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{{infobox mission |
{{infobox mission |
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ā | |name=N.O.E. |
+ | |name = N.O.E. |
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⚫ | |||
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ā | |for=[[Mike Toreno]] |
+ | |for = [[Mike Toreno]] |
ā | |location=[[Verdant Meadows]], [[Bone County |
+ | |location = [[Verdant Meadows]], [[Bone County]] |
+ | |fail = [[Wasted]]<br>[[Busted]]<br>[[Rustler]] destroyed<br>Timer runs out |
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ā | |reward= [[Money|$]]15,000 |
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ā | | |
+ | |reward = [[Money|$15,000]] |
+ | |unlocks = [[Stowaway]] |
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ā | |unlockedby=[[Learning to Fly]] |
+ | |unlockedby = [[Learning to Fly]]}} |
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+ | |||
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ā | '''N.O.E.''' is a mission in [[Grand Theft Auto: San Andreas]] given to [[protagonist]] [[Carl Johnson]] by government agent [[Mike Toreno]] from the [[Verdant Meadows|Verdant Meadows Aircraft Graveyard]] in [[Bone County]], [[State of San Andreas|San Andreas]]. |
+ | '''N.O.E.''' is a mission in ''[[Grand Theft Auto: San Andreas]]'' given to [[protagonist]] [[Carl Johnson]] by government agent [[Mike Toreno]] from the [[Verdant Meadows|Verdant Meadows Aircraft Graveyard]] in [[Bone County]], [[State of San Andreas|San Andreas]]. |
==Mission== |
==Mission== |
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Carl arrives at the airstrip. While he is there waiting calling out for Toreno, he sneaks up behind him, effectively getting Carl in a choke hold. After Toreno lets Carl go and tells him to "wake up and smell the coffee", he explains that his agents are in trouble and they need a package delivered to them; if they don't get it by the nightfall, they will all be dead. Carl, after a little reluctance and confusion as to things, proceeds to the task. |
Carl arrives at the airstrip. While he is there waiting calling out for Toreno, he sneaks up behind him, effectively getting Carl in a choke hold. After Toreno lets Carl go and tells him to "wake up and smell the coffee", he explains that his agents are in trouble and they need a package delivered to them; if they don't get it by the nightfall, they will all be dead. Carl, after a little reluctance and confusion as to things, proceeds to the task. |
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ā | Carl gets in a [[Rustler]] with the payload attached to the fuselage of the plane. Carl takes off, with Toreno reminding Carl stay under the radar so that he would not be spotted. He does so, and eventually arrives at [[Angel Pine]], |
+ | Carl gets in a [[Rustler]] with the payload attached to the fuselage of the plane. Carl takes off, with Toreno reminding Carl stay under the radar so that he would not be spotted. He does so, and eventually arrives at [[Angel Pine]], all the way across the state, to drop off the package. He releases the contraband, and makes his way back to Verdant Meadows, again while flying below the radar. Carl arrives at the airstrip, with Toreno congratulating him for a job well done. |
+ | ==Mission objectives== |
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ā | ==Script== |
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+ | In order to complete the mission the player must: |
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ā | (''Carl and Toreno at the airstrip.'') |
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+ | *The plane is all loaded up and ready to go. Get in it |
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ā | |||
+ | *Fly to Angel Pine with the package. Stay below the radar, or you'll be chased by [[Hydra]]s of the U.S. Air Force. |
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ā | '''Mike Toreno''': Got you again, Carl. You're half asleep. I could have killed you in 9 different ways. Wake up and smell the coffee. |
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+ | *Fly into the corona to trigger the drop |
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ā | |||
+ | *Return to the airfield and land, but get below the radar |
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ā | '''Carl Johnson''': You need to lay off the coffee. |
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+ | *Bring the plane to a stop anywhere on the landing strip |
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ā | |||
⚫ | |||
ā | |||
ā | '''Carl Johnson''': Then take it to them. |
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ā | |||
ā | '''Mike Toreno''': Me take it to them? |
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ā | |||
ā | '''Carl Johnson''': Yeah, why not? |
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ā | |||
ā | '''Mike Toreno''': I got five guys watching me all the time. I've got two in that hill, one over there and two by satellite. If I go my guys and I will be dead. I don't have a death wish. I'm a man of peace, son. |
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ā | |||
ā | '''Carl Johnson''': Yeah, clearly. |
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ā | |||
ā | '''Mike Toreno''': Take the plane. You're not ready yet so stay low under the radar. Questions? |
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ā | |||
ā | '''Carl Johnson''': Yeah, just one thing... |
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ā | |||
ā | '''Mike Toreno''': Get to it. |
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ā | |||
ā | '''Carl Johnson''': Wait. Hey. Listen! Listen to me for once. Why won't these guys come after me? |
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ā | |||
ā | '''Mike Toreno''': Oh, they can't because they're all posted on me. One DEA. One FBI. A Russian, a Cuban double agent and my paymasters. Checks and balances. Nobody is watching anybody watching nobody. You know what I mean? Go. |
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ā | |||
