GTA Wiki

Help required: categories

Hi everyone, please help us by filling out this form!


We are determining how players best define and/or differentiate the terms "game modes", "missions" and "activities". This will be used to help us develop a clear and logical category tree to house articles related to this type of content.


Thank you in advance for help!

READ MORE

GTA Wiki
GTA Wiki
19,871
pages
No edit summary
No edit summary
Tag: rte-source
(34 intermediate revisions by 13 users not shown)
Line 1: Line 1:
  +
{| class="wikitable floatright" style="border: 2px solid #444444; background-color:#111111; font-size: 85%;"
  +
|width=240|[[File:TerryThorpe-GTAIV-guns.jpg|240px]]
  +
The player can buy weapons through [[Terry Thorpe]]
  +
|}
 
In [[The Lost and Damned]], the first episode of [[Downloadable Content]] for [[Grand Theft Auto IV]], six new weapons are introduced. While the [[Weapons in GTA IV|existing weapons]] can be obtained from [[Terry Thorpe|Terry's]] [[Slamvan#The Lost and Damned Rendition|Gun Van]], the underground gun shops, and the various spawn points throughout Liberty City,<!--Some locations are inaccessible in TLAD, such as the warehouse in Bohan where the Russian Mafia held Roman hostage in "Hostile Negotiation"--> the new weapons can only either be bought from Terry or spawned at [[Lost MC Clubhouse|either]] [[Brian Jeremy's Safehouse|safehouse]] after completing a certain number of [[Gang Warfare in The Lost and Damned|Gang Wars]].
 
In [[The Lost and Damned]], the first episode of [[Downloadable Content]] for [[Grand Theft Auto IV]], six new weapons are introduced. While the [[Weapons in GTA IV|existing weapons]] can be obtained from [[Terry Thorpe|Terry's]] [[Slamvan#The Lost and Damned Rendition|Gun Van]], the underground gun shops, and the various spawn points throughout Liberty City,<!--Some locations are inaccessible in TLAD, such as the warehouse in Bohan where the Russian Mafia held Roman hostage in "Hostile Negotiation"--> the new weapons can only either be bought from Terry or spawned at [[Lost MC Clubhouse|either]] [[Brian Jeremy's Safehouse|safehouse]] after completing a certain number of [[Gang Warfare in The Lost and Damned|Gang Wars]].
 
[[File:GTA_TLAD.jpg|frame|Weapon icons in GTA The Lost And Damned]]
 
   
 
==Melee==
 
==Melee==
====[[Pool Cue]]====
+
===Pool Cue===
  +
{| class="wikitable"
[[Image:PoolCue-TLAD-halved-icon.png|right]]
 
  +
|-
  +
!Image
  +
!Stats
  +
!Damage
  +
!Speed
  +
!Unlocked after:
  +
!Cost
  +
|-
  +
![[Image:PoolCue-TLAD-halved.png|106px]]<br />Pool Cue
  +
|''N/A''
  +
|Minimum
  +
|Medium
  +
|[[Clean and Serene]]
  +
|Free
  +
|}
   
This is used just like a [[Baseball Bat]]. It can be swung left and right, and can be used to block attacks. The player can obtain the cue stick by completing a game of [[pool]].
+
The [[Pool Cue]] is used just like a [[Baseball Bat]]. It can be swung left and right, and can be used to block attacks. The player can obtain the cue stick by completing a game of [[pool]].
   
 
NOTE:''This weapon is NOT obtainable during multiplayer.''
 
NOTE:''This weapon is NOT obtainable during multiplayer.''
   
