The article is subject to high amounts of speculative content

Please add references to any content added to the page otherwise the edit will be reverted. Any content that cannot be verified could be discussed on the talk page first.

The accuracy of some information on this page has been disputed.

You can help by making this verification, finding sources to prove the integrity of the information or by discussing any changes that could be made on the article's talk page.


Before the release of Grand Theft Auto: Vice City, there were features that were removed from the final product. These changes range from deleted vehicles and player skins to the removal of entire characters and mission strands.


  • A character called Mr. Moffat was removed from the game. 
  • Tommy Vercetti originally wore a dark blue Hawaiian shirt.[1]
  • Ricardo Diaz's original name was Fernando Diaz.
  • Cam Jones' original name was Mike Jones.
  • BJ Smith's original name was BJ Jones.
  • Pastor Richards and Donald Love originally had a bigger role in the game.
  • Lance Vance originally wore a purple suit and a black undershirt according to artwork.
  • Kent Paul originally had a totally different model according to leftover files.
  • Ken Rosenberg originally wore a light pink suit and a yellow undershirt according to leftover files.
  • Sonny Forelli originally wore a light pink suit and a black undershirt, with dark glasses as seen from the artwork.


  • A mission involving the removed character Mr. Moffat was cut.
  • A mission involving an unknown removed character, questioning BJ Smith's absence over the phone, was cut.
  • An additional mission for the film studio asset, given by Steve Scott over the phone, was cut.
  • An additional mission for Avery Carrington, given by him over the phone, was cut.
  • According to a pre-release screenshot, an M4 was used in Supply & Demand rather than the Ruger.



The beta map of Vice City inside the Sunshine Autos complex.

  • Escobar International Airport originally was larger; replacing Fort Baxter Air Base with an extended runway, which also included an air traffic control tower, and an unidentified building alongside.
    • In the intro of the game, a plane can be seen landing on the curved runway, realistically, it is not possible to land like that, possibly hinting that a straight runway was present in the beta.
  • There was no stadium in the beta.
  • The northeast part of the beach was a lot smaller and the beach on the Mainland didn't exist.
  • Originally there was a swampy area in the city.
  • Phil's Place originally had a small bridge leading to the site.
  • Viceport originally had a waterway and a different road layout.
  • The Ocean View Hotel was originally called the "Clevelander", a reference to a real-life hotel in Florida.
  • Howlin' Petes Biker Emporium was originally accessible, and has a hidden interior that can be seen using the "look through walls" trick with the Rocket Launcher.
  • There were originally more shacks in the sea, but some of them were removed from the game.
  • Some roads didn't exist in the beta version.
  • Starfish Island was originally called "Star Island", a reference to a real-life island in Florida. Tommy still refers to it as "Star Island" at the end of the mission Death Row.
  • The facade of the Vercetti Estate was different, with square glass windows, yellow dye and without marble arches.
  • The lighthouse was absent, and there were no rocks or docks around that point.
  • A road in Little Haiti, and another in Little Havana were absent in the beta map.
  • A road next to the Avery Construction Site was removed.
  • Ocean Drive had less roads leading out of it.
  • The Links Bridge had a bend near the Mainland end and only connected Bayshore Avenue, and not the surrounding roads..
  • The Ocean View Medical Foundation buildings had a bluer exterior.
  • There were bus shelters around the city. The bus shelter model, bustopm.dff, is still inside Vice City's files.[2][3]
  • The long road from the police station going to the Ammu-Nation is absent in the beta map. Instead of it, there was a removed road in Downtown.
  • The deli across from the Little Havana Police Station had its large Exploder billboard replaced with a different, smaller one.[4]
  • Front Page Café didn't existed.
  • V-Rock didn't had it's logo on the top.
  • Ocean View Medical Foundation had identical textures as the one in front of the Washington beach Police station parking.
  • The warehouse at Viceport where Pastor Richards's statue is supposed to be is actually used in the mission Sir, Yes Sir!.


