GTA Wiki

Help required: categories

Hi everyone, please help us by filling out this form!


We are determining how players best define and/or differentiate the terms "game modes", "missions" and "activities". This will be used to help us develop a clear and logical category tree to house articles related to this type of content.


Thank you in advance for help!

READ MORE

GTA Wiki
GTA Wiki
19,871
pages
(Undo revision 673686 by Cj448 (talk))
(added 'unused test' trivia)
Tags: Visual edit apiedit
(11 intermediate revisions by 7 users not shown)
Line 2: Line 2:
 
The '''Driving School''' is an educational establishment in [[Grand Theft Auto: San Andreas]] where the [[Carl Johnson|player]] learns advanced maneuvers and tactics of handling a vehicle. It is located in [[Doherty]], [[San Fierro]], two blocks down from the [[Doherty Garage]] and across the [[Doherty Safehouse]]. It is marked by a red "S". After completing the mission [[Deconstruction]], [[Jethro]] will call and tell about the Driving School.
 
The '''Driving School''' is an educational establishment in [[Grand Theft Auto: San Andreas]] where the [[Carl Johnson|player]] learns advanced maneuvers and tactics of handling a vehicle. It is located in [[Doherty]], [[San Fierro]], two blocks down from the [[Doherty Garage]] and across the [[Doherty Safehouse]]. It is marked by a red "S". After completing the mission [[Deconstruction]], [[Jethro]] will call and tell about the Driving School.
   
āˆ’
Spending more and more time there will increase the player's ability to drive and once the meter is full all cars handling will become better than before. While completing the school in general is quite hard, getting all gold medals is ''extremely hard'' for all players, and most golds are result of a fluke. Challenging points are time limits, and a damage meter. In addition, coming to a complete stop, even if only for an instant, will often end a test prematurely (in particular during the Burn and Lap challenge).
+
Spending more and more time there will increase the player's ability to drive and once the meter is full, handling for all cars will become better than before. While completing the school in general is quite hard, getting all gold medals is ''extremely hard'' for all players, and most golds are result of a fluke. Challenging points are time limits, and a damage meter. In addition, coming to a complete stop, even if only for an instant, will often end a test prematurely (in particular during the Burn and Lap challenge).
   
 
Passing the school is required to unlock the mission [[Zeroing In]] and the rest of the [[Wang Cars]] [[asset|asset missions]]. However, while necessary for 100% completion of the game, the Wang Cars strand is not mandatory for completing the main storyline of the game.
 
Passing the school is required to unlock the mission [[Zeroing In]] and the rest of the [[Wang Cars]] [[asset|asset missions]]. However, while necessary for 100% completion of the game, the Wang Cars strand is not mandatory for completing the main storyline of the game.
Line 9: Line 9:
   
 
==Lessons==
 
==Lessons==
āˆ’
===<u>The 360 (given vehicle is [[Infernus]])</u>===
+
===The 360 (given vehicle is [[Infernus]])===
āˆ’
The player is required to turn 360 degrees without moving the car forward.
+
* The player is required to turn 360 degrees without moving the car forward.
āˆ’
Hold '''''Forward '''''and '''''Reverse''''' together, then press '''''left'''''/'''''right''''' 'til it makes a full circle.
+
** Hold '''''Forward '''''and '''''Reverse''''' together, then press '''''left'''''/'''''right''''' 'til it makes a full circle.
 
===The 180 (given vehicle is [[Blista Compact]])===
 
* The player is required to drive forward and make a 180 degree U-turn around a cone without hitting it.
 
** Drive towards the cone, then press and hold the '''''handbrake''''' button while turning '''''left''''' around the cone.
 
===Whip and Terminate (given vehicle is [[Banshee]])===
 
* The player is required to drive forward and make a 90 degree turn around a cone. They can choose between making a left or a right turn.
 
** Drive towards the turn and, after about half the car has passed the cone, press and hold the '''''handbreak''''' button while turning.
 
===Pop and Control (given vehicle is a [[San Fierro Police Department|SFPD]] [[Police Car]])===
  +
* The player is required to drive over a [[Spike Strip]] and maneuver the vehicle through a small curvy section of cones.
 
** Get as much momentum as possible while driving towards the strip then let go of the acceleration after the tires have been destroyed to focus on maneuvering through the cones. Remember that vehicles without tires are easier to control at slower speeds, so try to tap the acceleration as little as possible.
 
