Thomas0802 (talk | contribs) No edit summary |
Tags: Visual edit apiedit |
||
(23 intermediate revisions by 16 users not shown) | |||
Line 1: | Line 1: | ||
{{infobox mission |
{{infobox mission |
||
ā | |name=Gray Imports |
+ | |name = Gray Imports |
ā | |image=GrayImports-GTASA.jpg |
+ | |image = GrayImports-GTASA.jpg |
ā | |size=300px |
+ | |size = 300px |
ā | |caption=[[Frank Tenpenny]] informing [[Carl Johnson]] about a deal between the [[Russian Mafia]] and the [[Ballas]] |
+ | |caption = [[Frank Tenpenny]] informing [[Carl Johnson]] about a deal between the [[Russian Mafia (3D Universe)|Russian Mafia]] and the [[Ballas (3D Universe)|Ballas]] |
ā | |game=SA |
+ | |game = SA |
ā | |for=[[ |
+ | |for = [[Frank Tenpenny]] |
ā | |target=[[Ballas |
+ | |target = [[Ballas (3D Universe)|Ballas]]<br>[[Russian Mafia (3D Universe)|Russian Mafia]] |
ā | |location=[[ |
+ | |location = [[Jim's Sticky Ring]], [[Market]] |
+ | |fail = [[Wasted]]<br>[[Busted]]<br>[[Andre|Russian Gunrunner]] escapes |
||
ā | |reward= |
+ | |reward = None |
ā | |unlocks=[[Reuniting the Families]] |
+ | |unlocks = [[Reuniting the Families]] |
|unlockedby = [[Burning Desire]]}} |
|unlockedby = [[Burning Desire]]}} |
||
ā | {{Q|I'm saying the |
+ | {{Q|I'm saying the Ballas have brains, Carl, they watch the news. I'm saying they're making friends, cutting deals, and tooling up for more than half-assed drive-bys. Lots of cheap guns coming into America since the fall of the wall, Carl.|[[Frank Tenpenny]]}} |
ā | '''Gray Imports''' is a mission in [[Grand Theft Auto: San Andreas]] given to the [[protagonist]] [[Carl Johnson]] by the [[C.R.A.S.H.]] team from the [[Jim's Sticky Ring]] donut shop in the [[Market]] district of [[Los Santos]], [[State of San Andreas|San Andreas]]. |
+ | '''Gray Imports''' is a mission in [[Grand Theft Auto: San Andreas]] given to the [[protagonist]] [[Carl Johnson]] by the [[C.R.A.S.H.]] team from the [[Jim's Sticky Ring]] donut shop in the [[Market]] district of [[Los Santos (3D Universe)|Los Santos]], [[State of San Andreas|San Andreas]]. |
==Mission== |
==Mission== |
||
ā | Carl goes to [[Ocean Docks|Ocean Docks,]] where the |
+ | Carl goes to [[Ocean Docks|Ocean Docks,]] where theĀ [[Ballas (3D Universe)|Ballas ]] and [[Russian Mafia|Russians]] are having a deal. He needs to get in the office where the deal is taking place, so he fights through the Russians, all armed with [[MP5]]s and [[Pistol]]s, outside the factory, enters the warehouse by destroying the keypad, and fights through more Russians and Ballas on the way to the office. He finds the office, where two Ballas and the dealer are waiting for him. He kills the Ballas and follows the [[Andre|dealer]], who runs outside, past many more Russians, and heads for a [[Banshee]]. Carl chases him on a [[PCJ-600]] and kills him. |
==Mission objectives== |
==Mission objectives== |
||
In order to complete the mission the player must: |
In order to complete the mission the player must: |
||
Line 31: | Line 32: | ||
==Tips and Tricks== |
==Tips and Tricks== |
||
*There are many explosive barrels scattered around the factory, and the Russians are often close to them. Shooting one barrel can often take out multiple enemies, but can eventually also hurt the player. |
*There are many explosive barrels scattered around the factory, and the Russians are often close to them. Shooting one barrel can often take out multiple enemies, but can eventually also hurt the player. |
||
ā | *It is possible to kill the dealer before he reaches the Banshee. One method is by ignoring the Ballas in the office and Russians outside the office and targeting only the dealer. It is even possible to kill him without entering the office, and thus |
+ | *It is possible to kill the [[Andre|dealer]] before he reaches the Banshee. One method is by ignoring the Ballas in the office and Russians outside the office and targeting only the dealer. It is even possible to kill him without entering the office, and thus avoiding a chase, by standing very close to the wall by the doorway and shooting him from there. Another method is by obtaining a Rocket Launcher and blasting inside the office from a distance. Grenades have the same effect but aiming is harder. |
*It should also be noted that the dealer is one of the few NPCs that can take several dozen bullets before going down. |
*It should also be noted that the dealer is one of the few NPCs that can take several dozen bullets before going down. |
||
*Once the player arrives to the meet, their vehicle will become fire and explosion proof, allowing the player to ram the explosive barrels without dying. |
*Once the player arrives to the meet, their vehicle will become fire and explosion proof, allowing the player to ram the explosive barrels without dying. |
||
+ | *If you cannot prevent the dealer from reaching the Banshee, simply ignore/run through all the people firing at you and hop on the provided PCJ-600. If you stop and try to shoot all of them, the dealer may escape and you will fail the mission. |
||
⚫ | |||
⚫ | |||
+ | {{clr}} |
||
==Trivia== |
==Trivia== |
||
* During the mission, a RussianĀ goon calls Carl Johnson "Amerikasky",Ā Ā but this is incorrect. InĀ Russian, Ā "American" and "American man" areĀ different words, so the right variantĀ would beĀ "Amerikanets". Also, the degoratory word is "Amerikashka". |
