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[[File:RobberyPlan-GTAV.jpg|thumb|right|300px]]
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[[File:RobberyPlan-GTAV.jpg|thumb|right|300px|[[Michael De Santa|Michael]] planning [[The Jewel Store Job]] in ''[[Grand Theft Auto V]]''.]]
 
 
{{Quote|Petty crimes, hustling and stealing cars can only get you so far in Los Santos. To score big, Michael, Franklin, and Trevor will work together to pull off grand heists - big, multi-part missions that require careful preparation, recruiting, and precise (and often explosive) execution. Cash is king in GTA V, and while there will be plenty of ways to acquire and spend it, heists are the way to earn the big bucks.|''GTA V'' Website}}
 
{{Quote|Petty crimes, hustling and stealing cars can only get you so far in Los Santos. To score big, Michael, Franklin, and Trevor will work together to pull off grand heists - big, multi-part missions that require careful preparation, recruiting, and precise (and often explosive) execution. Cash is king in GTA V, and while there will be plenty of ways to acquire and spend it, heists are the way to earn the big bucks.|''GTA V'' Website}}
   
'''Heists''' are elaborate story missions in first introduced in ''[[Grand Theft Auto Vice City]]'', in [[The Job]]. (although [[The Getaway]] in ''[[Grand Theft Auto III]]'' already presented a major heist) There are many of these missions spread across the series, each requiring careful preparation and execution. If the player successfully completes these jobs, they can earn millions of dollars. In GTA V, the ability to replay these missions also exists.
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'''Heists''' are elaborate multi-part story missions first introduced in ''[[Grand Theft Auto Vice City]]'' that involve the setting up and subsequent execution of a major crime, usually a theft. The final crime tends to be a high-profit job that can earn the player a considerable sum of money, typically greater than would be expected of other missions.
  +
  +
Since the origins of the concept in ''Vice City'', several games in the series have included similar mission strands, most notably ''[[Grand Theft Auto V]]'', which builds its entire story mode around the concept of several elaborate heists. ''[[Grand Theft Auto Online]]'' also includes a major heists component, as of the [[Heists Update]].
   
 
==Overview==
 
==Overview==
 
===[[3D Universe]]===
Heists, in the conventional term, have appeared in several ''Grand Theft Auto'' games as straightforward missions, but take on a bigger dimension in ''Grand Theft Auto V''. In ''[[Grand Theft Auto V]]'', the major heists typically begin with a meeting of the three protagonists: [[Michael De Santa]], [[Franklin Clinton]], and [[Trevor Philips]]. The player is presented with options on how to approach the proposed mission. For example, they could choose to enter a building stealthily from the roof, or burst through the front door. The complex missions require the help of specialists. These are drivers, gunmen, or hackers. The player has cheap and expensive options, however the drawback to hiring an expert is they demand a bigger cut of the take, but picking a crew member taking smaller cuts means they might not be as good until they are used. Once the player has some clear objectives and hires the specialists they require, they must perform a series of sub-missions. These include: stealing vehicles which carry equipment being used for the job (like [[Carbine Rifles|weaponry]], [[BZ Gas Grenades|knockout gas]], [[Trash Truck|intercepting]] [[Tow Truck (mission)|vehicles]] or [[Fire Truck (mission)|emergency vehicles]] for disguising the player), finding a place to stash the [[Getaway Vehicle]], and buying some [[Boiler Suits|suits]] and [[masks]] to wear during the heist. An achievement/trophy will be unlocked for each heist when completed.
 
  +
Although not specifically named or identified as such, the first multi-part heist scenario appeared in ''[[Grand Theft Auto Vice City|GTA Vice City]]'', and centered on [[Tommy Vercetti]] gathering a team to rob [[El Banco Corrupto Grande]]. After a series of setup missions in which the various members of the team are recruited to Tommy's cause, the final mission "[[The Job]]" involves the execution of the robbery itself.
   
  +
The idea of performing a series of setup missions leading to a large robbery reappeared in ''[[Grand Theft Auto: San Andreas|GTA San Andreas]]'', in which [[Carl Johnson]] and [[Wu Zi Mu]] organize a heist at [[Caligula's Palace]] in [[Las Venturas (3D Universe)|Las Venturas]]. After carrying out the necessary preparations, the mission "[[Breaking the Bank at Caligula's]]" sees the team rip off the casino and make their escape.
==Heists in [[3D Universe]]==
 
===GTA III===
 
*[[The Getaway]] - [[Claude]] serves as a getaway driver in a bank heist.
 
   
===GTA Vice City===
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===[[HD Universe]]===
  +
In ''[[Grand Theft Auto V]]'', the heists concept took on additional significance, with a series of such mission strands forming the core of the game's story. The major heists typically begin with a meeting of the three protagonists: [[Michael De Santa]], [[Franklin Clinton]], and [[Trevor Philips]]. Unlike in previous games, the player is presented with options on how to approach the proposed heist — for example, they could choose to enter a building stealthily from the roof, or burst through the front door all guns blazing. As before, heists typically require the assistance of specialists, be they drivers, gunmen or hackers. However, unlike previous games these crew members are not recruited by the player but simply hired for the job, with several options to choose from. Potential crew members all charge a different percentage of the final cut and bring a varying level of skill to the table, with the player having to choose between hiring expensive experts who take a larger slice of the profits, or cheaper newcomers who may falter during the heist itself.
*[[The Job]] - [[Tommy Vercetti]], [[Phil Cassidy]], [[Hilary King]] and [[Cam Jones]] rob [[El Banco Corrupto Grande]] in [[Little Havana]].
 
