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− | {{ |
+ | {{Infobox mission |
|name=Dam and Blast |
|name=Dam and Blast |
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+ | |image = DamAndBlast-GTASA-Mission.png |
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− | |game=SA |
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⚫ | |||
− | |for= [[Wu Zi Mu]] |
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+ | |game = {{games|SA=y}} |
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− | |image=DamandBlast-GTASA.jpg |
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+ | |type = SA |
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⚫ | |||
+ | |for = {{For|game=SA|robberyLV}} |
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− | |location=[[The Four Dragons Casino]], [[Las Venturas]], [[State of San Andreas|San Andreas]] |
+ | |location = [[The Four Dragons Casino]], [[The Strip]], [[Las Venturas (3D Universe)|Las Venturas]], [[State of San Andreas (3D Universe)|San Andreas]] |
⚫ | |||
− | | |
+ | |target = [[Sherman Dam]] |
+ | |fail = [[Wasted]]<br>[[Busted]]<br>[[Nevada]] destroyed before reaching the jump point |
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⚫ | |||
⚫ | |||
+ | |unlocks = [[Cop Wheels]] |
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⚫ | |||
+ | |todo = |
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+ | *Go to the '''<span style="color:#D1BC86">airport</span>'''. You're going to need a plane to parachute onto the dam quay. |
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+ | *Get in the '''<span style="color:#484576">plane</span>''' on the end of the runway. |
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+ | *Fly the aircraft to the '''<span style="color:#D1BC86">jump point</span>''' over the dam. |
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+ | *GO! <small>(When the player arrives to the corona over the dam)</small> |
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+ | *Make your way to the end of the dam quay. |
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+ | *Avoid getting spotted by the guards patrolling the area |
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+ | *There's a '''<span style="color:#4C5C41">knife</span>''' stashed near one of the containers which you may find useful. |
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+ | *Go and pick up the '''<span style="color:#4C5C41">knife</span>'''. |
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+ | *Get past the '''<span style="color:#AB3736">guards</span>''' and find the '''<span style="color:#D1BC86">entrance</span>''' to the generator room |
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+ | *This is all about stealth, if you get spotted or make too much noise the whole building will be alerted. |
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+ | *When close to a '''<span style="color:#D1BC86">generator</span>''' press <small>(the button that the game tells you)</small> to plant the charges. You need one on each '''<span style="color:#D1BC86">generator</span>'''. |
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+ | *Charge placed. |
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+ | *Charge placed. |
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+ | *Charge placed. |
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+ | *Charge placed. |
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+ | *Charge placed. |
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+ | *All the generators have been rigged, get to the '''<span style="color:#D1BC86">exit</span>'''. |
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}} |
}} |
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+ | {{Dialogue|CJ|OK look, I'm a go shut down the city's power source. Woozie, look after these fools for me.|Wu Zi Mu|OK. Now, the important thing to remember about a plan like this is that...nothing can go wrong.|[[Carl Johnson]] and [[Wu Zi Mu]] briefing their heist crew.|sound=DamandBlast-GTASA-Quotes.ogg}} |
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− | |||
⚫ | '''Dam and Blast''' is a mission in ''[[Grand Theft Auto: San Andreas]]'' given to [[protagonist]] [[Carl Johnson]] by [[Wu Zi Mu]] as part of plans to pull off a heist of [[Caligula's Palace]] from [[The Four Dragons Casino]], a casino located along [[The Strip]] in [[Las Venturas (3D Universe)|Las Venturas]], [[State of San Andreas (3D Universe)|San Andreas]]. |
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− | {{Q|Hey, where's the coffee and doughnuts?|[[Guppy]].}} |
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− | |||
⚫ | '''Dam and Blast''' is a mission in [[Grand Theft Auto: San Andreas]] given to [[protagonist]] [[Carl Johnson]] by [[Wu Zi Mu]] as part of plans to pull off a heist of [[Caligula's Palace]] from [[The Four Dragons Casino]], a casino located along [[The Strip]] in [[Las Venturas]], [[State of San Andreas|San Andreas]]. |
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==Mission== |
==Mission== |
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− | Carl |
+ | Carl, having successfully convinced [[Millie Perkins]] to date him in order to obtain her keycard, is now positioned to continue preparations for the heist on the main vault of Caligula's Palace. His next step is to establish a means of temporarily cutting the power supply to Las Venturas in order to provide himself and [[Wu Zi Mu]]'s men with the cover of darkness and the resulting confusion while robbing the safe. To do this, Carl heads out to [[Sherman Dam]], which supplies Las Venturas with hydroelectric power, to plant remotely detonated explosives on the main generators. After sneaking into the dam's facilities and planting the explosives, Carl escapes to the roof, only to be trapped by the guards. With [[San Andreas Sheriff|deputies]] and [[Special Weapons and Tactics|SWAT]] closing in with their [[Ranger]]s and [[Enforcer]]s from the dam's roadway below, CJ narrowly escapes capture by performing a swan-dive from one of the dam's control towers into the outlet channel to the south (erroneously labeled as [[Sherman Reservoir]] by the game). |
− | ==Mission |
+ | ==Mission Objectives== |
In order to complete the mission the player must: |
In order to complete the mission the player must: |
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*Go to the airport. You're going to need a plane to parachute onto the dam quay |
*Go to the airport. You're going to need a plane to parachute onto the dam quay |
