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Sanitary
"Manufacturer of weapons - and reasons to own weapons, Ammu-Nation has zealously defended arms profiteering for over 50 years."
― Description at Bawsaq.com.

Ammu-Nation (BAWSAQ: AMU) is the standard and main gun shop in all Grand Theft Auto 3D Universe games, Grand Theft Auto: Chinatown Wars and Grand Theft Auto V.

Description

The player can purchase armored vests and an assortment of firearms at Ammu-Nation, from a pistol to a Minigun. Ammu-Nation also sells various other types of weapons, like machetes and RPGs. The name Ammu-Nation is a portmanteau of ammunition and nation, which implies the store is patriotic. In many Ammu-Nation stores, battle flags of the Confederate States of America can be seen on the walls. Ammu-Nation was founded in 1963, and seems to be one of the most long-lasting and successful businesses in the GTA series, even owning a radio station in San Andreas.

At the beginning of the game, Ammu-Nation stores have only weak weapons in stock. As the player progresses through the storyline, more powerful weapons are unlocked.

The store is notably absent in Grand Theft Auto IV and its episodes, explained by the mayor having strict gun control laws. According to Dimitri Rascalov, Ochoa closed the franchise and also tried also to shut down Ammu-Nation in other states of America. Instead, Niko Bellic, Johnny Klebitz, and Luis Lopez, can buy weapons from Underground Gun Shops or from their friends Little Jacob, Terry Thorpe, and Armando Torres.

However, in Grand Theft Auto: Chinatown Wars, the store makes a return, but this time it is online. In Chinatown Wars, the player can also find, while driving around the city, many Ammu-Nation trucks carrying weapons and supplies. This trucks have the Ammu-Nation logo on their back and a red arrow above them. Once the player finds one of these trucks, he can hijack the vehicle and take it to the nearest safehouse to open it, and collect what is inside. Be aware that the truck's driver will be heavily armed.

Ammu-Nation has been brought back in Grand Theft Auto V with the return of San Andreas. Ammu-Nation stores are much more common and can be found all throughout the state. As of 2013, Ammu-Nation is selling many illegal military-grade weapons to the general public. The player can also purchase stocks from them in the Bawsaq.com website in GTA V.

Stores

Grand Theft Auto III

Weapons are bought by walking over a floating weapon pickup inside Ammu-Nation stores. When the player enters the store, the camera switches to a fixed position at the corner of the store until the player exits the store. The clerks carry Shotguns and will attack the player if the player is aggressive (i.e. the player shoots the clerk with any kind of firearm). In Grand Theft Auto V the clerk will even attack the police if they come in with their weapons drawn.

Ammu-Nation is featured in GTA III's official website, in the Portland section of the website. It includes an audio advertisement and a pop-up to Ammu-Nation's website. Ammu-Nation also sponsors the TV show Liberty City Survivor.

Phil's Army Surplus is another arms store which sells heavy weaponry not found in Ammu-Nation stores.

Item Cost Availability
Red Light District/Saint Mark's
Pistol $250 Pump-Action Pimp
Micro Uzi $800 Cipriani's Chauffeur
Newport
Micro Uzi $800 Last Requests
Grenades $2,000 Last Requests
AK-47 $3,000 Last Requests
Sniper Rifle $10,000 Last Requests
Body Armor $3,000 Last Requests

Grand Theft Auto: Vice City

Weapons are bought by standing in the pink marker inside Ammu-Nation stores. Each clerk at each store carries a different weapon which include the Mac (Ocean Beach), Uzi (North Point Mall) and .357 (Downtown).

Phil’s Place is another arms store which sells heavy weaponry not found in Ammu-Nation stores.

Ammu-Nation seems to have connections with Mr. Black and his contract killing company, since during a mission in GTA Vice City, protagonist Tommy Vercetti is hired to kill a businessman, steal a briefcase he's carrying and deliver it to the owner of an Ammu-Nation local in Downtown.

