- "Who said personal weaponry couldn't be worthy of military personnel? Thanks to our lobbyists, not Congress. Integral suppressor."
It is a hybrid of three different weapons: the Sig Sauer MPX (receiver layout, magazine, and foregrip), the Knight's Armament Company PDW (general receiver shape), and the Heckler & Koch MP5 (retractable stock and bolt assembly).
|Damage||Fire Rate||Range||Ammo Specifications/|
|Reload Mechanism||Reload Speed|
|28 (per shot)||450||Medium||N/A||N/A||N/A|
|N/A||N/A||Cannot be determined||30-round standard magazine
60-round standard magazine (With extended clip)
|Charging handle||2.30 seconds|
The Combat PDW is a high damage per shot weapon. At 28 damage, it has the highest damage per shot of all submachine guns (the Gusenberg Sweeper deals higher damage, but it is technically treated as a light machine gun in-game). This damage profile is high for a submachine gun standard, and makes the weapon itself powerful in combat.
However, it has the major downside of firing only at an average fire rate of 450 RPM, which is the lowest fire rate of all submachine guns. This limits the weapon's killing power as it is outclassed by all other SMGs in terms of fire rate. Nonetheless, this is partially balanced by the high damage per shot, which gives the weapon a rather good time-to-kill value.
When used in first person, it'll lack a rear sight. While it's average at close range, the iron sights make the weapon more suited toward longer-ranged attacks, about the same range as the Carbine Rifle or Special Carbine, thus making it an equally effective weapon as the latter two at mid to long range engagements.
In terms of attachments, it shares the selection of attachments with other SMGs: Scope, Grip, Flashlight, Extended Clip, and can equip Drum Magazines. Unlike other submachine guns, it cannot mount a suppressor due to it being an integrated feature. This is actually a large advantage as the built-in suppressor does not affect the weapon's damage per shot and range like a mounted suppressor would on any other weapon.
In conclusion, despite a quite poor fire rate, it is a powerful submachine gun to use, thanks to its high damage per shot. It also has the advantage of coming with an integrated suppressor that does not affect the weapon's performance at all. In terms of overall stats, it is outclassed by the Gusenberg Sweeper which has better damage per shot and fire rate, but has a restricted attachments selection, being only able to equip the Extended Clip. It can also be used more effectively at further ranges than most of the other SMG's, especially its similar counterpart, the MP5.
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Requiring improvement: Prices and attachments
|Rounds & magazine||GTA V||GTA Online (Unlock)|
|Default clip (30 rounds)||Default||Default|
|Extended clip (60 rounds)||$9500||$9500|
|Drum Magazine (100 rounds)||Free||$24900|
|Flashlight (provides ilumination when aiming)||$2500|
|Scope (expands field of view)||$10000|
|Grip (increases accuracy and stability)||$4500|
|Army||$100||$5000 (Kill 100 players)|
|Green (Collector's and Enhanced Edition)||$7500 (Kill 200 players)|
|Orange (Collector's and Enhanced Edition)||(Kill 400 players)|
|LSPD||$600||$5750 (Kill 600 players)|
|Pink (Collector's and Enhanced Edition)||$7500 (Rank 50)|
|Gold (Collector's and Enhanced Edition)||$10000 (Rank 75)|
|Platinum (Collector's and Enhanced Edition)||$12500 (Rank 100)|
- It lacks a rear sight on all platforms, similarly to the Advanced Rifle which lacks the front sight on the Seventh Generation (PS3/Xbox 360) version of the game.
- The weapon when equipped with a scope uses a green dot, like the MG, Grenade Launcher, Advanced Rifle and the Bullpup Rifle.
- Interestingly enough, there is indeed an integrally suppressed variant of the SIG-Sauer MPX, though the in-game model doesn't show a visible suppressor.