* During the mission, a RussianĀ goon calls Carl Johnson "Amerikasky",Ā Ā but this is incorrect. InĀ Russian, Ā "American" and "American man" areĀ different words, so the right variantĀ would beĀ "Amerikanets". Also, the degoratory word is "Amerikashka". |
||
ā | * If the player kills the dealer before he reaches the Banshee and is still far away from it, all the guards shooting at them will disappear. |
+ | * If the player kills the [[Andre|dealer]] before he reaches the Banshee and is still far away from it, all the guards shooting at them will disappear. |
ā | * The dealer's Banshee is explosion-proof |
+ | * The dealer's Banshee is explosion-proof after he enters it to escape. |
+ | * Also killing the dealer outside the [[Banshee]] will give you the opportunity to collect $3,000 from him. |
||
ā | * The Russian Dealer's name is Andre, as seen in the internal game files (andre.dff and andre.txd). Andre is not a Russian name, showing that the dealer's model was originally intended to play another role. His model also appears in [[The Introduction]], driving a car in front of [[Luigi's Sex Club 7]]Ā in [[Liberty City]], before CJ throws him off the vehicle and drives away. |
||
+ | * If the player shoots the hooks holding bunch of crates above the workers inside the warehouse, the crates will fall on them, killing them. |
||
+ | * If Carl follows the dealer in his Banshee for longer, he will ride out to Red County. |
||
==Gallery== |
==Gallery== |
||
Line 47: | Line 54: | ||
</gallery> |
</gallery> |
||
+ | ==Navigation== |
||
⚫ | |||
+ | {{Navboxes |
||
⚫ | |||
+ | |title= Navigation |
||
+ | |list1= |
||
+ | {{GTA|state=collapsed}} |
||
+ | {{Gtasa missions|state=collapsed}} |
||
+ | }} |
||
[[de:Gray Imports]] |
[[de:Gray Imports]] |
||
[[es:Gray Imports]] |
[[es:Gray Imports]] |
||
[[pl:Import]] |
[[pl:Import]] |
||
⚫ | |||
[[Category:Missions]] |
[[Category:Missions]] |
||
⚫ |
Revision as of 20:07, 16 October 2015
Gray Imports is a mission in Grand Theft Auto: San Andreas given to the protagonist Carl Johnson by the C.R.A.S.H. team from the Jim's Sticky Ring donut shop in the Market district of Los Santos, San Andreas.
Mission
Carl goes to Ocean Docks, where the Ballas and Russians are having a deal. He needs to get in the office where the deal is taking place, so he fights through the Russians, all armed with MP5s and Pistols, outside the factory, enters the warehouse by destroying the keypad, and fights through more Russians and Ballas on the way to the office. He finds the office, where two Ballas and the dealer are waiting for him. He kills the Ballas and follows the dealer, who runs outside, past many more Russians, and heads for a Banshee. Carl chases him on a PCJ-600 and kills him.
Mission objectives
In order to complete the mission the player must:
- Go to the docks where the Ballas and the Russians are making a deal
- The Russians and Ballas are having a meeting inside the warehouse. You will have to find some way inside
- The meeting is taking place in the office at the back
- Take out the Russian arms dealer inside the office
- Kill the Dealer!
Fireproof/Explosionproof cars
During this mission the player can turn his/her car Fireproof/Explosion Proof by going into the red marker while still in the car. Note that if a vehicle with special abilities (FP/EP are exceptions) is driven into the marker, it will lose it's qualities and pick up the new ones.
Tips and Tricks
- There are many explosive barrels scattered around the factory, and the Russians are often close to them. Shooting one barrel can often take out multiple enemies, but can eventually also hurt the player.
- It is possible to kill the dealer before he reaches the Banshee. One method is by ignoring the Ballas in the office and Russians outside the office and targeting only the dealer. It is even possible to kill him without entering the office, and thus avoiding a chase, by standing very close to the wall by the doorway and shooting him from there. Another method is by obtaining a Rocket Launcher and blasting inside the office from a distance. Grenades have the same effect but aiming is harder.
- It should also be noted that the dealer is one of the few NPCs that can take several dozen bullets before going down.
- Once the player arrives to the meet, their vehicle will become fire and explosion proof, allowing the player to ram the explosive barrels without dying.
- If you cannot prevent the dealer from reaching the Banshee, simply ignore/run through all the people firing at you and hop on the provided PCJ-600. If you stop and try to shoot all of them, the dealer may escape and you will fail the mission.
Video walkthroughs
Trivia
- During the mission, a Russian goon calls Carl Johnson "Amerikasky", but this is incorrect. In Russian, "American" and "American man" are different words, so the right variant would be "Amerikanets". Also, the degoratory word is "Amerikashka".
- If the player kills the dealer before he reaches the Banshee and is still far away from it, all the guards shooting at them will disappear.
- The dealer's Banshee is explosion-proof after he enters it to escape.
- Also killing the dealer outside the Banshee will give you the opportunity to collect $3,000 from him.
- If the player shoots the hooks holding bunch of crates above the workers inside the warehouse, the crates will fall on them, killing them.
- If Carl follows the dealer in his Banshee for longer, he will ride out to Red County.