(adding photo) Tags: Visual edit apiedit |
MonkeyBot188 (talk | contribs) m (minor, replaced: ==Mission Appearances== ā ==Prominent Appearances in Missions==) Tag: apiedit |
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|body_style = Propeller aircraft |
|body_style = Propeller aircraft |
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|appearances = ''[[Grand Theft Auto III]]''<br>''[[Grand Theft Auto: Vice City]]'' |
|appearances = ''[[Grand Theft Auto III]]''<br>''[[Grand Theft Auto: Vice City]]'' |
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ā | |related = [[Dodo]] |
+ | |related = [[Dodo]] |
+ | }} |
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+ | {{disambiglink|For the controllable aircraft, see [[Dodo]]. For the character in GTA 2, see [[Dodo (GTA 2)]].}} |
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==Description== |
==Description== |
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+ | The Dead Dodo is essentially an unobtainable version of the regular [[Dodo]]. It has a slightly darker skin texture in contrast to its controllable counterpart, along with flashing white and red strobe lights. Its main propeller is static and only produces a plane sound when near it. |
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ā | The Dead Dodo is essentially an unobtainable version of the regular Dodo. It has a slightly darker skin texture in contrast to its controllable counterpart, along with flashing white and red strobe lights. Shooting the plane down can result in a [[Wanted Level in GTA III Era|three-star wanted level]] (Two-star wanted level in Vice City), but can escalate into a four-star wanted level upon explosion (Three-star wanted level in Vice City). The plane is in no way solid, so if the player somehow manages to reach its set height, they will just phase right through it. This remains the same in the missions. It is only solid to weapons. Despite it being unobtainable, it can be set on [[fire]]. Spawning through third-party trainers, such as the garage editor will crash the game upon appearing as it is a vehicle that relies only on a path.Ā It also appears in theĀ [[Handling.cfg|handling file]]Ā ofĀ [[Grand Theft Auto: Liberty City Stories]]. In GTA Vice City it can be seen with a banner attached to the tail. The banner differs in the PS2 version and the Xbox and PC versions. In the PS2 version the banner will have the generic newspaper with the SWAT team headline, while in the other two theĀ [[Zombie Elvis Found!]]Ā paper can be seen.Ā |
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ā | [[File:Deaddodo gta 3 normal gameplay.PNG|thumb|220x220px|the deaddodo as how it apears during normal gameplay on gta lll |
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+ | The plane is practically unsolid, so if the player somehow manages to reach its set height, they will just phase right through it, although it's only solid to weapons and, like any vehicle, it can be set on [[fire]]. |
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ā | on the mobile version of the game (viewed trough a sniper riflle) |
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+ | |||
ā | ]]Ā |
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+ | In ''GTA: Vice City'', it can be seen with a banner attached to the tail. The banner differs in the PS2 version and the Xbox and PC versions. In the PS2 version, the banner will have the generic newspaper with the [[SWAT]] team headline, while in the other two the [[Zombie Elvis Found!]] paper can be seen. |
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+ | Shooting the plane down will result in a [[Wanted Level in 3D Universe|wanted level]] (Three stars in ''Grand Theft Auto III'' and two stars in ''Grand Theft Auto: Vice City''), but will escalate into a higher wanted level upon explosion (Four stars in ''GTA III'' and three stars in ''GTA: VC''). |
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==Flight DAT Files== |
==Flight DAT Files== |
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ā | == |
+ | ==Prominent Appearances in Missions== |
ā | The vehicle was used in two |
+ | The vehicle was used in two ''[[Grand Theft Auto III]]'' [[Missions in GTA III|missions]]. |
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*[[A Drop In The Ocean]] - Where it must be followed to capture cargo that it is dropping. |
*[[A Drop In The Ocean]] - Where it must be followed to capture cargo that it is dropping. |
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ā | *[[S.A.M.]] - Where it is destroyed so cargo can be collected. |
+ | *[[S.A.M.]] - Where it is destroyed, so cargo can be collected. |
+ | |||
+ | Both planes only differs in the path they fly. |
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ā | == Appearances == |
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ā | The Deaddodo can also be found flying around while freeroaming |
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ā | [[File:Deaddodo.jpg|thumb|220x220px]] |
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==Technical Handling== |
==Technical Handling== |
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ā | Mass: 25500 (as with most [[Beta Vehicles|unobtainable vehicles]]) |
+ | *Mass: 25500 (as with most [[Beta Vehicles|unobtainable vehicles]]) |
ā | Top speed: 140.0 knots |
+ | *Top speed: 140.0 knots |
ā | Acceleration: 24.0 knots |
+ | *Acceleration: 24.0 knots |
ā | Braking rate: 10.00 knots |
+ | *Braking rate: 10.00 knots |
+ | |||
+ | ==Gallery== |
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+ | Deaddodo.jpg|Aiming at a DeadDodo. |
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+ | Deaddodo gta 3 normal gameplay.PNG|The DeadDodo viewed through a sniper rifle in the mobile version of the game. |
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+ | DeadDodo-GTAVC-SS1.png|Spawned in traffic using minor mods. Notice that it sunked to ground slightly, and void is clearly visible. |
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+ | DeadDodo-GTAVC-SS2.png|Notice that internal name being simply "Dodo". |
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+ | DeadDodo-GTAVC-SS3.png|Spawned as parked. |
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+ | DeadDodo-GTAVC-SS4.png |
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+ | DeadDodo-GTAVC-SS5.png|Spawned in water, using boats' spawn scheme. Notice how they flip over when boat features enabled. Swimming mod also used. |
