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A '''Climax''' is the point in a text with the highest amount of tension. In ''[[Grand Theft Auto]]'' games, the climax is usually the final mission, or a group of missions towards the end of the game. A climax consists of the player battling a large force of a rival gang and/or mafia members, followed by the player killing the game's [[antagonist]]. In most cases, the weather of the climax depends on the player's timing, but in a few cases the weather is predetermined by the game. Some examples are [[End of the Line]] in ''[[Grand Theft Auto: San Andreas]]'', and [[The Sicilian Gambit]] in ''[[Grand Theft Auto: Liberty City Stories]]''.
   
  +
There are two possible [[Endings in GTA IV|endings]] in ''[[Grand Theft Auto IV]]'', each with its own climax. in the "Deal" ending, antagonist [[Dimitri Rascalov]] is seen killing [[Jimmy Pegorino]], who [[Niko Bellic|Niko]] planned to kill himself anyway, and is killed himself by the player later in the mission. In the "Revenge" ending, Dimitri is killed two missions prior to the ending, and Pegorino becomes the main antagonist after killing [[Kate McReary]] in the penultimate mission. Pegorino is killed by the player in the final mission.
A '''Climax''' is the point in a text with the highest amount of tension. In [[Grand Theft Auto games]], the climax is usually the final mission, or a group of missions towards the end of the game. A climax consists of the player battling a large force of a rival gang and/or mafia members, followed by the player killing the game's [[antagonist]]. In most cases, the weather of the climax depends on the player's timing, but in a few cases the weather is predetermined by the game. Some examples are ''[[End of the Line]]'' in [[Grand Theft Auto: San Andreas]], and ''[[The Sicilian Gambit]]'' in [[Grand Theft Auto: Liberty City Stories]].
 
   
There are two possible [[Endings in GTA IV|endings]] in [[Grand Theft Auto IV]], each with it's own climax. in the "Deal" ending, antagonist [[Dimitri Rascalov]] is seen killing [[Jimmy Pegorino]], who [[Niko Bellic|Niko]] planned to kill himself anyway, and is killed himself by the player later in the mission. In the "Revenge" ending, Dimitri is killed two missions prior to the ending, and Pegorino becomes the antagonist after killing [[Kate McReary]] in the penultimate mission. Pegorino is killed by the player in the final mission.
+
There are three possible [[Endings in GTA V|endings]] in ''[[Grand Theft Auto V]]'', each with its own climax. In the last mission of the game, [[Devin Weston]] gives Franklin three choices. The option ''A'' is killing [[Trevor Philips]], triggering the mission [[Something Sensible]]. The option ''B'' is killing [[Michael De Santa]], triggering the mission [[The Time's Come]]. And, the player has the options to choose the option ''C'', the ''Deathwish'', meaning that all the law enforcement agencies will come after the protagonists trio to kill them. If this option is chosen, the mission [[The Third Way]] is triggered, featuring the three protagonists working together, killing all the antagonists and solving the problems with the law enforcement agencies in the state.
   
 
Climaxes usually span across several parts of the in-game world during some sort of chase, but finally end in a confrontation between the [[protagonist]] and antagonist.
 
Climaxes usually span across several parts of the in-game world during some sort of chase, but finally end in a confrontation between the [[protagonist]] and antagonist.
   
Similar to a climax is a mission that involves a climactic battle of some sort, but earlier in the game, before the actual climax. In these missions, the player usually kills a secondary antagonist. The protagonist may have had plans to kill the main antagonist but been unsuccessful. Some examples are ''[[Pier 69 (mission)|Pier 69]]'' in GTA San Andreas, where [[Carl Johnson|CJ]] kills secondary antagonist [[Ryder]] and minor antagonist [[T-Bone Mendez]], and the mission [[High Noon]] where he chases and kills major secondary antagonist [[Eddie Pulaski]]. Another example is ''[[Light My Pyre]]'' in [[Grand Theft Auto: Vice City Stories]], where [[Victor Vance]] kills antagonist [[Armando Mendez]] in his own home.
+
Similar to a climax is a mission that involves a climactic battle of some sort, but earlier in the game, before the actual climax. In these missions, the player usually kills a secondary antagonist. The protagonist may have had plans to kill the main antagonist but been unsuccessful. Some examples are ''[[Pier 69 (mission)|Pier 69]]'' in GTA San Andreas, where [[Carl Johnson|CJ]] kills secondary antagonist [[Ryder]] and minor antagonist [[T-Bone Mendez]], and the mission [[High Noon]] where he chases and kills major secondary antagonist [[Eddie Pulaski]]. Another example is [[Light My Pyre]] in ''[[Grand Theft Auto: Vice City Stories]]'', where [[Victor Vance]] kills antagonist [[Armando Mendez]] in his own home.
   
