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'''Pickups''' are objects which are collected by walking into them. Pickups in GTA games range from [[Hidden Packages]] to [[Police Bribes]] to [[Oysters]] to [[Body Armor|Armor]]. In most games, they are depicted floating in midair. Starting in Grand Theft Auto IV, however, they are sitting on the ground, glowing so that the player can see them.
 
'''Pickups''' are objects which are collected by walking into them. Pickups in GTA games range from [[Hidden Packages]] to [[Police Bribes]] to [[Oysters]] to [[Body Armor|Armor]]. In most games, they are depicted floating in midair. Starting in Grand Theft Auto IV, however, they are sitting on the ground, glowing so that the player can see them.
   
A '''Power-Up''' refers to a pickup that provides a temporary extra ability or effect to the player. An example of this is the [[Adrenaline]] pickups in [[GTA Vice City]].
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A '''Power-Up''' refers to a pickup that provides a temporary extra ability or effect to the player. An example of this is the [[Adrenaline]] pickups in [[Grand Theft Auto: Vice City]].
   
 
In GTA games, pickups disappear once the player has collected it by walking into it, unless the player fails to collect the item. The one exception to this is the dollar-sign pickup allowing the player to collect money earned on [[Assets]].
 
In GTA games, pickups disappear once the player has collected it by walking into it, unless the player fails to collect the item. The one exception to this is the dollar-sign pickup allowing the player to collect money earned on [[Assets]].

Revision as of 01:10, 21 September 2010

For pickup trucks, see Pickup Trucks.
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Hiddenpackage-GTAVC

A Hidden Package in GTA Vice City

Pickups are objects which are collected by walking into them. Pickups in GTA games range from Hidden Packages to Police Bribes to Oysters to Armor. In most games, they are depicted floating in midair. Starting in Grand Theft Auto IV, however, they are sitting on the ground, glowing so that the player can see them.

A Power-Up refers to a pickup that provides a temporary extra ability or effect to the player. An example of this is the Adrenaline pickups in Grand Theft Auto: Vice City.

In GTA games, pickups disappear once the player has collected it by walking into it, unless the player fails to collect the item. The one exception to this is the dollar-sign pickup allowing the player to collect money earned on Assets.