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Clinton Residence

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The Clinton Residence (also known as the Forum Drive safehouse) is the first safehouse used by protagonist Franklin Clinton in Grand Theft Auto V.


The safehouse is located on Forum Drive, Strawberry, and is unlocked after Franklin and Lamar.


The safehouse is a single-story bungalow in which the player can save their game in Franklin's bedroom, on the first door to the left of the front door. Across the hallway is a small living room with a television that can be interacted with and a supply of joints that Franklin can take a hit from. The living room leads on to a small kitchen, where Franklin can drink a beer or use a first-aid kit. A door leading to the back garden can be found in the kitchen, but cannot be used. The interior of the house is characterized by its retro design and decorated with various spiritual and tribal ornaments and artwork. A garage can be found to the left of the property, which is large enough to store one car and one motorcycle (Franklin's Buffalo S and a Bagger obtained in an early mission spawn in the driveway). When replaying a mission (after beating The Hotel Assassination, depending on the mission if Franklin is by his house), Franklin can enter his house and find his room cleared out (since he moved to Vinewood Hills). Chop's kennel can be found in the back garden. The radio station playing inside the house is Radio Los Santos.

Events of GTA V

At the beginning of the game, Franklin Clinton lives here with his aunt Denise, after they inherited the house in Franklin's grandmother's will. A short time later, Franklin agrees to take care of Chop, a Rottweiler belonging to his friend Lamar Davis, and Chop soon starts living at the house with Franklin and Denise.

Following Franklin's move to 3671 Whispymound Drive, Vinewood Hills after the Hotel Assassination, the house is turned into a 'center for women' by Denise Clinton, and both the house and garage are made inaccessible to the player (PS3/Xbox 360). In the enhanced version of the game, the garage remains accessible to the player but the house cannot be accessed. After Franklin moves out, Denise will send him an e-mail forbidding him from re-entering the house. Once he has replied, Franklin mentions that one of the mistakes that his mother made was giving her the house.

After Franklin moves to his new safehouse, he can sometimes be seen on Forum Drive driving away from the house, indicating he was returning to retrieve some of his belongings or to make sure his aunt hadn't done anything drastic to the house. If he returns to the house, the front door will be locked and Denise will shout from inside, telling Franklin to go away. The two may exchange a few words.


Mission Appearances

Grand Theft Auto V



  • When playing as Michael or Trevor, if the player fires his weapon at the house, Denise can be heard inside complaining and shouting. If the player continues, Franklin will eventually call or text them to stop firing.
  • It is possible to access the interior of the safehouse after Franklin moves out, by going to the roof of the house, switching to another character and then switching back. The player spawns inside, however he cannot save the game, even if playing as Franklin.
    • Franklin can still interact with Denise; Michael cannot interact with her since they never met; Trevor also cannot interact with Denise despite previously meeting her.
  • For all characters, but more relevantly Franklin, if the player manages to get into the house after Franklin being evicted, they can still find Denise inside. Denise's presence or lack thereof is not synchronous with her annoyed exchange she has when Franklin "trespasses" and there will be no indication of the house's supposed conversion into a 'women's centre' or even any other women besides Denise.
  • If the player enters the house (e.g. using mods) after Franklin no longer lives there, they will see that:
    • Franklin's bedroom is now relatively bare.
    • Franklin is still able to drink beer in the kitchen and collect the two health pickups located in the house.
    • All protagonists are able to use the TV, as with any other safehouse.

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