   
  +
Once the player has chosen their plan of attack and hired their crew, they must perform a series of [[Heist Setups|setup missions]] to gather the necessary equipment and intel required for a successful heist. These include stealing equipment necessary for the job (such as [[Carbine Rifles|weaponry]] or [[BZ Gas Grenades|knockout gas]]), acquiring vehicles to use during the robbery (such as [[Tow Truck (mission)|specialised]], [[Trash Truck|civil]] or [[Fire Truck (mission)|emergency]] vehicles), gathering intelligence (such as [[Architect's Plans|architectural plans]]), finding a place to stash a [[Getaway Vehicle|getaway car]], and buying [[Boiler Suits|clothing]] and [[masks]] to disguise the heist team. Only after all the necessary preparations have been made can the heist be carried out.
===GTA San Andreas===
 
* [[Against All Odds]] - Carl Johnson and [[Catalina]] rob an Off-Track Betting shop.
 
* [[Small Town Bank]] - [[Carl Johnson]] is forced into a bank robbery along with [[Catalina]].
 
*[[Breaking The Bank At Caligula's]] - Carl Johnson teams up with [[Wu Zi Mu]], [[Zero]] and a handful of other people to construct a heist at the Leone operated Caligula's Casino.
 
   
  +
Upon successful completion of a heist, any crew specialists involved will gain experience (provided they survived), meaning they will be more skilled if hired again for a later job yet will still only ask for the same cut of the profits. Completing the major heists in ''GTA V'' will also unlock an [[Achievements and Trophies (GTA V)|achievement/trophy]].
==Heists in [[HD Universe]]==
 
===GTA IV===
 
*[[Three Leaf Clover]] - [[Niko Bellic]], along with [[Patrick McReary]], [[Derrick McReary]], and [[Michael Keane]], construct a plan to rob the [[Bank of Liberty]].
 
   
===GTA Chinatown Wars===
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==''GTA Online''==
 
{{Main|Heists Update}}
*[[Dragon Haul Z]] - [[Huang Lee]] helps [[Zhou Ming]] escape in a dragon costume after robing the Bank of Liberty.
 
  +
[[File:Heists_GTAO_Planning_Cuts.png|thumb|[[Agent 14]] helping to plan a heist in ''[[Grand Theft Auto Online]]''.]]
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Heist missions were added to ''[[Grand Theft Auto Online]]'' as part of the [[Heists Update]], released on March 10th, [[2015]]. In terms of overall structure, they are similar to the heists found in the single-player game, in that they involve a series of setup missions that culminate in a high-profit crime. However, unlike ''GTA V'', heists are set up by one of the payers taking part (dubbed the Heist Leader); this player has to pay a sum of money up-front to finance the job, but can also dictate how the final profits will be split amongst the participants.
   
 
Players must be rank 12 or above to set up a heist, and must own a high-end apartment with a heist planning room. Once the player has reached the necessary level and purchased an appropriate apartment, [[Lester Crest]] will contact the player by text and follow up phone call introducing the heists concept. The player must then meet with Lester at his [[Darnell Bros.|garment factory]]. This will launch the tutorial heist [[Fleeca Job|The Fleeca Job]]. For the purpose of the tutorial, Lester covers the front money cost and acts as Heist Leader.
===GTA V===
 
*[[Prologue]] - [[Michael De Santa]], [[Trevor Philips]], [[Brad Snider]], and an [[Getaway Driver|unknown accomplice]] rob a bank in [[Ludendorff]], [[North Yankton]].
 
*[[The Jewel Store Job]] - Michael enlists the help of [[Lester Crest]] and [[Franklin Clinton]] to rob a jewelry store to pay back money to [[Martin Madrazo]], for wrecking his girlfriend's house.
 
*[[The Merryweather Heist]] - [[Trevor Philips]] enlists the help of [[Michael De Santa]], [[Franklin Clinton]] and [[Wade Hebert|Wade]] and [[Floyd Hebert]] to rob [[Merryweather Security]] of a high-tech device.
 
*[[Blitz Play]] - Ordered by the [[Federal Investigation Bureau|FIB]]; Michael, Franklin, and Trevor take down a [[Securicar]], steal the security bonds, and fight off several waves of police until an opening is found which allows each of them to escape.
 
*[[The Paleto Score]] - Another job for the FIB; Michael, Franklin, Trevor, and a hired gun (player's choice) raid the [[Blaine County Savings Bank|bank]] in [[Paleto Bay]] and fend off both the local police and the military.
 
*[[The Bureau Raid]] - Michael and Franklin raid the [[FIB Headquarters|FIB Building]] to retrieve incriminating evidence against [[Steve Haines]].
 