===Burn and Lap (given vehicle is Banshee)===
  +
* The player is required to drive 5 laps, making 180 turns at both ends of a rectangular course. They can choose between driving clockwise or anti-clockwise.
 
** Drive towards the turns and, after about half the car has passed the final cone, press and hold the '''''handbrake''''' button while turning.
 
===Cone Coil (given vehicle is Banshee)===
 
* The player must navigate through sets of cones set up leaving openings on the left and right sides and return to the starting point using a 180' turn.
 
** If on PC, 'Limit Framerate' must be turned on to complete this challenge.
   
āˆ’
===<u>The 180 (given vehicle is [[Blista Compact]])</u>===
+
===The '90' (given vehicle is Banshee)===
 
* The player must accelerate and park in between two Banshees parked facing westward and must be facing the same direction as both other cars.
The player is required to drive forward and make a 180 degree U-turn around a cone without hitting it.
 
Drive towards the cone, then press and hold the '''''handbrake''''' button while turning '''''left''''' around the cone.
 
   
āˆ’
===<u>Whip and Terminate (given vehicle is [[Banshee]])</u>===
+
=== Wheelie Weave (given vehicle is Banshee)===
āˆ’
The player is required to drive forward and make a 90 degree turn around a cone. They can choose between making a left or a right turn.
+
* The player must use a ramp to go into a double wheelie and move to the designated area while still in the wheelie.
Drive towards the turn and, after about half the car has passed the cone, press and hold the '''''handbreak''''' button while turning.
 
   
āˆ’
===<u>Pop and Control (given vehicle is a [[San Fierro Police Department|SFPD]] [[Police Car]])</u>===
+
=== Spin and Go (given vehicle is [[Taxi]])===
āˆ’
The player is required to drive over a [[Spike Strip]] and maneuver the vehicle through a small curvy section of cones.
+
* The player must reverse and quickly turn and accelerate towards the ending area without destroying any of the cone boundaries.
Get as much momentum as possible while driving towards the strip then let go of the acceleration after the tires have been destroyed to focus on maneuvering through the cones. Remember that vehicles without tires are easier to control at slower speeds, so try to tap the acceleration as little as possible.
 
   
āˆ’
===<u>Burn and Lap (given vehicle is Banshee)</u>===
+
=== [[PIT maneuver]] (given vehicle is SFPD Police Car)===
 
* The Player is required to [[wikipedia:PIT maneuver|PIT maneuver]] the other SFPD Police Car without causing too much damage to the either of the vehicles.
The player is required to drive 5 laps, making 180 turns at both ends of a rectangular course. They can choose between driving clockwise or anti-clockwise.
 
Drive towards the turns and, after about half the car has passed the final cone, press and hold the '''''handbreak''''' button while turning.
 
   
āˆ’
===<u>Cone Coil (given vehicle is Banshee)</u>===
+
=== Alley Oop (given vehicle is Banshee)===
 
* The player is required to jump off the ramp at an angle and complete a full barrel roll while jumping over all the vehicles in front of the ramp and land without causing too much damage to the Banshee.
If on PC, 'Limit Framerate' must be turned on to complete this challenge.
 
  +
** If on PC, 'Frame Limiter' must be turned on to complete this challenge.
āˆ’  
 
=== City Slicking (given vehicle is [[Super GT]]) ===
The player must navigate through sets of cones set up leaving openings on the left and right sides and return to the starting point using a 180' turn.
 
 
* This is the final driving school test. The player is given 120 seconds to navigate around the city towards Otto's Autos automobile showroom across town and get back to the Driving School without causing any actual damage to the vehicle. Unlike all of the other driving tests, this test takes place on San Fierro's streets instead of the Driving School's test area. This test also contains all of the features of the game on the streets including traffic and pedestrians. The car is also not allowed to stop or the test will be failed. Doing this test under 100 seconds without causing any damage to the car will get you a gold medal.
āˆ’  
===<u>The '90' (given vehicle is Banshee)</u>===
 
The player must accelerate and park in between two Banshees parked facing westward and must be facing the same direction as both other cars.
 
āˆ’  
=== <u>Wheelie Weave (given vehicle is Banshee)</u>===
 
āˆ’
The player must use a ramp to go into a double wheelie and move to the designated area while still in the wheelie.
 
āˆ’  
=== <u>Spin and Go (given vehicle is [[Taxi]])</u>===
 
āˆ’
The player must reverse and quickly turn and accelerate towards the ending area without destroying any of the cone boundaries.
 