Interiors

Item Cost Unlocked by
Ocean Beach
Pistol $100 Introduction
Mac $300 Introduction
Chrome Shotgun $500 Mall Shootout
Kruger $1000 Guardian Angels
Body Armor $200 Jury Fury
North Point Mall
Pistol $100 Introduction
Grenades $300
Uzi $400 Introduction
Stubby Shotgun $600 The Chase
Sniper Rifle $1,500 Phnom Penh '86
Body Armor $200 Jury Fury
Downtown
.357 $2,000 Rub Out
MP $3,000 Rub Out
S.P.A.S. 12 $4,000 Bar Brawl
M4 $5,000 Rub Out
.308 Sniper $6,000 Shakedown
Body Armor $200 Jury Fury

Grand Theft Auto: San Andreas

Weapons are bought by standing on the red marker inside Ammu-Nation stores. A menu to choose the weapon is displayed. The player can preview the weapon by selecting the weapon without buying it and the clerk will bring up the weapon to display. Ammu-Nations only open up after the mission Doberman. All clerks dual wield dual Pistols, and will start shooting at the player when aimed at or if the player fires a weapon inside the store. It is also impossible to perform a stealth kill if the knife is equipped. Inside the Ammu-Nation stores are targets that look like Carl Johnson holding two Tec-9's. Ammu-Nation owns the WCTR radio station in 1992.

The player will often hear the clerk telling Carl Johnson to not tell anyone where he got his guns/armor from. This could mean Ammu-Nation's weapons are illegal in the state

A music can be heard playing in any Ammu-Nation shop. The music is the Marines' Hymn.

Ammu-Nation Weapon Cost Rounds Available after:
Pistols 9mm $ 200 30 Doberman
Silenced 9mm $ 600 30 Doberman + Gray Imports
Desert Eagle $ 1200 15 Black Project
Micro SMGs Tec9 $ 300 60 Doberman
Micro SMG $ 500 60 Doberman
Shotguns Shotgun $ 600 15 Doberman
Sawnoff Shotgun $ 800 12 Doberman + Just Business
Combat Shotgun $ 1000 10 Don Peyote
Thrown Grenades $ 300 5 Doberman
Remote Explosives $ 2000 1 Against All Odds
Armor Body Armor $ 200 1 Doberman
SMG SMG $ 2000 90 Doberman + Robbing Uncle Sam
Rifles Rifle $ 1000 20 Body Harvest
Sniper rifle $ 5000 10 Pier 69
Assault AK47 $ 3500 120 Lure
M4 $ 4500 150 Yay-Ka-Boom-Boom
  • Note: prices are 20% higher than listed at the Ammu-Nations in Las Venturas.
  • There is an unused Ammu-Nation interior in San Andreas. It has two floors and can only be entered using certain cheats or with cheat devices. The store is functional if entered properly. Some mods may also bring the shop back into gameplay by making it enterable.
  • Of the mounted weapons behind the clerk, the more noticeable weapons are Tec-9's (purchasable), MAC-10's (used in other GTA III era games and later cut from GTA:SA and unpurchasable), Thompson Submachine Gun (also known as the 'Tommy Gun'; unpurchasable), the French-made FAMAS (a bullpup-styled assault rifle; unpurchasable), G3A3 rifles (Cut from SA), and several revolvers that appear to be various Smith & Wesson models of revolvers (unpurchasable).
  • Advertisements in Ammu-Nation reference a High Velocity Rifle, A Grenade Launcher, Land mines and a Anti-Tank Rocket Launcher.

Grand Theft Auto Advance

Weapons are bought by standing on the marker in front of Ammu-Nation stores. The game pauses and a menu appears to let the player purchase weapons. The store itself cannot be entered, so no clerk appears in this game.