*[[The Big Score (GTA V)|The Big Score]] - Pressured on by Merryweather, Michael, Franklin and Trevor go for the biggest heist of their lives to steal millions of dollars worth of gold bullion from the [[Union Depository]].
 
   
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After successfully completing the first heist, Lester will introduce a [[Agent 14|new character]] who will contact the player directly when a new heist is available. Following this, the player has the option of setting up heists themselves, becoming Heist Leader. Each heist must be unlocked in order and requires an increasing amount of front money to set up. A proportion of this front money goes towards paying crew members for taking part in the setup missions, although the Heist Leader does not receive any of this money and can profit only from successfully completing the main heist mission itself. The Heist Leader ''must'' have the requisite team to carry out the missions, typically consisting of 4 players (with the exception of The Fleeca Job, which requires a crew of just 2 players), and the Heist Leader will not be able to launch these missions with fewer than the 2/4 players required.
===Grand Theft Auto Online===
 
{{Main|Heists Update}}
 
   
 
Some missions have all of the players involved working together as one unit, some require players to take on specific tasks like hacking or crowd control, while others require players to split into smaller teams to complete separate objectives concurrently. There are five heists in ''GTA Online'', each with its own series of setup missions. Unlike regular contact missions, payouts from heists (both setup missions and the heists themselves) are paid directly into the player's bank account, not their pocket.
In ''[[Grand Theft Auto Online]]'', heists were released on March 10th, 2015 in the [[Heists Update]].
 
   
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=== The Heists ===
Heists are complex missions similar to the Heists from Story Mode involving a crew, a target and splitting a reward. A heist will require between 2 and 4 players at rank 12 or above, with one as designated Heist Leader. The Leader must also own a high-end apartment so they'd have a room to set up the planning board. Once the player has reached the required level and purchased an appropriate apartment, Story Mode planner [[Lester Crest]] will contact the player by text and follow up phone call introducing the heist concept. The player meets with Lester at his [[Darnell Bros.|Garment factory]]. This will launch the tutorial heist [[The Fleeca Job]] which only requires two players.
 
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{| class="article-table"
A [[Heist Planner|new character]] will contact the Heist Leader directly when a new heist is available, and the leader can invite players into the crew, assign positions, pick outfits and allocate each player’s cut. On the other hand, the heist leader will need to personally front the set-up costs in order to successfully pull off the heist. Unlike the leader, other crew members get a cash payout for each prep mission, while the leader won’t receive their cash until the finale is complete.
 
  +
!Heist
  +
!Number of players
  +
!Setup cost
  +
!Potential take (easy)
  +
!Potential take (normal)
  +
!Potential take (hard)
  +
|-
  +
|[[The Fleeca Job]]
  +
|2
  +
|$11,500
  +
|$57,500
  +
|$115,000
  +
|$143,750
  +
|-
  +
|[[The Prison Break]]
  +
|4
  +
|$40,000
  +
|$200,000
  +
|$400,000
  +
|$500,000
  +
|-
  +
|[[The Humane Labs Raid]]
  +
|4
  +
|$54,000
  +
|$270,000
  +
|$540,000
  +
|$675,000
  +
|-
  +
|[[Series A Funding]]
  +
|4
  +
|$40,400
  +
|$202,000
  +
|$404,000
  +
|$505,000
  +
|-
  +
|[[The Pacific Standard Job]]
  +
|4
  +
|$100,000
  +
|$500,000
  +
|$1,000,000
  +
|$1,250,000
  +
|}
   
  +
Note that The Pacific Standard Job is the only heist during which money can be lost by taking damage, causing the actual take to be less than the stated potential take. In all other heists, players cannot lose money and will receive the full potential take upon completion (plus any additional bonuses).
Some missions have all players working as one unit, some require players to take on specific tasks like hacking or crowd control, while others require players to split into smaller teams to complete separate high value objectives. There are five heists, each with their own [[Heist Setups|setup missions]].
 
   
  +
===Bonus Rewards===
*[[Fleeca Job - Kuruma|Fleeca Job]]: A introductory heist for 2 players involving [[The Fleeca Job|stealing]] bonds from a safety deposit box from the [[Great Ocean Highway]] Fleeca Bank for [[Lester Crest]] and using a [[Kuruma]] to escape before a [[Cargobob]] airlifts the car to evade the police. Setup missions are:
 
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Along with each heist reward, the player can earn additional cash depending on how they completed the heist. The possible bonus rewards are:
** [[Fleeca Job - Scope Out|Scope Out]] the bank and delivering a [[Granger]] full of equipment to the Heist Leader's garage.
 
** [[Fleeca Job - Kuruma|Kuruma]] - steal the car from the [[Khangpae (Korean Mob, GTA V)|Khangpae]] in a Del Perro parking garage.
 
