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+ | {{DISPLAYTITLE:SMG}} |
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ā | + | {{Infobox weapon |
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ā | |name = |
+ | |name = SMG |
ā | |aka = |
+ | |aka = MP <small>([[GTA Vice City]])</small> |
|image = SMG-GTAV.png |
|image = SMG-GTAV.png |
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ā | |games = ''[[Grand Theft Auto: |
+ | |games = ''[[Grand Theft Auto: Vice City]]<br>[[Grand Theft Auto: San Andreas]]<br>[[Grand Theft Auto: Liberty City Stories]]<br>[[Grand Theft Auto: Vice City Stories]]<br>[[Grand Theft Auto IV]]<br>[[Grand Theft Auto: Chinatown Wars]]<br>[[Grand Theft Auto V]]<br>[[Grand Theft Auto Online]]'' |
ā | |slot = |
+ | |slot = Submachine Gun |
ā | |damage = 22 <small>(per shot)</small> {{Gtav pedhealth}} <small>([[GTA V]])</small> |
+ | |damage = 35 <small>(per shot) ([[GTA VC]])</small><br>25 <small>(per shot) ([[GTA SA]])</small><br>22 <small>(per shot)</small> {{Gtav pedhealth}} <small>([[GTA V]])</small> |
|weight = Light |
|weight = Light |
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ā | |caption = |
+ | |caption = The '''SMG''' in ''[[Grand Theft Auto V]]''. |
|Unlocked After = [[Rub Out]] <small>(GTA Vice City)</small><br>[[Doberman]] <small>(GTA San Andreas)</small><br>[[Luck of the Irish]] <small>(GTA IV)</small><br>Rank 11 <small>([[GTA Online]])</small> |
|Unlocked After = [[Rub Out]] <small>(GTA Vice City)</small><br>[[Doberman]] <small>(GTA San Andreas)</small><br>[[Luck of the Irish]] <small>(GTA IV)</small><br>Rank 11 <small>([[GTA Online]])</small> |
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ā | |ammo = 30 rounds<br>''(60 rounds w/ Extended Clip in GTA V)'' |
+ | |ammo = 30 rounds<br>''(60 rounds w/ Extended Clip in GTA V)'' |
+ | |manufacturer = [[Hawk & Little]] <small>(GTA V)</small>}} |
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ā | |||
+ | {{Wikipedia}} |
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{{Quote|This is known as a good all-around submachine gun. Lightweight with an accurate sight and 30-round magazine capacity.|GTA V description on the [[Rockstar Games Social Club]].}} |
{{Quote|This is known as a good all-around submachine gun. Lightweight with an accurate sight and 30-round magazine capacity.|GTA V description on the [[Rockstar Games Social Club]].}} |
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ā | The ''' |
+ | The '''SMG''' is a [[Submachine Gun|submachine gun]] featured in all the games in the ''Grand Theft Auto'' series since ''[[Grand Theft Auto: Vice City]]''. It is referred to as '''MP''' in the latter, while in all other ''Grand Theft Auto'' games it is called '''SMG'''. In ''[[Grand Theft Auto V]]'', it is manufactured by [[Hawk & Little]]. |
== Description == |
== Description == |
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+ | {{Q|Hits harder and is more controllable than a Micro SMG, but has fewer rounds in the magazine. ...The professional's choice.|''Chinatown Wars'' in-game description}} |
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⚫ | The SMG is one of the most powerful submachine guns in the GTA series, with devastating effects to both the player and non-player targets alike. It is arguably a better substitute for the [[Micro Uzi]] and [[Micro-SMG]], holding more damage per round. However, like the |
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⚫ | The SMG is one of the most powerful submachine guns in the ''GTA'' series, with devastating effects to both the player and non-player targets alike. It is arguably a better substitute for the [[Micro Uzi]] and [[Micro-SMG]], holding more damage per round. However, like the Micro-SMG, the MP5 has the disadvantage of disallowing the player from discharging the weapon while running, allowing the player to only stand or stride while taking aim or shooting. Since its inception in ''GTA Vice City'', the weapon is favored by both the [[Federal Bureau of Investigation|FBI]] (and its HD Universe counterpart, the [[Federal Investigation Bureau|FIB]]) and ''Grand Theft Auto IV''<nowiki>'</nowiki>s [[National Office of Security Enforcement|NOOSE]] tactical units as a weapon of choice. All renditions of the MP5 hold 30 rounds per magazine. |
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⚫ | Each MP5 rendition has a variant in the GTA games |
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⚫ | Each MP5 rendition has a variant in the GTA games: In ''Grand Theft Auto Vice City'' and ''Grand Theft Auto: San Andreas'', the weapon is modeled after an MP5A3, and in ''Grand Theft Auto Liberty City Stories'', it's modeled after the MP5K, which looks a little lengthier than the other renditions. In ''Grand Theft Auto: Vice City Stories'', the SP89 (a civilian version of the MP5K) makes an appearance, but the model also contains parts of the MP5A3, MP5K and MP5SD. In ''Grand Theft Auto IV'', the SMG resembles an MP10, which lacks a stock on the rear. In ''Grand Theft Auto V'', the model that appears is the MP5A3 variant (signified by the straight pistol grip, three position Safe, Semi, Full trigger group and retractable stock). The MP5 is however fitted with a rectangular handguard supposedly from a Taurus MT-40, has angular iron sights similar to those from a CZ Scorpion Evo 3 A1 and appears to have much shorter magazines in comparison with the real-life MP5A3. |
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⚫ | |||
⚫ | |||
⚫ | |||
ā | *Scope (mid-range zoom, slightly increases accuracy) - $10825 |
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⚫ | |||
ā | === |
+ | ===GTA V overview=== |
+ | The SMG has average performance. The damage per shot is a small 22, although its fire rate is a good 510 shots per minute, which is high for an automatic weapon in-game. The SMG has some usefulness at close range, although the low damage per shot makes it easily outclassed by fast-firing assault rifles. |
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ā | *Default clip - Equipped by default |
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⚫ | |||
⚫ | |||
+ | As expected from a submachine gun, the accuracy is poor. In third-person view, the accuracy at medium and long ranges is close to mediocre, and in first-person view, the SMG has noticeable viewkick and obstructive iron sights, making the weapon ineffective at longer ranges. |
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ā | ===Colors=== |
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+ | |||
ā | *Black (default) - Equipped by default |