Item Cost
Bat $100
Katana $5,000
Pistol $250
Shotgun $1,000
Micro Uzi $800
Assault Rifle $3,000
Flamethrower $5,000
Molotov Cocktails $2,000
Grenades $3,000
Minigun $15,000
Rocket Launcher $10,000
Body Armor $3,000

Grand Theft Auto: Liberty City Stories

The Ammu-Nation stores in GTA Liberty City Stories functions similar to GTA III. The player will buy the weapons by walking into the yellow marker. Just like in GTA III, the same fixed camera view returns which makes the players unable to use first person view weapons like Sniper Rifle or Rocket Launcher. Clerks carry shotguns and will attack the player if aimed at or the player fires a weapon inside the store.

Ammu-Nation is featured in GTA Liberty City Stories' official website in an e-mail under the name "Y2K is Coming!"

Phil Cassidy's Fully Cocked Gun Shop is another arms store which sells heavy weaponry not found in Ammu-Nation stores.

Item Cost Availability
Red Light District/Saint Mark's
Pistol $240 Snuff
Micro SMG $600 Don in 60 Seconds
Newport
Grenades $360 Driving Mr. Leone
Micro SMG $600 Driving Mr. Leone
AK-47 $4,200 Driving Mr. Leone
Sniper Rifle $6,000 Driving Mr. Leone
Body Armor $240 Driving Mr. Leone

Grand Theft Auto: Vice City Stories

The Ammu-Nation stores in GTA Vice City Stories functions exactly the same as in GTA Vice City. But all clerks inside the stores carry Shotguns similar to GTA III and Liberty City Stories. The cost inside the parenthesis is the discounted price of the weapons after completing Phil's Shooting Range.

Stonewall J's is another arms store which sells light weaponry not found in Ammu-Nation stores.

Item Cost Availability
Downtown
Pistol $240 ($180) Soldier
Scorpion $360 ($270) Soldier
Grenades $360 ($270) Soldier
Micro SMG $600 ($450) Soldier
Shotgun $1,000 ($750) Soldier
Body Armor $240 ($180) Soldier
Ocean Beach
SMG $2,500 ($1,875) From Zero to Hero
AK $4,200 ($3,150) From Zero to AHero
Spaz-12 $4,000 ($3,000) From Zero to Hero
Sniper Rifle $6,000 ($4,500) From Zero to Hero
Rocket Launcher $9,000 ($6,750) Turn On, Tune In, Bug Out
Body Armor $240 ($180) From Zero to Hero
Vice Point Mall (North Point Mall)
Grenades $360 ($270) From Zero to Hero
Equalizer $2,000 ($1,500) From Zero to Hero
Assault Rifle $5,400 ($4,050) From Zero to Hero
Laser Sniper $8,000 ($6,000) From Zero to Hero
Minigun $15,000 ($11,250) Farewell to Arms
Body Armor $240 ($180) From Zero to Hero

Grand Theft Auto IV

There are no Ammu-Nation stores in GTA IV, being replaced with Underground Gun Shops. However, there are certain Pedestrians who wear clothes bearing the Ammu-Nation logo on the back.

During an alternate dialogue with Dimitri in the mission Do You Have Protection?, Niko will mention hearing about the Big American Supermarket where you can find shopping carts full of AK-47s and flame throwers. It is possible that Ammu-Nation's fame was already overseas before Niko arrived to America.

Grand Theft Auto: Chinatown Wars

Main article: Ammu-Nation.net
"Order The Protection You Need"
— GTA Chinatown Wars Ammu-Nation website slogan

There are no stores, but weapons can be purchased on the Ammu-Nation website via the PDA (pause screen) that will be delivered to the nearest safe house. The website service is unlocked after the mission "Pimp His Ride".