   
  +
*Complete each heist finale for the first time: $100,000 bonus.
*[[Prison Break - Plane|Prison Break]]: The second heist, and the first requiring a full crew of four players, involves a [[The Prison Break|complicated plan]] to spring [[Maxim Rashkovsky|a prisoner]] from [[Bolingbroke Penitentiary]]. Setup missions are:
 
  +
*Complete all heist setups and finales in order: $1,000,000 bonus (All in Order Challenge).
** [[Prison Break - Plane|Plane]] - steal a [[Velum]] from the Vagos at [[McKenzie Field Hangar]].
 
  +
*Complete all heist setups and finales with the same team: $1,000,000 bonus (Loyalty Challenge).
** [[Prison Break - Bus|Bus]] - obtain a Prison Bus.
 
  +
*Complete all heist setups and finales in order, with the same team and without losing any lives: $10,000,000 bonus (Criminal Mastermind Challenge).
** [[Prison Break - Station|Station]] - One team steal the inmate transfer schedule from the [[Mission Row Police Station]], while the other team obtains the [[Casco]] from the docks.
 
  +
<blockquote>This bonuses/awards can only be completed ONCE per player (Gamertag) and are not able to be completed on a second character on the same account like the other awards in GTA Online. You can keep track of the progress via the Paus menu --> Stats --> Awards --> Heists.</blockquote>
** [[Prison Break - Wet Work|Wet Work]] - One team kills Rashkovsky's former [[Dima Popov|business partner]] and the other team kills [[Josh Sherman|two]] [[Gavin Van Der Loop|lawyers]] and recovers a briefcase.
 
  +
[[File:GTA Online Heists - Criminal Mastermind Guide and Tips & Tricks|thumb|center|335 px]]
   
*[[Humane Raid - Key Codes|Humane Raid]]: A heist involving [[The Humane Labs Raid|raiding]] [[Humane Labs and Research]], similar to the single player mission [[Monkey Business]]. Setup missions are:
 
** [[Humane Raid - Key Codes|Key Codes]] - obtain access codes to the lab from [[IAA]] Agent [[Karen]] while holding off the [[FIB]].
 
** [[Humane Raid - Insurgents|Insurgents]] - obtain [[Insurgent]]s from a [[Merryweather]] test site in [[Davis Quartz]].
 
** [[Humane Raid - EMP|EMP]] - steal fighter jets from an [[USS LUXINGTON ATT-16|Aircraft Carrier]], one fitted with an EMP device.
 
** [[Humane Raid - Valkyrie|Valkyrie]] - steal a<span> </span>[[Valkyrie]] from [[Merryweather]] at the [[Los Santos Naval Port]].
 
** [[Humane Raid - Deliver EMP|Deliver EMP]] - deliver the EMP to the research lab in the unarmed Insurgent.
 
   
* [[Series A]]: A heist involving [[Series A Funding|collecting]] various drug packages for [[Trevor Philips|Trevor]] and then helping Trevor deliver them to his drug deal at the [[El Gordo Lighthouse]]. Setup missions are:
 
** [[Series A - Coke|Coke]] - steal coke from dealers on a [[Dignity|yacht]] near Del Perro.
 
** [[Series A - Trash Truck|Trash Truck]] - steal a [[Trashmaster]] and collect molly pills in trash bags from the [[Vagos]].
 
** [[Series A - Bikers|Bikers]] - infiltrate the [[The Lost Motorcycle Club|Lost MC]] [[Stab City|camp]] at night then stealing their vans.
 
** [[Series A - Weed|Weed]] - steal a shipment of weed and a [[Technical|technical truck]] from the [[Ballas (HD Universe)|Ballas]] at the [[Paleto Forest Sawmill]].
 
** [[Series A - Steal Meth|Steal meth]] - steal the ingredients from the [[O'Neil Brothers]] at the [[O'Neil Ranch|farm]].
 
   
* [[Pacific Standard]]: The final heist involving [[The Pacific Standard Job|robbing]] the [[Pacific Standard Public Deposit Bank|Pacific Standard Bank]]. Setup missions are:
 
** [[Pacific Standard - Vans|Vans ]]- take pictures of [[Post OP]] trucks, then steal the right one.
 
** [[Pacific Standard - Signal|Signal]] - Bring a transponder to [[Avi Schwartzman]], so he can tune it to the right frequency for the Pacific Standard dye packs.
 
** [[Pacific Standard - Hack|Hack]] -steal data from a black [[Declasse]] [[Gang Burrito]].
 
** [[Pacific Standard - Convoy|Convoy]] - Hijack a [[Merryweather Security|Merryweather]] convoy to get [[Thermite Bomb|thermal charges]] (to use on the security doors at the Pacific Standard).
 
** [[Pacific Standard - Bikes|Bikes]] - steal four [[Lectro]]s from the Lost MC at their East Los Santos camp to use as your escape vehicle.
 