  • The MAC-10 was supposed to have a silencer.
  • A shorter version of the MP5, the MP5-K, was cut.
  • The Land Mine was cut.
  • The Grenade Launcher was cut.
  • The Tazer was cut.
  • The Desert Eagle was able to use in free roaming but it's was cut.
  • The Steyr Aug was cut.
  • The Ruger had a wooden skin (kept only on the original PS2 version).
  • The Sniper Rifle was going to have an ammo clip.
  • The Combat Shotgun had a longer barrel.
  • The Silenced 9mm was cut.
  • The Silver Colt 1911 was cut.
  • Micro Uzi from Grand Theft Auto III was meant to reappear but it was replaced by MAC-10 as seen in its HUD icon.
  • Shotgun from Grand Theft Auto III was meant to reappear.
  • Grenade was originally reused its textures from Grand Theft Auto III.
  • M16 from Grand Theft Auto III was meant to reappear.


SWAT Team (GTAVC) (beta)

Screenshot Beta Swat team.

  • The SWAT team would have a bright blue uniform instead of dark blue.
  • The Haitian gangster who wears the blue shirt used to have a picture on the shirt instead of the word "Relax".[5]
  • There were several unused ped models. One man wearing a blue suit, one woman carrying a basket, another woman is wearing a orange shirt and another woman is carrying two shopping bags.

Beta prostitute from GTA Vice City.

  • There was once a blond-haired prostitute with pigtails and a red skirt. She was supposed to appear around the streets of the Downtown area, and dance in the Malibu Club as shown in several trailers.

Note the two beta members on the right.

  • The second member of the Sharks looked different. He was Caucasian and had the same face as the first member.


  • The police car was white in beta.
  • There were many phone conversations between Tommy and Mercedes Cortez these line can clearly be heard on audio files.[6]
  • There were many lines cut from characters such as Kent Paul, Umberto Robina, Ken Rosenberg, Mercedes Cortez, Mr. Moffat and BJ Smith in Sunshine Autos.[1]
  • Tires were able to be slashed and recorded into the stats.[7]
  • There was going to be an additional outfit called "MC Tommy" but was removed. It was originally a brown biker jacket that could be found inside Howlin' Petes Biker Emporium. However, neither model nor texture of that outfit exists.
  • According to TXD files, a radio station named VCN was cut late in the development.
  • According to three TXD files, a first person view was proposed. First person view would be finally implemented later in the next-gen version of Grand Theft Auto V.[8]
  • The sky in the beta version was a darker blue.
  • The beta HUD was very different.[2]
  • The radar originally had a more decent, gradient look.[3]
  • The water was more light and reflective in the beta.
  • The health and armor had a different color.
  • A "rumoured" GameCube version was "going" to be made, but was "scrapped", due to the game's violence. Reproduction carts do exist however.
  • According to files found on the PS2 disc, there is an interior for the Inside Track in Vice Point indicating that betting was initially for Vice City but got delayed until GTA San Andreas.
  • According to unused audio, loan sharks were meant to call Tommy, as you were originally able to borrow money.
  • According to unused dialogue, a Kenny Loggins song was supposed to be featured in the game.
  • According to a former developer, at one point early in development, Roxy Music's More Than This was supposed to be the original theme song.[4]
  • There is an unused texture for Lance Vance called 'IGBudy3.txd'. This texture is his standard white suit with blood splatters, which would have been most likely used in the mission Death Row or Keep Your Friends Close.... His standard texture is used instead.


GTA Vice City Beta Version and Removed Content

GTA Vice City Beta Version and Removed Content


  1. Tommy Vercetti
  2. Bus Shelter
  3. Bus Shelter Mod
  4. Page 13 of the Grand Theft Auto: Vice City Manual, "Street Racing".
  5. Page 5 of the Grand Theft Auto: Vice City Manual, "Population and People".
  6. text\american.gxt>MAIN>MOB54_A-MOB59_F
  7. text\american.gxt>MAIN>TYRESLA>Tires slashed with a blade
  8. [FEC_FPC] First person camera""[FEC_FPR] Controls For First Person"".