GTA Wiki

Help required: categories

Hi everyone, please help us by filling out this form!


We are determining how players best define and/or differentiate the terms "game modes", "missions" and "activities". This will be used to help us develop a clear and logical category tree to house articles related to this type of content.


Thank you in advance for help!

READ MORE

GTA Wiki
GTA Wiki
19,871
pages
m (clean up, typos fixed: resturant → restaurant)
m (→‎''Grand Theft Auto: San Andreas'': link update, replaced: [[Hotdog (Vehicle) → [[Hotdog, HotdogHotdog)
 
(38 intermediate revisions by 25 users not shown)
Line 1: Line 1:
'''Eating''' is a gameplay element introduced in [[Grand Theft Auto: Vice City]] where the player can replenish their [[health]] by eating at a restaurant, originally an alternative to walking up to [[Health|health pickups]]. The feature has been further adopted in [[Grand Theft Auto: San Andreas]], [[Grand Theft Auto IV]] and [[Grand Theft Auto: Chinatown Wars]].
+
'''Eating''' is a gameplay element introduced in [[Grand Theft Auto: Vice City|''Grand Theft Auto: Vice City'']] where the player can purchase and consume food for replenishing [[health]], originally an alternative to walking up to [[Health|health pickups]]. The feature has been further adopted in [[Grand Theft Auto: San Andreas|''Grand Theft Auto: San Andreas'']], [[Grand Theft Auto IV|''Grand Theft Auto IV'']], [[Grand Theft Auto: Chinatown Wars|''Grand Theft Auto: Chinatown Wars'']]'','' [[Grand Theft Auto V|''Grand Theft Auto V'']] and [[Grand Theft Auto Online|''Grand Theft Auto Online'']].
   
 
== Description ==
 
== Description ==
=== GTA Vice City ===
+
===''Grand Theft Auto: Vice City''===
The concept of eating for health was first explored in GTA Vice City in the form of several restaurants scattered throughout [[Vice City in GTA III Era|Vice City]], including two [[The Well Stacked Pizza Co.|Well Stack Pizza]] outlets (the [[Downtown Vice City|Downtown]] outlet is inactive) and eight food court outlets at the [[North Point Mall]]. When the player's health is less than 100 points, halos will appear at the counters of the aforementioned restaurants. The player can choose to walk up to any of the halos, prompting the player character to ask for food. In exchange for a variable sum of money, the player's health is restored to 100 points (regardless of whether or not the player's maximum health has been increase to 150 or 200 points). Because each restored health point costs $1, it is actually more expensive and less effective to eat for health than simply picking up health icons at hospitals or other locations.
+
The concept of eating for health was first introduced in ''GTA Vice City'' in the form of several restaurants scattered throughout [[Vice City (3D Universe)|Vice City]], including two [[The Well Stacked Pizza Co.|Well Stacked Pizza]] outlets (the [[Downtown Vice City|Downtown]] outlet is inactive) and eight food court outlets at the [[North Point Mall]]. When the player's health is less than 100 points, halos will appear at the counters of the aforementioned restaurants. The player can choose to walk up to any of the halos to order a meal. In exchange for a variable sum of money, the player's health is restored to 100 points (regardless of whether or not the player's maximum health has been increase to 150 or 200 points). Because each restored health point costs $1, it is actually more expensive and less effective to eat for health (up to $99 if the player's health is at 1 point) than simply picking up health icons at hospitals or other locations.
   