   
==Crew members==
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===Elite Challenges===
  +
Each online heist finale has also a set of bonus objectives called Elite Challenges requiring the players to either complete the heist finale in a limited amount of time or perform certain tasks during the mission. Completing all Elite Challenges in one single heist will reward the player with an additional $100,000 bonus. Completing all Elite Challenges in all five heists will unlock an exclusive t-shirt (a reference to the "Frankie" t-shirt in ''GTA Vice City'', awarded for reaching [[100% Completion in GTA Vice City|100% completion]] in that game). Using [[Trip Skip]] in any heist will forfeit the elite bonuses.
  +
  +
These Elite Challenges are:
  +
  +
*[[The Fleeca Job]]
  +
**Complete in under 5:20
  +
**Nobody gets wasted
  +
**Vehicle damage under 6%
  +
  +
*[[The Prison Break]]
  +
**[[Maxim Rashkovsky|Rashkovsky]] damaging 1% or less
  +
**Extraction in under 4:40
  +
**Nobody gets wasted
  +
  +
*[[The Humane Labs Raid]]
  +
**Complete in under 11:00 minutes
  +
**Vehicle damage under 2%
  +
**Nobody gets wasted
  +
  +
*[[Series A Funding]]
  +
**Complete in under 6:30 minutes
  +
**Kill 75 enemies
  +
**Nobody gets wasted
  +
  +
*[[The Pacific Standard Job]]
  +
**Complete in under 10:15 Minutes
  +
**[[National Office of Security Enforcement|NOOSE]] not called
  +
**Nobody gets wasted
  +
  +
<gallery>
  +
Elite-Challenge-T-Shirt-Front.jpg|Elite Challenge lousy t-shirt front
  +
Elite-Challenge-T-Shirt-Back.jpg|Elite Challenge lousy t-shirt back
  +
Elite-Challenge-T-Shirt2.jpg|Elite Challenge t-shirt
  +
</gallery>
  +
  +
==Heists in 3D Universe==
 
===''GTA Vice City''===
 
*[[The Job]] - [[Tommy Vercetti]], [[Phil Cassidy]], [[Hilary King]] and [[Cam Jones]] rob [[El Banco Corrupto Grande]] in [[Little Havana]].
  +
 
===''GTA San Andreas''===
 
*[[Breaking The Bank At Caligula's]] - Carl Johnson teams up with [[Wu Zi Mu]], [[Zero]] and a handful of other people to construct a heist at the Leone operated Caligula's Casino.
  +
 
==Heists in HD Universe==
 
===''GTA V''===
 
*[[The Jewel Store Job]] - Michael enlists the help of [[Lester Crest]] and [[Franklin Clinton]] to rob a jewelry store to pay back money to [[Martin Madrazo]], for wrecking his girlfriend's house.
 
*[[The Merryweather Heist]] - [[Trevor Philips]] enlists the help of [[Michael De Santa]], [[Franklin Clinton]] and [[Wade Hebert|Wade]] and [[Floyd Hebert]] to rob [[Merryweather Security]] of a high-tech device.
 
*[[Blitz Play]] - Ordered by the [[Federal Investigation Bureau|FIB]]; Michael, Franklin, and Trevor take down a [[Securicar]], steal the security bonds, and fight off several waves of police until an opening is found which allows each of them to escape.
 
*[[The Paleto Score]] - Another job for the FIB; Michael, Franklin, Trevor, and a hired gun (player's choice) raid the [[Blaine County Savings Bank|bank]] in [[Paleto Bay]] and fend off both the local police and the military.
 
*[[The Bureau Raid]] - Michael and Franklin raid the [[FIB Headquarters|FIB Building]] to retrieve incriminating evidence against [[Steve Haines]].
 
*[[The Big Score (GTA V)|The Big Score]] - Pressured on by Merryweather, Michael, Franklin and Trevor go for the biggest heist of their lives to steal millions of dollars worth of gold bullion from the [[Union Depository]].
  +
 
===''GTA Online''===
 
*[[Fleeca Job|The Fleeca Job]]: A introductory heist for two players involving [[The Fleeca Job|stealing]] bonds from a safety deposit box from the [[Great Ocean Highway]] [[Fleeca]] Bank for [[Lester Crest]].
 
*[[Prison Break|The Prison Break]]: The second heist, and the first requiring a full crew of four players, involves a [[The Prison Break|complicated plan]] to spring [[Maxim Rashkovsky|a prisoner]] from [[Bolingbroke Penitentiary]].
 
*[[Humane Raid|The Humane Labs Raid]]: A heist involving [[The Humane Labs Raid|raiding]] [[Humane Labs and Research]], similar to the single player mission [[Monkey Business]].
 
*[[Series A|Series A Funding]]: A heist involving [[Series A Funding|collecting]] various drug packages for [[Trevor Philips|Trevor]] and then helping Trevor deliver them to his drug deal at the [[El Gordo Lighthouse]].
 
