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{{Template:Quote|This fully automatic shotgun is extremely powerful and fires off shells constantly. This weapon is very effective at taking out multiple targets at once and can take down vehicles quickly.|[[Rockstar Games]] description.}}
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{{Infobox weapon
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|name = Assault Shotgun
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|image = AssaultShotgun-GTAV.png
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|games = ''[[The Lost and Damned]]<br>[[Grand Theft Auto V]]<br>[[Grand Theft Auto Online]]''
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|slot = Shotgun
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|damage = 32 <small>''(x8)''</small> {{h:title|If all pellets hit the target|(256)}} {{Gtav pedhealth}} <small>([[GTA V]])</small>
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|weight = Medium
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|manufacturer = [[Vom Feuer]] <small>(GTA V)</small>
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|ammo = 8 shells <small>(TLAD & GTA V)</small><br>''(32 w/ Extended Clip in GTA V)''
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|sold in = [[Terry Thorpe]] <small>(TLAD)</small> <br> [[Ammu-Nation]] <small>(GTA V)</small>
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|price = |caption = Assault Shotgun in [[Grand Theft Auto V|GTA V]]
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|Unlocked After = [[Heavy Toll]] <small>(TLAD)</small><br>[[Blitz Play]] <small>(GTA V)</small><br>Rank 37 <small>(GTA Online)</small>}}
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{{Quote|This fully automatic shotgun is extremely powerful and fires off shells constantly. This weapon is very effective at taking out multiple targets at once and can take down vehicles quickly.|GTA V description on the [[Rockstar Games Social Club]].}}
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The [[Vom Feuer]] '''Assault Shotgun''' is an automatic [[Shotgun|shotgun]] that appears in ''[[The Lost and Damned]]'' and ''[[Grand Theft Auto V]]''.
   
[[Image:AssaultShotgun-TLAD-icon.png|thumb|200px|right|[[Heads-Up Display|HUD]] icon of the Assault Shotgun in [[The Lost and Damned]].]]The '''Assault Shotgun''' is a [[Shotgun|shotgun]] introduced in the [[Grand Theft Auto IV]] episode "[[The Lost and Damned]]".
 
 
==Description==
 
==Description==
The Assault Shotgun is a weapon modeled after the Striker, a shotgun manufactured by Armsel. It is the fourth shotgun featured in the ''Grand Theft Auto IV ''trilogy, after the [[Pump Action Shotgun]] and the [[Combat Shotgun]], and the second introduced in The Lost and Damned, appearing alongside the [[Sawed off Shotgun]].
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===The Lost and Damned===
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The Assault Shotgun is a weapon modeled after the [[wp:Armsel Striker|Armsel Striker]]. It is the fourth shotgun featured in the ''Grand Theft Auto IV '' trilogy, after the [[Pump Action Shotgun]] and the [[Combat Shotgun]], and the second introduced in The Lost and Damned, appearing alongside the [[Sawed off Shotgun]].
   
[[File:Pumped_Up.jpg|thumb|left|242px|[[Johnny Klebitz]] destroying a [[Police Patrol]] with an Assault Shotgun.]]It is distinguished from other shotguns of its class because has fully automatic capabilities. The Assault Shotgun boasts high firepower, allowing it to deal with crowds of enemies, vehicles and even low flying helicopters with ease. It is extremely effective in short range, but its usefulness diminishes over distance. It holds eight shells in each drum, and the player can hold a total of 250 shells.
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It is distinguished from other shotguns of its class due to its fully automatic capabilities. The Assault Shotgun boasts high firepower, allowing it to deal with crowds of enemies, vehicles and even low flying helicopters with ease. It is extremely effective in short range, but its usefulness diminishes over distance. It holds eight shells in each drum, and the player can hold a total of 250 shells.
   
 
The Assault is first introduced in the storyline mission "[[Heavy Toll]]", where [[Johnny Klebitz]] is given one to stop a drug convoy. Later on, he wields one during the events of "[[Shifting Weight]]", using it to fight off the pursuing [[LCPD]] while escaping with [[Malc]]. It can be purchased from [[Terry]]'s gun van after Heavy Toll, and spawns at the player's safehouse after completing 40 [[Gang Warfare in The Lost and Damned|gang wars]].
 
