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Automatic Shotgun

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Sanitary
"The low recoil automatic shotgun blends the power of a full shotgun shell with rapid fire to take down multiple targets easily. Explosive shells turn this already powerful weapon into a gun that shreds vehicles in their tracks."
Description from the TBoGT website

The Automatic Shotgun is an automatic shotgun featured in The Ballad of Gay Tony.

Design

The Ballad of Gay Tony

The Automatic Shotgun is modeled after the MPS AA-12, distinguished by its black finish, drum magzine and the characteristic iron sights and charging handle on top. It is the second fully-automatic shotgun featured in the Episodes from Liberty City expansion, after the Assault Shotgun from The Lost and Damned.

Performance

The Ballad of Gay Tony

The Automatic Shotgun is available with two types of ammunition: a more conventional version that fires buckshot and are distinguished by red shotgun shells in the loading chamber, while the second one, more devastating, fires explosive rounds that can inflict heavy damage on vehicles and features green shells. The regular Automatic Shotgun is a separate weapon from the Explosive Shotgun; this means that in order to switch ammunition, the player must discard their Automatic/Explosive Shotgun and lose their ammunition reserve (unless the weapon is picked up off the ground).

The buckshot variant has similar range to that of the Pistol, and will never take more than three shots to score a kill. The explosive shotgun has range outclassing Submachine Guns, and will usually kill in just one shot, but occasionally it may require two shots, but never more. The explosive Shotgun takes two to three explosive rounds to ignite the fuel tank on a normal vehicle while five to six rounds are required to takedown an Annihilator at low altitude. The rounds have massive concussive force, easily denting vehicles. The Automatic Shotgun can kill an enemy in one shot up close or strike an enemy down from a distance. The range on both variants is impressive for a shotgun.

Differences should also be noted in their amount of ammunition: while both variants hold 20 standard or explosive shells per magazine, the maximum amount of total ammuntion for the Automatic Shotgun is 250, whereas for the explosive variant it is 600. In terms of rate-of-fire, both variants fare identically, which is a bit slower than the Combat Shotgun and far slower than the Assault Shotgun.

It is worth to note that the explosive Shotgun can be as destructive as an Advanced Sniper with explosive rounds (in multiplayer or singleplayer with cheats) and the APC's explosive autocannon turret, able to deform the car's bodywork to the point of bending its wheels to immobilize.

TBOGT Overview


Weapon Statistics - Grand Theft Auto IV
Damage Fire Rate Range Ammo Specifications/
Capacity
Reload Mechanism Reload Speed
WeaponInfo.xml
N/A N/A N/A N/A N/A N/A
In-game Statements / Markings
N/A N/A N/A N/A N/A N/A
Observed
N/A N/A Cannot be determined 20-shell drum magazine Charging handle N/A

Image Gallery

Locations

The Ballad of Gay Tony

Trivia

The Ballad of Gay Tony

  • If the player catches fire or falls while holding the Automatic Shotgun and fires it, the weapon will become fully automatic, firing much faster than usual. Though this is a glitch, it is evidence that it was originally fully automatic, as no other weapon fires faster than usual in the same conditions. The rate of fire was possibly made slower to balance it.
    • The gun was more likely given a semi-automatic firing mode due to its real world counterpart. The real AA-12 fires at over 300 rpms, nearly half to that of an AK-47, making this an extremely dangerous shotgun.
  • Since it is a shotgun, it has the cocking animation of the Pump-Action Shotgun when blind firing, which is odd as this shotgun has no pump.
  • Depending on the ammunition, the sound of the Automatic Shotgun will vary. With the standard ammo, it sounds like a Sawed-Off Shotgun, while with the explosive ammo, it makes a unique concussive projectile sound.
  • The ejection port is on the wrong side in the HUD icon.

See also

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