  +
==Handguns==
{{NewLine}}
 
 
===Automatic 9mm===
  +
{| class="wikitable"
  +
|-
  +
!Image
  +
!Stats
 
!Magazine Size
  +
!Measured Fire Rate (Standard)
  +
!Measured Fire Rate ([[Drive-By Shooting|drive-by shooting]])
  +
!Measured Fire Rate (When falling or being burned)
  +
!Measured Fire Rate (When blind firing from [[Cover System|cover]])
  +
!Unlocked after:
  +
!Cost
  +
|-
 
![[File:Automatic9mm-TLAD.png|106px]]<br />Automatic 9mm
  +
|Damage: 2.0/10.0<br />Fire Rate: 6.0/10.0<br />Accuracy: 8.0/10.0<br />Range: 2.5/10.0
  +
|17
  +
|600
  +
|450
  +
|170
  +
|250
  +
|[[Bad Cop Drop]]
  +
|$500
  +
|}
   
 
With one pull of the trigger, the [[Automatic 9mm]] shoots constant rounds at a high rate of fire. Its speed makes it ideal for drive-by's if the player lacks an SMG. It is deadly accurate, but not very powerful.
==Thrown weapons==
 
===[[Pipe Bomb]]===
 
[[Image:PipeBomb-TLAD-icon.png|right]]
 
   
  +
==Shotguns==
*Cost: $700 per unit
 
 
===Sawn-off Shotgun===
*Carrying Capacity: 25 Units
 
  +
{| class="wikitable"
  +
|-
  +
!Image
  +
!Stats
 
!Magazine Size
  +
!Measured Fire Rate (Standard)
  +
!Measured Fire Rate ([[Drive-By Shooting|drive-by shooting]])
  +
!Measured Fire Rate (When falling or being burned)
  +
!Measured Fire Rate (When blind firing from [[Cover System|cover]])
  +
!Unlocked after:
  +
!Cost
  +
|-
 
![[File:Sawn-OffShotgun-TLAD.png|106px]]<br />Sawn-off Shotgun
  +
|Damage: 3.0/10.0<br />Fire Rate: 2.0/10.0<br />Accuracy: 2.0/10.0<br />Range: 3.5/10.0
  +
|2
  +
|75
  +
|140
  +
|50
  +
|50
  +
|Clean and Serene
  +
|$600
  +
|}
   
 
The [[Sawn-off Shotgun]] features a deadly wide range, especially devastating at close range. It automatically reloads the two shells it fires. This weapon can be used from a motorcycle. Despite the absence of a pump-action mechanism on the Sawn-off Shotgun, the player still pumps the gun if blind-fired while in cover. Sawn-off means it has very poor range and accuracy, but much more damage per pellet than other shotguns.
A crude homemade device that creates a large explosion. A pipe bomb behaves exactly like a grenade, as it can be cooked to shorten its detonation timer. It is especially effective when thrown into the midst of a large number of enemies or rolled under a vehicle. This weapon is slightly more effective than grenades, but they release smoke when thrown, which can give away their position.
 
   
NOTE: ''If the player switches from one thrown weapon to another, the player loses all units of the previous weapon.''
 
   
 
===Assault Shotgun===
==Firearms==
 
  +
{| class="wikitable"
===[[Automatic 9mm]] (CZ-75 Automatic)===
 
  +
|-
[[Image:Automatic9mm-TLAD-icon.png|right]]
 
  +
!Image
  +
!Stats
 
!Magazine Size
  +
!Measured Fire Rate (Standard)
  +
!Measured Fire Rate ([[Drive-By Shooting|drive-by shooting]])
  +
!Measured Fire Rate (When falling or being burned)
  +
!Measured Fire Rate (When blind firing from [[Cover System|cover]])
  +
!Unlocked after:
  +
!Cost
  +
|-
 
![[File:AssaultShotgun-TLAD.png|160px]]<br />Assault Shotgun
  +
|Damage: 2.5/10.0<br />Fire Rate: 5.0/10.0<br />Accuracy: 2.0/10.0<br />Range: 3.5/10.0
  +
|8
  +
|500
  +
|''N/A''
  +
|50
  +
|60
  +
|[[Heavy Toll]]
  +
|$3,500
  +
|}
   
 
Also referred to as the "streetsweeper", the "striker" or the "jail breaker", the [[Assault Shotgun]] is fully automatic, firing rounds constantly, and tearing through anything caught in its cross-hairs, whether it be flesh or machine. The Assault Shotgun is based on the Protecta variant of the Striker as it features a charging handle and an automatic cartridge ejection system. The magazine of the real-life Striker has a 12-round capacity, yet the in-game version is limited to 8.
* Cost: $500 + $15 for each additional magazine
 
* Magazine Size: 17 rounds
 
* Carrying Capacity: 1,200 rounds
 
   
 
==Heavy Weapons==
With one pull of the trigger, this 17-round 9mm shoots constant rounds at a high rate of fire. Its speed makes it ideal for drive-bys if the player lacks an SMG. It is deadly accurate, but not very powerful.
 