The Assault is first introduced in the storyline mission "[[Heavy Toll]]", where [[Johnny Klebitz]] is given one to stop a drug convoy. Later on, he wields one during the events of "[[Shifting Weight]]", using it to fight off the pursuing [[LCPD]] while escaping with [[Malc]]. It can be purchased from [[Terry]]'s gun van after Heavy Toll, and spawns at the player's safehouse after completing 40 [[Gang Warfare in The Lost and Damned|gang wars]].
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  +
===Grand Theft Auto V===
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The Assault Shotgun returns from TLAD now with a new design based on the [[wp:UTAS UTS-15|UTAS UTS-15]]. However, the Assault Shotgun does not have a Pump Action (although the pump handle is visible), like the UTAS UTS-15, but behaves more like the [[wp:Atchisson Assault Shotgun|MPS AA-12]]. Additionally, the Assault Shotgun has small Picatinny rails on the sides of the handgaurd. The muzzle is tipped with a slotted [[wp:Flash suppressor|flash suppressor]]. The top picatinny rail has two [[wp:Iron sights|iron sights]] placed, one at either end. The pistol grip is a relatively old design, lacking the notch found on newer lower eceivers.
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===Customizations (GTA V)===
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{{Template:Stub|Next-Gen and Online Prices}}
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{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 600px;"
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|-
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! scope="col" |Rounds & magazine
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! scope="col" |GTA V
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! scope="col" |GTA Online <small>(Unlock)</small>
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|-
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|Rounds (16)
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|$8
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|$24
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|-
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|Default clip (8 rounds)
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|Default
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|Default
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|-
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|Extended clip (32 rounds)
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|$347
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|
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|-
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! colspan="3" |Attachments
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|-
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|Flashlight (provides ilumination when aiming)
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|$562
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|
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|-
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|Grip (increased accuracy and stability)
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|$375
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|
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|-
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|Suppressor (silences but slightly reduces damage and range)
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|$2247
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|
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|-
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! colspan="3" |Tints
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|-
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|Black
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|Default
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|Default
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|-
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|Army
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|$100
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|$5000 <small>(Kill 100 players)</small>
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|-
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|Green <small>(Collector's and Enhanced Edition)</small>
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|
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|$7500 <small>(Kill 200 players)</small>
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|-
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|Orange <small>(Collector's Edition and Enhanced Edition)</small>
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|
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|<small>(Kill 400 players)</small>
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|-
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|LSPD
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|$600
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|$5750 <small>(Kill 600 players)</small>
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|-
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|Pink <small>(Collector's and Enhanced Edition)</small>
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|
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|$7500 <small>(Rank 50)</small>
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|-
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|Gold <small>(Collector's and Enhanced Edition)</small>
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|
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|$10000 <small>(Rank 75)</small>
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|-
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|Platinum <small>(Collector's and Enhanced Edition)</small>
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|
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|$12500 <small>(Rank 100)</small>
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|}
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==Performance==
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===The Lost and Damned===
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{{Sectstub}}
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===GTA V===
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The Assault Shotgun possesses relatively high damage per pellet for a shotgun (higher than that of the [[Pump Action Shotgun]]), dealing 32 damage per pellet. The amount of pellets per shot is 8, allowing the player to deal a full 256 damage, assuming all pellets hit the target. This damage profile makes the Assault Shotgun very powerful in close-quarters. However, like most shotguns, the pellet spread is large, meaning the damage dealt to an enemy at mid-range is likely to be low, due to the low amount of pellets hitting the target.
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The Assault Shotgun's unique property is the fully-automatic firing mode. This, combined with the high damage, makes the Assault Shotgun very effective in terms of damage-per-shot, and gives the weapon more efficiency at mid-range and in blindfire as the player can quickly fire follow-up shots, allowing them to score a higher amount of hits. The fire rate is an average 240 rounds per minute, which is higher than that of handguns (minus the [[AP Pistol]]), but not extraordinary neither.
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The Assault Shotgun has a heavy drawback of poor magazine capacity. Each magazine holds eight rounds. This, combined with the full-auto fire mode, makes reloading common in combat. Equipping [[Extended Clip]] counters the drawback of low magazine capacity. The reload time is nearly two seconds, which is quite short.
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The Assault Shotgun benefits from the usual attachments selection. The [[Grip]] is an helpful attachment to maintain high accuracy, which renders the weapon more effective at medium range. Extended Clip gives a large bonus to the magazine capacity, by increasing the capacity by a notable 300%, allowing each mag to hold 32 rounds. This high magazine capacity is very helpful as it allows the player to fire a high amount of shots before reloading. The [[Suppressor]] allows the player to fire suppressed shots, in exchange of lower pellet damage and range. Due to the Assault Shotgun's relatively poor effectiveness at medium range, it is recommendable not to use a suppressor, to avoid reducing the chances of one-hit kill at medium-to-close range. The [[Flashlight]] is also available.
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In conclusion, the Assault Shotgun is a very strong CQB weapon, and is able to easily outclass other weapons of its class.
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{{Weapon stats
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|Rate of fire = 240 RPM
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|Reload speed = 1,95 seconds
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|Damage per shot = 32
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|Effective range = Short to average
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}}
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==Locations==
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===GTA V===
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[[File:AssaultShotgun-GTAV-MapLocation.jpg|thumb|Map location at Union Depository]]
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*Can be bought from [[Ammu-Nation]] for $1,500. Unlocked after [[Blitz Play]].
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**Also, if you threaten the clerk before entering, he will use an Assault Shotgun which can be picked up after he is killed. NOTE: The clerk must fire at least 1 round before killing him or it will appear as a static prop.
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*[[Chiliad Mountain State Wilderness]], [[Altruist Camp]] - Inside the church porch.
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*[[Pillbox Hill]] - At the underground of [[Union Depository]] (where part of the mission [[The Big Score (GTA V)#Obvious|The Big Score - Obvious Approach]] takes place), in a small hole under the floor. You can also find a [[Body Armor]] there.
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*Unlocked at Level 37 in GTA Online and can be bought from Ammu-nation.
   