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*Go and pick up the knife |
*Go and pick up the knife |
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*Get past the guards and find the entrance to the generator room |
*Get past the guards and find the entrance to the generator room |
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− | *When close to a generator press RETURN to plant the charges. You need one on each generator |
+ | *When close to a generator press (RETURN button for PC, Triangle button for PS2, Y button for Xbox) to plant the charges. You need one on each generator |
*All the generators have been rigged, get to the exit |
*All the generators have been rigged, get to the exit |
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The reward for completing the mission is an increase in [[respect]]. The mission [[Cop Wheels]] is unlocked. |
The reward for completing the mission is an increase in [[respect]]. The mission [[Cop Wheels]] is unlocked. |
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− | == |
+ | ==Transcript== |
+ | {{/Transcript}} |
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⚫ | |||
⚫ | |||
⚫ | |||
+ | {{#ev:youtube|MTVVq-Ssj34|275px|center}} |
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− | * For the first objective, go to the airport and get a plane, CJ still has to do this even if he already spawned one using [[Cheats]]. |
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+ | {{#ev:youtube|Fw0SabyhSno|275px|center}} |
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⚫ | |||
+ | {{#ev:youtube|0n3GpyBmwbc|275px|center}} |
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⚫ | * |
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− | * Even though there's a heavy police presence hunting down CJ in the final cutscene, including [[Enforcer]]s, he only attains a one-star wanted level upon completion of the mission. |
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− | *If "Unlimited ammo" cheat is activated, the player can hold the weapon and is allowed to use inside the dam. |
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+ | ==Glitches== |
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⚫ | |||
+ | Some online walkthroughs for this mission, such as that posted on this website, indicate that Carl loses his weapons after parachuting out of the plane. In the PS2, iOS, and Xbox 360 versions, at least, Carl keeps all his weapons for the mission. In the PC version, if Carl lands on the red marker, he can keep his weapons; if he "loses" his weapons, he will be forced to use the knife, and won't even be able to use fists. |
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⚫ | It's unclear whether this is a glitch, or the loss of weapons reported in the walkthroughs is a glitch; the BradyGames ''Official Strategy Guide'' makes no reference to losing weapons (and neither do either of the video walkthroughs on this page). The player regains his weapons at the end of the mission, other than any [[Brass Knuckles]] or [[Parachute]]s he had. |
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− | [[File:GTA San Andreas - Walkthrough - Mission 80 - Dam and Blast (HD)|thumb|600px px]] |
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+ | |||
+ | If the player loses their weapons, it is possible to regain them by purchasing at [[Ammu-Nation]]. All ammunition will be restored by a single purchase of that weapon type. However, the keyboard commands to change weapons will be rendered inoperative until CJ lands in the water, meaning the player will be forced to use the last weapon purchased. |
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+ | |||
⚫ | |||
+ | *The name of the mission is a reference to the old-[[United Kingdom|British]] saying "damn and blast" when something goes wrong. |
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⚫ | |||
+ | *After completing this mission, a [[Wanted Level in 3D Universe|one-star wanted level]] is attained. |
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⚫ | *The two eavesdroppers in this mission are the same two men in the mission "[[Madd Dogg (mission)|Madd Dogg]]" who taunt [[Madd Dogg]], yelling at him to jump off a building in Las Venturas where he is perched precariously on a ledge. They are also seen in the mission "[[Mountain Cloud Boys (mission)|Mountain Cloud Boys]]", rooting for their respective bets in [[Wu Zi Mu's Betting Shop|the betting shop]]. One of them can also be seen in "[[The Introduction]]" where Carl robs his money in an alleyway. |
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+ | *It is not required to use the [[Nevada]] to reach the marker over the dam. CJ can switch to any other plane or helicopter, as long as he gets into the Nevada and gets out again. The parachuting cutscene will not play and access to weapons will not be lost, even if Carl misses the marker. |
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+ | *Upon entering the generator room, a cutscene will play out implying the security guards are already aware of CJ, even if the player avoids detection by the two security guards on the quay prior to entering. This is again the case when exiting the generator room, where even if the player avoids detection, the final cutscene shows CJ getting locked on the roof and with a one-star wanted level. |
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+ | |||
+ | ==Navigation== |
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+ | {{Navboxes |
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+ | |title= Navigation |
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+ | |list1= |
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+ | {{GTA|state=collapsed}} |
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+ | {{Gtasa missions|state=collapsed}} |
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+ | }} |
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[[es:Dam and Blast]] |
[[es:Dam and Blast]] |
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[[pl:Tama i wybuch]] |
[[pl:Tama i wybuch]] |
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+ | [[ru:Dam and Blast]] |
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[[Category:Missions in GTA San Andreas]] |
[[Category:Missions in GTA San Andreas]] |
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− | [[Category: |
+ | [[Category:Heist Setups]] |
+ | [[Category:Optional Missions]] |
Latest revision as of 19:33, 24 February 2024
- CJ: "OK look, I'm a go shut down the city's power source. Woozie, look after these fools for me."