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+ | An advantage compared to the Micro-SMG is the magazine capacity. Stock magazines hold 30 rounds, whereas that of the Micro-SMG hold only 16 rounds each. The SMG's mag capacity is closer to that of an assault rifle, thus reloads are semi-frequent. |
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ā | *Army Tint (Desert sand) - |
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+ | |||
ā | *LSPD Tint (Metallic Blue) - |
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+ | The SMG has the same attachments selections as other weapons of its class. The [[Scope]] is an effective attachment if the player plans to extends the weapon's effective range, as it increases accuracy, and allows the player to benefit from a clear optic sight in first-person view. The [[Suppressor]] impacts the weapon's damage per shot and range in exchange of allowing the player to fire suppressed shots, and unless the player uses the weapon only at close range, it is best avoided as it further reduces the already low damage profile. [[Extended Clip]] increases the magazine capacity to 60 rounds, making reloads much less problematic. Finally, the [[Flashlight]] gives the player an extra light source, helpful if the player is in a dark area. |
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+ | |||
+ | In conclusion, the SMG is an average weapon. It can often prove to down enemies quicker than assault rifles are capable of at close range. However, the similar Micro-SMG features a higher fire rate and the ability to be used for drive-by shootings in exchange of slightly less damage, while still retaining the mediocre long-range performance. |
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+ | {{Weapon stats |
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+ | |Rate of fire=510 RPM |
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+ | |Damage per shot=22 |
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+ | |Reload speed=2.3 seconds |
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+ | |Effective range=Medium |
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+ | }} |
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+ | |||
⚫ | |||
+ | {{Template:Stub|Next-Gen and Online Prices}} |
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+ | {| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 600px;" |
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+ | |- |
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+ | ! scope="col" |Rounds & magazine |
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+ | ! scope="col" |GTA V |
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+ | ! scope="col" |GTA Online <small>(Unlock)</small> |
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+ | |- |
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⚫ | |||
+ | |$113 |
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+ | |<small>(Rank 11)</small> |
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+ | |- |
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+ | |Default clip (30 rounds) |
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+ | |Default |
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+ | |Default |
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+ | |- |
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⚫ | |||
+ | |$9475 |
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+ | | |
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+ | |- |
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⚫ | |||
+ | |- |
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⚫ | |||
+ | |$2050 |
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+ | | |
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+ | |- |
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+ | |Scope (expands field of view) |
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+ | |$10825 |
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+ | | |
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+ | |- |
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⚫ | |||
+ | |$12250 |
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+ | | |
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+ | |- |
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+ | ! colspan="3" |Tints |
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+ | |- |
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+ | |Black |
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+ | |Default |
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+ | |Default |
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+ | |- |
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+ | |Army |
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+ | |$100 |
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+ | |$5000 <small>(Kill 100 players)</small> |
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+ | |- |
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+ | |Green <small>(Collector's and Enhanced Edition)</small> |
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+ | | |
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+ | |$7500 <small>(Kill 200 players)</small> |
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+ | |- |
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+ | |Orange <small>(Collector's and Enhanced Edition)</small> |
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+ | | |
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+ | |<small>(Kill 400 players)</small> |
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+ | |- |
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+ | |LSPD |
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+ | |$600 |
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+ | |$5750 <small>(Kill 600 players)</small> |
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+ | |- |
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+ | |Pink <small>(Collector's and Enhanced Edition)</small> |
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+ | | |
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+ | |$7500 <small>(Rank 50)</small> |
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+ | |- |
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+ | |Gold <small>(Collector's and Enhanced Edition)</small> |
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+ | | |
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+ | |$10000 <small>(Rank 75)</small> |
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+ | |- |
