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− | {{expand}} |
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− | {{move|Beta Locations}} |
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==[[GTA III]]== |
==[[GTA III]]== |
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− | ===Salvatore's mansion=== |
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⚫ | It is believed that once in the development stages of the game, there was a prison to the north-east of [[8-Ball Autos|8-Ball's bomb shop]] on [[Portland Island]] on an extended area of land. This is supported by the fact that [[Claude]], the game's protagonist, was being transported there in a prison convoy in the opening cutscene. |
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− | In the Beta version of the game, [[Salvatore's Gentlemen's Club|Salvatore's mansion]] did not exist. |
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+ | ===[[Chinatown, Portland|Chinatown]]=== |
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⚫ | It is believed that once in the |
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− | ===Chinatown=== |
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===Airport=== |
===Airport=== |
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− | [[Francis International Airport]] was originally |
+ | [[Francis International Airport, Shoreside Vale|Francis International Airport]] was originally on [[Staunton Island]]. When the airport was on Staunton, there was a mission to destroy the airport using a [[Dodo]]. |
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===Unnamed Ship=== |
===Unnamed Ship=== |
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− | In the early maps of [[Liberty City |
+ | In the early maps of [[Liberty City (3D Universe)|Liberty City]], there was a docked ship (likely a cargo ship) at Staunton Island. |
===Missing Roads=== |
===Missing Roads=== |
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− | There were many roads |
+ | There were many roads on Portland, Staunton Island and [[Shoreside Vale]] that were removed from the final version. |
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− | + | ===Missing Pier=== |
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− | The pier at the south-west corner of Staunton Island did not |
+ | The pier at the south-west corner of Staunton Island did not exist. Instead, it was land. There were also five unknown boats near the missing pier that do not appear in the final version. |
− | ===Upstate=== |
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− | === |
+ | ===[[Upstate]]=== |
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+ | |||
+ | ===[[Shoreside Lift Bridge]]=== |
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+ | |||
+ | ===[[Cochrane Dam]]=== |
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+ | The Cochrane Dam was smaller. |
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==[[GTA Vice City]]== |
==[[GTA Vice City]]== |
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− | ===Fort Baxter=== |
+ | ===[[Fort Baxter Air Base|Fort Baxter]]=== |
− | [[Fort Baxter Air Base]] had a long runway and two control towers. One of them was |
+ | [[Fort Baxter Air Base]] had a long runway and two control towers. One of them was partly left in the game and can be seen when approaching the location from a distance, as the player is seeing its low-resolution model. |
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− | ===Hyman Memorial Stadium=== |
+ | ===[[Hyman Memorial Stadium]]=== |
− | The Famous stadium didn't maked an appearence in GTA Vice City Beta. |
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+ | The stadium originally didn't exist. |
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+ | |||
− | At the south part [[Leaf Links]], there wasn't any bridge. |
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− | === |
+ | ===[[Leaf Links]]=== |
+ | At the south part of [[Leaf Links]], there was no [[Links Bridge|bridge]]. Also, the bridge which links Little Haiti and Leaf Links was going to be curved. |
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+ | ===[[Vice Port]]=== |
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===Beta Beaches=== |
===Beta Beaches=== |
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− | + | The north of [[Vice City Beach]] and the little beach near [[Hyman Memorial Stadium]] didn't exist. |
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+ | ===The Missing Pier=== |
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+ | The third pier didn't exist. |
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+ | ===The Lighthouse=== |
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+ | The Lighthouse and the rocks didn't exist. |
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+ | According to some subtitles from a phone call from [[Avery Carrington]], that [[Tommy Vercetti|Tommy]] has to go to an island called Gator Keys. |
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==[[GTA San Andreas]]== |
==[[GTA San Andreas]]== |
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===Unknown Island=== |
===Unknown Island=== |
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− | + | A small island, which is believed to be based on Alcatraz prison, was cut. It was located in the center of [[San Fierro Bay]]. This island can still be seen on the in-game beta maps which can be found hanging inside [[Mike Toreno's Ranch]] and the [[Lil' Probe Inn]]. |
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===[[Bayside]]=== |
===[[Bayside]]=== |
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− | [[Bayside]] didn't exist in the [[Beta]]. |
+ | [[Bayside]] didn't exist in the [[Beta]]. Instead, it was just water. |
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===[[Easter Bay International Airport]]=== |
===[[Easter Bay International Airport]]=== |
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− | The runway of the airport was shorter in beta. |
+ | The runway of the airport was shorter in the beta. |
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+ | ===[[Dillimore]]=== |
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+ | The village of [[Dillimore]] was smaller. |
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+ | ===[[Hunter Quarry]]=== |
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+ | The [[Hunter Quarry]] was smaller. |
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+ | ==[[GTA IV]]== |
