|For the 3D Universe and Grand Theft Auto IV counterpart, see Combat Sniper|
- "Features armor-piercing rounds for heavy damage. Comes with laser scope as standard."
- ―GTA V description on the Rockstar Games Social Club.
The weapon is based on the high caliber Barrett M82 rifle, more specifically the M107, but with a stock reminiscent to the Accuracy International AX series, with a magazine that appears to hold ten rounds. The heavy sniper features a full-length picatinny rail reminiscent of the M82A3, though it is elevated instead of having it integrated into the handguard, similarly to the M82A1. The model has a large muzzle brake, which appears to be from the M82A1 / M107, but slightly altered.
Contrary to the appearance of the ten round magazine on the model, magazines have a capacity of six rounds (as opposed to ten for the standard sniper rifle), but with a higher rate of fire (although the fire rate is much slower than the Combat Sniper from the previous games). Thanks to the employment of .50 BMG cartridges, the heavy sniper is capable of very high damage per shot, and is able to one-hit kill players in the chest up to rank 99. The Heavy Sniper is also able to do heavy damage to vehicles, being able to destroy the tail rotor of a helicopter in two shots. Its power accurately represents its role of anti-material rifle.
As a result, this weapon is a significant improvement over the standard sniper rifle, with a superior fire rate of 50 RPM compared to the sniper rifle's 38. However, this weapon cannot equip a suppressor (unlike the standard sniper), making it impossible to use as a stealth weapon. Moreover, the low magazine capacity (6-round) may prove to be a downside at times, forcing the player to reload after a few shots. Consequently, it might be preferable to use the Sniper Rifle in certain situations, such as when the player needs to perform stealth kills at long range.
The Heavy Sniper has the second highest damage of any bullet weapon, only outclassed by the Marksman Pistol. However, the Pump Action Shotgun and the Sawn-off Shotgun are capable of dealing more damage assuming all pellets of a shot hit the target.
|Damage||Fire Rate||Range||Ammo Specifications/|
|Reload Mechanism||Reload Speed|
|216 (per shot)||N/A||N/A||N/A||N/A||N/A|
|N/A||50 RPM||Cannot be determined||6 rounds per magazine||Charging handle||2.31 seconds|
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|Rounds & magazine||GTA V||GTA Online (Unlock)|
|Rounds (12)||$29||(Rank 90)|
|Green (Collector's and Enhanced Edition)||$7500|
|Orange (Collector's and Enhanced Edition)|
|Pink (Collector's and Enhanced Edition)||$7500|
|Gold (Collector's and Enhanced Edition)||$10000|
|Platinum (Collector's and Enhanced Edition)||$12500|
- The Heavy Sniper appears in Max Payne 3, another Rockstar game.
- Despite being based on a semi-automatic rifle, the Heavy Sniper only operates semi-automatically when firing from the hip-firing while scoped results in a pause while the sound of a bolt-action is heard.
- The Heavy Sniper with advanced scope used by Franklin in Three's Company has a much higher scope magnification, allowing the player to take accurate shots at the IAA agents.
- If Franklin replaces the advanced scope by a standard scope after the mission, he will still have to pay the advanced scope's price should he choose to re-equip it.
- According to the text on the weapon, the Heavy Sniper is property of the United States Government. Other weapons also share the same decals.
- Oddly, the HUD incorrectly shows the scope's position. The in-game model places the scope at the start of the rail, just over the magazine. This has been fixed in later patches and in the enhanced versions of the game, though.
- Remote Sniper - Stationary, extra long range variant.