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+ | |Platinum <small>(Collector's and Enhanced Edition)</small> |
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+ | | |
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+ | |$12500 <small>(Rank 100)</small> |
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+ | |} |
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==Locations== |
==Locations== |
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ā | === |
+ | ===''Grand Theft Auto: Vice City''=== |
*[[Downtown Vice City|Downtown]] - Available to buy from [[Ammu-Nation]] after completion of [[Rub Out]] $3,000. |
*[[Downtown Vice City|Downtown]] - Available to buy from [[Ammu-Nation]] after completion of [[Rub Out]] $3,000. |
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*Used by [[Ricardo Diaz]] in the mission [[Rub Out]]. |
*Used by [[Ricardo Diaz]] in the mission [[Rub Out]]. |
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*Used by enemies in the mission; [[Loose Ends]] for [[Mr. Black]]. |
*Used by enemies in the mission; [[Loose Ends]] for [[Mr. Black]]. |
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*Used by the [[SWAT]] team and [[Patrol Invest Group|secutity guards]] in the mission; [[The Job]]. |
*Used by the [[SWAT]] team and [[Patrol Invest Group|secutity guards]] in the mission; [[The Job]]. |
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ā | *Used by the [[Patrol Invest Group|enemies]]Ā in the mission; [[Spilling The Beans]]. |
+ | *Used by the [[Patrol Invest Group|PIG enemies]]Ā in the mission; [[Spilling The Beans]]. |
[[File:MP5-LocationsMap-GTASA.jpg|thumb|MP5's locations map]] |
[[File:MP5-LocationsMap-GTASA.jpg|thumb|MP5's locations map]] |
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ā | === |
+ | ===''Grand Theft Auto: San Andreas''=== |
*[[Jefferson, Los Santos]] - On the roof of the [[Jefferson Motel]]. |
*[[Jefferson, Los Santos]] - On the roof of the [[Jefferson Motel]]. |
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*[[Las Colinas]], [[Los Santos (3D Universe)|Los Santos]] - On a deck. |
*[[Las Colinas]], [[Los Santos (3D Universe)|Los Santos]] - On a deck. |
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*Used by the [[Federal Bureau of Investigation|FBI]]. |
*Used by the [[Federal Bureau of Investigation|FBI]]. |
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ā | === |
+ | ===''Grand Theft Auto: Liberty City Stories''=== |
*[[Aspatria]], [[Staunton Island]] - On the end of a jetty near the [[Aspatria Waterfront Park|meeting place]] with [[Leon McAffrey]] and the [[Liberty City Memorial Stadium]]. |
*[[Aspatria]], [[Staunton Island]] - On the end of a jetty near the [[Aspatria Waterfront Park|meeting place]] with [[Leon McAffrey]] and the [[Liberty City Memorial Stadium]]. |
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*[[Pike Creek]], [[Shoreside Vale]] - Spawns in an area surrounded by fences (only reachable by jumping from a truck, [[Ambulance]] or [[Rhino|tank]]). |
*[[Pike Creek]], [[Shoreside Vale]] - Spawns in an area surrounded by fences (only reachable by jumping from a truck, [[Ambulance]] or [[Rhino|tank]]). |
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*Used by the [[Federal Bureau of Investigation|FBI]]. |
*Used by the [[Federal Bureau of Investigation|FBI]]. |
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ā | === |
+ | ===''Grand Theft Auto: Vice City Stories''=== |
*[[Ocean Beach]] - At the [[Ammu-Nation]] store costing $2,500 ($1,800 after completing [[Phil's Shooting Range]]). |
*[[Ocean Beach]] - At the [[Ammu-Nation]] store costing $2,500 ($1,800 after completing [[Phil's Shooting Range]]). |
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*Used by the [[Federal Bureau of Investigation|FBI]]. |
*Used by the [[Federal Bureau of Investigation|FBI]]. |
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*Used by the [[Military]] forces. |
*Used by the [[Military]] forces. |
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ā | === |
+ | ===''Grand Theft Auto IV'' + ''Episodes from Liberty City''=== |
ā | The SMG can be purchased at the back-alley gun shops for $2500 and each additional magazine costs $150. It can be purchased from [[Little Jacob]] for $1750 and each additional magazine will cost $20. It is basically the most used weapon on multiplayer and a good weapon for single player also. It |
+ | The SMG can be purchased at the back-alley gun shops for [[Money|$]]2500 and each additional magazine costs $150. It can be purchased from [[Little Jacob]] for $1750 and each additional magazine will cost $20. It is basically the most used weapon on multiplayer and a good weapon for single player also. It's a 2 hit kill with head-shots on single player and multiplayer. It has about double the range of an Uzi and almost the range of an AK, but not as much range as an M4. This weapon is good for drive-bys and car chases, as it has an high rate of fire and a 30 round magazine, but the Uzi is more suited for that purpose and this gun is more suited for attacking on the ground. However, it deals a great damage over standard vehicles, with 2-3 magazines enough to set a vehicle on fire. |
+ | |||
+ | '''General''' |
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+ | *Used by some [[National Office of Security Enforcement|NOOSE]]/[[Federal Investigation Bureau|FIB]] agents during wanted levels. |
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'''[[Broker]]''' |
'''[[Broker]]''' |
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*[[Acter Industrial Park]] - Can be found on the seventh floor of an observation platform of a [[RON]] Oil refinery on the southern side of the island. This is a particularly long way to go to get this weapon, however, and is not recommended. |
*[[Acter Industrial Park]] - Can be found on the seventh floor of an observation platform of a [[RON]] Oil refinery on the southern side of the island. This is a particularly long way to go to get this weapon, however, and is not recommended. |
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ā | === |
+ | ===''Grand Theft Auto: Chinatown Wars''=== |
ā | *Available in [[AmmuNation.net]] after the Fully-Crocked Upgrade is |
+ | *Available in [[AmmuNation.net]] after the '''Fully-Crocked''' Upgrade is purchased. |
ā | === |
+ | ===''Grand Theft Auto V''=== |
* Available at any local [[Ammu-Nation]]. |
* Available at any local [[Ammu-Nation]]. |
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* Can be found in [[Davis]] in a [[Grove Street (HD Universe)|Grove Street]] backyard. |
* Can be found in [[Davis]] in a [[Grove Street (HD Universe)|Grove Street]] backyard. |