*[[Pacific Standard|The Pacific Standard Job]]: The final heist involving [[The Pacific Standard Job|robbing]] the [[Pacific Standard Public Deposit Bank|Pacific Standard Bank]].
  +
  +
==''GTA V'' Crew Members==
 
===Drivers===
 
===Drivers===
 
*[[Eddie Toh]] - 14% cut
 
*[[Eddie Toh]] - 14% cut
 
*[[Karim Denz]] - 8% cut
 
*[[Karim Denz]] - 8% cut
*[[Taliana Martinez]] - 5% cut (Only available once you've completed her [[Random Events|random event]])
+
*[[Taliana Martinez]] - 5% cut (Only available once you've completed her [[Random Events|random event]], Crash Rescue)
   
 
===Gunmen===
 
===Gunmen===
Line 90: Line 162:
 
*[[Norm Richards]] - 7% cut
 
*[[Norm Richards]] - 7% cut
 
*[[Daryl Johns]] - 6% cut (Only available after Blitz Play)
 
*[[Daryl Johns]] - 6% cut (Only available after Blitz Play)
*[[Patrick McReary]] - 12% cut (Only available once you've completed his random event)
+
*[[Patrick McReary]] - 12% cut (Only available once you've completed his random event, Getaway Driver)
   
 
===Hackers===
 
===Hackers===
 
*[[Paige Harris]] - 15% cut
 
*[[Paige Harris]] - 15% cut
 
*[[Christian Feltz]] - 10% cut
 
*[[Christian Feltz]] - 10% cut
*[[Rickie Luckens]] - 4% cut (Can be unlocked after "[[Friend Request]]," "[[The Paleto Score]]," or "[[The Bureau Raid]].")
+
*[[Rickie Lukens]] - 4% cut (Only avaliable after [[Friend Request]])
   
==Losable crew members==
+
==Losable Crew Members==
Depending on your heist specialists experience, they can sometimes end up dying or left behind. In which case, their cut will increase by 50% e.g. Losing a crew member with a cut of 7% will increase to 10.5%.
+
Depending on your crew specialists' experience, some of them can be killed or arrested during heists, in which case their cut will increase by 50% (e.g. losing a crew member with a cut of 7% will increase their share to 10.5%). Below are the scenarios in which crew members can be lost.
   
 
===Drivers===
 
===Drivers===
 
'''Eddie Toh'''
 
'''Eddie Toh'''
*'''​Big Score '''(Obvious) If Trevor doesn't keep the helicopter steady so Lester can destroy the helicopters shooting and knocking into Eddie, he ends up losing altitude and crashes his helicopter.
+
*'''The ​Big Score '''(Obvious) If Trevor doesn't keep the helicopter steady so Lester can destroy the helicopters, he'll lose altitude and crash his helicopter.
   
 
'''Karim Denz'''
 
'''Karim Denz'''
  +
*'''The Big Score'''
*'''Big Score''' (Subtle) If his driving experience is low and if he is chosen to ride the fourth Gauntlet, he crashes his car, and gets pulled out and arrested by the police.
 
*(Obvious) If his driving experience is low and if he is chosen to ride in the helicopter carrying the gold, he crashes it into a windmill and it explodes, killing him.
+
**(Subtle) If his driving experience is low and if he is chosen to ride the fourth Gauntlet, he crashes his car, gets pulled out and arrested by the police.
  +
**(Obvious) If his driving experience is low and if he is chosen to ride in the helicopter carrying the gold, he crashes it into a windmill and it explodes, killing him. Or if he has experience, if Trevor doesn't keep the helicopter steady so Lester can destroy the helicopters, he'll lose altitude and crash his helicopter.
  +
 
'''Taliana Martinez'''
 
'''Taliana Martinez'''
*'''Big Score '''(Obvious) If Trevor doesn't keep the helicopter steady so Lester can destroy the helicopters shooting and knocking into Taliana, she ends up losing altitude and crashes her helicopter.
+
*'''The Big Score''' (Obvious) If Trevor doesn't keep the helicopter steady so Lester can destroy the helicopters, she'll lose altitude and crash her helicopter.
   
 
===Gunmen===
 
===Gunmen===
 
'''Daryl Johns'''
 
'''Daryl Johns'''
*'''Paleto Score '''Gets hit by a police car then pinned to a wall causing him to suffocate and die.
+
*'''The Paleto Score''' Gets hit by a police car then pinned to a wall causing him to suffocate and die.
*'''Bureau Raid '''(Covert) Gets caught in the blast when the door opens.
+
*'''The Bureau Raid''' (Covert) Gets caught in the blast when the door opens.
   
 
'''Hugh Welsh'''
 
'''Hugh Welsh'''
*'''Bureau Raid '''(Covert) Gets caught in the blast when the door opens.
+
*'''The Bureau Raid''' (Covert) Gets caught in the blast when the door opens.
   
 
'''Norm Richards'''
 
'''Norm Richards'''
*'''Jewel Store Job''' Falls off his bike no matter which way you take to steal the jewelry, if not dead, possibly got arrested.
+
*'''The Jewel Store Job''' Falls off his bike no matter which way you take to steal the jewelry, if not dead, possibly arrested.
*'''Paleto Score '''Gets hit by a police car then pinned to a wall causing him to suffocate and die.
+
*'''The Paleto Score''' Gets hit by a police car then pinned to a wall causing him to suffocate and die.
*'''Bureau Raid '''(Covert) Gets caught in the blast when the door opens and dies in the blast.
+
*'''The Bureau Raid''' (Covert) Gets caught in the blast when the door opens.
   
