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[[File:Deaddodo-GTA3-front.png|thumb|The DeadDodo from GTA III]]
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{{disambiglink|For the controllable aircraft, see [[Dodo]]. For the character in GTA 2, see [[Dodo (GTA 2)]].}}
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{{Infobox vehicles
The '''Dead Dodo''' is the full-winged NPC [[Dodo]] that flies high above the ground in ''[[Grand Theft Auto III]]'', and ''[[Grand Theft Auto: Vice City]]''.
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|front_image = Deaddodo-GTA3-front.png
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|image_size = 300
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|caption = A '''DeadDodo''' in ''[[Grand Theft Auto III]]''
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|vehicle_type = Civilian aircraft
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|body_style = Propeller aircraft
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|appearances = ''[[Grand Theft Auto III]]''<br>''[[Grand Theft Auto: Vice City]]''
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|related = [[Dodo]]}}
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The '''DeadDodo''' is an uncontrollable, full-winged NPC [[Dodo]] that flies high over the city in ''[[Grand Theft Auto III]]'' and ''[[Grand Theft Auto: Vice City]]''.
   
 
==Description==
 
==Description==
It also appears in the [[Handling.cfg|handling file]] of [[Grand Theft Auto: Liberty City Stories]]. In GTA Vice City it can be seen with a banner attached to the tail. The banner differs in the PS2 version and the Xbox and PC versions. In the PS2 version the banner will have the generic newspaper with the SWAT team headline, while in the other two the [[Zombie Elvis Found!]] paper can be seen. The Dead Dodo is essentially an unobtainable version of the regular Dodo. It has a slightly darker skin texture in contrast to its controllable counterpart, along with flashing white and red strobe lights. Shooting the plane down can result in a [[Wanted Level in GTA III Era|three-star wanted level]], but can escalate into a four-star wanted level upon explosion. The plane is in no way solid, so if the player somehow manages to reach its set height, they will just phase right through it. This remains the same in the missions. It is only solid to weapons. Despite it being unobtainable, it can be set on [[Fire|fire]]. Spawning through third-party trainers, such as the garage editor will crash the game upon appearing as it is a vehicle that relies only on a path.
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The Dead Dodo is essentially an unobtainable version of the regular [[Dodo]]. It has a slightly darker skin texture in contrast to its controllable counterpart, along with flashing white and red strobe lights. Its main propeller is static and only produces a plane sound when near it.
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The plane is practically unsolid, so if the player somehow manages to reach its set height, they will just phase right through it, although it's only solid to weapons and, like any vehicle, it can be set on [[fire]].
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In ''GTA: Vice City'', it can be seen with a banner attached to the tail. The banner differs in the PS2 version and the Xbox and PC versions. In the PS2 version, the banner will have the generic newspaper with the [[SWAT]] team headline, while in the other two the [[Zombie Elvis Found!]] paper can be seen.
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Shooting the plane down will result in a [[Wanted Level in 3D Universe|wanted level]] (Three stars in ''Grand Theft Auto III'' and two stars in ''Grand Theft Auto: Vice City''), but will escalate into a higher wanted level upon explosion (Four stars in ''GTA III'' and three stars in ''GTA: VC'').
   
 
==Flight DAT Files==
 
==Flight DAT Files==
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|}
 
|}
   
==Mission Appearance==
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==Mission Appearances==
The vehicle was used in two of [[Grand Theft Auto III|GTA III's]] [[Missions in GTA III|missions]].
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The vehicle was used in two ''[[Grand Theft Auto III]]'' [[Missions in GTA III|missions]].
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*[[A Drop In The Ocean]] - Where it must be followed to capture cargo that it is dropping.
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*[[S.A.M.]] - Where it is destroyed, so cargo can be collected.
   
[[A Drop In The Ocean]] - Where it must be followed to capture cargo that it is dropping.
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Both planes only differs in the path they fly.
 
[[S.A.M.]] - Where it was to be destroyed so the cargo could be collected.
 
   
 
==Technical Handling==
 
==Technical Handling==
Mass: 25500 (as with most [[Beta Vehicles|unobtainable vehicles]])<br />
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*Mass: 25500 (as with most [[Beta Vehicles|unobtainable vehicles]])
Top speed: 140.0 knots<br />
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*Top speed: 140.0 knots
Acceleration: 24.0 knots<br />
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*Acceleration: 24.0 knots
Braking rate: 10.00 knots
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*Braking rate: 10.00 knots
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==Gallery==
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<gallery>
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Deaddodo.jpg|Aiming at a DeadDodo.
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Deaddodo gta 3 normal gameplay.PNG|The DeadDodo viewed through a sniper rifle in the mobile version of the game.
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Deaddodo gta 3 a drop in the ocean.jpg|The DeadDodo that appears in the mission [[A Drop in the Ocean]] in GTA III.
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Deaddodo (GTA3) (on fire).png|Rear view of the plane while on fire.
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</gallery>
   
 
==Trivia==
 
==Trivia==
* The DeadDodo shares the same in-game name with the normal Dodo.
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* The DeadDodo shares the same in-game name with the normal [[Dodo]]. However, most files calls it "DeadDodo", as a reference to its condition of being unable to be controlled.
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**It also appears in the [[Handling.cfg|handling file]] of [[Grand Theft Auto: Liberty City Stories]], which means the vehicle is a leftover from ''GTA III''.
 
* Even with the use of the [[Cheats in GTA III|destroy all cars cheat]], it does not affect the plane.
 