āˆ’  
=== <u>[[PIT maneuver]] (given vehicle is SFPD Police Car)</u>===
 
The Player is required to [[wikipedia:PIT maneuver|PIT maneuver]] the other SFPD Police Car without causing too much damage to the either of the vehicles.
 
āˆ’  
=== <u>Alley Oop (given vehicle is Banshee)</u>===
 
The player is required to jump off the ramp at an angle and complete a full barrel roll while jumping over all the vehicles in front of the ramp and land without causing too much damage to the Banshee.
 
āˆ’  
=== <u>City Slicking (given vehicle is [[Super GT]])</u>===
 
This is the final driving school test. The player is given 120 seconds to navigate around the city towards Otto's Autos automobile showroom across town and get back to the Driving School without causing any actual damage to the vehicle. Unlike all of the other driving tests, this test takes place on San Fierro's streets instead of the Driving School's test area. This test also contains all of the features of the game on the streets including traffic and pedestrians. The car is also not allowed to stop or the test will be failed. Doing this test under 100 seconds without causing any damage to the car will get you a gold medal.
 
   
 
==Scoring==
 
==Scoring==
Line 66: Line 60:
 
* If you are playing on PC and are having difficulty with the first challenge it is better if you switch the steering control from your keyboard to your mouse giving you the ability to spin your car without going forward and backwards.
 
* If you are playing on PC and are having difficulty with the first challenge it is better if you switch the steering control from your keyboard to your mouse giving you the ability to spin your car without going forward and backwards.
 
* In the Mobile version of GTA San Andreas, the "Spin and Go" exercise is omitted, presumably due to difficulties that may arise from attempting to perform said maneuver with the limited controls on a mobile device. Despite this change, at the beginning of the tests, it still says that there are 12 lessons.
 
* In the Mobile version of GTA San Andreas, the "Spin and Go" exercise is omitted, presumably due to difficulties that may arise from attempting to perform said maneuver with the limited controls on a mobile device. Despite this change, at the beginning of the tests, it still says that there are 12 lessons.
  +
* The music which plays during the results screen when you have completed a course is a modified version of [http://westarmusic.sourceaudio.com/#!details?id=6859013 Review the Scores] made by Westar Music, a company which offers royalty free sound effects and music.
  +
* According to the [[Carrec]] file in the paths folder, there is an unused driving school test.
   
 
==See also==
 
==See also==
Line 77: Line 73:
   
 
==Video Walkthrough==
 
==Video Walkthrough==
āˆ’  
āˆ’  
 
[[File:GTA San Andreas - Walkthrough - Mission 52 - Back to School (HD)|thumb|left|554 px]]
 
[[File:GTA San Andreas - Walkthrough - Mission 52 - Back to School (HD)|thumb|left|554 px]]
  +
{{Clr}}
   
  +
==Navigation==
  +
{{Navboxes
  +
|title= Navigation
  +
|list1=
  +
{{GTA|state=collapsed}}
  +
{{Gtasa missions|state=collapsed}}
  +
}}
   
 
[[es:Autoescuela de coches]]
 
[[es:Autoescuela de coches]]

Revision as of 06:45, 22 August 2015

Driving School building

The Driving School in Doherty, San Fierro.

The Driving School is an educational establishment in Grand Theft Auto: San Andreas where the player learns advanced maneuvers and tactics of handling a vehicle. It is located in Doherty, San Fierro, two blocks down from the Doherty Garage and across the Doherty Safehouse. It is marked by a red "S". After completing the mission Deconstruction, Jethro will call and tell about the Driving School.

Spending more and more time there will increase the player's ability to drive and once the meter is full, handling for all cars will become better than before. While completing the school in general is quite hard, getting all gold medals is extremely hard for all players, and most golds are result of a fluke. Challenging points are time limits, and a damage meter. In addition, coming to a complete stop, even if only for an instant, will often end a test prematurely (in particular during the Burn and Lap challenge).

Passing the school is required to unlock the mission Zeroing In and the rest of the Wang Cars asset missions. However, while necessary for 100% completion of the game, the Wang Cars strand is not mandatory for completing the main storyline of the game.

Also, inside the Driving School is where the player could first find Michelle Cannes, one of the six possible girlfriends Carl Johnson can date.