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+ | DeadDodo-GTAVC-SS6.png |
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+ | DeadDodo-GTAVC-SS7.png |
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+ | DeadDodo-GTAVC-SS8.png |
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+ | DeadDodo-GTAVC-SS9.png|On traffic |
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==Trivia== |
==Trivia== |
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ā | * The DeadDodo shares the same in-game name with the normal Dodo. |
+ | * The DeadDodo shares the same in-game name with the normal [[Dodo]]. However, most files calls it "DeadDodo", as a reference to its condition of being unable to be controlled. |
+ | **It also appears in the [[Handling.cfg|handling file]] of [[Grand Theft Auto: Liberty City Stories]], which means the vehicle is a leftover from ''GTA III''. |
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* Even with the use of the [[Cheats in GTA III|destroy all cars cheat]], it does not affect the plane. |
* Even with the use of the [[Cheats in GTA III|destroy all cars cheat]], it does not affect the plane. |
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ā | * The DeadDodo was meant to appear as a controllable vehicle in ''[[Grand Theft Auto: Vice City]]'', but cut during development. This is evidenced in the handling files and it is probably replaced by theĀ [[Skimmer]], probably a leftover from GTA III |
+ | * The DeadDodo was meant to appear as a controllable vehicle in ''[[Grand Theft Auto: Vice City]]'', but it was cut during development. This is evidenced in the handling files and it is probably replaced by theĀ [[Skimmer]], probably a leftover from ''GTA III''. |
ā | * In GTA Vice City, |
+ | * In GTA Vice City, when the plane is destroyed, the banner will just slowly descend towards the ground, going directly downwards. |
* The message on the banners in Vice City is '[[Zombie Elvis Found!]]' and uses exactly the same picture as the GTA III newspapers. |
* The message on the banners in Vice City is '[[Zombie Elvis Found!]]' and uses exactly the same picture as the GTA III newspapers. |
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ā | * The propeller in the DeadDodo is static. |
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ā | == |
+ | ==See Also== |
+ | *[[Dodo]] |
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+ | *[[Airtrain]] |
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==Navigation== |
==Navigation== |
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[[Category:Vehicles in GTA Liberty City Stories]] |
[[Category:Vehicles in GTA Liberty City Stories]] |
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[[Category:Secrets]] |
[[Category:Secrets]] |
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[[Category:Aircraft]] |
[[Category:Aircraft]] |
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[[Category:Fixed-Wing Aircraft]] |
[[Category:Fixed-Wing Aircraft]] |
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[[Category:Uncontrollable Vehicles]] |
[[Category:Uncontrollable Vehicles]] |
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[[Category:Propeller Aircraft]] |
[[Category:Propeller Aircraft]] |
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Revision as of 19:39, 13 April 2016
Template:Infobox vehicles
For the controllable aircraft, see Dodo. For the character in GTA 2, see Dodo (GTA 2).
The DeadDodo is an uncontrollable, full-winged NPC Dodo that flies high over the city in Grand Theft Auto III and Grand Theft Auto: Vice City.
Description
The Dead Dodo is essentially an unobtainable version of the regular Dodo. It has a slightly darker skin texture in contrast to its controllable counterpart, along with flashing white and red strobe lights. Its main propeller is static and only produces a plane sound when near it.
The plane is practically unsolid, so if the player somehow manages to reach its set height, they will just phase right through it, although it's only solid to weapons and, like any vehicle, it can be set on fire.
In GTA: Vice City, it can be seen with a banner attached to the tail. The banner differs in the PS2 version and the Xbox and PC versions. In the PS2 version, the banner will have the generic newspaper with the SWAT team headline, while in the other two the Zombie Elvis Found! paper can be seen.
Shooting the plane down will result in a wanted level (Three stars in Grand Theft Auto III and two stars in Grand Theft Auto: Vice City), but will escalate into a higher wanted level upon explosion (Four stars in GTA III and three stars in GTA: VC).
Flight DAT Files
Model | DAT Files |
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Deaddodo | Flight2.DAT |
Deaddodo (S.A.M.) | Flight3.DAT |
DeadDodo (A Drop in the Ocean) | Flight4.DAT |
Prominent Appearances in Missions
The vehicle was used in two Grand Theft Auto III missions.
- A Drop In The Ocean - Where it must be followed to capture cargo that it is dropping.
- S.A.M. - Where it is destroyed, so cargo can be collected.
Both planes only differs in the path they fly.
Technical Handling
- Mass: 25500 (as with most unobtainable vehicles)
- Top speed: 140.0 knots
- Acceleration: 24.0 knots
- Braking rate: 10.00 knots
Gallery
Trivia
- The DeadDodo shares the same in-game name with the normal Dodo. However, most files calls it "DeadDodo", as a reference to its condition of being unable to be controlled.
- It also appears in the handling file of Grand Theft Auto: Liberty City Stories, which means the vehicle is a leftover from GTA III.
- Even with the use of the destroy all cars cheat, it does not affect the plane.
- The DeadDodo was meant to appear as a controllable vehicle in Grand Theft Auto: Vice City, but it was cut during development. This is evidenced in the handling files and it is probably replaced by the Skimmer, probably a leftover from GTA III.
- In GTA Vice City, when the plane is destroyed, the banner will just slowly descend towards the ground, going directly downwards.
- The message on the banners in Vice City is 'Zombie Elvis Found!' and uses exactly the same picture as the GTA III newspapers.
- The DeadDodo can be obtained by save editing in GTA III, and parking it in the Staunton Island Safehouse. Unlike in GTA Vice City, it can be controlled, and has a missing name, namely, "DeadDodo_missing".