* Even with the use of the [[Cheats in GTA III|destroy all cars cheat]], it does not affect the plane.
* It is possible to spawn the plane in Vice City without crashing the game by opening the default.ide file, finding the DeadDodo's line, switching its ID number with another vehicle and changing its type from "plane" to "boat". However, it cannot be controlled when entered.
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* The DeadDodo was meant to appear as a controllable vehicle in ''[[Grand Theft Auto: Vice City]]'', but it was cut during development. This is evidenced in the handling files and it is probably replaced by the [[Skimmer]], probably a leftover from ''GTA III''.
* In GTA Vice City if you are to destroy the plane the banner it was pulling will just slowly descend towards the ground going directly downwards.
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* In GTA Vice City, when the plane is destroyed, the banner will just slowly descend towards the ground, going directly downwards.
* The message on the banners in Vice City is 'Zombie Elvis Found!' and uses the exact same picture as the GTA III newspapers.
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* The message on the banners in Vice City is '[[Zombie Elvis Found!]]' and uses exactly the same picture as the GTA III newspapers.
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* The DeadDodo can be obtained by save editing in GTA III, and parking it in the [[Staunton Island Safehouse (GTA III)|Staunton Island Safehouse]]. Unlike in ''GTA Vice City'', it can be controlled, and has a missing name, namely, "DeadDodo_missing".
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==See Also==
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*[[Dodo]]
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*[[Airtrain]]
   
==Gallery==
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==Navigation==
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{{Navboxes
<center><gallery>
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|title = Navigation
Image:Deaddodo (GTA3) (on fire).png|Rear view of the plane while on fire.
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|list1 =
</center>
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{{Gtaiii vehicles|state = collapsed}}
</gallery></center>
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{{Gtavc vehicles|state=collapsed}}
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}}
   
 
[[es:Dead Dodo]]
 
[[es:Dead Dodo]]
 
 
[[fi:DeadDodo]]
 
[[fi:DeadDodo]]
 
[[pl:DeadDodo]]
 
[[pl:DeadDodo]]
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[[Category:Secrets]]
 
[[Category:Secrets]]
 
[[Category:Special vehicles]]
 
[[Category:Special vehicles]]
[[Category:Uncontrollable vehicles]]
 
 
[[Category:Aircraft]]
 
[[Category:Aircraft]]
 
[[Category:Fixed-Wing Aircraft]]
 
[[Category:Fixed-Wing Aircraft]]
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[[Category:Uncontrollable Vehicles]]
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[[Category:Propeller Aircraft]]

Latest revision as of 05:43, January 4, 2016

For the controllable aircraft, see Dodo. For the character in GTA 2, see Dodo (GTA 2).


The DeadDodo is an uncontrollable, full-winged NPC Dodo that flies high over the city in Grand Theft Auto III and Grand Theft Auto: Vice City.

DescriptionEdit

The Dead Dodo is essentially an unobtainable version of the regular Dodo. It has a slightly darker skin texture in contrast to its controllable counterpart, along with flashing white and red strobe lights. Its main propeller is static and only produces a plane sound when near it.

The plane is practically unsolid, so if the player somehow manages to reach its set height, they will just phase right through it, although it's only solid to weapons and, like any vehicle, it can be set on fire.

In GTA: Vice City, it can be seen with a banner attached to the tail. The banner differs in the PS2 version and the Xbox and PC versions. In the PS2 version, the banner will have the generic newspaper with the SWAT team headline, while in the other two the Zombie Elvis Found! paper can be seen.

Shooting the plane down will result in a wanted level (Three stars in Grand Theft Auto III and two stars in Grand Theft Auto: Vice City), but will escalate into a higher wanted level upon explosion (Four stars in GTA III and three stars in GTA: VC).

Flight DAT FilesEdit

Model DAT Files
Deaddodo Flight2.DAT
Deaddodo (S.A.M.) Flight3.DAT
DeadDodo (A Drop in the Ocean) Flight4.DAT

Mission AppearancesEdit

The vehicle was used in two Grand Theft Auto III missions.

  • A Drop In The Ocean - Where it must be followed to capture cargo that it is dropping.
  • S.A.M. - Where it is destroyed, so cargo can be collected.

Both planes only differs in the path they fly.

Technical HandlingEdit

  • Mass: 25500 (as with most unobtainable vehicles)
  • Top speed: 140.0 knots
  • Acceleration: 24.0 knots
  • Braking rate: 10.00 knots

GalleryEdit

TriviaEdit

  • The DeadDodo shares the same in-game name with the normal Dodo. However, most files calls it "DeadDodo", as a reference to its condition of being unable to be controlled.
  • Even with the use of the destroy all cars cheat, it does not affect the plane.
  • The DeadDodo was meant to appear as a controllable vehicle in Grand Theft Auto: Vice City, but it was cut during development. This is evidenced in the handling files and it is probably replaced by the Skimmer, probably a leftover from GTA III.
  • In GTA Vice City, when the plane is destroyed, the banner will just slowly descend towards the ground, going directly downwards.
  • The message on the banners in Vice City is 'Zombie Elvis Found!' and uses exactly the same picture as the GTA III newspapers.
  • The DeadDodo can be obtained by save editing in GTA III, and parking it in the Staunton Island Safehouse. Unlike in GTA Vice City, it can be controlled, and has a missing name, namely, "DeadDodo_missing".

See AlsoEdit

NavigationEdit

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