 
===Grenade Launcher===
  +
{| class="wikitable"
  +
|-
  +
!Image
  +
!Stats
 
!Magazine Size
  +
!Measured Fire Rate (Standard)
  +
!Measured Fire Rate ([[Drive-By Shooting|drive-by shooting]])
  +
!Measured Fire Rate (When falling or being burned)
  +
!Measured Fire Rate (When blind firing from [[Cover System|cover]])
  +
!Unlocked after:
  +
!Cost
  +
|-
 
![[File:GrenadeLauncher-TLAD.png|106px]]<br />Grenade Launcher
  +
|Damage: 10.0/10.0<br />Fire Rate: 1.0/10.0<br />Accuracy: 1.0/10.0<br />Range: 5.0/10.0
  +
|1
  +
|16
  +
|''N/A''
  +
|30
  +
|20
  +
|[[Action/Reaction]]
  +
|$7,000
  +
|}
   
 
The [[Grenade launcher]] fires [[wp:40 mm grenade|40 mm]] [[grenades]] with more accuracy, higher velocity and to greater distances than a person throwing a hand grenade. It only holds a single grenade, and so must be reloaded after each shot, but it is exceptionally effective. The player must arc their shots (aim higher than the target) when engaging targets at long-range to compensate for gravity. Grenades fired from the launcher detonate on a fuse and may be launched at and bounced off of walls and around corners to fire at tricky targets, however like all explosives will detonate on impact with a helicopter or it's blades. Although the grenade launcher cannot be used effectively against aerial targets, the player can carry more rounds to use against ground targets.
NOTE: ''If the player switches from any other handgun to the Auto-9, the player loses all extra rounds beyond 1,200.''
 
   
 
==Thrown Weapons==
===[[Sawn-off Shotgun]]===
 
 
===Pipe Bomb===
[[Image:Sawn-OffShotgun-TLAD-icon.png|right]]
 
  +
{| class="wikitable"
  +
|-
  +
!Image
  +
!Stats
  +
!Unlocked after:
  +
!Cost
  +
|-
  +
![[File:PipeBomb-TLAD.png|106px]]<br />Pipe Bomb
  +
|Damage: 10.0/10.0<br />Fire Rate: 2.0/10.0<br />Accuracy: 1.0/10.0<br />Range: 1.5/10.0
  +
|[[Hit the Pipe]]
  +
|$700
  +
|}
   
 
A crude homemade device that creates a large explosion. A pipe bomb behaves exactly like a grenade, as it can be cooked to shorten its detonation timer. It is especially effective when thrown into the midst of a large number of enemies or rolled under a vehicle. This weapon is slightly more effective than grenades, but they release smoke when thrown, which can give away their position.
* Cost: $600 + $5 for 2 shells
 
* Magazine Size: 2 shells
 
* Carrying Capacity: 160 shells
 
 
This short-barreled shotgun features a deadly wide range, especially devastating at close range. It automatically reloads the two shells it fires. This weapon can be used from a motorcycle. Despite the absence of a pump-action mechanism on the Sawn-off Shotgun, the player still pumps the gun if blindfired while in cover. Sawn-off means it has very poor range and accuracy, but much more damage per pellet than other shotguns.
 
 
NOTE: ''If the player switches from the Sawn-off Shotgun to either the Pump Shotgun or Combat Shotgun, the player loses any extra shells beyond 80.''
 
 
===[[Assault Shotgun]] (DAO-12)===
 
[[Image:AssaultShotgun-TLAD-icon.png|right]]
 
 
* Cost: $3,500 + $25 for 8 shells
 
* Magazine Size: 8 shells
 
* Carrying Capacity: 250 shells
 
 
Also referred to as the "streetsweeper", the "striker" or the "jail breaker", this shotgun is fully automatic, firing rounds constantly, and tearing through anything caught in its crosshairs, whether it be flesh or machine. The Assault Shotgun is based on the Protecta variant of the Striker as it features a charging handle and an automatic cartridge ejection system. The magazine of the real-life Striker has a 12-round capacity, yet the in-game version is limited to 8.
 