 
==List of Notable Climaxes==
 
==List of Notable Climaxes==
   
  +
;GTA III
===[[Grand Theft Auto III]]===
 
 
*'''Mission:''' [[The Exchange (GTA III)|The Exchange]]
 
*'''Mission:''' [[The Exchange (GTA III)|The Exchange]]
 
*'''For:''' [[Catalina]]
 
*'''For:''' [[Catalina]]
 
*'''Starting Location:''' [[Cartel Mansion]]
 
*'''Starting Location:''' [[Cartel Mansion]]
 
*'''Ending Location:''' [[Cochrane Dam]]
 
*'''Ending Location:''' [[Cochrane Dam]]
*'''Antagonist/s:''' [[Catalina]]
+
*'''Antagonist (s):''' [[Catalina]], [[Colombian Cartel]]
   
===[[Grand Theft Auto: Vice City]]===
+
;GTA Vice City
 
*'''Mission:''' [[Keep Your Friends Close...]]
 
*'''Mission:''' [[Keep Your Friends Close...]]
 
*'''For:''' [[Tommy Vercetti]]
 
*'''For:''' [[Tommy Vercetti]]
 
*'''Starting/Ending Location:''' [[Vercetti Estate]]
 
*'''Starting/Ending Location:''' [[Vercetti Estate]]
*'''Antagonist/s:''' [[Sonny Forelli]], [[Lance Vance]]
+
*'''Antagonist (s):''' [[Lance Vance]], [[Sonny Forelli]], [[Forelli Crime Family|Forelli Family]]
   
===[[Grand Theft Auto: San Andreas]]===
+
;GTA San Andreas
 
*'''Mission:''' [[End of the Line]]
 
*'''Mission:''' [[End of the Line]]
 
*'''For:''' [[Sweet Johnson|Sweet]]
 
*'''For:''' [[Sweet Johnson|Sweet]]
*'''Starting/Ending Location:''' [[Grove Street]]
+
*'''Starting/Ending Location:''' [[Grove Street (3D Universe)|Grove Street]]
*'''Antagonist/s:''' [[Big Smoke]], [[Frank Tenpenny]]
+
*'''Antagonist (s):''' [[Big Smoke]], [[Frank Tenpenny]], [[Ballas (3D Universe)|Ballas]], [[Los Santos Vagos (3D Universe)|Vagos]], [[San Fierro Rifa]], [[Russian Mafia (3D Universe)|Russian Mafia]]
''*Note - The Whole Climax doesn't take place in Grove Street, it spans across almost all of [[Los Santos]], but it ultimately ends with [[Tenpenny]]'s death at Grove Street, where it started. Also note that this is the only final mission that ends with protagonist not killing the main game antagonist.''
+
''*Note - The Whole Climax doesn't take place in Grove Street, it spans across almost all of Eastern Los Santos going through [[Idlewood]], [[Jefferson]], [[Glen Park]], [[El Corona]], [[East Los Santos (3D Universe)|East Los Santos]], [[Los Flores]] and [[Ganton]], but it ultimately ends with Tenpenny's death at Grove Street, where the climax (and [[Plot in GTA San Andreas|main story]]) started. Also note that this is the only final mission that ends with protagonist not directly killing the main game antagonist.''
   
