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Vehicle Images - The Lost and Damned

Hey guys,

So I've had a few personal opinions on the overall appearance of The Lost and Damned and its weird color scheme and grain filter (only the latter of which can be removed without mods), and a few people have claimed that it kinda ruins the way pictures of the game appear. Bike enthusiast Gettoru brought this up a while ago and I never got round to bringing it to discussion. So, here goes.

Basically, while the rule of the vehicle images state that the vehicle should appear in its respective game's natural appearance, and that the vehicle should appear in its natural form, I feel that half of the pictures of the TLAD vehicles, while good quality, do not show the true appearance of the car. For example, the Prison Bus appears almost dark green due to the TLADs colors, however when inspecting the vehicle's true color in the files, that color is in fact relatively light in tone and closer to light blue than dark green. Another example is shading and how it can sometimes appear to darken chrome parts, redefine the way fabric-roofed cars (*cough* tampa *cough* regina *cough*) appear.

With that said, within the last hour, I changed TLAD's appearance and altered the timecycles, so the game appears identical to TBOGT, which, as most people know, is the way GTA IV would essentially look without its miserable filter. TBOGT is essentially the most colorful, clear and almost "raw" version of the GTA IV era games and is the best in terms of reproducing true color and texture.

It's important to note that all the front/rear quarters, and design galleries, of current GTA IV vehicles are all done in TBOGT, so I don't see a problem in doing the TLAD vehicles in this filter either.

To note, I already have done the pictures. Here's a sample of the Slamvan:

So, thoughts on this? Monk Talk 19:57, September 17, 2017 (UTC)