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For the stripper in Grand Theft Auto V, see Infernus (stripper).
"The Italians are unrivalled in flamboyance, sex scandals and financial improprieties. Now you can be too!"
Southern San Andreas Super Autos description.

The Infernus is a supercar that was first introduced in Grand Theft Auto III and has appeared in every GTA title (except Grand Theft Auto Advance) since and has gained a reputation for being one of the oldest sports cars to still be in a vast number of GTA titles. It is manufactured by Pegassi in the HD Universe.


3D Universe

"Extremely expensive. How can we expense one of these? Only those idiots in undercover get to drive these."
―GTA Vice City Website.

Between Grand Theft Auto III and Grand Theft Auto: Vice City Stories, the Infernus has appeared in three different forms, each illustrating the car as a sleek, low-profile sports car comparable to the Cheetah.

In Grand Theft Auto III and Grand Theft Auto: Liberty City Stories, it is a cross resemblance between a Jaguar XJR-15 and a XJ220. In Grand Theft Auto: Vice City and Grand Theft Auto: Vice City Stories, it closely resembles a Lamborghini Countach, but lacks the characteristic swing-up doors, and features bulged headlights and rounded taillights. In Grand Theft Auto: San Andreas, the Infernus strikingly resembles the first generation Honda NSX and Cizeta-Moroder V16T, which is the original design of the Lamborghini Diablo prototype before it was changed by Chrysler. Its front bumper and rear bumper both resemble the Chevrolet Corvette Coupe Export Model.

Although the Infernus' design suggests an RMR layout in GTA III and GTA Liberty City Stories, its engine is visible under the front hood, possibly due to limitations of the game engine. The GTA Vice City and GTA Vice City Stories renditions reposition the engine to the back, as the front compartment is revealed to be the trunk. The GTA Vice City Infernus, however, still emits smoke from the front when damaged. The GTA San Andreas Infernus stays in a front mounted engine, all wheel drive layout.

In GTA San Andreas, the Infernus can be modified at any TransFender modification garage.

Grand Theft Auto IV

The Grand Theft Auto IV rendition, manufactured by Pegassi, is largely based on the first generation Lamborghini Murciélago combined with the side-panelling of a Lamborghini Diablo (most notably the side windows) and the rear fascia and venting off an early model Pagani Zonda and Spyker C8. The car also features an RMR configuration. The Infernus may spawn with a rear spoiler as an extra. It is capable of supporting a second body color for a stripe over the side skirts, though it is not utilized on any standard car. The Infernus in GTA IV is also the first car in the series to feature scissor doors (similar to Lamborghinis). This design trait allows the Infernus' doors to be self-closing, relying on gravity to fall shut from its opened position. Also featured are small, racing-style wing mirrors. The interior is fully finished in black leather and sports the same Lamborghini-style sport seats as the Comet. Sections of the dash and transmission tunnel are finished with carbon fiber accents.

The Infernus is the most expensive car in GTA IV with a price tag of $150,000, followed by the Turismo with a price tag of $130,000 and the Super GT with a price tag of $110,000.

Grand Theft Auto: Chinatown Wars

The Infernus in Grand Theft Auto: Chinatown Wars is only available without a spoiler, and features conventional doors. In addition, players who pre-ordered GTA Chinatown Wars from Amazon are able to purchase a bulletproof Infernus at the Auto Merchant early in the game.

Grand Theft Auto V

The Infernus in Grand Theft Auto V appears to be unchanged from Grand Theft Auto IV except for the rim and interior design. The rims on the Infernus match the rims used on the Lamborghini Reventón, a limited production car based on the Murciélago. It also has a new, red interior, though only in the last-gen version of the game; the new-gen version shares its predominantly-black interior with the Furore GT and Comet. Unlike the GTA IV version, the Infernus can be modified with some parts such as the rear wing and exhausts.

Current Design Gallery

Version History Gallery


3D Universe

The Infernus' handling remains similar between GTA III and GTA Vice City, but in San Andreas, even though it sounds to be powered by a V6 engine, it seems to be the fastest vehicle in the game (followed by the Turismo and the Bullet), and its all wheel drive system means the car has good front grip. However, the car suffers from understeer due to its small wheels and wheel wells. Caution must be ensured when braking as the wheels usually lock up during high speed braking. Power distribution is considered smooth, but due to its high power output, moderation must be used when taking turns, otherwise fishtailing may ensue. Its suspension in GTA III and GTA Vice City, however, is softer, allowing it to drive over curbs without jolting the car substantially or bottoming out. Additionally, the drag multiplier is only 1, which means it is the most aerodynamic sports car in the game. This probably answers why it is often a bit difficult to handle.

