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"Standard fragmentation grenade. Pull pin, throw, then find cover. Ideal for eliminating clustered assailants."
GTA V description on the Rockstar Games Social Club.

Grenades are throwable devices which have been featured in every Grand Theft Auto game since Grand Theft Auto 2.

Design

3D Universe

Between Grand Theft Auto III and Grand Theft Auto: Vice City Stories, grenades shared the same form of a small fragmentation grenade, bearing a striking resemblance to the M67 grenade.

Depending of the game, each grenade has certain design features. The GTA III rendition had a green scheme with a rugged "pineapple" pattern; the Grand Theft Auto: Vice City, Grand Theft Auto: San Andreas and Grand Theft Auto: Liberty City Stories rendition has a black color; and the Grand Theft Auto: Vice City Stories has a brownish color with yellow markings on it.

Grand Theft Auto IV

The Grenade in Grand Theft Auto IV and its episodes has a new appearance, closely based on the M61 grenade, a variant of the M26A1 with an extra safety (called the "jungle clip") attached to the safety lever.

In the beta version of The Ballad of Gay Tony, the model of the grenade would have been slightly taller and slimmer, with a safety lever of a grey color instead of a brownish one, before it was scrapped and instead the GTA IV model was reused. Its model, however, can be still seen in the files.

Grand Theft Auto: Chinatown Wars

"Army issue frag grenade. Pull the pin and throw, then get your ass under cover! Remember to wait for the BANG before looking up."
―Description in GTA CW.

The Grand Theft Auto: Chinatown Wars rendition appears to have a combined design between the GTA III iteration and the GTA IV one.

Grand Theft Auto V

In Grand Theft Auto V, the grenade re-adopts the design featured in GTA IV, but with a much cleaner appearance and featuring markings, in a similar way to some M61 grenades (even featuring a "M61" marking on it).

Performance

3D Universe

Grenades are highly destructive to both people and objects, including vehicles. Conventional vehicles can be destroyed with a single grenade, and people will almost always be killed if within the blast radius. Grenades are ideal for taking out enemies hiding behind cover, and for scattering tight-knit groups of foes.

Grenades can, of course, be just as dangerous to the player as to enemies, and must be deployed carefully to avoid the grenade bouncing back to the player.

3D Universe Overview


Weapon Statistics - 3D Universe
Damage Fire Rate [?] Range
(m / ft)
Ammo Specifications/
Capacity
Reload Mechanism Reload Speed
Weapon.dat
75 (GTA Vice City)
100 (GTA Vice City)
30 / 98 (GTA Vice City)
1 (GTA Vice City)
N/A 1 (GTA Vice City)
Observed
N/A N/A Cannot be determined Single unit N/A N/A

Grand Theft Auto IV

In Grand Theft Auto IV, the player can drop a live grenade to the ground, but must run for cover before it detonates. One can also 'cook' a grenade (hold onto it while it counts down) for a short time before throwing it. It begins beeping if it is held for too long, and if not thrown, will explode in the player's hands, causing Niko/Johnny/Luis to get wasted. In Grand Theft Auto IV, grenades are in fact much more lethal to the player than to enemies -- unless a grenade explodes very close to an enemy, they will likely survive, despite being thrown by the explosion.

Grenades can be dropped while driving, and are more effective for in-car use than Molotov Cocktails, due to their far superior radius of effect, however the player must take care to remain on the move while using grenades — the player's own car can easily be caught in the explosion if it does not move on immediately. A popular multiplayer tactic is to cook a grenade, then walk up to a group of unsuspecting players and let it detonate; this tactic, called Martyrdom, is useful for killing a large group at the expense of the perpetrator's own life. This is only advised in Free Mode.

The enemies will run away from a grenade that is about to explode, making it more challenging for the player against the enemies in open.

GTA IV Overview


Weapon Statistics - Grand Theft Auto IV
Damage
(per shot)
Fire Rate [?] Range
(m / ft)
Ammo Specifications/
Capacity
Reload Mechanism Reload Speed [?]
WeaponInfo.xml
Explosive (x2) N/A N/A 1 N/A N/A
In-game Statements / Markings
N/A N/A N/A N/A N/A N/A
Observed
Lethal (Explosion only) N/A Cannot be determined Single unit N/A N/A

Grand Theft Auto: Chinatown Wars

In Grand Theft Auto: Chinatown Wars, the player can use the touch screen to throw Grenades at a distance in any direction. These can destroy a vehicle instantly and can kill enemies that are close to its blast radius.

