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A Glitch, or in some cases a Bug, is an error in the game that produces an effect that was unintended by programmers and appears in almost every game.

Below are recorded glitches in Grand Theft Auto Online. Some have since been fixed with updates, but a few remain unpatched.

Patched Glitches[]

Gullwing Door glitch[]

Another glitch involving car doors involves the Stirling GT and X80 Proto, both of which have gullwing doors. Upon opening the doors of the X80, they would immediately fall off the car. Upon opening the doors of the Stirling GT, they would open like regular car doors, but swing inside the car. These glitches have since been patched.

Wanted requested car[]

If the player owns a personal vehicle that Simeon desires, when they drive out of their garage they will immediately gain a two-star wanted level.

North Yankton Glitch[]

It was possible to get to North Yankton in GTA Online. This video demonstrates this method. Rockstar tried to patch this glitch in Patch 1.08. However, it is still possible to reach North Yankton after Patch 1.08 by repeating the same steps, but instead of following the steps in the "Prologue" mission, the player must do them in "Bury the Hatchet". Then the player must accept the friend invite to GTA Online when Michael has reached North Yankton. North Yankton should be in the bottom-right corner of the map (south of Elysian Island), floating in mid-air. This method was also patched after the 1.10 patch.

CE vehicles with no CE[]

It was possible to buy the special vehicles that come with the Collector's Edition of GTA V. e.g. the Hotknife. The method of doing this glitch can be seen here. It has since been patched.

No 10 cars[]

Strangely, the player can only store nine land vehicles in a ten-car garage. This was patched.

Lost Insurance[]

Since patch 1.07, the first car slot in any ten-car garage can randomly lose insurance. This was fixed in the 1.10 patch.

Cornrow tattoo glitch[]

Since patch 1.08, if the player scrolls past the Cornrows hair style, they will have permanent cornrow tattoos on their head. These cannot be removed by any means. Strangely, they do not appear in mirrors and can go away after extended play. This was fixed in the 1.10 patch.

Safehouse invasion[]

Random pedestrians may occasionally spawn in the player's safehouse, using props that aren't there and bumping into walls and furniture. They cannot be killed, but if the player approaches them, they may become aggressive and beat the player to death since the player cannot fight inside an apartment. If the player invites another player to their apartment, another pedestrian will spawn; although, this time, the pedestrian will spawn inside of the other pedestrian. This glitch has been patched.

Insurance Glitch[]

If another player destroys the player's personal vehicle but cannot pay the insurance in full, then the owner is forced to pay for it, minus whatever was taken from their bank. This can be exploited by emptying the player's bank account and destroying other players' vehicles, forcing them to pay the full charges. This has been patched in the 1.14 update.

Emergency Siren glitch[]

If the player is in a police vehicle with the sirens on and the player taps the horn rapidly, sometimes, it will desync and it will make no noise and only the lights will flash, though other players in the session will be able to hear the sirens. In single player, it also happens with the same method. This has now been patched.

Grenade Launcher glitch[]

After dying, any Grenade Launcher ammunition that the player had will become lost. As of the 1.16 patch, this has now been fixed.

Pegasus Glitch[]

Since 1.15, when calling Pegasus Lifestyle Management for a land vehicle, it may spawn at the Vespucci Police Station. When the player approaches it, it will then move to Fort Zancudo (if the player requests it in a three-gang territory or in Elysian Island). This glitch has been patched.

Parachute pattern glitch[]

Since the 1.16 update, regardless of the pattern of the parachute bag, it will always turn to that of the USA flag when on the floor. This glitch has been patched.

Cop Outfit glitch[]

The Cop Outfit could be obtained in free roam from Prison Break - Station using a glitch.

  • It could also be obtained in Hasta La Vista and Siege Mentality.
  • This glitch also worked with other Heists-specific outfits, such as the Bugstars outfit and the Garbage Collector outfit.
  • This glitch has been patched in the 1.23 (Xbox 360/PlayStation 3)/1.09 (Xbox One/PlayStation 4) update, though it is still possible to wear the outfit if the player has previously performed the glitch prior to the patch and is still wearing it, or has saved it as a Player Saved Outfit.

Spawn Personal Aircraft Anywhere[]

It was possible to spawn any Personal Aircraft right next to the player by first asking for the desired aircraft via the Interaction menu and then asking for either the CEO Buzzard Attack Chopper or the Sparrow from the Kosatka immediately after. The personal aircraft would then appear right next to the player similarly to the two aforementioned vehicles. Larger aircraft might be instantly destroyed when spawning or be unable to take off depending on where the glitch is performed. This was patched in The Contract update.