 
==Gallery==
 
==Gallery==
<gallery widths="175" columns="3">
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AssaultShotgun-TLAD.png|The in-game model of the Assault Shotgun.
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=== Artworks ===
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<gallery>
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JohnnyKlebitz-TLAD-Artwork2.jpg|Artwork of [[Johnny Klebitz]] holding an Assault Shotgun.
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</gallery>
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=== In-game ===
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<gallery>
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AssaultShotgun-TLAD.png|The in-game model from [[The Lost and Damned]].
 
Striker Salute.jpg|An encounter in [[Multiplayer in GTA IV|multiplayer]] involving an Assault Shotgun.
 
Striker Salute.jpg|An encounter in [[Multiplayer in GTA IV|multiplayer]] involving an Assault Shotgun.
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Pumped Up.jpg|Johnny Klebitz destroying a [[Police Patrol]] with an Assault Shotgun.
 
Big Rumble in Little Seoul.jpg|A player wielding the weapon in a multiplayer gunfight.
 
Big Rumble in Little Seoul.jpg|A player wielding the weapon in a multiplayer gunfight.
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AssaultShotgunModified-GTA5.jpg|A customized Assault Shotgun in GTA V.
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AssaultShotgun-GTAV-Franklin.jpg|[[Franklin Clinton]] with an Assault Shotgun.
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</gallery>
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===HUD===
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<gallery>
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AssaultShotgun-TLAD-icon.png|The Lost and Damned.
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AutoShotgun-GTAV-HUD.png|GTA V.
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AssaultShotgun-GTAVPC-HUD.png|GTA V enhanced version.
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</gallery>
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=== FPS Gallery ===
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<gallery>
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Assault Shotgun GTAVe FPS.jpg|Holding
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Assault Shotgun GTAVe FPS Aim.jpg|Aiming
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Assault Shotgun GTAVe FPS Iron.jpg|Down the sights
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Assault Shotgun GTAVe FPS Reload.jpg|Reloading
 
</gallery>
 
</gallery>
   
 
==Trivia==
 
==Trivia==
*[[Clay]] will equip the Assault Shotgun when he becomes hardened enough.
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* It's called "Sweeper" and "Sweeper Shotgun" in [[TLAD]]'s game files, this might be the beta name for the Assault Shotgun or also a reference to its real life inspiration, which is nicknamed "street sweeper".
  +
* [[Clay Simons|Clay]] will equip the Assault Shotgun when he becomes hardened enough.
 
*The Striker is depicted in-game with a full automatic firing rate, although it is produced with a semi-auto firing rate in real life.
 