Grand Theft Auto V

In Grand Theft Auto V, grenades function the same way as in GTA IV, the only difference being that the grenade is more effective on enemies and has a much quieter "beeping noise" so overcooking a grenade is far more lethal than before.

Again, enemies can detect the oncoming grenades and are likely to move for their safety, although, because of the sensivity of NPCs compared to GTA IV, they will be likely stunned or wounded by the blast radius.

GTA V Overview


Weapon Statistics - Grand Theft Auto V
Damage
(per shot) [?]
Fire Rate [?] Range
(m / ft)
Ammo Specifications/
Capacity
Reload Mechanism Reload Speed [?]
Weapons.meta
0 (Base damage)

500 (direct)
75 (edge)

0 30 / 98 1 (25) N/A N/A
In-game Statements / Markings
N/A N/A N/A N/A N/A N/A
Observed
N/A N/A Cannot be determined Single unit N/A N/A
Rockstar Games Social Club [?]
Grenade-GTAV-RSCStats
Damage
95%
Fire Rate/Speed
20%
Accuracy
10%
Range
15%
Clip Size
10%

Image Gallery

In-game model

HUD icon

First Person View

Locations

Grand Theft Auto III

Grand Theft Auto Advance

  • Can be bought for $2,000 from Ammu-Nation.
  • Spawns near every safehouse after collecting 50 Hidden Packages.

Grand Theft Auto: Vice City

Grand Theft Auto: San Andreas

Grenades-LocationsMap-GTASA

Grenades' locations map

General

  • Can be bought in the Ammu-Nation stores.

Los Santos

San Fierro

Tierra Robada

Las Venturas

Grand Theft Auto: Liberty City Stories

Grand Theft Auto: Vice City Stories

Grand Theft Auto: Chinatown Wars

  • Can be bought for $350 from Ammu-Nation.net after the mission Street of Rage.

Grand Theft Auto IV

General

Dukes

Bohan

Charge Island

Algonquin

Happiness Island

  • Can be found in the entrance hall to the statue, on the right.

Alderney

Grand Theft Auto V

Weapons-GTAV-Pickups

Weapon pickups map including the juice stand Grenades location in Grand Theft Auto V.

Grand Theft Auto Online

  • Can be purchased at Ammu-Nation, for $250.
  • Available in the bunker's shooting range alcove after completing all challenges in Tier 1, as part of the Gunrunning update.

Trivia

3D Universe

  • In 3D Universe games (excluding GTA San Andreas), if the player throws a grenade in the water, the grenade will not show an explosion or waves created by explosion's vibrations, but the explosion's sound can still be heard. Also, if the player throws a grenade very high up in the air, the grenade again will not show an explosion (only seen in GTA Vice City and GTA Liberty City Stories)
  • In GTA San Andreas, if a grenade direct hits any victim, it will cause the target to fall to the ground. However, it's possible to kill a target with a direct hit of a grenade.
  • In GTA Liberty City Stories there is a (possibly) glitch involving the Grenade. Go to Callahan Point (near the road leading to some jettys). Sometimes there are a lot of cars that cross the road. Take a grenade and attempt to blow every vehicle in your sight, don't move around, just stay on Callahan Point. Every new car spawned and driving on the road must blow up. After some minutes, you will see some cars driving angrily onto you. The drivers are the ones you previously killed during the explosions, but will be driving different vehicles. They will attempt to ram and hit you to death.

HD Universe

  • In 3D Universe games, the player can take more than one direct grenade blast before dying. In HD universe games however, one direct grenade blast will kill the player.
  • In GTA V, Chop will try to fetch grenades if thrown in place of a Ball.
  • On the Social Club image, the markings on the grenade reads M61, which is a type of grenade used by the United States Army during the Vietnam War. In-game however, the markings read "M69A1", which is closer to the designation of the Grenade Launcher in The Lost and Damned and The Ballad of Gay Tony.
    • The "M69A1" might be also a reference to the 69.

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