Handguns

Item Price Rating
Pistol $200 1/5
Dual Pistols $400 2/5

Revolver*

$1200 3/5

Sub-Machine Guns

Item Price Rating
Micro Uzi $350 2/5
SMG* $1500 3/5

Shotguns

Item Price Rating
Shotgun $300 2/5
Stubby Shotgun $800 3/5
Double Barreled Shotgun* $1000 4/5

Assault Rifles

Item Price Rating
Assault Rifle $2500 3/5
Carbine Rifle* $3500 4/5

Heavy Weapons

Item Price Rating
Flamethrower $6000 3/5
RPG $8000 4/5
Minigun* $10000 5/5

Projectiles

Item Price Rating
Flashbangs $150 1/5
Molotovs $300 2/5
Grenades $350 3/5
Proximity Mines* $500 4/5

Miscellaneous

Item Price
Teaser $300
Body Armor $500
Fully Cocked License $10000

Grand Theft Auto V

Ammu-Nation has made a return in Grand Theft Auto V and Grand Theft Auto Online. Stores appear around Los Santos and Blaine County. The player can purchase stocks in Ammu-Nation via bawsaq.com. The player can also buy various modifications for most weapons, such as silencers, flashlights and extended magazines, as well as various tints. Vending Machines are found inside, to restore player's health.

The player can also purchase different tiers of body armor (Super light, light, standard, heavy, and super heavy) with varying effectiveness, and even shades and jackets from racks around the stores. Shooting ranges make a return in two stores at Downtown Los Santos and Cypress Flats.

The player can rob the cash registers from Ammu-Nation stores. They must equip a weapon before entering and push the doors open slightly and aim at the clerk. Be aware, however, as the clerk will then pull out an Assault Shotgun, requiring to be killed quickly. This method may also be used for obtaining his Assault Shotgun and, if at an Ammu-Nation with a shooting range, a Combat Pistol.

The Ammu-Nation outlets in Los Santos with shooting ranges play songs from Channel X, other Ammu-Nation outlets in Los Santos play songs from Los Santos Rock Radio, and the outlets in Blaine County play songs from Rebel Radio.

There will be several products in the Ammu-Nation stores that are unavailable for purchase. These include machetes, alcohol, ear protectors and more.

Type of Weapon Weapon Cost Rounds Available after: Update/DLC required:
Melee Knife $100 None Franklin and Lamar None
Nightstick $250 None I Fought The Law None
Hammer Free / $500 None Franklin and Lamar

Special/Collector's Edition

Enhanced Version

Broken Bottle Free None Franklin and Lamar Beach Bum
Antique Cavalry Dagger Free None Franklin and Lamar I'm Not a Hipster Update
Hatchet $750 None Trevor Philips Industries Enhanced Version (Returning players)
Brass Knuckles Free None Franklin and Lamar Ill-Gotten Gains Part 2
Handguns Pistol $350 12 (16 with extended clip) Repossession None
Combat Pistol $600 12 (16 with extended clip) Dead Man Walking None
Pistol .50 Free / $4000 9 (12 with extended clip) Franklin and Lamar

Special/Collector's Edition

Enhanced Version

SNS Pistol Free 6 (12 with extended clip) Franklin and Lamar Beach Bum
Heavy Pistol Free 18 (36 with extended clip) Franklin and Lamar The Business Update
Vintage Pistol Free 7 (14 with extended clip) Franklin and Lamar I'm Not a Hipster Update
Marksman Pistol Free 1 Franklin and Lamar Ill-Gotten Gains Part 2
AP Pistol $1,000 18 (36 with extended clip) Three's Company None
Flare Gun $5,635 1 N/A (not available in GTA V) Heists Update
Stun Gun $100 Unlimited Monkey Business None
Shotguns Pump Action Shotgun $2,000 8 Franklin and Lamar None
Sawn-Off Shotgun $2,500 8 Mr. Philips None
Assault Shotgun $3,000 8 (32 with extended clip) Blitz Play None
Bullpup Shotgun Free / $1250 14 Franklin and Lamar