 
NOTE: ''If the player switches from the Assault Shotgun to any other shotgun, the player loses any extra shells beyond the carrying capacity of the replacement weapon.''
 
 
==Rocket/Grenade launchers==
 
===[[Grenade Launcher]] (Heckler and Koch HK69A1)===
 
[[Image:GrenadeLauncher-TLAD-icon.png|right]]
 
 
* Cost: $7,000 + $700 for each additional grenade
 
* Magazine Size: 1 grenade
 
* Carrying Capacity: 20 grenades
 
 
The grenade launcher fires [[wp:40 mm grenade|40 mm]] [[grenades]] with more accuracy, higher velocity and to greater distances than a person throwing a hand grenade. It only holds a single grenade, and so must be reloaded after each shot, but it is exceptionally effective. The player must arc their shots (aim higher than the target) when engaging targets at long-range to compensate for gravity. Grenades fired from the launcher detonate on a fuse and may be launched at and bounced off of walls and around corners to fire at tricky targets. Although the grenade launcher cannot be used effectively against aerial targets, the player can carry more rounds to use against ground targets.
 
 
The grenade launcher is also available in [[The Ballad of Gay Tony]]; however, the weapon has been modified; the fuse has been shortened and if the player gets a direct hit on a vehicle or person, the grenade explodes on impact.
 
 
NOTE: ''If the player switches from one heavy weapon to another, the player loses all rounds for the previous weapon.''
 
   
 
==Gallery==
 
==Gallery==
<gallery widths="120">
+
<gallery>
 
PoolCue-TLAD-halved-icon.png
  +
Automatic9mm-TLAD-icon.png
  +
Sawn-OffShotgun-TLAD-icon.png
  +
AssaultShotgun-TLAD-icon.png
  +
GrenadeLauncher-TLAD-icon.png
 
PipeBomb-TLAD-icon.png
 
Image:Wep_1.jpg|[[Johnny Klebitz]] tossing a Pipe Bomb.
 
Image:Wep_1.jpg|[[Johnny Klebitz]] tossing a Pipe Bomb.
 
Image:Wep_2.jpg|Johnny with a Sawed-off Shotgun.
 
Image:Wep_2.jpg|Johnny with a Sawed-off Shotgun.
Line 79: Line 166:
 
Image:Wep_5.jpg|[[Terry Thorpe]] delivering weapons to Johnny and the gang.
 
Image:Wep_5.jpg|[[Terry Thorpe]] delivering weapons to Johnny and the gang.
 
</gallery>
 
</gallery>
  +
  +
==Trivia==
  +
{| class="wikitable floatright" style="border: 2px solid #444444; background-color:#111111; font-size: 85%;"
  +
|width=320|[[File:CombatShotgun-TLAD-icon.png|320px]][[File:CombatShotgun-TLAD.png|320px]]
  +
Different looks of the combat shotgun.
  +
|}
  +
* The outlook of the [[Combat Shotgun]] is changed, especially the retractable stock. (However the combat shotgun in Terry's gun van still the old model as GTA IV. That could be a mistake.)
 
{{clr}}
   
 
==See also==
 
==See also==
Line 84: Line 179:
 
*[[Weapons in The Ballad of Gay Tony]]
 
*[[Weapons in The Ballad of Gay Tony]]
   
  +
==Navigation==
{{Weapons}}
 
  +
{{Navboxes
{{tlad}}
 
  +
|title= Navigation
{{GTA}}
 
  +
|list1=
ranger akimbo
 
  +
{{GTA|state=collapsed}}
  +
{{tlad|state=collapsed}}
  +
{{Weapons|state=collapsed}}
  +
{{Gtaiv weapons|state=collapsed}}
  +
}}
   
  +
[[es:Armas de Grand Theft Auto IV: The Lost and Damned]]
[[es:Armas_de_GTA_IV:_TLAD]]
 
