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Heavy Shotgun

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"The weapon to reach for when you absolutely need to make a horrible mess of the room. Best used near easy-wipe surfaces only."
Rockstar Games Social Club description.

The Shrewsbury Heavy Shotgun is a weapon featured in Grand Theft Auto V. It was added to the game with the Last Team Standing Update.


The weapon is mainly based on the Russian Saiga-12, a semi-automatic shotgun version of the well-known AK-47. The variant seen in-game is a Saiga-12K, a modernized version equipped with a shorter barrel and a folding stock, which is used by law enforcement forces in the United States.


Compared to other weapons of its class, the Heavy Shotgun has a unique property of firing slugs instead of pellets. This means that a shot, if it hits the target, it always deals 117 damage. While this has the drawback of reducing the weapon's max potential damage, it significantly increases the firepower at medium and long ranges, as a shot (assuming the shot hits the target) is powerful, whereas pellets shotguns are not very effective at medium range, due to the fewer pellets hitting the target at medium range, dealing lower damage. The Heavy Shotgun is semi-automatic, and fires at 200 shots per minute, which is slightly lower than the fully-automatic Assault Shotgun's 240 RPM.

The Heavy Shotgun can be equipped with various attachments. The grip is a very helpful attachment if the player intends to use the weapon at medium and long ranges, as it increases the accuracy, making hitting a target easier. The suppressor is also an effective attachment, as the weapon's different ammunition type makes the damage and range nerf less penalizing than on pellets shotguns, however it is more recommendable to use it if the player uses the weapon is close-quarters, as it reduces the weapon's effectiveness at longer ranges. The flashlight can help the player at night or in dark areas. Finally, Extended Clip allows each magazine to hold six extra rounds, making reloads less frequent. As an improvement, the drum magazine boosts mag capacity to 30 rounds.

In conclusion, the Heavy Shotgun is a very unique weapon. It easily outclasses other shotguns at medium range due to increased accuracy and the slugs used. However, pellets shotguns are more effective at close range as they have a higher maximum damage at close range.

The Heavy Shotgun has a special object effect that allows the weapon to deal triple damage against vehicles, making it extremely effective against vehicles due to the high base damage per shot. It can critically damage most unarmored street vehicles in as few as 6 shots to the engine area, causing fire to come out from under the hood, disabling the vehicles and setting any NPCs inside the car on fire.

Weapon Statistics - Grand Theft Auto V
Damage [?] Fire Rate Range Ammo Specifications/
Reload Mechanism Reload Speed
Internal files
117 (per shot) (x3 against vehicles) [2] [?] N/A N/A N/A N/A N/A
In-game Statements / Markings
N/A N/A Cannot be determined 6-round standard magazine

12-round standard magazine (With extended clip)

30-round box clip (With drum magazine)

Charging handle N/A
Rockstar Games Social Club
Fire Rate


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Requiring improvement: Next-Gen and Online Prices
Rounds & magazine GTA V GTA Online (Unlock)
Rounds (12) $18 $19
Default clip (6 rounds) Default Default
Extended clip (12 rounds) $9900 $9900
Drum Magazine (30 rounds) Free $26200
Grip (improves accuracy and stability) $4375
Flashlight (provides ilumination when aiming) $2400
Suppressor (silences but slightly reduces damage and range) $12475
Black Default Default
Army $100 $5000 (Kill 100 players)
Green (Collector's and Enhanced Edition) $7500 (Kill 200 players)
Orange (Collector's and Enhanced Edition) (Kill 400 players)
LSPD $600 $5750 (Kill 600 players)
Pink (Collector's and Enhanced Edition) $7500 (Rank 50)
Gold (Collector's and Enhanced Edition) $10000 (Rank 75)
Platinum (Collector's and Enhanced Edition) $12500 (Rank 100)




FPS Gallery


  • The lettering on the left side of the gun in first-person misspells 12 gauge as "guage".
  • Its unsuppressed firing animation shows a pellet spread, despite the shotgun shooting slugs instead.


  1. weaponheavyshotgun.meta, <VehicleDamageModifier value="3.000000" />
  2. weaponheavyshotgun.meta, <VehicleDamageModifier value="3.000000" />


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