ā | '''Carl Johnson''': Whatever, man. |
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ā | |||
ā | (CJ begins the journey) |
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ā | |||
ā | '''Mike Toreno''': Carl, you gotta stay nice and low on your approce or you'll pop up on the rader. Use the canyon as cover. |
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ā | |||
ā | '''Carl Johnson: '''You sure this thing is safe, I can see daylight through the floor? |
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ā | |||
ā | '''Mike Toreno''': Hey that thing you look like a enthusiast. The US Air Force is less likely to shoot you down. |
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ā | |||
ā | '''Carl Johnson''': Cool. What's the problem then? |
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ā | |||
ā | '''Mike Toreno''': I said less likely. If you did as many amphetamines as these guys do, you'd be lucky not to shoot anything that moves. |
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ā | |||
ā | '''Carl Johnson''': Aw, shit |
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ā | |||
ā | '''Mike Toreno''': Hey, just stay low and you'll be fine |
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ā | |||
ā | (''If Carl flies over the radar.'') |
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ā | |||
ā | '''Mike Toreno''': Get below the radar! |
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ā | |||
ā | (''If Carl continues to fly high.'') |
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ā | |||
ā | '''Mike Toreno''': Nap of the earth, Carl. Nap of the earth. |
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ā | |||
ā | (''If Carl gets spotted while flying above the radar.'') |
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ā | |||
ā | '''Mike Toreno''': Shit, you've been spotted! |
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ā | |||
ā | (''Carl manages to return to the airstrip safely.'') |
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ā | |||
ā | '''Mike Toreno''': Nice going, Carl. You did really good, kid! |
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==Reward== |
==Reward== |
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The reward for completing the mission is [[Money|$]]15,000. The mission [[Stowaway]] is unlocked. |
The reward for completing the mission is [[Money|$]]15,000. The mission [[Stowaway]] is unlocked. |
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⚫ | |||
ā | *If Carl gets spotted while flying over the radar, there will be at least one Hydra chasing him. |
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ā | *Despite dropping the cargo Carl has still got a timer on him. |
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ā | *N.O.E Stands For Nap Of the earth,If CJ Flies Above The radar Toreno Might say "Nap of the earth,Carl,Nap Of the earth |
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ā | == |
+ | ==Notes== |
+ | *If the player flies for too long above the radar limit, at least one [[Hydra]] will spawn to chase the player. An easy way of dodging a missile is to do a back loop when a missile is close to the Rustler. When doing a back loop, the missile will follow the aircraft upwards, but will not have enough time to hit the target and will miss. The drawback is that if the player is relatively close to the ground, they might crash. Be careful doing this around hills and woods. |
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+ | *Although Toreno recommends following the canyons towards Angel Pine, this is a very difficult route for even expert fliers, since there is a high chance of either being located or colliding. An alternative is to fly north past the edge of land and fly over the water, following the coastline until [[Angel Pine]] is reached. Even though the route appears longer, it shouldn't take much more than four minutes to reach the turnaround point, leaving plenty of time to return to the airstrip by retracing the over-water route. However, one should avoid bumping into the high sails of boats and ships as well as staying low enough to avoid the radar but not sinking the plane to the water. |
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+ | *Another alternative is to fly south to [[Santa Maria]] beach then go right and follow the coastline from there into Angel Pine. After takeoff, fly south past Fort Carson (avoid flying past [[Area 69]] while passing the rock formations before reaching there), into Red County passing the FleischBerg Brewery in Blueberry Acres but be on the lookout for telephone poles as they can be slow to spawn and can cause the plane to explode or catch fire when hit (nonetheless there's clear space for low flying). After passing Red County the player should pass into the Los Santos Inlet where Santa Maria Beach is located. Then keep flying to the right using the cliffsides as cover until reaching Angel Pine and fly the same way back. |
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+ | *If the player is spotted, they will be chased by some [[Hydra]]s. Shooting these down is not recommended, as this will grant the player a two-star wanted level. The Hydras in this mission are programmed differently to those encountered outside of missions, as they will fly around objects instead of crashing into them or flying in circles, making outflying and avoiding them harder. |
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+ | |||
+ | ==Gallery== |
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<gallery> |
<gallery> |
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N.O.E.-GTASA2.jpg|[[Carl Johnson]] flying the plane to [[Angel Pine]] |
N.O.E.-GTASA2.jpg|[[Carl Johnson]] flying the plane to [[Angel Pine]] |
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</gallery> |
</gallery> |
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ā | ==Video |
+ | ==Video Walkthrough== |
+ | [[File:GTA San Andreas - Walkthrough - Mission 70 - N.O.E. (HD)|thumb|left|554 px]] |
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+ | {{Clr}} |
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⚫ | |||