Special/Collector's Edition

Enhanced Version

Musket Free 1 Franklin and Lamar  Independence Day Special
Heavy Shotgun Free 6 (12 with extended clip) Franklin and Lamar The Last Team Standing Update
Machine Guns Micro-SMG $1,000 16 (30 with extended clip) Franklin and Lamar None
SMG $1,500 30 (60 with extended clip) Three's Company None
Assault SMG Free 30 (60 with extended clip) Franklin and Lamar Link Rockstar Games Social Club account to the game
MG $3,000 54 (100 with extended clip) Three's Company None
Combat MG $3,700 100 (200 with extended clip) Blitz Play None
Gusenberg Sweeper Free 30 (50 with extended clip) Franklin and Lamar Valentine's Day Massacre Special
Combat PDW Free 30 (60 with extended clip) Franklin and Lamar  Ill-Gotten Gains Part 1
Rifles Assault Rifle $1,500 30 (60 with extended clip) Franklin and Lamar None
Carbine Rifle $2,000 30 (60 with extended clip) The Jewel Store Job None
Advanced Rifle $2,500 30 (60 with extended clip) The Big Score None
Special Carbine Free 30 (60 with extended clip) Franklin and Lamar The Business Update
Bullpup Rifle Free 30 (60 with extended clip) Franklin and Lamar The High Life Update
Sniper Rifles Sniper Rifle $1,500 10 Nervous Ron None
Heavy Sniper $2,500 6 Three's Company None
Marksman Rifle Free 8 (16 with extended clip) Franklin and Lamar  The Last Team Standing Update
Heavy Grenade Launcher $2,000 10 Trevor Philips Industries None
RPG $3,000 1 Blitz Play None
Minigun $3,000 595 (9999 with max shooting skill) The Paleto Score None
Firework Launcher Free 1 Franklin and Lamar Independence Day Special
Rail Gun $250,000 1 Minor Turbulence Enhanced Version (Returning Players)
Homing Launcher Free 1 Franklin and Lamar Festive Surprise
Explosives Grenade $500 25 Franklin and Lamar None
Sticky Bomb $300 25 Friends Reunited None
Tear Gas $300 25 The Jewel Store Job None
Jerry Can $25 100 Crystal Maze None
Proximity Mines Free 25 Franklin amd Lamar  Festive Surprise
Misc Parachute $100 1 Minor Turbulence

Clothing

Main article: Ammu-Nation/Clothing

In GTA V, Ammu-Nation also have various clothing and accessory racks around the store, allowing the player to purchase shades (Can only be bought from a rack in the corner by the armor section) and jackets (Can only be bought from a clothing rack opposite to the armor section).

Shooting Ranges

Main article: Shooting Ranges

Shooting ranges can be found in some Ammu-Nations throughout the GTA III series and in GTA V. These places test the player's skills in handling weapons.

Scratch Cards

In GTA Chinatown Wars, Ammu-Nation scratch cards can be purchased at various stores, and the player can win body armor or various weapons.

Clerks

Ammu-Nation's clerks differ from game to game.

  • GTA III: Sam Houser, GTA developer.
  • GTA Vice City: Sam Houser.
  • GTA San Andreas: A military-looking guy wearing an army-green shirt and has a mustache.
  • GTA Liberty City Stories: American guy, says the same thing as the GTA III clerk but in an American accent.
  • GTA Vice City Stories: Generic store clerk. Fat, balding, and wearing a brightly-colored polo shirt and matching glasses.
  • GTA V: Melvin works in the Sandy Shores branch and a ex-military looking man who is interested in gang life works in the branch closest to Franklin's starting safehouse, the rest are re-skins of these two. Some of the clerks will engage in conversations with the protagonists when they enter in the Ammu-Nation
    • For example, sometimes the clerks will say the store used to be independent until Ammu-Nation took over. They will also state that they love the TV show Republican Space Rangers.
    • The clerk in Pillbox Hill (Downtown Los Santos) will talk with Franklin when he is in the shop. The conversation will usually center around the clerk's jealousy of Franklin's involvement in the gang life. This batch of conversations will be triggered after completing the mission "The Long Stretch"; In another possible conversation with Franklin, he will mention how "I [he] barely exist outside this store." This could be a reference of how his character model is never seen out side of Ammu-Nation.
    • The clerk in Sandy Shores will talk with Trevor when he is in the shop. Their conversations normally consist of Trevor insulting or degrading him, or him begging Trevor to behave himself in the store.