=== GTA San Andreas ===
+
=== ''Grand Theft Auto: San Andreas'' ===
In GTA San Andreas, the concept of eating is elevated into a basic necessity, becoming the primary source of health in the game. The player character in the game must purchase and consume a foodstuff or drink once every three days, or risk starvation. When the player is hungry, their [[Statistics|fat]], if any, is reduced every 1 hour; if there is no fat left, the player will begin to lose small sums of muscle followed by health, when muscle is depleted, at the same rate and eventually [[Wasted|die]]. Food can be purchase in GTA San Andreas at any fast food outlet ([[Cluckin' Bell]], [[Burger Shot]] and [[The Well Stacked Pizza Co.|Well Stacked Pizza]]), as well as [[Vendors|street vendors]] and [[Vending Machines|vending machines]]. Saving at a [[Save Points in GTA San Andreas|save point]] and acquiring health pickups will also eliminate hunger.
+
In ''GTA San Andreas'', the concept of eating is elevated into a basic necessity, becoming the primary source of [[Health|health]] in the game. [[Carl Johnson|Carl]] must purchase and consume food or drink at least once every 72 in-game hours, or he will risk starvation. When the player is hungry, their [[Statistics|fat]], if any, is reduced every 1 hour; if there is no fat left, the player will begin to lose small sums of muscle followed by health, when muscle is depleted, at the same rate and eventually [[Wasted|die]]. Food can be purchased in ''GTA San Andreas'' at any fast food outlet ([[Cluckin' Bell]], [[Burger Shot]] and [[The Well Stacked Pizza Co.|Well Stacked Pizza]]), as well as [[Vendors|street vendors]] and [[Vending Machines|vending machines]]. Saving at a [[Save Points in GTA San Andreas|save point]], eating or drinking during a date, entering a [[Hotdog]] van or acquiring health pickups will reset the hunger counter.
   
In addition to basic nourishment, fast food outlets offer the player meals which can increase the player's fat in small amounts. Repeated consumption of high-fat meals will eventually result in the player accumulating too much fat, appearing fat, and increasing their chance of having a random [[Wasted|heart attack]] as a result. Fats can be burnt off by exercising at [[gyms]]. Eating too much at once at a restaurant will result in CJ vomiting as well as losing a little amount of health.
+
In addition to basic nourishment, fast food restaurants offer the player different types of meals which can increase the player's fat in small amounts. Repeated consumption of high-fat meals will eventually result in Carl accumulating too much fat, causing him to appear more obese (note that even though the body fat increases after eating, CJ will not appear fat until the he exits the restaurant). Fat can be burnt off by exercising at [[Gyms]]. Eating more than 11 meals at a restaurant will also result in Carl vomiting as well as losing a little amount of health.
   
Eating is also available as an activity with the player character's [[Girlfriends in GTA San Andreas|girlfriends]], in which the player must drive any of their girlfriends to a selected range of [[Restaurants in GTA San Andreas|restaurants]] and [[bar]]s to eat or drink. The success of such dates depends on the choice of place to dine; each girlfriend has a preference towards certain premises.
+
Eating is also available as an activity with the player character's [[Girlfriends in GTA San Andreas|girlfriends]], in which the player must drive any of their girlfriends to a selected range of [[Restaurants in GTA San Andreas|restaurants]] and [[Bar|bars]] to eat or drink. The success of such dates depends on the choice of place to dine; each girlfriend has a preference towards certain premises.
   
=== GTA IV ===
+
===''Grand Theft Auto IV''===
In GTA IV, eating is downgraded as merely a means of restoring the player's health, as hunger is no longer factored into the game. Like in GTA San Andreas, the player can acquire health at fast food outlets ([[Cluckin' Bell]] and [[Burger Shot]]), as well as [[Vendors|street vendors]] and [[Vending Machines|vending machines]].
+
In ''GTA IV'', eating returns to the function it originally had in ''GTA Vice City'', as hunger is no longer factored into the game. Like in ''GTA San Andreas'', the player can eat at fast food outlets ([[Cluckin' Bell]] and [[Burger Shot]]), as well as purchasing from [[Vendors|street vendors]] and [[Vending Machines|vending machines]]. Food or drink replenishes health in varying degrees, with drinking usually replenishing health in smaller amounts.
   
Eating is also an activity that can be performed with a [[Friendships in GTA IV|friend]] or [[Girlfriends in GTA IV|girlfriend]] in the game. The player can initiate the activity by calling or receiving a call from a contact in on the in-game [[Phone|mobile phone]]. The player then must take their friend or girlfriend to a restaurant or club, such as [[Burger Shot]], [[Mr. Fuk's Rice Box]], or the [[Superstar Café]]. Different friends have different opinions on restaurants, however they will only mention it once they arrive at a restaurant. If the venue is visited regularly, their approval will drop slightly.
+
Eating is also an activity that can be performed with a [[Friendships in GTA IV|friend]] or [[Girlfriends in GTA IV|girlfriend]] in the game. The player can initiate the activity by calling or receiving a call from a contact in on the in-game [[Phone|mobile phone]]. The player then must take their friend or girlfriend to a restaurant or club, such as [[Burger Shot]], [[Mr. Fuk's Rice Box]], or the [[Superstar Café]]. Different friends have different opinions on restaurants, however they will only mention it once they arrive at a restaurant. If the venue is visited regularly, their approval will drop slightly. [[Packie]] is the only friend who Niko cannot go out to eat with.
   
