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For a complete list of the features of the "enhanced" version of Grand Theft Auto V, please see here.
Air Freight Cargo behaves in an identical manner to regular Special Cargo does (added in the Further Adventures in Finance and Felony update). This cargo is required to maintain stock inside the hangar. Completing cargo source missions also unlocks discount prices on numerous vehicles on Warstock Cache & Carry and Elitas Travel, similar to how prices on Weaponized Vehicles and Special Vehicles are discounted through the means of Mobile Operations and Special Vehicle Work respectively.
There is no way to check how many source missions have been completed, however an overview of how much stock is currently in the hangar is listed on the Sell tab on the Free Trade Shipping computer inside the hangar's computer room.
Completing source missions unlocks trade prices on the 7 initial DLC aircraft at Elitás Travel and Warstock Cache & Carry in multiples of three (the set-up supply job counts as one of the first three). After the 7 initial aircraft included, so far another 7 drip-fed aircraft also have trade prices if the required number of source missions are completed, resulting in a total of 42 source missions.
- 3 = Nagasaki Ultralight
- 6 = Western Company Rogue
- 9 = Buckingham Alpha-Z1
- 12 = Nagasaki Havok
- 15 = LF-22 Starling
- 18 = V-65 Molotok
- 21 = Mammoth Tula
- 24 = RM-10 Bombushka
- 27 = Buckingham Howard NX-25
- 30 = Mammoth Mogul
- 33 = Buckingham Pyro
- 36 = Western Company Seabreeze
- 39 = P-45 Nokota
- 42 = FH-1 Hunter
Stealing cargo is free of charge, unlike Finance and Felony's Special Cargo Buy Missions. Supplies can be selected in the Source menu of Free Trade Shipping Co. Once selected, the player will immediately spawn outside the hangar with their active personal vehicle nearby. Ron Jakowski will call the player informing them of the situation. Once the phone call has been initiated, a GPS marker indicating the primary location will be marked on the map. Cargo missions can often be as far as 8 miles away, depending on the hangar location, however the majority of missions traverse the map during their events, rather than have a strict, fixed location.
A suggested aircraft will be parked near the hangar, however players are not required to use the aircraft supplied.
The first mission will always be a business setup mission, similar to Gunrunning's Supplies. This mission will involve stealing a Mogul plane, guarded by several Lost MC gang members and a Lost Slamvan in various locations.
The player will always be given 20 minutes to obtain the cargo and bringing it back. In most circumstances, the player can die as many times as they want, but must note that dying may jeopardize the mission, especially on long journeys back, or during a shootout. Sometimes, the player is given a vehicle respawn limit, in which, destroying the mission-provided vehicle will grant the player with a "second chance". Destroying a cargo vehicle, such as a plane, may fail the mission, however, this may not always be the case; for example, a particular range of mission types involve a land vehicle (usually a transport truck, like the Mule or Brickade) transporting the cargo, which can either be stolen and dropped off at the hangar, or destroyed, and the cargo be taken by other means of transport.
Like Vehicle Cargo and Special Cargo missions, Air Freight Cargo missions have a small cooldown timer of around 3 minutes, although the timer only applies to the cargo that was collected during the previous mission, and another type of cargo can be stolen immediately.
Steal Supplies Mission Types
Several signal jammers are stopping the location of the supplies from being tracked. The player is provided with a FH-1 Hunter helicopter to destroy the jammers, and track the cargo down. The cargo is transported in a mobile Brickade which can either be stolen and taken to the Hangar, or destroyed, and the player pick up the cargo themselves.
Pairs of Buzzard Attack Choppers will pursue the player after collection.
3 black Cargo Planes are flying across the state. They are each protected by 3 black P-996 LAZERs. The player is given a V-65 Molotok to take down the cargo planes and surrounding jets to collect the cargo. The cargo package will parachute down slowly to allow the player to fly to it, automatically collecting it.
Pairs of Buzzard Attack Choppers will pursue the player after collection, as well as more black Lazer jets.
Multiple waves of around 5 Merryweather P-996 LAZER jets are flying around in formation, one of which contains a cargo package. The player is given a P-45 Nokota to destroy the jets and collect the package.
Pairs of Buzzard Attack Choppers will pursue the player after collection.
The player is given a Howard NX-25 stunt plane to perform exciting stunts around the state. The stunts involve flying under bridges and performing knife flights, each eligible stunt is marked on the radar as a blue (bridges) or red (knife flights) marker, and knife flight zones are marked in-game between buildings with red stripes. These stunts increase an excitement level, indicated at the bottom right of the HUD. Once the excitement level has been reached, the location of the cargo is marked on the radar.
The cargo will be found in a land vehicle, such as a Mule cargo truck. The player can either drive the truck to the hangar, or alternatively destroy it, and collect the cargo on-foot.
A Titan containing a cargo package is flying across the state, preparing to drop off the package. The player is given a Mogul to protect the Titan from enemy helicopters; pairs of Buzzard Attack Choppers will spawn every so often, using their on-board miniguns to attack the Titan. The health of the Titan is indicated on the HUD. The distance from the drop-off is also indicated on the HUD, starting from 20,000 feet. Note that the Buzzards that attack the Titan are immune to missile lock, and will need to be taken out without the aid of homing missiles.
Once the drop-off location is reached, the package falls from the plane on a parachute, allowing the player to fly to it and collect it mid-air.
Offshore, a rival organisation have a cargo package. Multiple Dinghy boats and a Tug towing a float, with Tanker Trailers, Krakens, and containers on board, are found in the area offshore. A Cargobob attempting to land is also found above one of the floats.
The player is given a Tula aquatic plane to take out the competition, before landing the plane, and collecting the package. The cargo is found underwater, so the player is given a rebreather to dive down to its location and collect it, before flying back to the hangar.
The player is provided with an LF-22 Starling to perform a bombing raid on a rival outfit's base of operations. The player is required to destroy multiple targets parked on the ground which are being defended by enemy personnel. These can include vehicles, trailers, helicopters and crates.
Once all the targets are cleared, the location of the package is revealed nearby, in an unattended helicopter. This can be a Maverick, Frogger or Buzzard Attack Chopper, and the player must return it to their hangar.
On the return trip, the player will be pursued by pairs of Froggers or Buzzard Attack Choppers.
Once the player has gathered cargo inside the Hangar, they are able to export it to buyers. The sell missions work very similar to Special Cargo sell missions. The missions vary in structure, however they all involve dropping and delivering packages across Blaine County and/or Los Santos. In all scenarios, the player is given 20 minutes to deliver all stock.