*The Striker is depicted in-game with a full automatic firing rate, although it is produced with a semi-auto firing rate in real life.
*If the player blind-fires with the Assault Shotgun he will be seen "pumping" the weapon after every shot is fired, even if there is no pump on the shotgun. This also limits the blindfiring speed to the [[Pump Action Shotgun]] as it uses the same animation. Although, this glitch applies to all shotguns.
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*TLAD's Assault Shotgun has a much faster firing rate than the [[Automatic Shotgun]] of TBoGT, even though the AA-12 has a faster firing rate than the Striker in real life. This is likely to balance the game, since the Automatic Shotgun would make TBoGT's missions a lot easier, especially with explosive rounds, if it was capable of firing at the rate of an AA-12.
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*The Assault Shotgun is also a gun in [[w:c:maxpayne:Max Payne 2: The Fall of Max Payne|Max Payne 2]], another game made by Rockstar.
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*If the player blind-fires with the Assault Shotgun in [[The Lost and Damned]], he will be seen "pumping" the weapon after every shot is fired, even if there is no pump on the shotgun. This glitch applies to all shotguns, and limits the blindfiring speed to the [[Pump Action Shotgun]]. It has been fixed however in [[Grand Theft Auto V|GTA V]].
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*Strangely, the Assault Shotgun in TLAD has two reload animations. When Johnny is standing while reloading, he will pull the charging handle, but when crouching while reloading, he takes "out" the magazine, puts "another" in and pulls the charging handle. There is no confirmed reason for why there are two reload animations, but it is speculated that it is for balancing reasons, as the player is much more effective while crouched. This oddity is also present on the [[AK-47]] and the [[M4]].
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**Interestingly, the Assault Shotgun uses a different animation than the AK-47 and M4 which creates a high recoil when firing, while the AK and the M4 don't have any recoil. It is possible that Rockstar reused the [[Carbine Rifle]] animation to create the animation for the Assault Shotgun.
   
 
==External link==
 
==External link==
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*[http://rockstargames.com/thelostanddamned/weapons/index.html Exclusive weapons on Rockstar's site]
 
*[http://rockstargames.com/thelostanddamned/weapons/index.html Exclusive weapons on Rockstar's site]
   
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==Navigation==
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{{Navboxes
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|title= Navigation
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|list1={{weapons|state=collapsed}}
 
{{gtaiv weapons}}
 
{{gtaiv weapons}}
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{{gtav weapons}}}}
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[[Category:Weapons manufactured by Vom Feuer]]
 
[[Category:Weapons]]
 
[[Category:Weapons]]
 
[[Category:Weapons in The Lost and Damned]]
 
[[Category:Weapons in The Lost and Damned]]
 
[[Category:Shotguns]]
 
[[Category:Shotguns]]
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[[Category:Automatic Weapons]]
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[[Category:Military-Grade Weapons]]
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[[Category:Weapons in GTA V]]
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[[Category:Weapons in GTA Online]]

Latest revision as of 18:50, August 23, 2015


"This fully automatic shotgun is extremely powerful and fires off shells constantly. This weapon is very effective at taking out multiple targets at once and can take down vehicles quickly."
―GTA V description on the Rockstar Games Social Club.

The Vom Feuer Assault Shotgun is an automatic shotgun that appears in The Lost and Damned and Grand Theft Auto V.

DescriptionEdit

The Lost and DamnedEdit

The Assault Shotgun is a weapon modeled after the Armsel Striker. It is the fourth shotgun featured in the Grand Theft Auto IV trilogy, after the Pump Action Shotgun and the Combat Shotgun, and the second introduced in The Lost and Damned, appearing alongside the Sawed off Shotgun.

It is distinguished from other shotguns of its class due to its fully automatic capabilities. The Assault Shotgun boasts high firepower, allowing it to deal with crowds of enemies, vehicles and even low flying helicopters with ease. It is extremely effective in short range, but its usefulness diminishes over distance. It holds eight shells in each drum, and the player can hold a total of 250 shells.

The Assault is first introduced in the storyline mission "Heavy Toll", where Johnny Klebitz is given one to stop a drug convoy. Later on, he wields one during the events of "Shifting Weight", using it to fight off the pursuing LCPD while escaping with Malc. It can be purchased from Terry's gun van after Heavy Toll, and spawns at the player's safehouse after completing 40 gang wars.

Grand Theft Auto VEdit

The Assault Shotgun returns from TLAD now with a new design based on the UTAS UTS-15. However, the Assault Shotgun does not have a Pump Action (although the pump handle is visible), like the UTAS UTS-15, but behaves more like the MPS AA-12. Additionally, the Assault Shotgun has small Picatinny rails on the sides of the handgaurd. The muzzle is tipped with a slotted flash suppressor. The top picatinny rail has two iron sights placed, one at either end. The pistol grip is a relatively old design, lacking the notch found on newer lower eceivers.