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* Can be found under the [[Del Perro Pier]]. |
* Can be found under the [[Del Perro Pier]]. |
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* Available from [[Security Guard|security guards]] guarding the [[Los Santos International Airport (HD Universe)|Los Santos International Airport]]. |
* Available from [[Security Guard|security guards]] guarding the [[Los Santos International Airport (HD Universe)|Los Santos International Airport]]. |
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+ | * Entering a [[Police Transporter]] automatically gives player one with 30 rounds. |
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==Gallery== |
==Gallery== |
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ā | |||
===In-game model=== |
===In-game model=== |
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⚫ | |||
ā | |||
ā | <center><gallery spacing="small" position="center"> |
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MP5-GTAVC.png|GTA Vice City & GTA San Andreas. |
MP5-GTAVC.png|GTA Vice City & GTA San Andreas. |
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MP5-GTALCS.png|GTA Liberty City Stories. |
MP5-GTALCS.png|GTA Liberty City Stories. |
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MP5-GTA4.png|GTA IV. |
MP5-GTA4.png|GTA IV. |
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SMG-GTAV.png|GTA V. |
SMG-GTAV.png|GTA V. |
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ā | SMG.png |
+ | SMG.png|GTA Chinatown Wars |
Smg.png|The MP5 on the Rockstar Games Social Club website. |
Smg.png|The MP5 on the Rockstar Games Social Club website. |
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SMG-GTAV-next.jpg|The MP5 in first-person, during the mission [[Hood Safari]]. |
SMG-GTAV-next.jpg|The MP5 in first-person, during the mission [[Hood Safari]]. |
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SMG-GTAV-sight.jpg|Aiming down the sights. |
SMG-GTAV-sight.jpg|Aiming down the sights. |
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+ | SMGYALF-GTAV.png|Yusuf Amir Luxury Finish on the SMG. |
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⚫ | |||
+ | </gallery> |
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===FPS Gallery=== |
===FPS Gallery=== |
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===HUD icons=== |
===HUD icons=== |
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+ | <gallery> |
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ā | |||
ā | <center><gallery spacing="small" position="center" captionalign="center"> |
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Image:MP5-GTAVC-icon.png|GTA Vice City |
Image:MP5-GTAVC-icon.png|GTA Vice City |
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Image:MP5-GTASA-icon.png|GTA San Andreas |
Image:MP5-GTASA-icon.png|GTA San Andreas |
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SMG-GTACW-HUD.png|GTA Chinatown Wars |
SMG-GTACW-HUD.png|GTA Chinatown Wars |
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SMG-GTAV-HUD.png|GTA V |
SMG-GTAV-HUD.png|GTA V |
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ā | SMG- |
+ | SMG-GTAVPC-HUD.png|GTA V, enhanced version. |
ā | </gallery |
+ | </gallery> |
==Trivia== |
==Trivia== |
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ā | === |
+ | ===''Grand Theft Auto: Vice City''=== |
*The MP5, along with the [[screwdriver]] and [[hammer]], are the only weapons not to have any spawning location in [[Grand Theft Auto: Vice City]]. |
*The MP5, along with the [[screwdriver]] and [[hammer]], are the only weapons not to have any spawning location in [[Grand Theft Auto: Vice City]]. |
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*A shorter version of the weapon, the MP5-K, was cut from Grand Theft Auto: Vice City. Model and textures for the weapon still remain in the game files (mpfshrt.dff and mpfshrt.txd). The weapon can also be seen in the intro of the game, being used by one of the men who ambush the drug deal. |
*A shorter version of the weapon, the MP5-K, was cut from Grand Theft Auto: Vice City. Model and textures for the weapon still remain in the game files (mpfshrt.dff and mpfshrt.txd). The weapon can also be seen in the intro of the game, being used by one of the men who ambush the drug deal. |
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*The initial release of Grand Theft Auto: Vice City, the submachine gun was called MP5, but due to a licensing flap, later version (Double Pack) was named to just MP. |
*The initial release of Grand Theft Auto: Vice City, the submachine gun was called MP5, but due to a licensing flap, later version (Double Pack) was named to just MP. |
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+ | *This weapon can be only gotten for free through one mission, "Loose Ends". Other than that, the only other two ways are either buy it from downtown Ammu-Nation or try to steal one off of the FBI during a five star wanted rating. |
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⚫ | |||
+ | |||
⚫ | |||
*The GTA Vice City/San Andreas MP5 was meant to return to Liberty City Stories. Leftover textures exist in the files. |
*The GTA Vice City/San Andreas MP5 was meant to return to Liberty City Stories. Leftover textures exist in the files. |
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+ | |||
ā | === |
+ | ===''Grand Theft Auto: Vice City Stories''=== |
*The SP89 is anachronistic to [[Grand Theft Auto: Vice City Stories]], which takes place in 1984, while this variant of the MP5 was not made until 1989. In game it is fully-automatic, while in real life it is semi-automatic. However, it may be illegally custom converted to fully-automatic, as its much easier than to obtain a civilian version than a normal version. |
*The SP89 is anachronistic to [[Grand Theft Auto: Vice City Stories]], which takes place in 1984, while this variant of the MP5 was not made until 1989. In game it is fully-automatic, while in real life it is semi-automatic. However, it may be illegally custom converted to fully-automatic, as its much easier than to obtain a civilian version than a normal version. |
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*[[Bryan Forbes]] uses an MP5 in [[GTA Vice City Stories]]. |
*[[Bryan Forbes]] uses an MP5 in [[GTA Vice City Stories]]. |
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+ | |||
ā | ===GTA IV=== |
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+ | ===''Grand Theft Auto IV''=== |
