"This scumbag's been pushing drugs, pimping women, you name it, he's done it."
Francis McReary.

Clarence Little is a character in the Grand Theft Auto series who appears as a minor character in Grand Theft Auto IV.


"Head of a Heroin and Crack Cocaine distribution operation. Controls at least one Project Housing block in East Holland."
―LCPD Database.

Clarence was born in 1985, in Liberty City. He is a drug dealer based in East Holland, Algonquin, Liberty City. Clarence also became one of the central members of the East Holland Drug Gang.

Clarence was arrested three times by the LCPD; in 1999 for intenting to sell drugs, in 2005 for promoting prostitution, and most recently in 2007 for burglary.

Events of GTA IV


Clarence: "Yo, yo, yo. Man, you got me, chill. I surrender. You wouldn't kill an unarmed man, would you?"
Niko: "This isn't my choice. The police want you dead."
Clarence: "Yo, it's that rat cop McReary, ain't it? He don't like a younger brother with ambition. Tell you what, I'll reform. I'll get out the game. Get a GED or some shit. Make something of my life. McReary is going to think I dead, word. Come on, boss. Don't kill me, boss. I'm too young to die!"
—Clarence being threatened by Niko.

Francis McReary orders Niko Bellic to kill Clarence, as he lacks any evidence to either arrest or assault him, and because Clarence threatens to expose McReary's corruption. Niko agrees to kill Clarence, but only for $5000.

Niko arrives at East Holland, where Clarence and his gang are located. Clarence's men notice him and attack him, only to be shot dead by Niko. Upon seeing Niko, Clarence runs away, being chased by him, and kills all of Clarence's goons in the process.

Niko eventually corners Clarence on the rooftop of his apartment complex. Clarence drops his pistol and pleads for his life, promising to quit his life of crime. At this point, Niko has the choice of either sparing Clarence, letting him escape, or killing him with a shot to the face.

Either choice, Clarence's right-hand man threatens to expose McReary's involvement in the gang's massacre by Niko. Under Francis' orders, Niko kills him. As the mission can be approached in multiple different ways, Clarence can either be assassinated with a sniper rifle, executed with a pistol, simply shot with any other firearm, or killed in his own car's explosion.

Random characters

NOTE: This random encounter is only available if the player spared Clarence in the mission Holland Nights.
Niko: "Come on, man. Don't be a dick."
Clarence: "I may be a dick, but you's a bitch!"
―Clarence before attempting to kill Niko.

As it turns out, Clarence has been bitter over being threatened at gunpoint, and seeks revenge on Niko. Encountering Niko at East Holland, Clarence pulls his pistol, saying that he won't let anybody "make [him] beg anymore", and attempts to kill Niko.

Niko takes cover, pulling his weapon and shooting Clarence dead, ending his criminal activities for good.

LCPD Database record

First Name:Clarence
Place of Birth:Liberty City
  • Member of East Holland drug gang
Criminal Record:
  • 1999 - Possession Controlled Substance: Intent to Sell
  • 2005 - Promoting Prostitution
  • 2007 - Burglary
  • Head of a Heroin and Crack Cocaine distribution operation.
  • Controls at least one Project Housing block in East Holland.
  • Recently approached the LCPD offering to give evidence on police corruption in exchange for leniency.

Mission Appearances

Clarence Little's Random Encounter

GTA 4 - Random Character 13 - Clarence Little (1080p)01:30

GTA 4 - Random Character 13 - Clarence Little (1080p)



  • Clarence is one of only three characters that the player can choose to spare and kill at a later date, the other two being Brian Jeremy and Ortega.
  • If the player tries to escape from him during his random encounter, he will start to chase the player.
  • His character model bears a resemblance to Playboy X, although this may be a coincidence. It is also possible that Playboy X's character model was recycled for Clarence's.
  • It is possible to kill him in Holland Nights by using a Sniper Rifle on the street in front of the projects (although he may quickly notice if the player does not act fast enough or if the player is located too close to him).
  • When the player attracts his attention during Holland Nights and does not chase him, he will escape the projects and enter a Marbelle with two of his guards who carry SMG's.