Customizations (GTA V)Edit

This article or section contains insufficient information and is considered as a Stub. You can help GTA Wiki by expanding it as much as you can.
Requiring improvement: Next-Gen and Online Prices
Rounds & magazine GTA V GTA Online (Unlock)
Rounds (16) $8 $24
Default clip (8 rounds) Default Default
Extended clip (32 rounds) $347
Attachments
Flashlight (provides ilumination when aiming) $562
Grip (increased accuracy and stability) $375
Suppressor (silences but slightly reduces damage and range) $2247
Tints
Black Default Default
Army $100 $5000 (Kill 100 players)
Green (Collector's and Enhanced Edition) $7500 (Kill 200 players)
Orange (Collector's Edition and Enhanced Edition) (Kill 400 players)
LSPD $600 $5750 (Kill 600 players)
Pink (Collector's and Enhanced Edition) $7500 (Rank 50)
Gold (Collector's and Enhanced Edition) $10000 (Rank 75)
Platinum (Collector's and Enhanced Edition) $12500 (Rank 100)

PerformanceEdit

The Lost and DamnedEdit

GTA VEdit

The Assault Shotgun possesses relatively high damage per pellet for a shotgun (higher than that of the Pump Action Shotgun), dealing 32 damage per pellet. The amount of pellets per shot is 8, allowing the player to deal a full 256 damage, assuming all pellets hit the target. This damage profile makes the Assault Shotgun very powerful in close-quarters. However, like most shotguns, the pellet spread is large, meaning the damage dealt to an enemy at mid-range is likely to be low, due to the low amount of pellets hitting the target.

The Assault Shotgun's unique property is the fully-automatic firing mode. This, combined with the high damage, makes the Assault Shotgun very effective in terms of damage-per-shot, and gives the weapon more efficiency at mid-range and in blindfire as the player can quickly fire follow-up shots, allowing them to score a higher amount of hits. The fire rate is an average 240 rounds per minute, which is higher than that of handguns (minus the AP Pistol), but not extraordinary neither.

The Assault Shotgun has a heavy drawback of poor magazine capacity. Each magazine holds eight rounds. This, combined with the full-auto fire mode, makes reloading common in combat. Equipping Extended Clip counters the drawback of low magazine capacity. The reload time is nearly two seconds, which is quite short.

The Assault Shotgun benefits from the usual attachments selection. The Grip is an helpful attachment to maintain high accuracy, which renders the weapon more effective at medium range. Extended Clip gives a large bonus to the magazine capacity, by increasing the capacity by a notable 300%, allowing each mag to hold 32 rounds. This high magazine capacity is very helpful as it allows the player to fire a high amount of shots before reloading. The Suppressor allows the player to fire suppressed shots, in exchange of lower pellet damage and range. Due to the Assault Shotgun's relatively poor effectiveness at medium range, it is recommendable not to use a suppressor, to avoid reducing the chances of one-hit kill at medium-to-close range. The Flashlight is also available.

In conclusion, the Assault Shotgun is a very strong CQB weapon, and is able to easily outclass other weapons of its class.


Rate of fire

(Rounds per minute)

Reload speed

(Time taken to reload)

Damage per shot Effective range

240 RPM

1,95 seconds

32

Short to average

LocationsEdit

GTA VEdit

AssaultShotgun-GTAV-MapLocation

Map location at Union Depository

GalleryEdit

Artworks Edit

In-game Edit

HUDEdit

FPS Gallery Edit

TriviaEdit

  • It's called "Sweeper" and "Sweeper Shotgun" in TLAD's game files, this might be the beta name for the Assault Shotgun or also a reference to its real life inspiration, which is nicknamed "street sweeper".
  • Clay will equip the Assault Shotgun when he becomes hardened enough.
  • The Striker is depicted in-game with a full automatic firing rate, although it is produced with a semi-auto firing rate in real life.
  • TLAD's Assault Shotgun has a much faster firing rate than the Automatic Shotgun of TBoGT, even though the AA-12 has a faster firing rate than the Striker in real life. This is likely to balance the game, since the Automatic Shotgun would make TBoGT's missions a lot easier, especially with explosive rounds, if it was capable of firing at the rate of an AA-12.
  • The Assault Shotgun is also a gun in Max Payne 2, another game made by Rockstar.
  • If the player blind-fires with the Assault Shotgun in The Lost and Damned, he will be seen "pumping" the weapon after every shot is fired, even if there is no pump on the shotgun. This glitch applies to all shotguns, and limits the blindfiring speed to the Pump Action Shotgun. It has been fixed however in GTA V.
  • Strangely, the Assault Shotgun in TLAD has two reload animations. When Johnny is standing while reloading, he will pull the charging handle, but when crouching while reloading, he takes "out" the magazine, puts "another" in and pulls the charging handle. There is no confirmed reason for why there are two reload animations, but it is speculated that it is for balancing reasons, as the player is much more effective while crouched. This oddity is also present on the AK-47 and the M4.
    • Interestingly, the Assault Shotgun uses a different animation than the AK-47 and M4 which creates a high recoil when firing, while the AK and the M4 don't have any recoil. It is possible that Rockstar reused the Carbine Rifle animation to create the animation for the Assault Shotgun.

External linkEdit

NavigationEdit

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