[[Category:The Lost and Damned]]
+
[[fr:Armes dans GTA IV The Lost and Damned]]
  +
[[de:Waffen (TLaD)]]
 
[[Category:Weapons]]
 
[[Category:Weapons]]
 
[[category:Weapons in The Lost and Damned| ]]
 
[[category:Weapons in The Lost and Damned| ]]
  +
[[Category:The Lost and Damned]]

Revision as of 18:18, 2 June 2015

TerryThorpe-GTAIV-guns

The player can buy weapons through Terry Thorpe

In The Lost and Damned, the first episode of Downloadable Content for Grand Theft Auto IV, six new weapons are introduced. While the existing weapons can be obtained from Terry's Gun Van, the underground gun shops, and the various spawn points throughout Liberty City, the new weapons can only either be bought from Terry or spawned at either safehouse after completing a certain number of Gang Wars.

Melee

Pool Cue

Image Stats Damage Speed Unlocked after: Cost
PoolCue-TLAD-halved
Pool Cue
N/A Minimum Medium Clean and Serene Free

The Pool Cue is used just like a Baseball Bat. It can be swung left and right, and can be used to block attacks. The player can obtain the cue stick by completing a game of pool.

NOTE:This weapon is NOT obtainable during multiplayer.

Handguns

Automatic 9mm

Image Stats Magazine Size Measured Fire Rate (Standard) Measured Fire Rate (drive-by shooting) Measured Fire Rate (When falling or being burned) Measured Fire Rate (When blind firing from cover) Unlocked after: Cost
Automatic9mm-TLAD
Automatic 9mm
Damage: 2.0/10.0
Fire Rate: 6.0/10.0
Accuracy: 8.0/10.0
Range: 2.5/10.0
17 600 450 170 250 Bad Cop Drop $500

With one pull of the trigger, the Automatic 9mm shoots constant rounds at a high rate of fire. Its speed makes it ideal for drive-by's if the player lacks an SMG. It is deadly accurate, but not very powerful.

Shotguns

Sawn-off Shotgun

Image Stats Magazine Size Measured Fire Rate (Standard) Measured Fire Rate (drive-by shooting) Measured Fire Rate (When falling or being burned) Measured Fire Rate (When blind firing from cover) Unlocked after: Cost
Sawn-OffShotgun-TLAD
Sawn-off Shotgun
Damage: 3.0/10.0
Fire Rate: 2.0/10.0
Accuracy: 2.0/10.0
Range: 3.5/10.0
2 75 140 50 50 Clean and Serene $600

The Sawn-off Shotgun features a deadly wide range, especially devastating at close range. It automatically reloads the two shells it fires. This weapon can be used from a motorcycle. Despite the absence of a pump-action mechanism on the Sawn-off Shotgun, the player still pumps the gun if blind-fired while in cover. Sawn-off means it has very poor range and accuracy, but much more damage per pellet than other shotguns.


Assault Shotgun

Image Stats Magazine Size Measured Fire Rate (Standard) Measured Fire Rate (drive-by shooting) Measured Fire Rate (When falling or being burned) Measured Fire Rate (When blind firing from cover) Unlocked after: Cost
AssaultShotgun-TLAD
Assault Shotgun
Damage: 2.5/10.0
Fire Rate: 5.0/10.0
Accuracy: 2.0/10.0
Range: 3.5/10.0
8 500 N/A 50 60 Heavy Toll $3,500

Also referred to as the "streetsweeper", the "striker" or the "jail breaker", the Assault Shotgun is fully automatic, firing rounds constantly, and tearing through anything caught in its cross-hairs, whether it be flesh or machine. The Assault Shotgun is based on the Protecta variant of the Striker as it features a charging handle and an automatic cartridge ejection system. The magazine of the real-life Striker has a 12-round capacity, yet the in-game version is limited to 8.