- Wu Zi Mu: "OK. Now, the important thing to remember about a plan like this is that...nothing can go wrong."
- ―Carl Johnson and Wu Zi Mu briefing their heist crew.
Dam and Blast is a mission in Grand Theft Auto: San Andreas given to protagonist Carl Johnson by Wu Zi Mu as part of plans to pull off a heist of Caligula's Palace from The Four Dragons Casino, a casino located along The Strip in Las Venturas, San Andreas.
Mission
Carl, having successfully convinced Millie Perkins to date him in order to obtain her keycard, is now positioned to continue preparations for the heist on the main vault of Caligula's Palace. His next step is to establish a means of temporarily cutting the power supply to Las Venturas in order to provide himself and Wu Zi Mu's men with the cover of darkness and the resulting confusion while robbing the safe. To do this, Carl heads out to Sherman Dam, which supplies Las Venturas with hydroelectric power, to plant remotely detonated explosives on the main generators. After sneaking into the dam's facilities and planting the explosives, Carl escapes to the roof, only to be trapped by the guards. With deputies and SWAT closing in with their Rangers and Enforcers from the dam's roadway below, CJ narrowly escapes capture by performing a swan-dive from one of the dam's control towers into the outlet channel to the south (erroneously labeled as Sherman Reservoir by the game).
Mission Objectives
In order to complete the mission the player must:
- Go to the airport. You're going to need a plane to parachute onto the dam quay
- Fly the aircraft to the jump point over the dam
- Get to the highest altitude possible using the aircraft
- Land on the dam quay
- Go and pick up the knife
- Get past the guards and find the entrance to the generator room
- When close to a generator press (RETURN button for PC, Triangle button for PS2, Y button for Xbox) to plant the charges. You need one on each generator
- All the generators have been rigged, get to the exit
Reward
The reward for completing the mission is an increase in respect. The mission Cop Wheels is unlocked.
Transcript
Transcript | |||||||||||||||||||||||||||||||||||||||
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Video Walkthroughs
Glitches
Some online walkthroughs for this mission, such as that posted on this website, indicate that Carl loses his weapons after parachuting out of the plane. In the PS2, iOS, and Xbox 360 versions, at least, Carl keeps all his weapons for the mission. In the PC version, if Carl lands on the red marker, he can keep his weapons; if he "loses" his weapons, he will be forced to use the knife, and won't even be able to use fists.
It's unclear whether this is a glitch, or the loss of weapons reported in the walkthroughs is a glitch; the BradyGames Official Strategy Guide makes no reference to losing weapons (and neither do either of the video walkthroughs on this page). The player regains his weapons at the end of the mission, other than any Brass Knuckles or Parachutes he had.
If the player loses their weapons, it is possible to regain them by purchasing at Ammu-Nation. All ammunition will be restored by a single purchase of that weapon type. However, the keyboard commands to change weapons will be rendered inoperative until CJ lands in the water, meaning the player will be forced to use the last weapon purchased.
Trivia
- The name of the mission is a reference to the old-British saying "damn and blast" when something goes wrong.
- Carl has to obtain the knife on the quay in order for the mission to continue, even if he already has one in his inventory.
- After completing this mission, a one-star wanted level is attained.
- The two eavesdroppers in this mission are the same two men in the mission "Madd Dogg" who taunt Madd Dogg, yelling at him to jump off a building in Las Venturas where he is perched precariously on a ledge. They are also seen in the mission "Mountain Cloud Boys", rooting for their respective bets in the betting shop. One of them can also be seen in "The Introduction" where Carl robs his money in an alleyway.
- It is not required to use the Nevada to reach the marker over the dam. CJ can switch to any other plane or helicopter, as long as he gets into the Nevada and gets out again. The parachuting cutscene will not play and access to weapons will not be lost, even if Carl misses the marker.
- Upon entering the generator room, a cutscene will play out implying the security guards are already aware of CJ, even if the player avoids detection by the two security guards on the quay prior to entering. This is again the case when exiting the generator room, where even if the player avoids detection, the final cutscene shows CJ getting locked on the roof and with a one-star wanted level.