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*[[File:Niko_MP5.jpg|thumb|278px|Niko holding a beta MP5]]Both sides of GTA IV's MP5s feature "MADE IN SCOTLAND" markings (mirrored on the left side), alluding to GTA IV's Scottish developer [[Rockstar North]]. |
*[[File:Niko_MP5.jpg|thumb|278px|Niko holding a beta MP5]]Both sides of GTA IV's MP5s feature "MADE IN SCOTLAND" markings (mirrored on the left side), alluding to GTA IV's Scottish developer [[Rockstar North]]. |
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*You can get this weapon in the beginning of the game after unlocking the [[Underground Gun Shops|gun shops]]. Attack the manager and he will call out his friends to help. Two of them will be holding the MP5, and one will hold the [[Combat Shotgun]], so be careful. After killing them all you can take the MP5 from them. |
*You can get this weapon in the beginning of the game after unlocking the [[Underground Gun Shops|gun shops]]. Attack the manager and he will call out his friends to help. Two of them will be holding the MP5, and one will hold the [[Combat Shotgun]], so be careful. After killing them all you can take the MP5 from them. |
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*In GTA IV, the reload animation isĀ one second longer when the player is crouched. When the player is reloading in the position, they willĀ pull a "lever" on top. This is inaccurate because nothing is pulledĀ on top of the gun in real life; even this "lever" isn't visible. This is most likely a glitch. |
*In GTA IV, the reload animation isĀ one second longer when the player is crouched. When the player is reloading in the position, they willĀ pull a "lever" on top. This is inaccurate because nothing is pulledĀ on top of the gun in real life; even this "lever" isn't visible. This is most likely a glitch. |
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ā | *In the [[Beta Releases|beta]] version of GTA IV, there was a different looking MP5 as seen in the picture of the right. It has a stock attached to it and it has more resemblance to the MP5A3 rather than the MP10. |
+ | *In the [[Beta Releases|beta]] version of GTA IV, there was a different looking MP5 as seen in the picture of the right. It has a stock attached to it and it has more resemblance to the MP5A3 rather than the MP10. The model appears to be very similiar to the MP5 Navy. |
ā | * The GTA IV rendition have a flashlight,but it never been used throughout the game. |
+ | * The GTA IV rendition have a flashlight, but it never been used throughout the game. |
+ | * Oddly, the SMG is modeled with the firing mode selector set in "Safe" position (white icon). This would render the weapon unable to fire (unlike other weapons, where these selectors are set in "Fire" position). |
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ā | === |
+ | ===''Grand Theft Auto V''=== |
ā | * |
+ | *The standard magazine for the SMG is modeled after a 15-round magazine (even though it holds 30 rounds in-game), and the extended magazine is modeled after a 30-round magazine (holding 60 rounds in-game). |
+ | * Like the [[MG]], it has ample space on its railed fore-end to mount a Grip, but is unable to do so. |
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ā | * |
+ | *One cannot use the SMG in a [[Drive-By Shooting|drive-by shooting]], as the model is too large to be used as a drive-by weapon.Ā |
ā | * The reload animation is |
+ | * The reload animation is similiar to the HK Slap; a somewhat common and popular way to empty reload the MP5 by 'slapping' the charging handle of the weapon to lock it back into place.Ā |
ā | * The iron sights of the weapon somewhat resemble those seen on the [[wikipedia:CZ_Scorpion_Evo_3|CZ Scorpion Evo 3 A1]].Ā |
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+ | ==Navigation== |
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{{gtavc weapons}} |
{{gtavc weapons}} |
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{{gtasa weapons}} |
{{gtasa weapons}} |
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[[Category:Weapons in GTA Chinatown Wars]] |
[[Category:Weapons in GTA Chinatown Wars]] |
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[[Category:Weapons in GTA V]] |
[[Category:Weapons in GTA V]] |
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ā | [[Category:Sub Machine Guns]] |
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[[Category:Automatic Weapons]] |
[[Category:Automatic Weapons]] |
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[[Category:Weapons in GTA Online]] |
[[Category:Weapons in GTA Online]] |
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+ | [[Category:Submachine guns]] |
Revision as of 03:24, 2 January 2016
The SMG is a submachine gun featured in all the games in the Grand Theft Auto series since Grand Theft Auto: Vice City. It is referred to as MP in the latter, while in all other Grand Theft Auto games it is called SMG. In Grand Theft Auto V, it is manufactured by Hawk & Little.
Description
The SMG is one of the most powerful submachine guns in the GTA series, with devastating effects to both the player and non-player targets alike. It is arguably a better substitute for the Micro Uzi and Micro-SMG, holding more damage per round. However, like the Micro-SMG, the MP5 has the disadvantage of disallowing the player from discharging the weapon while running, allowing the player to only stand or stride while taking aim or shooting. Since its inception in GTA Vice City, the weapon is favored by both the FBI (and its HD Universe counterpart, the FIB) and Grand Theft Auto IV's NOOSE tactical units as a weapon of choice. All renditions of the MP5 hold 30 rounds per magazine.
Each MP5 rendition has a variant in the GTA games: In Grand Theft Auto Vice City and Grand Theft Auto: San Andreas, the weapon is modeled after an MP5A3, and in Grand Theft Auto Liberty City Stories, it's modeled after the MP5K, which looks a little lengthier than the other renditions. In Grand Theft Auto: Vice City Stories, the SP89 (a civilian version of the MP5K) makes an appearance, but the model also contains parts of the MP5A3, MP5K and MP5SD. In Grand Theft Auto IV, the SMG resembles an MP10, which lacks a stock on the rear. In Grand Theft Auto V, the model that appears is the MP5A3 variant (signified by the straight pistol grip, three position Safe, Semi, Full trigger group and retractable stock). The MP5 is however fitted with a rectangular handguard supposedly from a Taurus MT-40, has angular iron sights similar to those from a CZ Scorpion Evo 3 A1 and appears to have much shorter magazines in comparison with the real-life MP5A3.