Heavy Weapons

Grenade Launcher

Image Stats Magazine Size Measured Fire Rate (Standard) Measured Fire Rate (drive-by shooting) Measured Fire Rate (When falling or being burned) Measured Fire Rate (When blind firing from cover) Unlocked after: Cost
GrenadeLauncher-TLAD
Grenade Launcher
Damage: 10.0/10.0
Fire Rate: 1.0/10.0
Accuracy: 1.0/10.0
Range: 5.0/10.0
1 16 N/A 30 20 Action/Reaction $7,000

The Grenade launcher fires 40 mm grenades with more accuracy, higher velocity and to greater distances than a person throwing a hand grenade. It only holds a single grenade, and so must be reloaded after each shot, but it is exceptionally effective. The player must arc their shots (aim higher than the target) when engaging targets at long-range to compensate for gravity. Grenades fired from the launcher detonate on a fuse and may be launched at and bounced off of walls and around corners to fire at tricky targets, however like all explosives will detonate on impact with a helicopter or it's blades. Although the grenade launcher cannot be used effectively against aerial targets, the player can carry more rounds to use against ground targets.

Thrown Weapons

Pipe Bomb

Image Stats Unlocked after: Cost
PipeBomb-TLAD
Pipe Bomb
Damage: 10.0/10.0
Fire Rate: 2.0/10.0
Accuracy: 1.0/10.0
Range: 1.5/10.0
Hit the Pipe $700

A crude homemade device that creates a large explosion. A pipe bomb behaves exactly like a grenade, as it can be cooked to shorten its detonation timer. It is especially effective when thrown into the midst of a large number of enemies or rolled under a vehicle. This weapon is slightly more effective than grenades, but they release smoke when thrown, which can give away their position.

Gallery

Trivia

CombatShotgun-TLAD-iconCombatShotgun-TLAD

Different looks of the combat shotgun.

  • The outlook of the Combat Shotgun is changed, especially the retractable stock. (However the combat shotgun in Terry's gun van still the old model as GTA IV. That could be a mistake.)