  +
If Niko purchases food from a street vendor, he will say something like "one of them, please" and "thank you". However, he does not say anything when he purchases food from restaurants, although the employee will still compliment him.
=== GTA Chinatown Wars ===
 
Eating in GTA Chinatown Wars is significantly modified in that the player can no longer enter restaurants for meals. Instead, [[Vendors|street vendors]] serves as a primary source of food, while [[Burger Shot]] or [[Wigwam Burger]] [[Scratch Cards|scratch card]] prizes in the form of burgers or fries as well as burgers (fresh or moldy) from [[Dumpsters|dumpster diving]] can be acquired by chance for partial or full health.
 
   
 
=== ''Grand Theft Auto: Chinatown Wars'' ===
== Gallery ==
 
 
Eating in ''GTA Chinatown Wars'' is significantly modified in that the player can no longer enter restaurants for meals. Instead, [[Vendors|street vendors]] serve as the primary source of food, while [[Burger Shot]] or [[Wigwam Burger]] [[Scratch Cards|scratch card]] prizes in the form of burgers or fries as well as burgers (fresh or moldy) from [[Dumpsters|dumpster diving]] can be acquired by chance for partial or full health.
{| align="center"
 
  +
|<gallery width="auto" perrow="4" style="font-size:95%; padding:0;" widths="180">
 
  +
===''Grand Theft Auto V'' and ''Grand Theft Auto Online''===
FatCJ.jpg|Overweight [[Carl Johnson]]
 
  +
Eating in ''GTA V'' is now much more limited, as the player can no longer purchase food at street vendors (all of them are unoccupied) and the once accessible restaurants from ''GTA IV'' ([[Burger Shot]], [[Cluckin' Bell]]) are no longer able to be accessed. In fact, when going out with a [[Friend|friend]], there is no option to eat at restaurants. The player is only able to consume snacks purchased at convenience stores, which compensates for the lack of eating foods in ''GTA V''. In ''[[Grand Theft Auto Online]]'', snacks can be stored in the player's inventory for future uses.
SkinnyCJ.jpg|Skinny Carl Johnson
 
  +
cj.jpg|Muscular Carl Johnson
 
 
==Gallery==
  +
<gallery position="center" spacing="small">
  +
CJ-GTASA-Overweight.jpg|An overweight [[Carl Johnson]] in ''GTA: San Andreas''.
  +
Eating-GTASA-WellStackedPizzaCo.png|Purchasing a Buster meal from Well Stacked Pizza in ''GTA: San Andreas''.
  +
Eating-GTAIV-FoodVendor.png|[[Niko Bellic]] eating a hot dog from a food vendor in ''GTA IV''.
  +
Eating-GTAIV-CluckinBell.png|Niko eating a Fowlburger from Cluckin' Bell in ''GTA IV''.
  +
Eating-GTAO-Egochaser.png|The [[GTA Online Protagonist|''GTA Online'' Protagonist]] eating an [[Ego Chaser Energy Bars|Ego Chaser Energy Bar]].
 
</gallery>
 
</gallery>
|}
 
   
== See also ==
+
==See Also==
 
* [[Bar|Drinking]]
 
* [[Bar|Drinking]]
 
[[Category:Features in GTA Vice City]]
 
[[Category:Features in GTA Vice City]]
Line 35: Line 40:
 
[[Category:Features in GTA IV]]
 
[[Category:Features in GTA IV]]
 
[[Category:Features in GTA Chinatown Wars]]
 
[[Category:Features in GTA Chinatown Wars]]
  +
[[Category:Features in GTA V]]
  +
[[Category:Features in GTA Online]]
 
[[Category:Friend Activities in GTA IV]]
 
[[Category:Friend Activities in GTA IV]]
  +
[[Category:Features]]

Latest revision as of 13:13, 1 September 2023

Eating is a gameplay element introduced in Grand Theft Auto: Vice City where the player can purchase and consume food for replenishing health, originally an alternative to walking up to health pickups. The feature has been further adopted in Grand Theft Auto: San Andreas, Grand Theft Auto IV, Grand Theft Auto: Chinatown Wars, Grand Theft Auto V and Grand Theft Auto Online.

