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A '''Heads-Up Display''' ('''HUD''') is a set of indicators used in most games to show the player's current status in a game, such as the score, health and the life.Ā 
 
A '''Heads-Up Display''' ('''HUD''') is a set of indicators used in most games to show the player's current status in a game, such as the score, health and the life.Ā 
āˆ’  
 
==Description==
 
==Description==
 
A HUD can be used to convey many different types of information, such as time, score (in some missions), money, health, armor, weaponry, ammunition, warnings (e.g. "wrong way" in a race) maps with blips and subtitles of conversations.
 
A HUD can be used to convey many different types of information, such as time, score (in some missions), money, health, armor, weaponry, ammunition, warnings (e.g. "wrong way" in a race) maps with blips and subtitles of conversations.
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Floating [[pickups]], such as a [[police bribe]] are not considered to be a part of the HUD even though only the player can see them. This is also true for floating markers which indicate where to park or walk into.
 
Floating [[pickups]], such as a [[police bribe]] are not considered to be a part of the HUD even though only the player can see them. This is also true for floating markers which indicate where to park or walk into.
āˆ’  
 
==Gallery==
 
==Gallery==
 
===2D Universe===
 
===2D Universe===
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HUD-GTA2.png|GTA 2.
 
HUD-GTA2.png|GTA 2.
 
</gallery>
 
</gallery>
āˆ’  
 
===3D Universe===
 
===3D Universe===
 
<gallery width="auto" perrow="3" style="font-size:95%; padding:0;" widths="160" orientation="none">
 
<gallery width="auto" perrow="3" style="font-size:95%; padding:0;" widths="160" orientation="none">
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VCS_HUD.jpg|GTA Vice City Stories.
 
VCS_HUD.jpg|GTA Vice City Stories.
 
</gallery>
 
</gallery>
āˆ’  
 
===HD Universe===
 
===HD Universe===
 
<gallery width="auto" perrow="3" style="font-size:95%; padding:0;" widths="160">
 
<gallery width="auto" perrow="3" style="font-size:95%; padding:0;" widths="160">
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|
 
|
 
|}
 
|}
  +
==Trivia==
āˆ’  
  +
* The mobile version of ''[[Grand Theft Auto: Vice City]]'' does not use the HUD from the original version of the game; instead the game uses and recolors the HUD of the mobile version of GTA III. The [[Fist]], [[Pistol]], [[MAC-10]] (which uses the GTA III [[Micro-SMG]] icon), [[Flamethrower]], [[Grenades|Grenade]], and [[Molotov Cocktail]] icons are reused from GTA III and are recolored pink and purple. The mobile version of ''[[Grand Theft Auto: Liberty City Stories]]'', having the same weapons as VC, also borrows GTA III's weapon icons, as well as the icons for the weapons introduced in VC (i.e. [[Combat Pistol]] and [[SMG]]).
 
[[de:Head-up-Display]]
 
[[de:Head-up-Display]]
 
[[es:HUD]]
 
[[es:HUD]]

Revision as of 20:33, 3 February 2016

HUD-GTASA

Illustrated example of a HUD as seen in GTA San Andreas.

A Heads-Up Display (HUD) is a set of indicators used in most games to show the player's current status in a game, such as the score, health and the life. 

Description

A HUD can be used to convey many different types of information, such as time, score (in some missions), money, health, armor, weaponry, ammunition, warnings (e.g. "wrong way" in a race) maps with blips and subtitles of conversations.

The HUD GTA games may display the following information:

Other elements appear on the HUD in other situations, such as a dialogue subtitles, help messages, and a "Busted" or "Wasted" sign if the player gets arrested or killed respectively.

Floating pickups, such as a police bribe are not considered to be a part of the HUD even though only the player can see them. This is also true for floating markers which indicate where to park or walk into.

Gallery

2D Universe

3D Universe

HD Universe

Trivia