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The North Point Mall (previously known as The Vice Point Mall in 1984) is a shopping mall featured in Grand Theft Auto: Vice City and Grand Theft Auto: Vice City Stories.

Description[]

The mall is located in Vice Point, Vice City, and is a two-story mall with an H-shaped floor plan, featuring a large atrium area bisected by a central pedestrian bridge, escalators, and a large number of businesses primarily based on the edges of the floor space. The exterior of the mall connects to a multistorey car park and six street-level entrances. The mall appears to be based on the Aventura Mall in Aventura, Florida, featuring similar designs and aspects, including the now-demolished food courts.

NorthPointMall-GTAVC-interiorpanorama

Panorama of the North Point Mall's interior in GTA Vice City.

Stores in the mall range from clothing, record stores and food courts, as well as an Ammu-Nation store. In GTA Vice City, the player can use the food courts to replenish their health, as well as a Sprunk booth with a health pickup inside.

In addition, the GTA Vice City rendition of the mall features an Infernus on display intended as a prize from the mall's annual charity raffles, alongside a rampage. This can be stolen but cannot be driven out of the mall. In GTA Vice City Stories, the mall features two red balloons; one is at the palm tree, the other underneath the escalator, as well as a rampage[1] in the security booth, and a BMX spawn point – which will start the Mashin' Up The Mall side-mission. Also in GTA Vice City Stories, there are two vehicles hanging from the ceiling as decoration. One is a replica of the Eagle I lunar lander used during the moon landing in 1969, and the second appears to be a replica of a P-40 Warhawk fighter plane from the Second World War.

In 1984, the setting of GTA Vice City Stories, several advertisements for Athena 200's, Ammu-Nation, The Barfs and MeTV can be seen around the mall, alongside a display of a Rustler replica and space-themed objects, which all appear to have been removed by 1986, the setting of GTA Vice City. It should also be noted that there are more stores in 1984 than in 1986. Unlike in GTA Vice City, the player cannot purchase food at the food court, even though vendors are present.

Gang Control[]

In GTA Vice City, the "turf" inside the mall is owned by the Streetwannabe's, although the actual stores pay protection to the Vercetti Gang. A common occurrence in the mall during the night are groups of Street Criminals and Streetwannabe's, who will occasionally engage in fights with the Patrol Invest Group security and VCPD officers. Groups of shoppers, who are classed as a gang, are seen around the mall during the daytime, although the gang is unarmed and will not engage in fights with the VCPD or PIGs, but will attack the player if provoked.

Prominent Appearances in Missions[]

Grand Theft Auto: Vice City[]

Grand Theft Auto: Vice City Stories[]

Businesses[]

Grand Theft Auto: Vice City[]

* Robberies: Stores which must be robbed for 100% completion in GTA Vice City.

Grand Theft Auto: Vice City Stories[]

Store Changes Between GTA Vice City Stories and GTA Vice City[]

Grand Theft Auto: Vice City Stories Grand Theft Auto: Vice City
King Knuts Eastern food court locations of Beef Bandit and Shaft Hot Dogs
Undeveloped space Eastern food court locations of The Cheesy Crust Pizza Co. and The Burger Shot
Fashion Mode Unnamed clothing store
Secretions Family Jewels
Undeveloped space Gold Jewelry
Vacant floor space Sprunk stand
Brokenback Books Brokenback Books (inaccessible)
Barzini's Unnamed clothing store
Flap Lickin' Chickin Western food court locations of The Cheesy Crust Pizza Co. and The Burger Shot
Decker's Dogs Western food court locations of Beef Bandit and Shaft Hot Dogs
Vacant space Tooled Up
Ammu-Nation Ammu-Nation
Fast-Forward In Vehicle Audio Unnamed clothing store
T&A Men Tarbrush Café
Todd's Cafe Unidentified store
Vinyl Countdown Vinyl Countdown
Top Bun Hair Salon Unidentified store
Helmut Schein Two unidentified clothing stores
Space either vacant or under renovation 1st floor of Gash
Flyingdale's with Old Amsterdam Coffee Shop inside 2nd floor of Gash
Needle Trax SALE
T&A Women Stitch Up
Knocking Boots Two unnamed clothing stores
Vacant spaces Unidentified stores
Man-at-Ease Several unnamed clothing stores

Gallery[]

General[]

1986[]

1984[]

Vehicles[]

GTA Vice City
GTA Vice City Stories

Collectibles[]

Grand Theft Auto: Vice City[]

  • Rampage #15 – Outside of the mall, at the eastern entrance; on the grass, between the walls.
  • Rampage #16 – In the bushes outside the Vinyl Countdown store.
  • Hidden Package #37 – Right outside of the north part of the mall.
  • Hidden Package #38 – Centered behind the big planter by the 'sale' windows on the east side middle, second floor.
  • Hidden Package #39 – On the second floor, west side south end of the Gash store interior, on the south end of the mall.
  • Hidden Package #40 – Northwest corner, south of the south entrance of the car park garage, at the west entrance of the mall.
  • Coveralls Outfit – The back of the 'Tooled Up' store, south part of the mall.
  • Casual Outfit – The front of the 'GASH' store, south part of the mall.
  • Katana – Inside the Tarbrush Café, unobtainable after the mission Cop Land.
  • Health – On the north side, inside the Sprunk stand that is in the shape of a giant cup, next to the parked Infernus.

Grand Theft Auto: Vice City Stories[]

  • Red Balloons – one at the palm tree, and another underneath the escalator.
  • Rampage #33 – In the security booth[1]

Trivia[]

  • The layout of the mall's multistory car park resembles that of the Newport Multistory Car Park in Grand Theft Auto III and Grand Theft Auto: Liberty City Stories.
  • In the PS2 version of GTA Vice City, the glass roof is transparent and it is possible to see through it, but not in the PC version. However, going in with airbreak, reveals the extremely low quality "interior".
    • The LOD model for the mall shows a completely differently-shaped white and cream-coloured roof. A screenshot of the mall in the official instruction manual shows the mall without any apparent roof whatsoever.
  • In GTA Vice City Stories, the background music that is playing inside the mall is production music composed by De Wolfe Music Library, a British-based music production company. The same songs are also heard in other accessible stores in the game, with the exception of Ammu-Nation.
  1. 1.0 1.1 PS2 exclusive
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