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The following is the sample text of each of the current [[FA|featured article]] texts on Grand Theft Wiki.
The following is the sample text of each of the current [[FA|featured article]] texts on GTA Wiki.
<div style="float:right;">[{{purge|Refresh list in case it doesn't update}}]</div>
<div style="float:right;">[{{purge|Refresh list in case it doesn't update}}]</div>

Revision as of 07:51, October 26, 2010

The following is the sample text of each of the current featured article texts on GTA Wiki.

Featured Articles

Liberty city at night

The notorious Liberty City makes a repeat appearance in GTA IV

Liberty City in Grand Theft Auto IV has been remodeled to look much more like New York City compared to its GTA III Era renditions, featuring Broker (Brooklyn), Algonquin (Manhattan), Dukes (Queens), Bohan (Bronx) and Alderney (New Jersey). The total map area is slightly smaller than that of San Andreas, but is immensely more detailed and has no "wasted" open space such as countryside or desert.


An Ambulance in GTA San Andreas

Save lives in Ambulance Side Mission

The Ambulance hasn't evolved much during the Grand Theft Auto series. It has appeared in every GTA game except GTA 2, where a paramedic car (the Medicar) is featured instead. Ambulances are usually found outside hospitals, but will spawn on roads if multiple NPCs are killed, and two paramedics will revive the dead.

Paramedic side-missions can be activated when in the ambulance in all GTA III Era games. These require the player to find, pick up and deliver patients to the hospital within a time limit. The difficulty increases with every level. Rewards (eg infinite sprint or extra health) are granted for achieving level 12. The mission is failed if the patient dies, the time limit runs out or the player leaves the ambulance for too long.


Learn about the Universe in GTA

The Grand Theft Auto World is a conceptual fictional world (or universe) consisting of the places shown in GTA games, such as, Liberty City, San Andreas, Vice City, Carcer City, London and others.

All the locations in the GTA III Era games must exist in the same fictional universe/world, since characters, storylines and brands cross between them, and in the whole there are no contradictions. Liberty City from GTA III is replicated almost identically in GTA Liberty City Stories, but set at a different time to GTA III to account for the differences. Likewise with GTA Vice City and GTA Vice City Stories.

However in GTA IV, the new Liberty City is totally different to that shown in GTA III or GTA 1, so these games are assumed to take place in different universes.



The Banshee is a two-seater sports car featuring in all GTA games since GTA III. The Banshee is front-engine, rear-drive and boasts the deep rumble of 10 cylinders. The Banshee's acceleration, speed, and braking are among the best in its class, but this often comes at the expense of handling, especially at high speeds.

In GTA III, GTA Liberty City Stories, and GTA San Andreas it resembles a first-generation '90s Viper RT/10, whereas in GTA Vice City, and GTA Vice City Stories it looks to be a 1980's Corvette C4. The '90s Viper RT/10 version is the only top-down convertible that the player cannot jump into without opening the driver door.

In GTA IV, the Banshee resembles a 2003-2006 Dodge Viper Coupé and the Toyota Supra. The GTA IV version of the Banshee is manufactured by Bravado, the game's rendition of Dodge. The Banshee is also on of the cars requested from Brucie for his Exotic Imports and one for Stevie for his Car Theft Missions.



The Taxi is a four door sedan featured, in some form or other, in all of the games in the Grand Theft Auto series so far. The Cabbie is the older, Checker cab-style equivalent seen in the GTA III Era.

A new feature introduced into GTA IV is hailing a cab. Niko Bellic can whistle to call the Taxi over then take it anywhere in the city for a fee, such as mission locations, safehouses, TW@ Internet Cafés, weapon shops or your GPS waypoint.


Special Vehicles

Through the GTA III and GTA IV eras, there are Special Vehicles which have some/all of the abilities of being bulletproof (BP), fireproof (FP), explosion-proof (EP), damage-proof (DP) por tyre pop-proof; and some with unique paintjobs. Most of these vehicles are only available in missions, whilst others are not available through normal gameplay.


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