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+ | [[File:BetaLCGTA4.png|frame|Beta [[Liberty City (HD Universe)|Liberty City]].]] |
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+ | ===Unknown Land Strip=== |
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+ | In the northwestern part of [[State of Alderney|Alderney]], there was a long strip of land that was cut in the final. It is unknown what would have been there. |
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+ | ===Unknown Airport=== |
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+ | In the southwestern area of Alderney State, there was what appeared to be another airport that was cut. |
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+ | |||
+ | ===[[Francis International Airport, Dukes|Francis International Airport]]=== |
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+ | The runway was shaped more like a trapezoid in the beta, rather than the triangle that is in the final game. It was most likely designed for [[Fixed-Wing Aircraft|flyable planes]], which were also cut. |
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+ | |||
+ | ===[[Middle Park]]=== |
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+ | [[Middle Park]] was significantly larger, the lake was shaped differently, and there was no water in the northern half. |
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+ | ==[[GTA V]]== |
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+ | ===[[Grand Senora Desert]]=== |
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+ | The [[Grand Senora Desert]] was going to be much bigger in the beta, it would have more stretch of open roads, more buildings and more highway routes. |
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+ | |||
+ | ===[[Chiliad Mountain State Wilderness]]=== |
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+ | The [[Chiliad Mountain State Wilderness]] originally had a lot more [[Trees|Redwood trees]] than seen in the final version. |
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+ | |||
+ | ===[[North Point]]=== |
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+ | The [[North Point]] didn't exist in the beta game. |
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+ | |||
+ | ==Navigation== |
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+ | {{Beta}} |
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[[Category:Beta]] |
[[Category:Beta]] |
Revision as of 13:10, 24 October 2015
Beta Places are locations within the gameworld that were removed from the final version of the game. Some of these places were either removed, renamed, changed or deleted during development of the game.
GTA III
Unknown Portland Island prison
It is believed that once in the development stages of the game, there was a prison to the north-east of 8-Ball's bomb shop on Portland Island on an extended area of land. This is supported by the fact that Claude, the game's protagonist, was being transported there in a prison convoy in the opening cutscene.
Callahan Bridge
The Callahan Bridge was originally going to be called West Port Bridge (It can still be seen in a sign near Chinatown).
Chinatown
The general layout of Chinatown was different in the beta.
Airport
Francis International Airport was originally on Staunton Island. When the airport was on Staunton, there was a mission to destroy the airport using a Dodo.
Unnamed Ship
In the early maps of Liberty City, there was a docked ship (likely a cargo ship) at Staunton Island.
Missing Roads
There were many roads on Portland, Staunton Island and Shoreside Vale that were removed from the final version.
Missing Pier
The pier at the south-west corner of Staunton Island did not exist. Instead, it was land. There were also five unknown boats near the missing pier that do not appear in the final version.
Upstate
The Upstate did not exist in the Beta. If it did, however, it would be shorter because the airport was at one point on Staunton Island.
Shoreside Lift Bridge
In the beta, the Staunton side of the lift bridge extended straight out, instead of its current spiral design.
Cochrane Dam
The Cochrane Dam was smaller.
GTA Vice City
Fort Baxter
Fort Baxter Air Base had a long runway and two control towers. One of them was partly left in the game and can be seen when approaching the location from a distance, as the player is seeing its low-resolution model.
Hyman Memorial Stadium
The stadium originally didn't exist.
Leaf Links
At the south part of Leaf Links, there was no bridge. Also, the bridge which links Little Haiti and Leaf Links was going to be curved.
Vice Port
The area of Vice Port was different and had a waterway.
Escobar International Airport
The first and third runway were longer.
Beta Beaches
The north of Vice City Beach and the little beach near Hyman Memorial Stadium didn't exist.
The Missing Pier
The third pier didn't exist.
The Lighthouse
The Lighthouse and the rocks didn't exist.
Gator Keys
According to some subtitles from a phone call from Avery Carrington, that Tommy has to go to an island called Gator Keys.
GTA San Andreas
Unknown Island
A small island, which is believed to be based on Alcatraz prison, was cut. It was located in the center of San Fierro Bay. This island can still be seen on the in-game beta maps which can be found hanging inside Mike Toreno's Ranch and the Lil' Probe Inn.
Bayside
Bayside didn't exist in the Beta. Instead, it was just water.
Easter Bay International Airport
The runway of the airport was shorter in the beta.
Dillimore
The village of Dillimore was smaller.
Hunter Quarry
The Hunter Quarry was smaller.
GTA IV
Unknown Land Strip
In the northwestern part of Alderney, there was a long strip of land that was cut in the final. It is unknown what would have been there.
Unknown Airport
In the southwestern area of Alderney State, there was what appeared to be another airport that was cut.
Francis International Airport
The runway was shaped more like a trapezoid in the beta, rather than the triangle that is in the final game. It was most likely designed for flyable planes, which were also cut.
Middle Park
Middle Park was significantly larger, the lake was shaped differently, and there was no water in the northern half.
GTA V
Grand Senora Desert
The Grand Senora Desert was going to be much bigger in the beta, it would have more stretch of open roads, more buildings and more highway routes.
Chiliad Mountain State Wilderness
The Chiliad Mountain State Wilderness originally had a lot more Redwood trees than seen in the final version.
North Point
The North Point didn't exist in the beta game.