GTA V overview
The SMG has average performance. The damage per shot is a small 22, although its fire rate is a good 510 shots per minute, which is high for an automatic weapon in-game. The SMG has some usefulness at close range, although the low damage per shot makes it easily outclassed by fast-firing assault rifles.
As expected from a submachine gun, the accuracy is poor. In third-person view, the accuracy at medium and long ranges is close to mediocre, and in first-person view, the SMG has noticeable viewkick and obstructive iron sights, making the weapon ineffective at longer ranges.
An advantage compared to the Micro-SMG is the magazine capacity. Stock magazines hold 30 rounds, whereas that of the Micro-SMG hold only 16 rounds each. The SMG's mag capacity is closer to that of an assault rifle, thus reloads are semi-frequent.
The SMG has the same attachments selections as other weapons of its class. The Scope is an effective attachment if the player plans to extends the weapon's effective range, as it increases accuracy, and allows the player to benefit from a clear optic sight in first-person view. The Suppressor impacts the weapon's damage per shot and range in exchange of allowing the player to fire suppressed shots, and unless the player uses the weapon only at close range, it is best avoided as it further reduces the already low damage profile. Extended Clip increases the magazine capacity to 60 rounds, making reloads much less problematic. Finally, the Flashlight gives the player an extra light source, helpful if the player is in a dark area.
In conclusion, the SMG is an average weapon. It can often prove to down enemies quicker than assault rifles are capable of at close range. However, the similar Micro-SMG features a higher fire rate and the ability to be used for drive-by shootings in exchange of slightly less damage, while still retaining the mediocre long-range performance. Template:Weapon stats
Customization (GTA V)
Rounds & magazine | GTA V | GTA Online (Unlock) |
---|---|---|
Rounds (60) | $113 | (Rank 11) |
Default clip (30 rounds) | Default | Default |
Extended clip (60 rounds) | $9475 | |
Attachments | ||
Flashlight (provides ilumination when aiming) | $2050 | |
Scope (expands field of view) | $10825 | |
Suppressor (silences but slightly reduces damage and range) | $12250 | |
Tints | ||
Black | Default | Default |
Army | $100 | $5000 (Kill 100 players) |
Green (Collector's and Enhanced Edition) | $7500 (Kill 200 players) | |
Orange (Collector's and Enhanced Edition) | (Kill 400 players) | |
LSPD | $600 | $5750 (Kill 600 players) |
Pink (Collector's and Enhanced Edition) | $7500 (Rank 50) | |
Gold (Collector's and Enhanced Edition) | $10000 (Rank 75) | |
Platinum (Collector's and Enhanced Edition) | $12500 (Rank 100) |
Locations
Grand Theft Auto: Vice City
- Downtown - Available to buy from Ammu-Nation after completion of Rub Out $3,000.
- Used by Ricardo Diaz in the mission Rub Out.
- Used by the FBI.
- Used by the Military forces.
- Used by enemies in the mission; Loose Ends for Mr. Black.
- Used by the SWAT team and secutity guards in the mission; The Job.
- Used by the PIG enemies in the mission; Spilling The Beans.
Grand Theft Auto: San Andreas
- Jefferson, Los Santos - On the roof of the Jefferson Motel.
- Las Colinas, Los Santos - On a deck.
- Unity Station, El Corona, Los Santos - Beside a hedge in the inner part of the parking lot.
- Montgomery, Red County - Near a back door of the burned apartment building.
- Ocean Flats, San Fierro - At the back garden of a green house, in the south-east of the district. Its just barely north of the police bribe in the alley way.
- El Quebrados, Tierra Robada - In an alley west of the Pay 'n' Spray.
- Starfish Casino, Las Venturas - In the corner of a floor in the carpark.
- Come-A-Lot, Las Venturas - Nearly-enclosed in a wall.
- The Four Dragons Casino, Las Venturas - Outside the entrance if collected all 50 Horseshoes.
- Available at any Ammu-Nation for $2,000 after the completion of Doberman.
- Used by enemy gangs during Gang Warfares.
- Used by the FBI.
Grand Theft Auto: Liberty City Stories
- Aspatria, Staunton Island - On the end of a jetty near the meeting place with Leon McAffrey and the Liberty City Memorial Stadium.
- Pike Creek, Shoreside Vale - Spawns in an area surrounded by fences (only reachable by jumping from a truck, Ambulance or tank).
- Used by the Military forces.
- Wichita Gardens, Shoreside Vale - Spawns between the lower section of the housing project.
- Available at each safehouse after collecting 40 hidden packages.
- Used by the FBI.
Grand Theft Auto: Vice City Stories
- Ocean Beach - At the Ammu-Nation store costing $2,500 ($1,800 after completing Phil's Shooting Range).
- Used by the FBI.
- Ocean Beach - At the pier 2 of the marina near the boats docked.
- Used by Bryan Forbes in The Bum Deal.
- Used by the Military forces.
Grand Theft Auto IV + Episodes from Liberty City
The SMG can be purchased at the back-alley gun shops for $2500 and each additional magazine costs $150. It can be purchased from Little Jacob for $1750 and each additional magazine will cost $20. It is basically the most used weapon on multiplayer and a good weapon for single player also. It's a 2 hit kill with head-shots on single player and multiplayer. It has about double the range of an Uzi and almost the range of an AK, but not as much range as an M4. This weapon is good for drive-bys and car chases, as it has an high rate of fire and a 30 round magazine, but the Uzi is more suited for that purpose and this gun is more suited for attacking on the ground. However, it deals a great damage over standard vehicles, with 2-3 magazines enough to set a vehicle on fire.