  +
;GTA Advance
===[[Grand Theft Auto: Liberty City Stories]]===
 
  +
*'''Mission:''' [[Freedom Flies]]
  +
*'''For:''' [[Mike]]
  +
*'''Starting Location:''' [[Cedar Grove]], [[Shoreside Vale]]
  +
*'''Ending Location:''' [[Francis International Airport, Shoreside Vale]]
  +
*'''Antagonist (s):''' [[LCPD]], [[Military]]
  +
 
;GTA Liberty City Stories
 
*'''Mission:''' [[The Sicilian Gambit]]
 
*'''Mission:''' [[The Sicilian Gambit]]
 
*'''For:''' [[Salvatore Leone]]
 
*'''For:''' [[Salvatore Leone]]
*'''Starting Location:''' [[Salvatore's Gentlemen's Club]]
+
*'''Starting Location:''' [[Salvatore's Gentlemen's Club|Salvatore's House]]
 
*'''Ending Location:''' [[Portland Rock]]
 
*'''Ending Location:''' [[Portland Rock]]
*'''Antagonist/s:''' [[Massimo Torini]]
+
*'''Antagonist (s):''' [[Massimo Torini]], [[Sicilian Mafia]]
   
===[[Grand Theft Auto: Vice City Stories]]===
+
;GTA Vice City Stories
 
*'''Mission:''' [[Last Stand]]
 
*'''Mission:''' [[Last Stand]]
 
*'''For:''' [[Ricardo Diaz]]
 
*'''For:''' [[Ricardo Diaz]]
 
*'''Starting Location:''' [[Vercetti Estate|Diaz's Mansion]]
 
*'''Starting Location:''' [[Vercetti Estate|Diaz's Mansion]]
 
*'''Ending Location:''' [[The Mendez Building]]
 
*'''Ending Location:''' [[The Mendez Building]]
*'''Antagonist/s:''' [[Diego Mendez]], [[Jerry Martinez]]
+
*'''Antagonist (s):''' [[Diego Mendez]], [[Jerry Martinez]], [[Mendez Cartel]]
 
===[[Grand Theft Auto IV]]===
 
   
  +
;GTA IV
 
'''[[Deal]]'''
 
'''[[Deal]]'''
 
 
*'''Mission:''' [[A Revenger's Tragedy]]
 
*'''Mission:''' [[A Revenger's Tragedy]]
 
*'''For:''' [[Little Jacob]]
 
*'''For:''' [[Little Jacob]]
 
*'''Starting Location:''' [[Alderney]]
 
*'''Starting Location:''' [[Alderney]]
 
*'''Ending Location:''' [[Happiness Island]]
 
*'''Ending Location:''' [[Happiness Island]]
*'''Antagonist/s:''' [[Dimitri Rascalov]], [[James Pegorino]]
+
*'''Antagonist (s):''' [[Dimitri Rascalov]], [[Faustin Mafiya|Rascalov Mafiya]], [[Pegorino Crime Family|Pegorino Family]]
''*Note - In the beginning of the mission, the goal is to kill both Rascalov and Pegorino. Rascalov, however, betrays and kills Pegorino during the mission, and the new goal is to kill Rascalov. ''
 
   
 
'''[[Revenge]]'''
 
'''[[Revenge]]'''
 
 
*'''Mission:''' [[Out of Commission]]
 
*'''Mission:''' [[Out of Commission]]
 
*'''For:''' [[Little Jacob]]
 
*'''For:''' [[Little Jacob]]
 
*'''Starting Location:''' [[Alderney]]
 
*'''Starting Location:''' [[Alderney]]
 
*'''Ending Location:''' [[Happiness Island]]
 
*'''Ending Location:''' [[Happiness Island]]
*'''Antagonist/s:''' [[James Pegorino]]
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*'''Antagonist (s):''' [[Jimmy Pegorino]], [[Pegorino Crime Family|Pegorino Family]]
   
===[[The Lost and Damned]]===
+
;The Lost and Damned
 
*'''Mission:''' [[Get Lost]]
 
*'''Mission:''' [[Get Lost]]
 
*'''For: '''[[Thomas Stubbs]]
 
*'''For: '''[[Thomas Stubbs]]
 
*'''Starting/Ending Location:''' [[The Lost MC clubhouse]]
 
*'''Starting/Ending Location:''' [[The Lost MC clubhouse]]
*'''Antagonist/s:''' [[Billy Grey]]
+
*'''Antagonist (s):''' [[Billy Grey]], [[Alderney State Department of Corrections|ASDC]], [[National Office of Security Enforcement|NOOSE]]
''*Note - Similar to [[End of the Line]] in [[GTA San Andreas]], the climax spans across [[Liberty City in GTA IV Era|Liberty City]] but ends back at the Clubhouse, which is also the starting point.''
+
''*Note - Similar to [[End of the Line]] in [[Grand Theft Auto: San Andreas]], the climax spans across [[Alderney]] but ends back at the Clubhouse, which is also the starting point.''
   
