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For a range of pistols and other single-hand weapons in general, see Handguns.
"Standard handgun. A .45 caliber combat pistol with a magazine capacity of 12 rounds that can be extended to 16."
Grand Theft Auto V description on Ammu-Nation and Social Club.

The Pistol is a weapon that appears in all Grand Theft Auto games, being the most basic firearm in the series. It is manufactured by Hawk & Little in Grand Theft Auto V.

Description

The Pistol is mainly used at the start of the game as the first weapon the player obtains, or later when the player has run out of ammunition for other firearms. It is a reliable backup weapon, but not one that should be used as a primary, as it is outclassed by many other weapons in damage, fire rate, and overall effectiveness.

Design

The pistol frequently varies in design throughout the series, taking the form of many popular handguns.

2D Universe

In Grand Theft Auto 1, Grand Theft Auto: London 1969 and Grand Theft Auto: London 1961, the Pistol closely resembles the AMT AutoMag II by the HUD image, although the GTA 1 Icon resembles the Soviet Tokarev TT-33. In Grand Theft Auto 2, due to the game's futuristic setting, the Pistol assumes a generic design with a small barrel, though the model bears some resemblance to the Calico M950.

3D Universe

In Grand Theft Auto III, Grand Theft Auto: Vice City and Grand Theft Auto: San Andreas, the pistol is based on the Colt M1911A1. It is stated to be a 9mm handgun, despite the real weapon usually firing .45 ACP rounds, but some 9mm variants actually exist.

In the introduction cutscene of San Andreas, where all three members of C.R.A.S.H. arrest Carl Johnson, Jimmy Hernandez and Eddie Pulaski are holding Glock 17 Pistols, instead of the normal M1911 pistols use during gameplay. Given the fact that the in-game Pistol's magazine capacity (17 rounds) is incorrect for an M1911 but correct for a Glock 17, it may be that the developers originally intended the player to use the model seen in the cutscenes, but this feature was left out for some reason. The Glock model can be spotted in various more cutscenes throughout the game's storyline.

In Grand Theft Auto: Liberty City Stories, the Pistol resembles the Glock 17, being one of the most accurately depicted Pistols in a 3D Universe game. However, during the cutscene of Crazy '69', Ray Machowski carries a silver M1911A1 instead.

In Grand Theft Auto: Vice City Stories, the Pistol is based on a Beretta M9, the military version of the Beretta 92. The reason for this is likely to do with the fact that the M9 is the standard issue sidearm for the US military, and the game starts off with the protagonist Victor Vance serving in the army. However, the game is set in 1984; the M9 replaced the Colt M1911 as the standard US army sidearm in 1985. Also, the magazine capacity of 17 rounds is slightly larger than the Beretta's 15. In the cutscenes of the missions Nice Package and Last Stand, a silver Beretta is used instead of the grey one seen during normal gameplay.

Grand Theft Auto IV

In Grand Theft Auto IV, the Pistol is an incorrectly modeled Glock 17. "22" is inscribed on the slide, albeit inaccurately. It is unknown what version of the Glock Rockstar intended for this Pistol, as the in-game model has the exterior of a Glock 22, but has the caliber, magazine capacity and traits of a Glock 17. The sights on the model are also incorrect; the gun's front sight is a duplicate of the twin-post rear sight.

Grand Theft Auto: Chinatown Wars

"Standard lackely side arm. Its 17 bullet clip doesn't have much stopping power, but it will get the job done."
―Description in Grand Theft Auto: Chinatown Wars.

In Grand Theft Auto: Chinatown Wars, artworks that include the pistol show that it bears some resemblance to the Smith & Wesson 622.

Grand Theft Auto V

In Grand Theft Auto V, the pistol resembles a PT92AF (which is based on the Beretta 92 seen in Vice City Stories). It has a 12-round magazine which would make it closer to a PT92C; 10, 15 and 17-round magazines are standard on the PT92AF. Said weapon's slide seems to be modified to resemble a Colt M1911 in some aspects. In the enhanced version, it appears to have a brown grip instead of black.

Performance

2D Universe

In its original form in Grand Theft Auto and Grand Theft Auto 2, the pistol is one of the least effective firearms, firing only one bullet every second or so, at a rate slower than a machine gun.

3D Universe

From Grand Theft Auto III onwards, the 9mm Pistol generally has poor stopping power, average accuracy, and a fairly short range. In Grand Theft Auto: San Andreas the weapon is significantly more effective than its previous iterations, having higher range, damage, and accuracy, coupled with a one shot headshot capability, making it an effective weapon. After reaching the 'Hitman' weapon skill with the Pistol, Carl Johnson will use them dual-wielded, making them more effective.