General
- Schottler - Can be found on an air-conditioning duct-work in an alley between Boone Street and Dillon Street. This pickup isn't so tricky to get to: walk the alley opposite hJacob's home just to the dead end, jump to the left edge. you can't pull onto the roof near the roof windows so move along this edge left then pull up. It is where the mission Jamaican Heat takes place
- Schottler - Dropped by the guards of the Underground Gun Shops if the manager is attacked.
- Francis International Airport - Can be found on the top level of the parking garage to the southwest of the airport subway station.
- South Bohan/Chase Point - Can be found on the roof of the warehouse the player enters during the mission Escuela of the Streets.
- East Holland - Can be found in an alley between Wardite Street and Vauxite Street.
- North Holland - Can be found on the roof of The Linen Lounge club on the intersection of Vauxite Street and Ivy Drive North.
- Chinatown - Dropped by the guards of the Underground Gun Shops if the manager is attacked.
- Alderney City - Can be found in the alley where you confront the Triads during the mission Truck Hustle.
- Alderney City - Can be found behind the building where you meet Phil Bell for the mission Catch the Wave.
- Port Tudor - Dropped by the guards of the Underground Gun Shops if the manager is attacked.
- Normandy - Can be found atop a gantry crane in Port Tudor.
- Acter Industrial Park - Can be found on the seventh floor of an observation platform of a RON Oil refinery on the southern side of the island. This is a particularly long way to go to get this weapon, however, and is not recommended.
Grand Theft Auto: Chinatown Wars
- Available in AmmuNation.net after the Fully-Crocked Upgrade is purchased.
Grand Theft Auto V
- Available at any local Ammu-Nation.
- Can be found in Davis in a Grove Street backyard.
- Can be found at the bottom of the ocean by the sunken plane at west of Fort Zancudo.
- Can be found under the Del Perro Pier.
- Available from security guards guarding the Los Santos International Airport.
- Entering a Police Transporter automatically gives player one with 30 rounds.
Gallery
In-game model
FPS Gallery
HUD icons
Trivia
Grand Theft Auto: Vice City
- The MP5, along with the screwdriver and hammer, are the only weapons not to have any spawning location in Grand Theft Auto: Vice City.
- A shorter version of the weapon, the MP5-K, was cut from Grand Theft Auto: Vice City. Model and textures for the weapon still remain in the game files (mpfshrt.dff and mpfshrt.txd). The weapon can also be seen in the intro of the game, being used by one of the men who ambush the drug deal.
- The initial release of Grand Theft Auto: Vice City, the submachine gun was called MP5, but due to a licensing flap, later version (Double Pack) was named to just MP.
- This weapon can be only gotten for free through one mission, "Loose Ends". Other than that, the only other two ways are either buy it from downtown Ammu-Nation or try to steal one off of the FBI during a five star wanted rating.
Grand Theft Auto: Liberty City Stories
- The GTA Vice City/San Andreas MP5 was meant to return to Liberty City Stories. Leftover textures exist in the files.
Grand Theft Auto: Vice City Stories
- The SP89 is anachronistic to Grand Theft Auto: Vice City Stories, which takes place in 1984, while this variant of the MP5 was not made until 1989. In game it is fully-automatic, while in real life it is semi-automatic. However, it may be illegally custom converted to fully-automatic, as its much easier than to obtain a civilian version than a normal version.
- Bryan Forbes uses an MP5 in GTA Vice City Stories.
Grand Theft Auto IV
- Both sides of GTA IV's MP5s feature "MADE IN SCOTLAND" markings (mirrored on the left side), alluding to GTA IV's Scottish developer Rockstar North.
- You can get this weapon in the beginning of the game after unlocking the gun shops. Attack the manager and he will call out his friends to help. Two of them will be holding the MP5, and one will hold the Combat Shotgun, so be careful. After killing them all you can take the MP5 from them.
- In GTA IV, the reload animation is one second longer when the player is crouched. When the player is reloading in the position, they will pull a "lever" on top. This is inaccurate because nothing is pulled on top of the gun in real life; even this "lever" isn't visible. This is most likely a glitch.
- In the beta version of GTA IV, there was a different looking MP5 as seen in the picture of the right. It has a stock attached to it and it has more resemblance to the MP5A3 rather than the MP10. The model appears to be very similiar to the MP5 Navy.
- The GTA IV rendition have a flashlight, but it never been used throughout the game.
- Oddly, the SMG is modeled with the firing mode selector set in "Safe" position (white icon). This would render the weapon unable to fire (unlike other weapons, where these selectors are set in "Fire" position).
Grand Theft Auto V
- The standard magazine for the SMG is modeled after a 15-round magazine (even though it holds 30 rounds in-game), and the extended magazine is modeled after a 30-round magazine (holding 60 rounds in-game).
- Like the MG, it has ample space on its railed fore-end to mount a Grip, but is unable to do so.
- One cannot use the SMG in a drive-by shooting, as the model is too large to be used as a drive-by weapon.
- The reload animation is similiar to the HK Slap; a somewhat common and popular way to empty reload the MP5 by 'slapping' the charging handle of the weapon to lock it back into place.