===[[The Ballad of Gay Tony]]===
+
;The Ballad of Gay Tony
 
*'''Mission:''' [[Departure Time]]
 
*'''Mission:''' [[Departure Time]]
 
*'''For: '''[[Anthony Prince|Anthony "Gay Tony" Prince]]
 
*'''For: '''[[Anthony Prince|Anthony "Gay Tony" Prince]]
*'''Starting Location:''' Tony's Pad
+
*'''Starting Location:''' [[Tony's Apartment|Tony's Pad]]
 
*'''Ending Location:''' [[Meadows Park]]
 
*'''Ending Location:''' [[Meadows Park]]
*'''Antagonist/s:''' [[Ray Bulgarin]]
+
*'''Antagonist (s):''' [[Ray Bulgarin]], [[Timur]], [[Bulgarin Crime Syndicate|Bulgarin Syndicate]]
''*Note - The mission takes place on an abondoned carnival in [[Firefly Island]] to the airport. Then, to Ray's private jet and skydive to Meadows Park.''
+
''*Note - The mission takes place on an [[Funland|abandoned carnival ]]in [[Firefly Island]] to the [[Francis International Airport, Dukes|airport]]. Then, to Ray's [[Ghawar|private jet]] and skydive to Meadows Park.''
   
===[[Grand Theft Auto: Chinatown Wars]]===
+
;GTA Chinatown Wars
 
*'''Mission:''' [[Salt in the Wound]]
 
*'''Mission:''' [[Salt in the Wound]]
 
*'''For: '''[[Wade Heston]]
 
*'''For: '''[[Wade Heston]]
 
*'''Starting Location:''' [[Steinway Park]]
 
*'''Starting Location:''' [[Steinway Park]]
 
*'''Ending Location:''' [[Hsin Jaoming]]'s penthouse on the border of [[Chinatown, Algonquin|Chinatown]] and [[Lower Easton]].
 
*'''Ending Location:''' [[Hsin Jaoming]]'s penthouse on the border of [[Chinatown, Algonquin|Chinatown]] and [[Lower Easton]].
*'''Antagonist/s:''' [[Wu Lee]]
+
*'''Antagonist (s):''' [[Wu Lee]], [[Lee Family]], [[Liberty City Police Department (HD Universe)|LCPD]]
''*Note: That the main part of this mission takes place at the [[Charge Island]] desanilitation plant.''
+
''*Note: That the main part of this mission takes place at the [[Charge Island]] desalination plant.''
  +
  +
;GTA V
  +
*Option ''A''
  +
**'''Mission:''' [[Something Sensible]]
  +
**'''For:''' [[Steve Haines]]
  +
**'''Starting/Ending location:''' [[Murrieta Oil Field]], [[Los Santos (HD Universe)|Los Santos]]
  +
**'''Antagonist (s):''' [[Trevor Philips]]
  +
**'''Protagonist:''' [[Franklin Clinton]]
  +
''*Note: Similar to [[End of the Line]] and [[Get Lost]], the mission spans across [[Los Santos (HD Universe)|Los Santos]], but ends back at the oil field, which is also the starting point.
  +
  +
*Option ''B''
  +
**'''Mission:''' [[The Time's Come]]
  +
**'''For:''' [[Devin Weston]]
  +
**'''Starting location:''' [[Grand Senora Desert]]
  +
**'''Ending location:''' [[Palmer-Taylor Power Station]]
  +
**'''Antagonist (s):''' [[Michael De Santa]]
  +
**'''Protagonist:''' [[Franklin Clinton]]
  +
  +
*Option ''C''
  +
**'''Mission:''' [[The Third Way]]
  +
**'''For:''' [[Lester Crest]]
  +
**'''Starting location:''' [[Lester's House]]
  +
**'''Ending location:''' [[Chiliad Mountain State Wilderness]]
  +
**'''Antagonist (s):''' [[Steve Haines]], [[Stretch (character)|Stretch]], [[Wei Cheng]], [[Devin Weston]], [[Federal Investigation Bureau|FIB]], [[Merryweather Security]], [[Ballas (HD Universe)|Ballas]], [[Los Santos Triads|Triads]], [[Los Santos Police Department (HD Universe)|LSPD]]
  +
**'''Protagonist:''' [[Franklin Clinton]]
  +
  +
;GTA Online
  +
*'''Mission:''' [[Trash Talk]]
  +
*'''For:''' [[Martin Madrazo]]
  +
*'''Starting location:''' [[Vinewood Hills]].
  +
*'''Ending location:''' [[El Burro Heights]]
  +
*'''Antagonist (s):''' [[The Professionals]].
 