In GTA Vice City Stories, the Infernus is equipped with an AWD drivetrain (20% front/ 80% rear torque distribution). With such speed and power, it is great for cruising along the beach, although it's turning radius will suffer. The AWD drivetrain can be easily seen by flipping the car over; switching between the hand-brake and regular brakes, while applying gas.

3D Universe Overview

Vehicle Statistics - 3D Universe
(0-60 mph in Seconds)
Top Speed
(mph / kmh)
Gears Engine Drivetrain
(kg / lbs)
N/A 149 / 240 5 Petrol RWD (GTA III)
1600 / 3527 (GTA III, GTA VC)
1400 / 3086 (GTA SA)
N/A N/A N/A N/A N/A Cannot be observed

Grand Theft Auto IV


Engine bay (GTA IV).

The Infernus has a top speed of 94 mph. It is highly susceptible to deformation from high-speed impacts, due to its light body construction and rear mounted engine. Windshield Ejection is also common due to the lack of substance in the front of the car. The Infernus is one of the best racing cars, but does suffer from understeer during high speed turns. It is laid out in a mid-engined all-wheel drive layout, like most Lamborghinis. The mid-engine configuration makes it unlikely to break down or be set aflame from front-end collisions. It is also good at performing quick J-Turns.

In GTA IV, the Infernus shares its engine sound with the Comet and the Super GT. It also tends to backfire, like the Banshee, Buffalo, F620, Sultan RS, and Bullet GT.

The in-game engine model is not very detailed, and cannot fully reveal the engine cylinder configuration, however, it can be said to be a V8, as it shares the same base model as the Bullet (which has a V8 model), except it replaces the red-cam covers with silver cam covers, with "Infernus" engraved into them.

GTA IV Overview

Vehicle Statistics - Grand Theft Auto IV
(0-60 mph in Seconds)
Top Speed
(mph / kmh)
Gears Engine Drivetrain
(kg / lbs)
N/A 99 / 160 5 N/A AWD
20% FWD
80% RWD
1700 / 3748
Website Statements / Badges
5.9 Seconds 94 / 151 5 M4 AWD Cannot be observed

Grand Theft Auto V

Returning in GTA V, the Infernus retains its high-performing engine but exchanges understeer for oversteer and general poor stability. As before, it has excellent acceleration and speed due to the AWD drivetrain and what sounds to be a high-revving, high-power engine, but attempting to corner while letting off of the accelerator and not braking will cause wild spinouts and general loss of control. To counter this, the player must always keep either the accelerator or the brakes on throughout the turn. The mid-engine layout provides some measure of resistance against accidents and bullets but otherwise its durability is disappointing, as its wheels can make a positive camber very easily when having side-on crashes.

Again, like GTA IV, the engine is very undetailed and cannot fully reveal the cylinder configuration, however the website states that is a 6 liter engine capable of pushing 610hp.

GTA V Overview

Vehicle Statistics - Grand Theft Auto V
(0-60 mph in Seconds)
Top Speed
(mph / kmh)
Gears Engine Drivetrain
(kg / lbs)
Fuel Tank
Size (litres)
N/A 93 / 150 6 N/A AWD
20% FWD
80% RWD
1200 / 2645 N/A
Website Statements [?] / Badges
3.1 Seconds (Website) 209 / 336 (Website) N/A 6 Liter 610hp (Website) N/A N/A N/A
Observed / First-Person Speedometer (Enhanced version)
5.1 Seconds 120 / 193 6 M4 AWD Cannot be observed Cannot be observed
Rockstar Games Social Club


Grand Theft Auto: San Andreas

Type Upgrade Cost
Color Car Color 1 (64 different colors) $ 150
Nitro 2x Nitrous $ 200
5x Nitrous $ 500
10x Nitrous $ 1000
Wheels Access $ 1140
Ahab $ 1000
Atomic $ 770
Grove $ 1230
Import $ 820
Mega $ 1030
Off Road Wheel $ 1000
Twist $ 1200
Virtual $ 620
Wires $ 1560
Hydraulics Hydraulics $ 1500
  • The Transfender in Las Venturas charges 20% more for every modification except colors.

