Fender Ketchup is a mission in Grand Theft Auto: San Andreas given to protagonist Carl Johnson by San Fierro Triads leader Wu Zi Mu from his office at The Four Dragons Casino, a casino located along The Strip in Las Venturas, San Andreas.
Carl pays a visit to Woozie, after inviting him to this new place. Woozie explains to him the problems he's having about the casino business. Apparently, either one of the three mafia families in the city - the Leone Family, the Forelli Family and the Sindacco Family - are causing the trouble for him. He would do anything to keep them away. Woozie then offers a deal to Carl; in exchange for some help with this casino business, Woozie would offer Carl a share of the casino. Carl gladly agrees.
A little later, a Triad comes in, saying that some thugs have been interrupting things, and that one of the thugs was caught. Woozie orders him to get rid of the thug, but Carl has a better idea. He orders the Triad to tie him up on the windshield of a Feltzer, and he would deal with this a little later.
Soon enough, Carl goes to the garage and finds the thug already tied up to the windshield of the vehicle. Carl exits the garage and drives frantically around town in order scare the thug to reveal which family he belongs to. The thug eventually reveals he is from the Sindacco Family, and Carl says that's all he wanted to hear. He then goes back to the casino.
In order to complete the mission the player must:
- Scare him, but remember head on collisions will kill him
- Take him back to the casino
The Feltzer can sometimes be stuck on the garage door of the Four Dragons Casino for quite a while. However, pressing the Shift key after a measure of time would skip the grinding of the car towards the garage door. You can also turn the Frame Limiter ON to solve this problem.
- During this mission, you won't be able to use the first person camera view due to the fact Johnny would've block the view.
- Do not go on the express way surrounding the Four Dragon Casino as this will warrant wanted stars if the player stays too long there.