Description

Grand Theft Auto: Vice City

The concept of eating for health was first introduced in GTA Vice City in the form of several restaurants scattered throughout Vice City, including two Well Stacked Pizza outlets (the Downtown outlet is inactive) and eight food court outlets at the North Point Mall. When the player's health is less than 100 points, halos will appear at the counters of the aforementioned restaurants. The player can choose to walk up to any of the halos to order a meal. In exchange for a variable sum of money, the player's health is restored to 100 points (regardless of whether or not the player's maximum health has been increase to 150 or 200 points). Because each restored health point costs $1, it is actually more expensive and less effective to eat for health (up to $99 if the player's health is at 1 point) than simply picking up health icons at hospitals or other locations.

Grand Theft Auto: San Andreas

In GTA San Andreas, the concept of eating is elevated into a basic necessity, becoming the primary source of health in the game. Carl must purchase and consume food or drink at least once every 72 in-game hours, or he will risk starvation. When the player is hungry, their fat, if any, is reduced every 1 hour; if there is no fat left, the player will begin to lose small sums of muscle followed by health, when muscle is depleted, at the same rate and eventually die. Food can be purchased in GTA San Andreas at any fast food outlet (Cluckin' Bell, Burger Shot and Well Stacked Pizza), as well as street vendors and vending machines. Saving at a save point, eating or drinking during a date, entering a Hotdog van or acquiring health pickups will reset the hunger counter.

In addition to basic nourishment, fast food restaurants offer the player different types of meals which can increase the player's fat in small amounts. Repeated consumption of high-fat meals will eventually result in Carl accumulating too much fat, causing him to appear more obese (note that even though the body fat increases after eating, CJ will not appear fat until the he exits the restaurant). Fat can be burnt off by exercising at Gyms. Eating more than 11 meals at a restaurant will also result in Carl vomiting as well as losing a little amount of health.

Eating is also available as an activity with the player character's girlfriends, in which the player must drive any of their girlfriends to a selected range of restaurants and bars to eat or drink. The success of such dates depends on the choice of place to dine; each girlfriend has a preference towards certain premises.

Grand Theft Auto IV

In GTA IV, eating returns to the function it originally had in GTA Vice City, as hunger is no longer factored into the game. Like in GTA San Andreas, the player can eat at fast food outlets (Cluckin' Bell and Burger Shot), as well as purchasing from street vendors and vending machines. Food or drink replenishes health in varying degrees, with drinking usually replenishing health in smaller amounts.

Eating is also an activity that can be performed with a friend or girlfriend in the game. The player can initiate the activity by calling or receiving a call from a contact in on the in-game mobile phone. The player then must take their friend or girlfriend to a restaurant or club, such as Burger Shot, Mr. Fuk's Rice Box, or the Superstar Café. Different friends have different opinions on restaurants, however they will only mention it once they arrive at a restaurant. If the venue is visited regularly, their approval will drop slightly. Packie is the only friend who Niko cannot go out to eat with.

If Niko purchases food from a street vendor, he will say something like "one of them, please" and "thank you". However, he does not say anything when he purchases food from restaurants, although the employee will still compliment him.

Grand Theft Auto: Chinatown Wars

Eating in GTA Chinatown Wars is significantly modified in that the player can no longer enter restaurants for meals. Instead, street vendors serve as the primary source of food, while Burger Shot or Wigwam Burger scratch card prizes in the form of burgers or fries as well as burgers (fresh or moldy) from dumpster diving can be acquired by chance for partial or full health.

Grand Theft Auto V and Grand Theft Auto Online

Eating in GTA V is now much more limited, as the player can no longer purchase food at street vendors (all of them are unoccupied) and the once accessible restaurants from GTA IV (Burger Shot, Cluckin' Bell) are no longer able to be accessed. In fact, when going out with a friend, there is no option to eat at restaurants. The player is only able to consume snacks purchased at convenience stores, which compensates for the lack of eating foods in GTA V. In Grand Theft Auto Online, snacks can be stored in the player's inventory for future uses.

Gallery

See Also