 
==Video==
 
==Video==
 
[[File:GTA 5 Heists - Best Crews and Highest Payouts|center|335 px]]
 
[[File:GTA 5 Heists - Best Crews and Highest Payouts|center|335 px]]
  +
  +
==Soundtracks==
  +
{{Main|Heists/Soundtracks}}
   
 
==Gallery==
 
==Gallery==
Line 132: Line 209:
 
Blitz Play-GTAV.png|[[Blitz Play]].
 
Blitz Play-GTAV.png|[[Blitz Play]].
 
TheThreeProtagonists-GTAV.jpg|Another screenshot of [[Blitz Play]].
 
TheThreeProtagonists-GTAV.jpg|Another screenshot of [[Blitz Play]].
Heists_GTAO_Planning_Cuts.png|Planning an online heist showing expected take and cuts per player.
 
 
</gallery>
 
</gallery>
   

Revision as of 08:55, 1 September 2015

RobberyPlan-GTAV

Michael planning The Jewel Store Job in Grand Theft Auto V.

Petty crimes, hustling and stealing cars can only get you so far in Los Santos. To score big, Michael, Franklin, and Trevor will work together to pull off grand heists - big, multi-part missions that require careful preparation, recruiting, and precise (and often explosive) execution. Cash is king in GTA V, and while there will be plenty of ways to acquire and spend it, heists are the way to earn the big bucks.
GTA V Website

Heists are elaborate multi-part story missions first introduced in Grand Theft Auto Vice City that involve the setting up and subsequent execution of a major crime, usually a theft. The final crime tends to be a high-profit job that can earn the player a considerable sum of money, typically greater than would be expected of other missions.

Since the origins of the concept in Vice City, several games in the series have included similar mission strands, most notably Grand Theft Auto V, which builds its entire story mode around the concept of several elaborate heists. Grand Theft Auto Online also includes a major heists component, as of the Heists Update.

Overview

3D Universe

Although not specifically named or identified as such, the first multi-part heist scenario appeared in GTA Vice City, and centered on Tommy Vercetti gathering a team to rob El Banco Corrupto Grande. After a series of setup missions in which the various members of the team are recruited to Tommy's cause, the final mission "The Job" involves the execution of the robbery itself.

The idea of performing a series of setup missions leading to a large robbery reappeared in GTA San Andreas, in which Carl Johnson and Wu Zi Mu organize a heist at Caligula's Palace in Las Venturas. After carrying out the necessary preparations, the mission "Breaking the Bank at Caligula's" sees the team rip off the casino and make their escape.

HD Universe

In Grand Theft Auto V, the heists concept took on additional significance, with a series of such mission strands forming the core of the game's story. The major heists typically begin with a meeting of the three protagonists: Michael De Santa, Franklin Clinton, and Trevor Philips. Unlike in previous games, the player is presented with options on how to approach the proposed heist — for example, they could choose to enter a building stealthily from the roof, or burst through the front door all guns blazing. As before, heists typically require the assistance of specialists, be they drivers, gunmen or hackers. However, unlike previous games these crew members are not recruited by the player but simply hired for the job, with several options to choose from. Potential crew members all charge a different percentage of the final cut and bring a varying level of skill to the table, with the player having to choose between hiring expensive experts who take a larger slice of the profits, or cheaper newcomers who may falter during the heist itself.

Once the player has chosen their plan of attack and hired their crew, they must perform a series of setup missions to gather the necessary equipment and intel required for a successful heist. These include stealing equipment necessary for the job (such as weaponry or knockout gas), acquiring vehicles to use during the robbery (such as specialised, civil or emergency vehicles), gathering intelligence (such as architectural plans), finding a place to stash a getaway car, and buying clothing and masks to disguise the heist team. Only after all the necessary preparations have been made can the heist be carried out.

Upon successful completion of a heist, any crew specialists involved will gain experience (provided they survived), meaning they will be more skilled if hired again for a later job yet will still only ask for the same cut of the profits. Completing the major heists in GTA V will also unlock an achievement/trophy.

GTA Online

Main article: Heists Update

Heists GTAO Planning Cuts

Agent 14 helping to plan a heist in Grand Theft Auto Online.

Heist missions were added to Grand Theft Auto Online as part of the Heists Update, released on March 10th, 2015. In terms of overall structure, they are similar to the heists found in the single-player game, in that they involve a series of setup missions that culminate in a high-profit crime. However, unlike GTA V, heists are set up by one of the payers taking part (dubbed the Heist Leader); this player has to pay a sum of money up-front to finance the job, but can also dictate how the final profits will be split amongst the participants.

Players must be rank 12 or above to set up a heist, and must own a high-end apartment with a heist planning room. Once the player has reached the necessary level and purchased an appropriate apartment, Lester Crest will contact the player by text and follow up phone call introducing the heists concept. The player must then meet with Lester at his garment factory. This will launch the tutorial heist The Fleeca Job. For the purpose of the tutorial, Lester covers the front money cost and acts as Heist Leader.