Mask glitch[]

Putting on a mask can make the player character bald until they change their hairstyle. This has been patched along with many glitches in 1.10 patch, but there is a small chance of the glitch happening once again (confirmed on the PS3 version).

Free purchase with Content Creator[]

As of 21 April 2014, the Content Creator was taken down due to a very serious glitch involving leaving the content creator mid-use, going to the story and reentering online play. This would freeze the player's bank account, allowing free purchases of any item in game.

Unlimited LSC sell[]

There was once a glitch in which the player was able to sell as many cars as they wished through Los Santos Customs. However, since subsequent patches, the implementation of daily sell limit prevents players from selling cars at a high price, preventing them from cheating.

Rooftop Rumble glitch[]

During the Rooftop Rumble mission, after all the Professionals are killed, the Document Has Been Dropped Message will appear. However, the documents may not spawn and the mission will fail because the documents were "destroyed", even though they didn't even spawn. The mission may also fail with the Out of Lives message, even if one or more players are still alive. As of unknown patch notes, this glitch is patched.

Mobile Operations Center deleting cars[]

Following the release of the San Andreas Mercenaries update, a major glitch occurred where some players saw their Mobile Operations Center cab reset to a default state with no possibility to save further modifications. If this occurred, attempting to modify the MOC could wipe out the player's currently active personal vehicle, whether the vehicle in question is outside, parked inside the Bunker or stored inside the MOC's trailer.

This glitch was eventually fixed through a background code update shortly after.

Uncommon Glitches[]

Walking underwater[]

It is possible to fall under the ocean in Grand Theft Auto Online, and gain the ability to walk under water on the seafloor. Some of these methods have been patched. This glitch has been noted to occur rarely when the server is extremely crowded, and this glitch was reported frequently in the early weeks of GTA Online's release, when there were many software bugs that needed to be worked out by game developers.

Random safehouse access[]

If a Session Timeout error occurs during online play, you will be sent back to story mode and may spawn in that location where the error occurred with one of the protagonists. This can result in spawning in places that are inaccessible during story mode, such as online safehouses, where random pedestrians can also spawn.

ATM glitch[]

Occasionally, after the player finishes using an ATM, they will become frozen in place, and will not be able to move out from in front of the ATM machine.

Garage glitch[]

Rarely, when a player has entered one of their vehicles in a garage, they will instantly glitch out of the car. This affects every car in the garage.

Invincible NPC[]

Rarely, NPCs may spawn near players and rendering themselves in god mode. Any players attempting to kill the NPC in any method would not be killed, making it impossible for the NPC to die.

Fixable Glitches[]

Car Door glitch[]

This glitch sometimes occurs when a player drives into their garage in a car that's missing the driver's side door. Upon the car spawning fully repaired in the garage, the new door will fall off as the player is getting out of the car. To fix this, simply leave the garage and drive back in.

Disappearing Parachute Glitch[]

Players of both the original and enhanced version have reported that their parachutes disappear from their inventory when they log out of GTA Online, forcing them to re-purchase the item in Ammunation each time they start the game.

  • Re-entering GTA Online should fix this.

Unpatched Glitches[]

Freight Train glitch[]

The Freight Train's main cabin can be entered by standing on the hood and then eating or drinking any snack (this can be activated from the inventory menu). When the player is about to throw it away, pause the game, and they should spawn inside the cab. This may take a few attempts. The walls are not solid, but the player can place Sticky Bombs in the cab, and blow the train up, stopping it. Similarly, if the player stands on the nose of the train (the level just lower than the top of the main cabin and in front of its forward windows), face the cabin and tap towards the cabin as the train moves it will consistently glitch the player into the cabin.

"1st place" glitch[]

When racing in a point to point race in Grand Theft Auto Online, the game may occasionally register the player as being in first place each time they pass a checkpoint, even if they are in last place.

Invitations glitch[]

The player can invite players into their job's lobby, even if they are already present.

NPC car glitch[]

NPC-driven cars can appear and disappear out of thin air randomly due to networking and/or streaming issues.

NPC car glitch 2[]

NPC-driven cars can randomly start to drive recklessly and become glitched. This is due to network issues within the servers. If the player gets run over by the glitched vehicle, they will use the older physics engine instead of ragdoll animations.

Landing glitch[]

If the player is killed after landing successfully within the target area in a Parachute Jump, they may register as DNF (Did Not Finish) on the scoreboard, even though the player technically landed.

Silent Carbine Rifle[]

The Carbine Rifle will randomly stop making noise, allowing the player to essentially become 100% silent. When firing, the player will no longer show up on the radar and sprinting will not make any noise while it is equipped.