Lessons

The 360 (given vehicle is Infernus)

  • The player is required to turn 360 degrees without moving the car forward.
    • Hold Forward and Reverse together, then press left/right 'til it makes a full circle.

The 180 (given vehicle is Blista Compact)

  • The player is required to drive forward and make a 180 degree U-turn around a cone without hitting it.
    • Drive towards the cone, then press and hold the handbrake button while turning left around the cone.

Whip and Terminate (given vehicle is Banshee)

  • The player is required to drive forward and make a 90 degree turn around a cone. They can choose between making a left or a right turn.
    • Drive towards the turn and, after about half the car has passed the cone, press and hold the handbreak button while turning.

Pop and Control (given vehicle is a SFPD Police Car)

  • The player is required to drive over a Spike Strip and maneuver the vehicle through a small curvy section of cones.
    • Get as much momentum as possible while driving towards the strip then let go of the acceleration after the tires have been destroyed to focus on maneuvering through the cones. Remember that vehicles without tires are easier to control at slower speeds, so try to tap the acceleration as little as possible.

Burn and Lap (given vehicle is Banshee)

  • The player is required to drive 5 laps, making 180 turns at both ends of a rectangular course. They can choose between driving clockwise or anti-clockwise.
    • Drive towards the turns and, after about half the car has passed the final cone, press and hold the handbrake button while turning.

Cone Coil (given vehicle is Banshee)

  • The player must navigate through sets of cones set up leaving openings on the left and right sides and return to the starting point using a 180' turn.
    • If on PC, 'Limit Framerate' must be turned on to complete this challenge.

The '90' (given vehicle is Banshee)

  • The player must accelerate and park in between two Banshees parked facing westward and must be facing the same direction as both other cars.

Wheelie Weave (given vehicle is Banshee)

  • The player must use a ramp to go into a double wheelie and move to the designated area while still in the wheelie.

Spin and Go (given vehicle is Taxi)

  • The player must reverse and quickly turn and accelerate towards the ending area without destroying any of the cone boundaries.

PIT maneuver (given vehicle is SFPD Police Car)

  • The Player is required to PIT maneuver the other SFPD Police Car without causing too much damage to the either of the vehicles.

Alley Oop (given vehicle is Banshee)

  • The player is required to jump off the ramp at an angle and complete a full barrel roll while jumping over all the vehicles in front of the ramp and land without causing too much damage to the Banshee.
    • If on PC, 'Frame Limiter' must be turned on to complete this challenge.

City Slicking (given vehicle is Super GT)

  • This is the final driving school test. The player is given 120 seconds to navigate around the city towards Otto's Autos automobile showroom across town and get back to the Driving School without causing any actual damage to the vehicle. Unlike all of the other driving tests, this test takes place on San Fierro's streets instead of the Driving School's test area. This test also contains all of the features of the game on the streets including traffic and pedestrians. The car is also not allowed to stop or the test will be failed. Doing this test under 100 seconds without causing any damage to the car will get you a gold medal.

Scoring

The scoring is based on the position and heading. This is the formula of the scoring:

Final Position + Final Heading - Damage Penalty divided by Position and Heading Score = Final Score

Rewards

The reward for all Bronze is a Super GT, for all Silver a Bullet, and for all Gold a Hotknife with a custom license plate reading "GOLD". These will be parked outside of the school. Ironically, although it is considered the "lesser" of the three car awards, the Super GT is the only one of the three to qualify for the later Exports and Imports mission.

Trivia

  • The name 'turning tricks' is slang used for prostitution.
  • This is the only one of the four schools in the game with its own separate interior (all the others have their offices in the "exterior world").
  • A very strange glitch occurs on the grounds of the driving school. If the player isn't dating Michelle Cannes, then he will find her inside the office, talking to a random pedestrian. If the player enters the office, then exits it and climbs up to the roof of the building, then the pedestrian that was talking to Michelle Cannes in the office will fall from the sky and land on the roof of the office. Although it could be possibly because of the Hidden Interiors Universe.
  • If you are playing on PC and are having difficulty with the first challenge it is better if you switch the steering control from your keyboard to your mouse giving you the ability to spin your car without going forward and backwards.
  • In the Mobile version of GTA San Andreas, the "Spin and Go" exercise is omitted, presumably due to difficulties that may arise from attempting to perform said maneuver with the limited controls on a mobile device. Despite this change, at the beginning of the tests, it still says that there are 12 lessons.
  • The music which plays during the results screen when you have completed a course is a modified version of Review the Scores made by Westar Music, a company which offers royalty free sound effects and music.
  • According to the Carrec file in the paths folder, there is an unused driving school test.