See also

Navigation

Navigation
[ ve ]Grand Theft Auto series
Grand Theft AutoProtagonists | Liberty City (and New Guernsey) | San Andreas | Vice City | Characters | Missions | Vehicles | Weapons | Radio stations | Cheats
Grand Theft Auto: London
London 1969Protagonists | London | Characters | Missions | Vehicles | Weapons | Radio stations | Cheats
London 1961Protagonists | London | Manchester | Characters | Missions | Vehicles | Weapons | Radio stations | Cheats
Grand Theft Auto 2Claude Speed/GBC Protagonists | Anywhere City (Downtown | Residential | Industrial) | Characters | Gangs | Missions | Vehicles | Weapons | Radio stations | Cheats
Grand Theft Auto IIIClaude | Liberty City | Characters | Gangs | Missions | Vehicles | Weapons | Radio stations | Achievements/Trophies | Cheats
Grand Theft Auto: Vice CityTommy Vercetti | Vice City | Characters | Missions | Vehicles | Weapons | Radio stations | Achievements/Trophies | Cheats
Grand Theft Auto: San AndreasCarl Johnson | State of San Andreas (Los SantosSan FierroLas VenturasRed CountyFlint CountyWhetstoneBone CountyTierra Robada) | Characters | Missions | Gangs | Vehicles | Weapons | Radio stations | Achievements/Trophies | Cheats
Grand Theft Auto AdvanceMike | Liberty City | Characters | Gangs | Missions | Vehicles | Weapons | Soundtrack | Cheats
Grand Theft Auto: Liberty City StoriesToni Cipriani | Liberty City | Characters | Gangs | Missions | Vehicles | Weapons | Radio stations | Cheats
Grand Theft Auto: Vice City StoriesVictor Vance | Vice City | Characters | Gangs | Missions | Vehicles | Weapons | Radio stations | Cheats
Grand Theft Auto IVNiko Bellic | Liberty City | Alderney | Characters | Gangs | Missions | Vehicles | Weapons | Radio stations | Achievements/Trophies | Cheats
Episodes from Liberty City
The Lost and DamnedJohnny Klebitz | Liberty City | Alderney | Characters | Gangs | Missions | Vehicles | Weapons | Radio stations | Achievements/Trophies | Cheats
The Ballad of Gay TonyLuis Fernando Lopez | Liberty City | Alderney | Characters | Gangs | Missions | Vehicles | Weapons | Radio stations | Achievements/Trophies | Cheats
Grand Theft Auto: Chinatown WarsHuang Lee | Liberty City | Characters | Gangs | Missions | Vehicles | Weapons | Radio stations | Cheats
Grand Theft Auto VMichael De Santa | Trevor Philips | Franklin Clinton | Southern San Andreas (Los Santos (County) | Blaine County) | State of North Yankton (Ludendorff) | Characters | Gangs | Missions | Weapons | Vehicles | Radio stations | Achievements/Trophies | Cheats
Grand Theft Auto OnlineGTA Online Protagonist (Crews | Organizations | Motorcycle Clubs) | Southern San Andreas (Los Santos (County) | Blaine County) | The Caribbean (Cayo Perico) | Missions | Jobs | Gangs | Vehicles | Weapons | Radio stations | Reputation (Arena Points | LS Car Meet) | Content Updates | Events | Achievements/Trophies | Awards
Grand Theft Auto VILucia | Unnamed male accomplice | State of Leonida (Vice-Dale County | Kelly County | Leonard County) | Characters | Missions | Vehicles | Weapons | Radio stations | Achievements/Trophies | Cheats
Collectibles | Multiplayer | Modifications | Controversy
[ ve ]The Lost and Damned
LocationsLiberty City (Algonquin | Bohan | Broker | Dukes) | Alderney
CharactersCharacters | Johnny Klebitz | Jim Fitzgerald | Thomas Stubbs | Billy Grey | Ashley Butler | Terry Thorpe | Clay Simons | Brian Jeremy | Jason Michaels | Elizabeta Torres | Malc | DeSean
ContentRadio Stations | Trailers | TV Shows | Vehicles | Websites | Weapons
Gameplay100% Completion | Cheats | Missions | Multiplayer | Seagulls
CrossoversDiamonds | Heroin | Impossible Trinity (Museum Piece, Collector's Item, and Not So Fast)
[ ve ]Weapons
ListsAll Weapons | Category | Beta Weapons | Cutscene Weapons
TypesMelee weapons | Handguns | Machine pistols | Submachine guns | Shotguns | Assault rifles | Sniper rifles | Throwables | Vehicle Mounted Weapons
Weapons inGTA VI | GTA Online | GTA V | Chinatown Wars | GTA IV (The Lost and Damned, The Ballad of Gay Tony) | Vice City Stories | Liberty City Stories | Advance | GTA San Andreas | GTA Vice City | GTA III | GTA 2 | GTA and London Packs
CategoriesGTA VI | GTA Online | GTA V | Chinatown Wars | GTA IV (The Lost and Damned, The Ballad of Gay Tony) | Vice City Stories | Liberty City Stories | Advance | GTA San Andreas | GTA Vice City | GTA III | GTA 2 | GTA and London Packs
Related topicsPickups | Ammu-Nation | Phil's Army Surplus | Phil's Place | Phil Cassidy's Fully Cocked Gun Shop | Stonewall J's | Weapon Vehicles | Shooting Ranges | Drive-By Shooting | Cover System
[ ve ]Weapons in Grand Theft Auto IV, The Lost and Damned and The Ballad of Gay Tony
UnarmedFist
MeleeBaseball Bat | Knife | Pool Cue
HandgunPistol | Combat Pistol | Automatic 9mm | .44
ShotgunPump Shotgun | Combat Shotgun | Sawn-Off Shotgun | Assault Shotgun | Auto Shotgun
SMGMicro SMG | SMG | Assault SMG | Gold SMG
AssaultAssault Rifle | Carbine Rifle | Advanced MG
SniperSniper Rifle | Combat Sniper | Advanced Sniper
HeavyRocket Launcher | Grenade Launcher
ThrownMolotov | Grenade | Pipe Bomb | Sticky Bomb
SpecialCar Bomb | Random Pickable Objects | Parachute
.
BetaHammer | Nailgun | Python | Silenced Pistol | Sledgehammer | Zastava M70
Weapons in GTA IV (Category) | Weapons in The Lost and Damned (Category) | Weapons in The Ballad of Gay Tony (Category)
The Lost and Damned only. | The Ballad of Gay Tony only. | TLAD and TBOGT only.