GTA}} |
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[[de:Waffen#Vice_City]] |
[[de:Waffen#Vice_City]] |
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[[es:Armas de Grand Theft Auto: Vice City]] |
[[es:Armas de Grand Theft Auto: Vice City]] |
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− | [[fr: |
+ | [[fr:Armes dans GTA Vice City]] |
+ | [[ru:Оружие в GTA Vice City]] |
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− | [[Category:Weapons]] |
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[[Category:GTA Vice City]] |
[[Category:GTA Vice City]] |
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[[Category:Weapons in GTA Vice City]] |
[[Category:Weapons in GTA Vice City]] |
Latest revision as of 03:27, 9 April 2024
The following is a list of weapons that can be used in Grand Theft Auto: Vice City.
Contents
Grand Theft Auto: Vice City features 35 different weapons, which greatly expands the arsenal compared to Grand Theft Auto III. There is a wide array of pistols, shotguns, and submachine guns, some of which can be purchased at Ammu-Nation. The game also features the most melee weapons in any GTA game until Grand Theft Auto V, some of which can be bought at various hardware stores.
The initial release of the game for the PlayStation 2 featured names based on their real-life inspiration (i.e. the MP5 and the PSG1). However, subsequently after the release of the original GTA Vice City for the PlayStation 2, Rockstar dropped the real names of the guns, probably due to trademark reasons likely being approached by Heckler & Koch, the manufacturer of the MP5 and PSG1. Therefore some weapons on the list have two names, the first coming from the original PS2 version while the second coming from subsequent PS2 versions and the PC and Xbox versions. There are other physical differences to the guns between the original and subsequent versions, including the Ruger/Kruger is shortened and given a black skin, while the PSG1 is now standard with a mock silencer.
The following table lists weapons based on their types and categories assigned to them in the files.
Unarmed | Melee Weapons | Thrown Weapons | Handguns | Shotguns |
---|---|---|---|---|
|
||||
Submachine Guns | Assault Rifles | Sniper Rifles | Heavy Weapons | Special |
Vehicle Weapons
Main article: Vehicle Features/Mounted Weapons
Imagery Table
NOTE: Click on the images to go to their articles, or hover over the image to reveal the weapon's name.
Interactive Map
The following interactive map includes the locations of all weapon pickups (in addition to other items) available in Vice City in Grand Theft Auto: Vice City.
Additional Information
Standard Issue Weaponry
Weapons mandatorily added to Tommy's inventory in accordance with storyline scripts.
Mission | Weapon(s) Given |
---|---|
Back Alley Brawl | Pistol (+34 rounds) |
Treacherous Swine | Chainsaw |
Guardian Angels | Kruger (+210 rounds) |
Phnom Penh '86 | M60 (unlimited ammo, reduced to 100 rounds are getting off Lances' helicopter) |
Supply & Demand | Kruger (unlimited ammo, later removed) |
Rub Out | M4 (+150 rounds) |
Dirty Lickin's | Sniper Rifle (+30 rounds) |
Martha's Mug Shot | Camera (+12 films, later removed) |
The Shootist | Pistol (maximum addition of 30 rounds after the third shooting range) |
The Job | .357 (+48 rounds) |
Gun Runner | - .357 (+24 rounds)
- S.P.A.S. 12 (+28 shells) - Mac (+60 rounds) - M60 (+200 rounds) |
Check Out at the Check In | Sniper Rifle (+10 rounds) |
Optional Pick-ups
Weapons explicitly made available during certain missions, missable if not collected.
Mission | Weapon Pickup(s) |
---|---|
All Hands On Deck! | Kruger (+120 rounds) |
Cannon Fodder | .308 Sniper (+6 rounds) |
Keep Your Friends Close... | .357 (+120 rounds) |
Autocide | - Uzi (+180 rounds)
- Sniper Rifle (+12 rounds) |
Others
These weapons are not available for use in the game, but are often depicted in several ways, often in in-game cutscenes.
- Artworks
- One of the artworks depicts Phil Cassidy with an AK-47, which was originally meant to be in the game but was eventually replaced by the Ruger.
- In-Game
- The PS2 model of the Carbine Rifle was still used in cutscenes of other versions of the game.
- In the cutscene of In The Beginning..., one of Diaz' goons is seen holding an MP5K, which is not available for use in the game.
- In the cutscene of In The Beginning... in all versions of the game, one of Diaz' goons is seen holding the PS2 model of the M60.
- In cutscenes of the missions Supply & Demand, Rub Out and The Shootist, a Desert Eagle can be seen, which is not available for use, but was later re-introduced in Grand Theft Auto: San Andreas.
- In the Tooled Up store, a Nailgun can be seen among other tools, which was actually a weapon that was unused.
- Among the shelves and racks of Ammu-Nation, a Steyr Aug and a MP5K can be seen.
Beta Weapons
Main article: Beta Weapons
- Nailgun: The Nailgun is a weapon that was apparently a cheap, weaker version of the Pistol, manufactured by DUDE. It is the same weapon seen in the store mentioned above.
- Silver Colt 1911: Possibly a suppressed pistol, the weapon was cut, although the concept was resurrected as the Silenced Pistol in Grand Theft Auto: San Andreas. Despite its name, the pistol was not actually based on the Colt M1911, but rather the Wildey Magnum, a large-calibre semi-automatic magnum handgun. The weapon being suppressed in the game is also erroneous; the long extension seemingly assumed to be a suppressor on the weapon's model is simply the handgun's barrel.
- Python: A Snub Nose variant of the Python was initially planned for the game, but was dropped during development.
- MP5K: The MP5K was intended to be included among the other submachine guns, but remained as cutscene-only. It appears to have a wider magazine, possibly stacked with each other for easier reloads.
- Grenade Launcher: The weapon was originally planned to be usable, but was cut. This weapon is based on the Smith & Wesson 276 Gas Gun, although it is modeled after its variant, the DefTech 1315 37mm Gas Gun.
- Land Mine: A thrown weapon that was initially made for Grand Theft Auto III.
- Taser: A small electroshock weapon that was originally made as a melee weapon, but was dropped during development.
- Steyr Aug: Based on the weapon of the same name, the Steyr Aug is an assault rifle that was originally planned for the game, but remained unused.
- AK-47: The Grand Theft Auto III rendition of the AK-47 was intended to be featured in the game, but was left unused.