Grand Theft Auto V

Type Upgrade Cost (Story) Cost (Online)
Armor Armor Upgrade 20% $2,500 $
Armor Upgrade 40% $6,250 $
Armor Upgrade 60% $10,000 $
Armor Upgrade 80% $17,500 $
Armor Upgrade 100% $25,000 $
Brakes Street Brakes $10,000 $
Sport Brakes $13,500 $
Race Brakes $17,500 $
Engine EMS Upgrade, Level 1 $4,500 $
EMS Upgrade, Level 2 $6,250 $
EMS Upgrade, Level 3 $9,000 $
EMS Upgrade, Level 4 $16,750 $
Exhausts Custom Shotgun Exhaust $375 $
Lights Xenon Lights $1,450 $
- -
Loss/Theft Prevention Tracker N/A $
Full Coverage N/A $
Respray - -
Sell Sell Vehicle N/A $
Spoiler High Level Spoiler $3,750
GT Wing $5,000
Suspension Lowered Suspension $500 $
Street Suspension $1,000 $
Sport Suspension $1,700 $
Competition Suspension $2,200 $
Transmission Street Transmission $14,750 $
Sports Transmission $16,250 $
Race Transmission $20,000 $
Turbo Turbo Tuning $12,500 $
Wheels - -
Windows Light Smoke $200 $
Dark Smoke $450 $
Limo $700 $

Prominent Appearances in Missions

Grand Theft Auto: Vice City

Grand Theft Auto: San Andreas

The Lost and Damned

Notable Owners

Grand Theft Auto III
Grand Theft Auto: Vice City/Vice City Stories
Grand Theft Auto: San Andreas
Grand Theft Auto IV
Grand Theft Auto: Chinatown Wars

Image Gallery

Special Variants

Grand Theft Auto III

In GTA III, D-Ice is known to own a unique pear-red or metallic blue Infernus. In the mission where the player has to drive it to a garage to defuse a bomb in it, he can save it in a garage, but only by failing the mission. This car is also seen in the mission Grand Theft Auto.

Grand Theft Auto: Vice City and Vice City Stories

In GTA Vice City, Lance Vance is depicted to be driving a uniquely white Infernus, which can be seen and driven during Back Alley Brawl and Guardian Angels. After obtaining Diaz's mansion in Rub Out, the regular Infernus parked next to the garage will permanently appear white, implying the car belongs to Lance. Given its permanence, the car is easily and always obtainable from this point on.

The White Infernus reappears in Grand Theft Auto: Vice City Stories at Lance Vance's Apartment in Ocean Beach after the mission From Zero To Hero. Other Infernuses can be seen with the same color driving around the city. It was later destroyed by members of the Mendez Cartel using a rocket launcher during the mission Light My Pyre, although it still spawns at the apartment after the mission.

Grand Theft Auto: San Andreas

in GTA: San Andreas, B Dup has a full immune Infernus. To get it, start the mission Beat Down on B Dup, bring a tractor or Monster Truck (Monster Truck recommended) park it somewhere safe, take over Glen Park like normal, then park the monster or tractor on the road next to the two sidewalk grooves outside B Dup's Apartment. It should flip the Infernus during the final cutscene. After that, push it to a garage.

Grand Theft Auto IV

  • In GTA IV, an Infernus previously owned by Bryce Dawkins is given to the player by Bernie Crane after completion of his mission Buoys Ahoy. The car sports unique black stripes on the side skirts and one of two unique bright orange colors. The same orange Infernus is also featured in The Lost and Damned during Knowing Me, Knowing You, and can be obtained by parking it at a safehouse, and waiting for the time limit to run out. Johnny will get out, and the car will be locked. Get into another vehicle and drive around the block. When the player comess back, the Infernus will still be there, unlocked and ready for driving.
  • During Stevie's Car Thefts, Stevie will require a unique golden Infernus parked near the Soldiers Memorial in Downtown Broker, and can be found parked next to the Pizza Salad Restaurant. Like all of Stevie's desired cars, it will respawn until it is delivered to his garage, allowing the player to keep one for themselves. The Infernus in this color may be a homage to the Lamborghini Diablo 6.0 VT Special Edition, which only 20 out of the 40 units manufactured were painted in a shade of gold almost identical to this.