3D Universe Overview


Weapon Statistics - 3D Universe
Damage Fire Rate [?] Range
(m / ft)
Ammo Specifications/
Capacity
Reload Mechanism Reload Speed
Weapon.dat
25 (GTA Vice City, GTA San Andreas) 250 (GTA Vice City) 30 / 98 (GTA Vice City) 17 (GTA Vice City) N/A 450 (GTA Vice City)
Observed
N/A N/A Cannot be determined 12-round standard magazine (GTA III)

17-round standard magazine (GTA Vice City - GTA Vice City Stories)

Upper slider 0.45 seconds

Grand Theft Auto IV

In Grand Theft Auto IV, the Pistol performs even better. Unlike in previous games, in which the Pistol is soon usurped by other weapons, the Pistol in GTA IV can be used effectively throughout the entire game. By using cover strategically, being patient, and making the shots count, it is possible to complete most missions in GTA IV and its episodes with just a Pistol. It can be fired from cars, and its availability, ammo capacity, and higher fire rate make it more desirable for drive-bys and chases than the Combat Pistol. However, submachine guns are always a better option than pistols if available, mainly because of their fully automatic capability, fire rate, and in some cases, higher damage.

GTA IV Overview


Weapon Statistics - Grand Theft Auto IV
Damage
(per shot)
Fire Rate [?] Range
(m / ft)
Ammo Specifications/
Capacity
Reload Mechanism Reload Speed [?]
WeaponInfo.xml
25
75
333 50 / 164 17 N/A 2000
In-game Statements / Markings
N/A N/A N/A N/A N/A N/A
Observed
1-2/8 180 RPM

130 RPM [?]
170 RPM [?]
150-300 RPM [?]

Cannot be determined 17-round standard magazine Upper slide 2 seconds

Grand Theft Auto V

In Grand Theft Auto V, the Pistol performs similarly to the one in GTA IV, but the power, range, and low recoil of the weapon make it significantly more useful despite the pistol holds five less bullets per magazine. This time, it comes with a magazine carrying 12 bullets, though it can be upgraded to 16 bullets with the "Extended Clip". As an addition, the rate of fire can be increased by repeatedly tapping the fire button instead of holding it down.

In other words, the Pistol can be an excellent all-around weapon for earlier stages of the game, although its efficiency might be lower compared to an Assault Rifle or Carbine Rifle.

GTA V Overview


Weapon Statistics - Grand Theft Auto V
Damage
(per shot) [?]
Fire Rate [?] Range
(m / ft)
Ammo Specifications/
Capacity
Reload Mechanism Reload Speed [?]
Weapons.meta
13 (20.8)

19.5
26
52

0.37 120 / 394 12 N/A N/A
In-game Statements / Markings
N/A N/A N/A 12-round standard magazine (Ammu-Nation description) N/A N/A
Observed
N/A 162 RPM

140-150 RPM [?]
240 RPM [?]

Cannot be determined 12-round standard magazine
16-round standard magazine (Extended clip)
Upper slider N/A
Rockstar Games Social Club [?]
Pistol-GTAV-RSCStats
Damage
26%
Fire Rate/Speed
40%
Accuracy
40%
Range
25%
Clip Size
10%

Customizations

Grand Theft Auto V

This article contains insufficient information and is considered as a Stub. You can help the GTA Wiki by expanding it as much as you can.
Requiring improvement: Remaining prices.
Rounds & magazine GTA V GTA Online (Unlock)
Rounds (24) $19 $? (Rank 1)
Default clip (12 rounds) Default Default
Extended clip (24 rounds) $387 $? (Rank 3)
Attachments
Flashlight (provides ilumination when aiming) $472 $? (Rank 4)
Suppressor (silences but slightly reduces damage and range) $1822 $? (Rank 5)
Tints
Black Default Default
Army $100 $5000 (Kill 100 players)
Green (Collector's and Enhanced Edition) $7500 (Kill 200 players)
Orange (Collector's and Enhanced Edition) (Kill 400 players)
LSPD $600 $5750 (Kill 600 players)
Pink (Collector's and Enhanced Edition) $7500 (Rank 50)
Gold (Collector's and Enhanced Edition) $10000 (Rank 75)
Platinum (Collector's and Enhanced Edition) $12500 (Rank 100)

Image Gallery

In-game model

HUD icon

First Person View

Artwork

Locations

The Pistol can be purchased at every gun stores, as well as being found in various places listed below. All Police Officers carry this Pistol as their standard service weapon and therefore the player can easily gain control of one if they have not yet unlocked any gun stores or are in need of more ammunition. Street criminals or gang members will also use these and even shoot at the player if provoked.

Grand Theft Auto III

Grand Theft Auto: Vice City

Grand Theft Auto: San Andreas

Pistol-LocationsMap-GTASA

Pistol's locations map

General

Los Santos

San Fierro

  • Garcia - Near the southern end of a big block with lots of thin paths through it.

