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For a similarly named weapon, see Marksman Rifle.
"Not for the risk averse. Make it count as you'll be reloading as much as you shoot."
Ammu-Nation description

The Marksman Pistol is a weapon introduced in Grand Theft Auto V and Grand Theft Auto Online as part of the Ill-Gotten Gains Part 2 Update.

Design

Grand Theft Auto V

The Marksman Pistol resembles the Thompson-Center Contender G2, which is a handgun commonly used for hunting. It looks like a small rifle and has an ergonomic grip with an extremely short barrel length. Like the Flare Gun, it is a break-action weapon.

Its size is the same as the Sawn-off Shotgun, but the player still holds it with one hand when not in First-Person View.

Performance

Grand Theft Auto V

The Marksman Pistol is similar to the Musket in that it is a single-shot weapon with a high damage per shot. Its damage per shot peaks at 220, which is the highest damage per shot of all bullet weapons. It outclasses the Musket and even the Heavy Sniper in terms of damage per shot, making it extremely lethal and a guaranteed one-hit kill in any part of the body if the players rank is low enough. Players ranked over 100 can survive and require two chest and one head shot to one hit kill, unless the player is using a Bulletproof Helmet or Bull Shark Testosterone. It then takes the same two shots to kill them if ranked over 100.

It has the severe drawback, however, of being a single-shot weapon. This makes the gun generally ineffective when in use against multiple targets as it forces the user to reload after each shot. Its reload time is quite short compared to the Musket however, making it more effective against multiple targets. Another drawback is the lack of attachments.

As expected from a handgun, accuracy is quite poor and it reduces the gun's effectiveness at long range. In general, it is better to use it when one sticks to close-quarters combat. Due to the high damage per shot, using it instead of a shotgun is effective as it has a strong one-hit kill potential, much like shotguns. Penetration is also high, and since the weapon is powerful, it is possible to kill more than one enemy within a single shot, up to three if the enemies manage to line up.

In conclusion, the Marksman Pistol is a deadly weapon, but due to the single-shot nature and relatively low accuracy it is best to use it mostly in close-quarters combat, where it is deadly and very effective. As of an update, this weapon and the Heavy Revolver have received a decrease in damage as both now take two shots to kill an enemy on Hard difficulty when doing a Contact Mission.

GTA V Overview


Weapon Statistics - Grand Theft Auto V
Damage
(per shot) [?]
Fire Rate [?] Range
(m / ft)
Ammo Specifications/
Capacity
Reload Mechanism Reload Speed [?]
Weapons.meta
44 (176)

165
220

2.5 120 / 394 1 N/A N/A
In-game Statements / Markings
N/A N/A N/A N/A N/A N/A
Observed
N/A 21 RPM Cannot be determined Single round Break-Action 2.33 seconds
Rockstar Games Social Club [?]
MarksmanPistol-GTAV-RSCStats
Damage
80%
Fire Rate/Speed
15%
Accuracy
30%
Range
35%
Clip Size
2%

Customizations

Grand Theft Auto V

This Next-Gen and Online Prices contains insufficient information and is considered as a Stub. You can help the GTA Wiki by expanding it as much as you can.
Rounds & magazine GTA V GTA Online (Unlock)
Rounds (16) $84 $122
Default clip (1 round) Default Default
Tints
Black Default Default
Army $100 $5000
Green (Collector's and Enhanced Edition) $7500
Orange (Collector's and Enhanced Edition)
LSPD $600 $5750
Pink (Collector's and Enhanced Edition) $7500
Gold (Collector's and Enhanced Edition) $10000
Platinum (Collector's and Enhanced Edition) $12500

Image Gallery

In-game

HUD icon

First-Person View

Locations

Grand Theft Auto V

  • Added in the player's inventory.

Grand Theft Auto Online

Trivia

Grand Theft Auto V

  • The Marksman Pistol cannot be used for drive-bys, despite being a handgun. It could be due to the single-shot nature of the weapon and frequent, time-consuming reloads. Its relatively large size would also impede reloading and driving the vehicle at the same time. (Strangely, this restriction doesn't apply to the Double Barrel Shotgun.)
  • Oddly, the player directly inserts another bullet when reloading; the casing would normally remain inside the weapon and would have to be removed first. This implies the entire cartridge is fired or the case is ejected when the gun opens.

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