Grand Theft Auto III

Grand Theft Auto: Vice City

  • Parked in front of the mansion owned by Ricardo Diaz, and later Tommy Vercetti. Prior to the mansion's change of hand the Infernus is randomly colored, and thereafter the car appears with a unique white body color.
  • Parked inside North Point Mall, at the north side. However, the player cannot drive it out.
  • Will spawn in the car park next to the North Point Mall.

Grand Theft Auto: San Andreas

Grand Theft Auto: Liberty City Stories

Grand Theft Auto: Vice City Stories

Grand Theft Auto IV

Grand Theft Auto: Chinatown Wars

Grand Theft Auto V

Grand Theft Auto Online



  • The Infernus plays the following radio stations by default when entered:
  • The Latin word Infernus means "being underneath" and is often translated as "Hell". The name may also refer to how the engine of the Infernus is located in the middle of the car or "being underneath" the driver. Also, it's a direct reference to the Diablo (Spanish for "Devil"), which is the car the Infernus is primarily based upon.
  • The beta Infernus has a spoiler attached in the 3D Universe, it is depicted on the Capital Autos website.

Grand Theft Auto III

  • During development of GTA III, one of the earliest known names given to the car is the "Dyablo", a nod to both the Lamborghini Diablo, the real-life car it is based on, and the Diablos gang. The Diablos' gang vehicle was to be the Infernus, but was changed for being too flashy.

Grand Theft Auto: Vice City and Grand Theft Auto: Vice City Stories

  • In GTA: VC, the Infernus has the same engine sound of a Banshee; in GTA VCS, the Infernus has the same engine sound of a Stinger.
  • In GTA Vice City, when damaging the Infernus too much, and at the same time break the trunk out, one will see that the smoke is coming from the trunk.
  • The beta version of GTA Vice City had an Infernus with rectangular lights, different wheels and a bigger spoiler.
  • The Infernus seen in the Vice City trailers have a different wheel design then the final car, using the same design as GTA III"s sports car wheel design. Whether this is a beta or not is unknown, but the design was cut.
  • The Infernus' spoiler would produce up-force with its angle.

Grand Theft Auto IV

  • In GTA IV, after collecting all thirty cars for Stevie, he agrees to purchase cars from Niko Bellic, with the Infernus fetching $10,000.
  • In GTA IV, the beta Infernus has body colored headlights instead of the carbon fibre ones.
  • If the player takes an Infernus to a Pay 'n' Spray too many times it will turn a unique, dark green color. This color will then be permanent, and no amount of subsequent resprays will change it. Other vehicles that do this are the Buffalo and Stretch E from The Ballad of Gay Tony, the Dukes, the Banshee and the PMP 600.
  • Although the Infernus itself is the most expensive car in GTA IV, when the player sells the car to Stevie, he will only pay $10,000, even though he will pay $11,000 for a Super GT or a Turismo.
  • In GTA IV, the Infernus does not have its own door opening/closing animation for its scissor doors, the animation for it is the same as every other car.
  • Despite its high value and appointments, Niko's girlfriends in GTA IV are generally unimpressed with the car, with some noting that it doesn't suit Niko's style (even though they tend to approve of the similar Turismo). Something similar happens to the Banshee.
  • In The Lost and Damned, the Infernus is depicted as red in Knowing Me, Knowing You, yet after doing all missions for Bernie Crane (GTA IV), the Infernus will be either red or yellow.

Grand Theft Auto: Chinatown Wars

  • Under the "Chinatown Wars" section of the Rockstar Games Social Club website, members may download a printable paper-craft model of an Infernus. The vehicle's design is more rooted to the GTA IV rendition, and is obviously more detailed than the GTA Chinatown Wars rendition.

Grand Theft Auto V

  • The PlayStation 3 and Xbox 360 versions of the game include a customizable stripe under the door, while the PlayStation 4, Xbox One and PC versions did not originally.
    • Since the Heists Update, it has gained the ability back to paint its secondary color on the PS4, Xbox One and PC.
  • In the enhanced version of GTA V, the Infernus no longer shares the red interior from the previous rendition.
    • It does, however, have interior stitching that matches the primary exterior color of the car (as seen in the gallery above).
  • The enhanced version also gives the car a new, higher revving engine sound.

See Also

  • Vacca - The younger brother of the Infernus.
  • Counthash and Miara - Vehicles in GTA 1 and GTA 2 also based on Lamborghini models.


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