Las Venturas

  • Tierra Robada - Under stone support beam for the railroad track.

Flint County

Grand Theft Auto Advance

  • Can be bought from Ammu-Nation for $250.
  • Near every hideout after collected 10 hidden packages.

Grand Theft Auto: Liberty City Stories

Grand Theft Auto: Vice City Stories

Grand Theft Auto IV

General

  • The Pistol can be purchased from the back-alley gun shops for $600, with each additional magazine costing $35.
  • It can also be purchased from Little Jacob (GTA IV), Terry Thorpe (TLAD) or Armando Torres (TBOGT) for $420, with each additional magazine costing $25.

Broker

Dukes

  • Willis - Can be found behind and to the left of the parking lot off Freetown Avenue. This parking lot is also located to the left of the small parking space where you obtain Stevie's Comet during the mission No. 1.

Liberty City

Bohan

  • Northern Gardens - Can be found in the changing room of the Triangle Club. Note: this pistol should be attempted only as a last resort, because once picked up the player will receive a one star wanted level and the patrons and guards will begin shooting at the player.
  • South Bohan - Can be found on the sixth floor of the apartment complex across the street from the South Bohan Safehouse.

Algonquin

  • Northwood - Can be found on the edge of the roof of a gutted-out warehouse off of Vespucci Circus.
  • Middle Park - Can be found on the island in the pond, next to a tree.
  • The Meat Quarter - Can be found on the west side of the driving range of the Golden Pier Golf Club, next to a sand trap.

Alderney

Grand Theft Auto: Chinatown Wars

  • It can be purchased from the Ammu-Nation.net for $200 (or $100 with the discount acquired), after the mission Pimp His Ride.
  • Found in various red dumpsters throughout Liberty City.

Grand Theft Auto V

Weapons-GTAV-Pickups

Weapon pickups map including the Pistol junkyard location in Grand Theft Auto V.

Grand Theft Auto Online

  • Unlocked after reaching Rank 1.

Glitches

  • Sometimes when the player recruits a GSF member who's smoking marijuana and enters a car, that member may sometimes 'shoot' marijuana when performing a drive-by shooting instead of using his Pistol. This can also happen randomly when a group of GSF members is chased by cops while driving in car.

Trivia

General

  • The Pistol and Rocket Launcher are the only GTA weapons to appear in every GTA game to date.

3D Universe

  • In the 3D Universe, with the exception of GTA San Andreas, the sound effect for the pistol is also used for the Colt Commando and the Assault Rifle in Max Payne 1 & 2, respectively, albeit higher in pitch.
  • In Grand Theft Auto: Vice City, if a law enforcement officer (be it VCPD, Vice Squad, SWAT, FBI or Military) is wasted then revived by a paramedic, they will automatically equip a pistol if the player climbs on the top of a vehicle while having a wanted level.
  • In the 3D Universe games, with the exception of GTA III, police officers are usually the only characters who hold Pistols with two hands instead of a single hand.
  • If CJ recruits unarmed GSF members in GTA San Andreas, they will always automatically receive a Pistol.
  • In GTA San Andreas, some soldiers on a six-star wanted level other than the mission Robbing Uncle Sam can also wield this weapon instead of their usual Carbine Rifle which means they are less dangerous than soldiers that carry their exclusive weapon.

HD Universe

  • The Pistol from Grand Theft Auto: Chinatown Wars has the same sound from the 9mm Pistol in the first Max Payne, also published by Rockstar Games.
  • Unlike Franklin, Michael and Trevor already have the Pistol in both of their inventories when unlocking them both as playable characters. Franklin himself does not acquire one until his second mission.
  • In the GTA V mission Complications, Michael refers to the gun as a 9mm, while Ammu-Nation advertises it as a .45 caliber. This inconsistency must be a developer oversight; however, the real-life Taurus PT92 is in fact a 9mm handgun. Moreover, in the enhanced version, the pistol has "9mm" printed on the slide, thus suggesting the Ammu-Nation ad is incorrect.
  • Various GTA V artwork features Michael and Franklin holding a full-size Glock pistol. However, no Glock pistol appears in the game except in one case. All normal police officers will spawn with a model of a Glock pistol in their right holster, however, they are never used. When attacked, the normal Pistol will spawn in their hand and the Glock will still remain in the holster.
Glock-17

Various artworks featuring the Glock

  • In Grand Theft Auto Online, if the player has a pistol without a silencer, the player can do a special suicide animation; the character puts the gun to their head and pulls the trigger. The bullet coming from the gun can actually hurt and kill other players.
    • This animation also applied to the Mark II variant after patch 1.41.

See Also

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