Weapons in Grand Theft Auto: Vice City | |
---|---|
Unarmed | Fist | Brass Knuckles |
Melee | Screwdriver | Hammer | Knife | Meat Cleaver | Golf Club | Nightstick | Baseball Bat | Machete | Katana | Chainsaw |
Thrown | Tear Gas (PS2 only) | Molotov | Grenade | Detonator Grenade |
Handgun | Colt 45/Pistol | Colt Python/.357 |
Shotgun | Shotgun/Chrome Shotgun | Stubby Shotgun | Spaz 12 Shotgun/S.P.A.S. 12 |
SMG | Tec-9 | Ingram Mac 10/Mac | Uzi 9mm/Uz-I | MP5/MP |
Assault | Ruger/Kruger | M4 |
Heavy | M60 | Flame Thrower | Rocket Launcher | Minigun |
Sniper | Sniper Rifle | PSG1/.308 Sniper |
Special | Camera | Detonator | Car Bomb |
Beta | AK-47 | Desert Eagle | Grenade Launcher | Land Mine | MP5K | Nailgun | Silver Colt 1911 | Steyr Aug | Taser |
Weapons in Grand Theft Auto: San Andreas | |
---|---|
Unarmed | Fist | Brass Knuckles |
Melee | Baseball Bat | Chainsaw | Golf Club | Katana | Knife | Nightstick | Pool Cue | Shovel |
Handgun | Desert Eagle | Pistol/9mm | Silenced Pistol/9mm |
Shotgun | Combat Shotgun | Shotgun | Sawn-Off Shotgun |
SMG | Micro SMG | SMG | Tec9 |
Assault | AK-47 | M4 |
Sniper | Rifle/Country Rifle | Sniper Rifle |
Heavy | Flamethrower | Rocket Launcher | Heat-Seeking Rocket Launcher | Minigun |
Thrown | Grenade | Molotov | Satchel Charges/Remote Explosives | Tear Gas |
Consumable Items | Fire Extinguisher | Spray Can | Camera |
Gifts | Cane | Dildo | Flowers | Vibrator |
Special | Car Bomb | Detonator | Night Vision | Parachute | Thermal Vision |
Other | Crates | Surface-to-Air Missile | Flares | Vibrator 1 | Dildo 2 |
Beta | Glock | Python | Mac-10 | MP5K | PSG1 | M60 | Nail Bat | Meat Cleaver | Machete | Screwdriver | Sledgehammer | Hammer | Skateboard | Stubby Shotgun | Land Mine |
Weapons in Grand Theft Auto: Liberty City Stories | |
---|---|
Unarmed | Fist | Brass Knuckles |
Melee | Baseball Bat | Nightstick | Machete | Meat Cleaver | Chisel | Knife | Hockey Stick | Fire Axe | Katana | Chainsaw |
Thrown | Molotov | Grenade | Remote Grenade |
Handgun | Pistol | .357 |
Shotgun | Shotgun | Stubby Shotgun | SPAS 12 |
SMG | Tec-9 | Mac-10 | Micro SMG | SMG |
Assault | AK | M4 |
Heavy | M60 | Flame-Thrower | Rocket Launcher | Minigun |
Sniper | Sniper Rifle | Laser Sighted Sniper Rifle |
Special | Camera | Car Bomb | Detonator |
Unused | Tear Gas | Silver Colt 1911 |
Weapons in Grand Theft Auto: Vice City Stories | |
---|---|
Unarmed | Fist | Brass Knuckles |
Melee | Nightstick | Baseball Bat | Butterfly Knife | Knife | Fire Axe | Golf Club | Machete | Katana | Chainsaw | Gaff Hook |
Thrown | Molotov | Grenade | Remote Grenade |
Handgun | Pistol | Equalizer |
Shotgun | Shotgun | Stubby Shotgun | Spaz 12 |
SMG | Scorpion | Silenced MG | Micro SMG | SMG |
Assault | AK | Assault Rifle |
Heavy | Flame-Thrower | Rocket Launcher | Minigun | M249 |
Sniper | Sniper | Laser Sniper |
Special | Camera | Car Bomb | Binoculars | Detonator |
Unused | Tear Gas | Land Mine |
Weapons in Grand Theft Auto IV, The Lost and Damned and The Ballad of Gay Tony | |
---|---|
Unarmed | Fist |
Melee | Baseball Bat | Knife | Pool Cue |
Handgun | Pistol | Combat Pistol | Automatic 9mm | .44 |
Shotgun | Pump Shotgun | Combat Shotgun | Sawn-Off Shotgun | Assault Shotgun | Auto Shotgun |
SMG | Micro SMG | SMG | Assault SMG | Gold SMG |
Assault | Assault Rifle | Carbine Rifle | Advanced MG |
Sniper | Sniper Rifle | Combat Sniper | Advanced Sniper |
Heavy | Rocket Launcher | Grenade Launcher |
Thrown | Molotov | Grenade | Pipe Bomb | Sticky Bomb |
Special | Car Bomb | Random Pickable Objects | Parachute |
Beta | Hammer | Nailgun | Python | Silenced Pistol | Sledgehammer | Zastava M70 |
Weapons in GTA IV (Category) | Weapons in The Lost and Damned (Category) | Weapons in The Ballad of Gay Tony (Category) The Lost and Damned only. | The Ballad of Gay Tony only. | TLAD and TBOGT only. |
Weapons in Grand Theft Auto: Chinatown Wars | |
---|---|
Fist | Fist |
Melee | Night Stick | Chainsaw | Baseball Bat | Teaser | Sword |
Handgun | Pistol | Twin Pistols | Revolver |
Shotgun | Shotgun | Stubby Shotgun | Double Barreled Shotgun |
Submachine Gun | Micro SMG | SMG |
Assault Rifle | Assault Rifle | Carbine Rifle |
Heavy | Flamethrower | Minigun | RPG |
Thrown | Flashbang | Molotov Cocktail | Grenade | Proximity Mine |
Special | Crates | Car Bomb | Detonator | Fire Extinguisher | Sniper Rifle |