[[Category:Plot]]
 
[[Category:Plot]]

Revision as of 21:09, 8 April 2016

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Spoiler Warning: Plot details, ending details, or both are in the text which follows.
Spoiler Warning: Plot details, ending details, or both are in the text which follows.
Warning
Warning

A Climax is the point in a text with the highest amount of tension. In Grand Theft Auto games, the climax is usually the final mission, or a group of missions towards the end of the game. A climax consists of the player battling a large force of a rival gang and/or mafia members, followed by the player killing the game's antagonist. In most cases, the weather of the climax depends on the player's timing, but in a few cases the weather is predetermined by the game. Some examples are End of the Line in Grand Theft Auto: San Andreas, and The Sicilian Gambit in Grand Theft Auto: Liberty City Stories.

There are two possible endings in Grand Theft Auto IV, each with its own climax. in the "Deal" ending, antagonist Dimitri Rascalov is seen killing Jimmy Pegorino, who Niko planned to kill himself anyway, and is killed himself by the player later in the mission. In the "Revenge" ending, Dimitri is killed two missions prior to the ending, and Pegorino becomes the main antagonist after killing Kate McReary in the penultimate mission. Pegorino is killed by the player in the final mission.

There are three possible endings in Grand Theft Auto V, each with its own climax. In the last mission of the game, Devin Weston gives Franklin three choices. The option A is killing Trevor Philips, triggering the mission Something Sensible. The option B is killing Michael De Santa, triggering the mission The Time's Come. And, the player has the options to choose the option C, the Deathwish, meaning that all the law enforcement agencies will come after the protagonists trio to kill them. If this option is chosen, the mission The Third Way is triggered, featuring the three protagonists working together, killing all the antagonists and solving the problems with the law enforcement agencies in the state.

Climaxes usually span across several parts of the in-game world during some sort of chase, but finally end in a confrontation between the protagonist and antagonist.

Similar to a climax is a mission that involves a climactic battle of some sort, but earlier in the game, before the actual climax. In these missions, the player usually kills a secondary antagonist. The protagonist may have had plans to kill the main antagonist but been unsuccessful. Some examples are Pier 69 in GTA San Andreas, where CJ kills secondary antagonist Ryder and minor antagonist T-Bone Mendez, and the mission High Noon where he chases and kills major secondary antagonist Eddie Pulaski. Another example is Light My Pyre in Grand Theft Auto: Vice City Stories, where Victor Vance kills antagonist Armando Mendez in his own home.

List of Notable Climaxes

GTA III
GTA Vice City
GTA San Andreas

*Note - The Whole Climax doesn't take place in Grove Street, it spans across almost all of Eastern Los Santos going through Idlewood, Jefferson, Glen Park, El Corona, East Los Santos, Los Flores and Ganton, but it ultimately ends with Tenpenny's death at Grove Street, where the climax (and main story) started. Also note that this is the only final mission that ends with protagonist not directly killing the main game antagonist.

GTA Advance
GTA Liberty City Stories
GTA Vice City Stories
GTA IV

Deal

Revenge

The Lost and Damned

*Note - Similar to End of the Line in Grand Theft Auto: San Andreas, the climax spans across Alderney but ends back at the Clubhouse, which is also the starting point.

The Ballad of Gay Tony

*Note - The mission takes place on an abandoned carnival in Firefly Island to the airport. Then, to Ray's private jet and skydive to Meadows Park.

GTA Chinatown Wars

*Note: That the main part of this mission takes place at the Charge Island desalination plant.

GTA V

*Note: Similar to End of the Line and Get Lost, the mission spans across Los Santos, but ends back at the oil field, which is also the starting point.

GTA Online