See also


External links

Video Walkthrough

File:GTA San Andreas - Walkthrough - Mission 52 - Back to School (HD)

Navigation

Navigation
[ ve ]Grand Theft Auto series
Grand Theft AutoProtagonists | Liberty City (and New Guernsey) | San Andreas | Vice City | Characters | Missions | Vehicles | Weapons | Radio stations | Cheats
Grand Theft Auto: London
London 1969Protagonists | London | Characters | Missions | Vehicles | Weapons | Radio stations | Cheats
London 1961Protagonists | London | Manchester | Characters | Missions | Vehicles | Weapons | Radio stations | Cheats
Grand Theft Auto 2Claude Speed/GBC Protagonists | Anywhere City (Downtown | Residential | Industrial) | Characters | Gangs | Missions | Vehicles | Weapons | Radio stations | Cheats
Grand Theft Auto IIIClaude | Liberty City | Characters | Gangs | Missions | Vehicles | Weapons | Radio stations | Achievements/Trophies | Cheats
Grand Theft Auto: Vice CityTommy Vercetti | Vice City | Characters | Missions | Vehicles | Weapons | Radio stations | Achievements/Trophies | Cheats
Grand Theft Auto: San AndreasCarl Johnson | State of San Andreas (Los SantosSan FierroLas VenturasRed CountyFlint CountyWhetstoneBone CountyTierra Robada) | Characters | Missions | Gangs | Vehicles | Weapons | Radio stations | Achievements/Trophies | Cheats
Grand Theft Auto AdvanceMike | Liberty City | Characters | Gangs | Missions | Vehicles | Weapons | Soundtrack | Cheats
Grand Theft Auto: Liberty City StoriesToni Cipriani | Liberty City | Characters | Gangs | Missions | Vehicles | Weapons | Radio stations | Cheats
Grand Theft Auto: Vice City StoriesVictor Vance | Vice City | Characters | Gangs | Missions | Vehicles | Weapons | Radio stations | Cheats
Grand Theft Auto IVNiko Bellic | Liberty City | Alderney | Characters | Gangs | Missions | Vehicles | Weapons | Radio stations | Achievements/Trophies | Cheats
Episodes from Liberty City
The Lost and DamnedJohnny Klebitz | Liberty City | Alderney | Characters | Gangs | Missions | Vehicles | Weapons | Radio stations | Achievements/Trophies | Cheats
The Ballad of Gay TonyLuis Fernando Lopez | Liberty City | Alderney | Characters | Gangs | Missions | Vehicles | Weapons | Radio stations | Achievements/Trophies | Cheats
Grand Theft Auto: Chinatown WarsHuang Lee | Liberty City | Characters | Gangs | Missions | Vehicles | Weapons | Radio stations | Cheats
Grand Theft Auto VMichael De Santa | Trevor Philips | Franklin Clinton | Southern San Andreas (Los Santos (County) | Blaine County) | State of North Yankton (Ludendorff) | Characters | Gangs | Missions | Weapons | Vehicles | Radio stations | Achievements/Trophies | Cheats
Grand Theft Auto OnlineGTA Online Protagonist (Crews | Organizations | Motorcycle Clubs) | Southern San Andreas (Los Santos (County) | Blaine County) | The Caribbean (Cayo Perico) | Missions | Jobs | Gangs | Vehicles | Weapons | Radio stations | Reputation (Arena Points | LS Car Meet) | Content Updates | Events | Achievements/Trophies | Awards
Grand Theft Auto VILucia | Unnamed male accomplice | State of Leonida (Vice-Dale County | Kelly County | Leonard County) | Characters | Missions | Vehicles | Weapons | Radio stations | Achievements/Trophies | Cheats
Collectibles | Multiplayer | Modifications | Controversy
[ ve ]Missions in Grand Theft Auto: San Andreas
IntroductionThe Introduction | In the Beginning | Big Smoke | Sweet & Kendl
Lance Wilson
(Ryder) Radar-RyderIcon-GTASA