ā | <center>{| class="wikitable" |
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+ | *N.O.E. stands for "[[wp:Nap-of-the-earth|Nap-of-the-earth]]", a type of very low-altitude flight course used by military aircraft to avoid enemy detection and attack in a high-threat environment. If Carl flies too high above the radar, Toreno will say, ''"Nap of the earth, Carl. Nap of the earth."'' |
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ā | !PS2 Version |
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ā | !PC Version |
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ā | |- |
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ā | !<youtube>ZIFS5hck4Ew</youtube> |
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ā | |<youtube>ileW9lwcmzM</youtube> |
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ā | |} |
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ā | </center> |
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+ | ==Navigation== |
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ā | [[de:N.O.E.]] |
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+ | {{Navboxes |
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ā | [[es:N.O.E.]] |
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+ | |title= Navigation |
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ā | [[pl:N.O.E.]] |
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+ | |list1= |
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+ | {{GTA|state=collapsed}} |
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+ | {{Gtasa missions|state=collapsed}} |
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⚫ | |||
+ | [[de:N.O.E.]][[es:N.O.E.]][[pl:N.O.E.]] |
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[[Category:Missions in GTA San Andreas]] |
[[Category:Missions in GTA San Andreas]] |
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+ | [[Category:Missions]] |
Revision as of 13:40, 26 May 2015
N.O.E. is a mission in Grand Theft Auto: San Andreas given to protagonist Carl Johnson by government agent Mike Toreno from the Verdant Meadows Aircraft Graveyard in Bone County, San Andreas.
Mission
Carl arrives at the airstrip. While he is there waiting calling out for Toreno, he sneaks up behind him, effectively getting Carl in a choke hold. After Toreno lets Carl go and tells him to "wake up and smell the coffee", he explains that his agents are in trouble and they need a package delivered to them; if they don't get it by the nightfall, they will all be dead. Carl, after a little reluctance and confusion as to things, proceeds to the task.
Carl gets in a Rustler with the payload attached to the fuselage of the plane. Carl takes off, with Toreno reminding Carl stay under the radar so that he would not be spotted. He does so, and eventually arrives at Angel Pine, all the way across the state, to drop off the package. He releases the contraband, and makes his way back to Verdant Meadows, again while flying below the radar. Carl arrives at the airstrip, with Toreno congratulating him for a job well done.
Mission objectives
In order to complete the mission the player must:
- The plane is all loaded up and ready to go. Get in it
- Fly to Angel Pine with the package. Stay below the radar, or you'll be chased by Hydras of the U.S. Air Force.
- Fly into the corona to trigger the drop
- Return to the airfield and land, but get below the radar
- Bring the plane to a stop anywhere on the landing strip
Reward
The reward for completing the mission is $15,000. The mission Stowaway is unlocked.
Notes
- If the player flies for too long above the radar limit, at least one Hydra will spawn to chase the player. An easy way of dodging a missile is to do a back loop when a missile is close to the Rustler. When doing a back loop, the missile will follow the aircraft upwards, but will not have enough time to hit the target and will miss. The drawback is that if the player is relatively close to the ground, they might crash. Be careful doing this around hills and woods.
- Although Toreno recommends following the canyons towards Angel Pine, this is a very difficult route for even expert fliers, since there is a high chance of either being located or colliding. An alternative is to fly north past the edge of land and fly over the water, following the coastline until Angel Pine is reached. Even though the route appears longer, it shouldn't take much more than four minutes to reach the turnaround point, leaving plenty of time to return to the airstrip by retracing the over-water route. However, one should avoid bumping into the high sails of boats and ships as well as staying low enough to avoid the radar but not sinking the plane to the water.
- Another alternative is to fly south to Santa Maria beach then go right and follow the coastline from there into Angel Pine. After takeoff, fly south past Fort Carson (avoid flying past Area 69 while passing the rock formations before reaching there), into Red County passing the FleischBerg Brewery in Blueberry Acres but be on the lookout for telephone poles as they can be slow to spawn and can cause the plane to explode or catch fire when hit (nonetheless there's clear space for low flying). After passing Red County the player should pass into the Los Santos Inlet where Santa Maria Beach is located. Then keep flying to the right using the cliffsides as cover until reaching Angel Pine and fly the same way back.
- If the player is spotted, they will be chased by some Hydras. Shooting these down is not recommended, as this will grant the player a two-star wanted level. The Hydras in this mission are programmed differently to those encountered outside of missions, as they will fly around objects instead of crashing into them or flying in circles, making outflying and avoiding them harder.
Gallery
Video Walkthrough
Trivia
- N.O.E. stands for "Nap-of-the-earth", a type of very low-altitude flight course used by military aircraft to avoid enemy detection and attack in a high-threat environment. If Carl flies too high above the radar, Toreno will say, "Nap of the earth, Carl. Nap of the earth."