Line 14: | Line 14: | ||
*[[Health]]. |
*[[Health]]. |
||
*[[Body Armor|Armor]]. |
*[[Body Armor|Armor]]. |
||
− | *[[Lung Capacity]] ([[Grand Theft Auto: San Andreas]]). |
+ | *[[Lung Capacity]] ([[Grand Theft Auto: San Andreas|GTA San Andreas]]). |
− | *[[Statistics|Stamina]] ([[Grand Theft Auto: Vice City Stories]]). |
+ | *[[Statistics|Stamina]] ([[Grand Theft Auto: Vice City Stories|GTA Vice City Stories]]). |
*[[Respect]] ([[Grand Theft Auto 2|GTA 2]]). |
*[[Respect]] ([[Grand Theft Auto 2|GTA 2]]). |
||
*[[Statistics|Stats and skills]] (GTA San Andreas). |
*[[Statistics|Stats and skills]] (GTA San Andreas). |
Revision as of 18:34, 24 July 2010
A heads-up display, often abbreviated as HUD, is a set of indicators used in most games to show the player's current status in a game, such as the score, health and the like.
Description
A HUD can be used to convey many different types of information, such as time, score, money, health, armor, weaponry, ammunition, warnings (eg "wrong way" in a race) maps with blips and subtitles of conversations.
The HUD GTA games may display the following information:
- Radar, a small map of the player's current location (GTA III onwards).
- Location compass, a compass point to key locations (GTA 1 to GTA 2).
- Money.
- Weapon selected and ammunition.
- Health.
- Armor.
- Lung Capacity (GTA San Andreas).
- Stamina (GTA Vice City Stories).
- Respect (GTA 2).
- Stats and skills (GTA San Andreas).
- Wanted level.
- Time (GTA III and later, with the exception of Grand Theft Auto Advance).
- Vehicle speed (GTA Advance).
- The vehicle the player enters.
- The district the player enters.
- The street the player enters (Grand Theft Auto IV).
Other elements appear on the HUD in other situations, such as a dialogue subtitles, help messages, and a "Busted" or "Wasted" sign if the player gets arrested or killed respectively.
Floating pickups, such as a police bribe are not considered to be a part of the HUD even though only the player can see them. This is also true for floating markers which indicate where to park or walk into.