Part 1Ryder
Part 2Home Invasion | Catalyst | Robbing Uncle Sam
Sean Johnson
(Sweet) Radar-SweetIcon-GTASA
Part 1Tagging Up Turf | Cleaning the Hood | Drive-Thru | Nines and AK's | Drive-By | Sweet's Girl | Cesar Vialpando
Part 2Doberman | Los Sepulcros | Reuniting the Families | The Green Sabre
Part 3Beat Down on B Dup | Grove 4 Life
Part 4Los Desperados | End of the Line *
Melvin Harris
(Big Smoke) Radar-SmokeIcon-GTASA
OG Loc | Running Dog | Wrong Side of the Tracks | Just Business
Cesar Vialpando Radar-CesarIcon-GTASA
Part 1High Stakes, Low-Rider
Part 2King in Exile
Part 3Wu Zi Mu | Farewell, My Love...
Part 4Photo Opportunity
Part 5Pier 69
Part 6Back to School | Zeroing In | Test Drive | Customs Fast Track | Puncture Wounds
Jeffrey Cross
(OG Loc) Radar-OGLocIcon-GTASA
Life's a Beach | Madd Dogg's Rhymes | Management Issues | House Party
C.R.A.S.H. Radar-CRASHIcon-GTASA
Part 1Burning Desire | Gray Imports
Part 2Badlands
Part 3555 We Tip
Part 4Snail Trail
Part 5Misappropriation
Part 6High Noon
Catalina Radar-CatalinaIcon-GTASAFirst Date | First Base | Gone Courting | Made in Heaven
Robberies Radar-CashIcon-GTASATanker Commander | Local Liquor Store | Against All Odds | Small Town Bank
The Truth Radar-TruthIcon-GTASA
Part 1Body Harvest
Part 2Are You Going to San Fierro?
Part 3Black Project | Green Goo
Carl Johnson Radar-CJIcon-GTASA
Part 1Wear Flowers in Your Hair
Part 2Deconstruction
Part 3Ice Cold Killa
Part 4Riot
Zero Radar-ZeroIcon-GTASAAir Raid | Supply Lines... | New Model Army
Jizzy B. Radar-LocoIcon-GTASA
Part 1Jizzy | T-Bone Mendez | Mike Toreno
Part 2Outrider
Wu Zi Mu Radar-WoozieIcon-GTASA
Part 1Mountain Cloud Boys | Ran Fa Li | Lure | Amphibious Assault | The Da Nang Thang
Part 2Toreno's Last Flight | Yay Ka-Boom-Boom
Mike Toreno Radar-Toreno2Icon-GTASA
Part 1Monster | Highjack | Interdiction | Verdant Meadows | Learning to Fly | N.O.E. | Stowaway
Part 2Vertical Bird | Home Coming
Triads Radar-TraidsCasinoIcon-GTASA
Part 1Fender Ketchup | Explosive Situation | You've Had Your Chips | Don Peyote
Part 2Fish in a Barrel
Part 3A Home in the Hills
Heist Radar-CashIcon-GTASAArchitectural Espionage | Key to Her Heart | Dam and Blast | Cop Wheels | Up, Up and Away! | Breaking the Bank at Caligula's
Mafia Radar-MafiaIcon-GTASA
Part 1Intensive Care | The Meat Business
Part 2Freefall
Part 3Saint Mark's Bistro
Madd Dogg Radar-MaddDoggIcon-GTASA
Part 1Madd Dogg
Part 2Cut Throat Business
Side MissionsParamedic | Firefighter | Vigilante | Taxi Driver | Brown Thunder | Pimping | Freight Train Challenge | Burglar | BMX Challenge | The Chiliad Challenge | NRG-500 Challenge | 8-Track | Kickstart | Blood Bowl | Dirt Track | Shooting Range | Roboi's Food Mart Courier Mission | Hippy Shopper Courier Missions | Burger Shot Courier Missions | Trucking | Valet | Quarry | Exports and Imports
Race Tournaments Radar-race-gtasa
Los SantosLowrider Race | Little Loop | Backroad Wanderer | City Circuit | Vinewood | Freeway | Into the Country | Badlands A | Badlands B
San FierroDirtbike Danger | Bandito County | Go-Go Karting | San Fierro Fastlane | San Fierro Hills | Country Endurance
Las VenturasSF to LV | Dam Rider | Desert Tricks | LV Ringroad
Air RacesWorld War Ace | Barnstorming | Military Service | Chopper Checkpoint | Whirly Bird Waypoint | Heli Hell
Missions in GTA San Andreas (Category) | Missions | Beta Missions | Side Missions (Category)
* denotes the final story mission.