After successfully completing the first heist, Lester will introduce a new character who will contact the player directly when a new heist is available. Following this, the player has the option of setting up heists themselves, becoming Heist Leader. Each heist must be unlocked in order and requires an increasing amount of front money to set up. A proportion of this front money goes towards paying crew members for taking part in the setup missions, although the Heist Leader does not receive any of this money and can profit only from successfully completing the main heist mission itself. The Heist Leader must have the requisite team to carry out the missions, typically consisting of 4 players (with the exception of The Fleeca Job, which requires a crew of just 2 players), and the Heist Leader will not be able to launch these missions with fewer than the 2/4 players required.

Some missions have all of the players involved working together as one unit, some require players to take on specific tasks like hacking or crowd control, while others require players to split into smaller teams to complete separate objectives concurrently. There are five heists in GTA Online, each with its own series of setup missions. Unlike regular contact missions, payouts from heists (both setup missions and the heists themselves) are paid directly into the player's bank account, not their pocket.

The Heists

Heist Number of players Setup cost Potential take (easy) Potential take (normal) Potential take (hard)
The Fleeca Job 2 $11,500 $57,500 $115,000 $143,750
The Prison Break 4 $40,000 $200,000 $400,000 $500,000
The Humane Labs Raid 4 $54,000 $270,000 $540,000 $675,000
Series A Funding 4 $40,400 $202,000 $404,000 $505,000
The Pacific Standard Job 4 $100,000 $500,000 $1,000,000 $1,250,000

Note that The Pacific Standard Job is the only heist during which money can be lost by taking damage, causing the actual take to be less than the stated potential take. In all other heists, players cannot lose money and will receive the full potential take upon completion (plus any additional bonuses).

Bonus Rewards

Along with each heist reward, the player can earn additional cash depending on how they completed the heist. The possible bonus rewards are:

  • Complete each heist finale for the first time: $100,000 bonus.
  • Complete all heist setups and finales in order: $1,000,000 bonus (All in Order Challenge).
  • Complete all heist setups and finales with the same team: $1,000,000 bonus (Loyalty Challenge).
  • Complete all heist setups and finales in order, with the same team and without losing any lives: $10,000,000 bonus (Criminal Mastermind Challenge).

This bonuses/awards can only be completed ONCE per player (Gamertag) and are not able to be completed on a second character on the same account like the other awards in GTA Online. You can keep track of the progress via the Paus menu --> Stats --> Awards --> Heists.

GTA_Online_Heists_-_Criminal_Mastermind_Guide_and_Tips_&_Tricks

GTA Online Heists - Criminal Mastermind Guide and Tips & Tricks



Elite Challenges

Each online heist finale has also a set of bonus objectives called Elite Challenges requiring the players to either complete the heist finale in a limited amount of time or perform certain tasks during the mission. Completing all Elite Challenges in one single heist will reward the player with an additional $100,000 bonus. Completing all Elite Challenges in all five heists will unlock an exclusive t-shirt (a reference to the "Frankie" t-shirt in GTA Vice City, awarded for reaching 100% completion in that game). Using Trip Skip in any heist will forfeit the elite bonuses.

These Elite Challenges are:

  • The Fleeca Job
    • Complete in under 5:20
    • Nobody gets wasted
    • Vehicle damage under 6%
  • Series A Funding
    • Complete in under 6:30 minutes
    • Kill 75 enemies
    • Nobody gets wasted

Heists in 3D Universe

GTA Vice City

GTA San Andreas

Heists in HD Universe

GTA V

GTA Online

GTA V Crew Members

Drivers

Gunmen

Hackers

Losable Crew Members

Depending on your crew specialists' experience, some of them can be killed or arrested during heists, in which case their cut will increase by 50% (e.g. losing a crew member with a cut of 7% will increase their share to 10.5%). Below are the scenarios in which crew members can be lost.

Drivers

Eddie Toh

  • The ​Big Score (Obvious) If Trevor doesn't keep the helicopter steady so Lester can destroy the helicopters, he'll lose altitude and crash his helicopter.

Karim Denz

  • The Big Score
    • (Subtle) If his driving experience is low and if he is chosen to ride the fourth Gauntlet, he crashes his car, gets pulled out and arrested by the police.
    • (Obvious) If his driving experience is low and if he is chosen to ride in the helicopter carrying the gold, he crashes it into a windmill and it explodes, killing him. Or if he has experience, if Trevor doesn't keep the helicopter steady so Lester can destroy the helicopters, he'll lose altitude and crash his helicopter.

Taliana Martinez

  • The Big Score (Obvious) If Trevor doesn't keep the helicopter steady so Lester can destroy the helicopters, she'll lose altitude and crash her helicopter.

Gunmen

Daryl Johns

  • The Paleto Score Gets hit by a police car then pinned to a wall causing him to suffocate and die.
  • The Bureau Raid (Covert) Gets caught in the blast when the door opens.

Hugh Welsh

  • The Bureau Raid (Covert) Gets caught in the blast when the door opens.

Norm Richards

  • The Jewel Store Job Falls off his bike no matter which way you take to steal the jewelry, if not dead, possibly arrested.
  • The Paleto Score Gets hit by a police car then pinned to a wall causing him to suffocate and die.
  • The Bureau Raid (Covert) Gets caught in the blast when the door opens.

Video

Soundtracks

Main article: Heists/Soundtracks


Gallery

Screenshots