"Taxi ride" in a four-door vehicle[]

A player must have a friend steal a random four-door car from an NPC, and then get into the backseat of the same car. If the NPC is aggressive, he will open the driver's door, drag the other player out, and then get in the driver's seat. After this, the NPC will begin driving the vehicle around the city with the player's character in the back seat.

"Dying" NPC[]

Sometimes, NPCs will continue screaming even after they have been killed, usually after a headshot or after having been burnt to death.

Drunk protagonist glitch[]

If the player drinks at least five bottles of beer (or until they get drunk), and then loads up a job from their job list but then immediately withdraws, the player will continue to show the effects of being drunk (shaky camera, clumsy player, etc.) and this may last the entire session. The only way to stop these effects is to die, or to quit and join a new server.

Window tint glitch[]

If the player has the 'Pure Black' window tint after Patch 1.17, the windows will be transparent in Los Santos Customs, but will become opaque when the player exits.

Stuck player[]

Since 1.17, if the player failed to join a job sent by another player and returns to their previous session, the markers will disappear and the player will unable to enter their safe houses or garages.

Night Vision/Thermal Vision glitch[]

If the player is using Night Vision or Thermal Vision and disconnects into story mode, there is a chance the Night/Thermal Vision won't deactivate when entering single player.

Disappearing Hammer Glitch[]

After many of GTA Online Protagonist's deaths (or even just randomly), the Hammer will disappear from character's inventory. It happens on PC.

Online's vehicles in Story Mode glitch[]

Whether in Freemode or starting a race, head to a Story Mode's safehouse provided with garage (like Trevor's Trailer or De Santa Residence), park the vehicle inside the garage, switch to the character that owns the safehouse and then immediately go back to that garage, the vehicle previously driven during the race by the GTA Online Protagonist will be still inside and can be driven and stored. This is useful for storing, or trying for free, a vehicle normally not available in Story Mode, like the Insurgent or the Banshee 900R.

  • Although Benny's Original Motor Works isn't available in Story Mode, the player can transfer a GTA Online Protagonist's personal vehicle previously modified at Benny's.
  • If doing this glitch in Freemode, the vehicle's doors will be locked upon opening the garage. Just travel and return back to unlock the vehicle.
  • Just like the Vindicator, the KERS boost ability on the Lectro doesn't work in Story Mode.
  • Attempting this glitch on vehicles added after the Lowriders: Custom Classics update will result in the vehicle(s) immediately disappearing due to added code that forces a despawn on these vehicles in Story Mode.
    • It seems that the vehicles added in the Further Adventures in Finance and Felony update are able to be glitched into Story Mode using the same methods and entered upon without despawning. However, the vehicles released in the weeks after the update will still despawn.

Rocket-Water Glitch[]

With the release of the biker DLC there was a new issue presented that when a player is to walk out into a body of water, and shoot a missile at their feet, the missile will not follow its trajectory, and will flop all over the place.

Invisible Suppressor/Compensator Drive-By Shooting Glitch[]

In the enhanced version of GTA V, firing any weapon with an equipped suppressor or compensator while in a vehicle results in the gun firing without its respective muzzle attachment, thus it produces an auditory glitch for the suppressor where it plays a loud firing sound. However, the glitched suppressor does not affect nearby NPCs at distance, as they will not flee away, though the gunfire can be heard by other players. This glitch does not apply when used on motorcycles, helicopters, and planes.

Wasted Message Glitch[]

Strangely enough, sometimes if the player dies in a certain way (such as falling from a great height without/with a not-in-use parachute or getting trapped underneath the player's own vehicle), the game will state that the player "committed suicide". The screen will become black and the WASTED sign appears with the reason "You committed suicide" written below. This is more than likely an oversight from the game developers, or just a glitch (though it is more than likely that the in-game factor considers that the player kills himself/herself, even when this happens without the player's actions). This situation happens in all versions of the game, and it was not patched in the enhanced version.

Helmet Visor Glitch[]

Usually, toggling the visor helmets would not switch properly even if the player uses the interaction menu. This happens whether if the player gets killed by another player or commits suicide after taking damage by other players.

FIB Building Skylight Glitch[]

It is possible for a player to glitch their way through the skylight on top of the FIB building by landing a Cargobob or Annihilator on the roof and angling it so there is enough room to walk underneath. Upon rolling forward underneath the Cargobob or Annihilator with their gun out, the player can pass through the glass into the interior of the building, which can only be properly accessed during the story mission, The Bureau Raid.

Unknown[]

Limited Time Hat Glitch[]

If the player keeps a limited time hat on, there is a rare chance that it will never come off, even close to a year later. The hat may randomly disappear at any time. It is unknown if this is patched.

Gallery[]

Videos[]

GTA Online Videos[]

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