Commercials

Ammu-Nation has a commercial in every 3D Universe game. It can be heard on Rockstar's website for GTA III, and on the radio for GTA Vice City onwards.

Ammu-Nation radio commercials make it clear that the store is run with a right-wing paranoia philosophy, describing itself as the "store leading the fight against communism". The store also seems to promote the purchase of its products for illegal purposes, even suggesting they be used to kill one's mother-in-law if she is "being a bitch". There's also one in GTA Vice City that mentions an anti-aircraft gun 'actually used when we whooped the Australians' ass!'

In GTA Vice City Stories, there's an Ammu-Nation radio commercial about Saturday Safety Fun With Guns with Derek the Dodo.

In GTA V, an Ammu-Nation radio commercial mentions Predator drones, becoming the first time a real-life vehicle is mentioned in the GTA series.

Bugs and Glitches

Infinite Ammunition Glitch

There is an interesting glitch in GTA: San Andreas. If the player goes to any Ammu-Nation with shooting range, they can double the ammo until it becomes infinite.

  • 1. Go to any Ammu-Nation with shooting range.
  • 2. Buy a weapon, that shares ammunition with either pistol, micro-SMG, shotgun or AK-47, but is NOT the gun itself, otherwise its ammunition will be depleted.
  • 3. Go to the Shooting Range and leave it directly before starting the challenge. The player will have probably doubled the ammo.
  • 4. Keep doing this, until the ammo becomes unlimited.
GTA San Andreas INFINITE AMMO GLITCH04:40

GTA San Andreas INFINITE AMMO GLITCH

Infinite Munition Glitch

Gallery

Grand Theft Auto III

Grand Theft Auto: San Andreas

Grand Theft Auto V

Trivia

General

  • Ammu-Nation sells fully automatic weapons, though in real life, these are outlawed to sell to normal civilians in the United States due to the Hughes Amendment. Also, destructive and explosive devices are sold at the store, which would be also be highly illegal in the real world.
  • In GTA Vice City and GTA San Andreas, there are 2D textures on the wall of Ammu-Nation which depict unusable weapons, such as the AUG A1, FAMAS F1, Galil SAR, M1921 Thompson, Barrett M95, M4A1 SOPMOD, M1903 Springfield, AKS-74U and the Walther MPL. As such, some of the weapons on the shelf were not manufactured during the game's timeline including the Barrett and M4A1, and also, most of the weapons would be unusual to find in a US Gun store, as most of them are European or Middle-Eastern manufactured, such as the Galil or AUG.

Grand Theft Auto: Vice City

Grand Theft Auto: Chinatown Wars

Grand Theft Auto V

  • If the Ammu-Nation clerk becomes provoked, whether it be by the player or something else, and cops are dispatched, the clerk and police officers will began firing at each other, despite the fact the clerk was only using self-defense from a robbery. This is possibly due to the anti-government propaganda inside Ammu-Nation.

Grand Theft Auto Online

  • It seems that the more the player purchases from a category, the higher the chance that the store clerk will eventually say "you have racked up more Ammu-Nation Rewards points!"
  • If the player exits and reenters Ammu Nation when the clerk says that "you gained reward points", they can see that they have gained a permanent discount percentage for purchases.
  • The store clerk will protect the player from attacking players as long as he does not have a wanted level.
  • As of Patch 1.30, Ammu Nation cannot be accessed during Contact Missions.

External links

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