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For other similar vehicles, see Police Car.

The Police (or Police Car) is a prominent emergency vehicle appeared in the 3D Universe games.


The Police Car is the primary response police vehicle used by the city's police departments. In all the games of this era, the police car has been known as the "Police", with the exception of Grand Theft Auto Advance and Grand Theft Auto: Vice City Stories, where it is referred to as the Police Car and VCPD Cruiser, respectively.


The Police Car in these two games resembles a cross between a Chevrolet Caprice and a Ford Crown Victoria.

Grand Theft Auto IIIGrand Theft Auto: Liberty City Stories

In Grand Theft Auto III, the Police Car was originally intended to have a blue-and-white stripes livery similar to the 1990s/early 2000s NYPD police cars, however, in the final version, they have standard black and white livery like the Los Angeles Police Department. Also, the original Police Car had a more sleek profile compared to the final which appears more angular/boxy (though hints of the aerodynamic design do remain). The Police Cars in Grand Theft Auto: Liberty City Stories feature the stripes livery intended for GTA III cars, albeit in black-and-white rather than blue-and-white.

Throughout all 3D era games, police cars are very fast, with excellent handling, and moderate durability. These stats make it great for drifting. They have two sirens, one default "long-whirl", and the "rotating-weep", triggered by holding the horn button. The player will receive 5 rounds of ammunition for any weapon in the Shotgun slot after entering a Police car.

Grand Theft Auto: Vice CityGrand Theft Auto: Vice City Stories

In these two games, the design of the vehicle is a combination of the front and rear of the fourth generation Ford LTD and the midsection of the GM-Opel Senator A. Both feature a green and white livery, much like the Miami-Dade Police Department. During development, the vehicle was white with red and blue stripes along each side, resembling squad cars from the Miami Beach Police Department. Despite the differences in textures and paint, the vehicle polygon model is reused from GTA III. In the PC version of GTA Vice City, a rare all-white variant can be found parked at random locations.

Despite the fact that the Police car in Vice City has AWD, it lacks the stability of other fast AWD vehicles in the game (namely the Deluxo and Comet). This is due in part to its soft suspension and poor roll resistance as well as to its poor tire traction even at moderate speeds. As such, the Police is prone to roll over or spin at a moments notice, so it may be best to avoid drastic and abrupt maneuvers while driving it.

Grand Theft Auto: San Andreas

There are three variations in Grand Theft Auto: San Andreas:

  • The Los Santos Police Department and San Fierro Police Department versions have the same build, based on the Premier, with the San Fierro version having slightly higher suspension most likely due to San Fierro's hilly streets with steep inclines (like its real life counterpart, San Francisco), and markings for their respective cities.
  • The Las Venturas Police Department version generally resembles a 1981-1990 Chevrolet Caprice, with the sides and back reminiscent of the 1980-1989 Dodge Diplomat, and the closest civilian car in the game is the Tahoma. All police vehicles feature a standard black and white livery.

Grand Theft Auto Advance

The Grand Theft Auto Advance rendition of the Police is designed to bear a likeness to the Police from GTA III, with a generally rounded profile and a black-white paintjob. Unlike other renditions, the car is substantially more speedy, with a top speed matched with the Banshee's. Being a mid-sized car, crushing the Police will only award the player with a base amount of $532.

Image Gallery




Police cars are usually parked in front of police stations and are often locked.

Grand Theft Auto III & Grand Theft Auto: Liberty City Stories

Grand Theft Auto: Vice City & Grand Theft Auto: Vice City Stories

Grand Theft Auto: San Andreas


Grand Theft Auto III

  • In GTA III, if the player looks carefully on the front grille of police car, one can see a blue oval manufacturer badge, which resembles the one which real-life car company Ford uses.
  • GTA III police cars arguably have the most realistic sirens compared to the other renditions in the 3D Universe.
  • The GTA III police car is equipped with a secondary light bar resembling a McDermott High Rise lightbar. These are actually used by the NYPD's Highway Patrol division.
  • In the mobile version of GTA III, The most noticeable change on the car are the sirens , which is remastered.

Grand Theft Auto: Vice City

Vcpd civilian manhunt2

Civilian car in Manhunt 2.

  • The police car was reused in Rockstar's Manhunt games. They only appear as static objects, as driving is not an intended feature in Manhunt. The main difference is that the car has a black and white paintjob instead of a green and white paintjob. Alternatively, a civilian version can be seen.
  • In GTA Vice City, all of the police cars' license plates read "VCPD 7".

Grand Theft Auto: San Andreas

  • The introductory cutscene of GTA San Andreas features C.R.A.S.H.'s LSPD Car, however the car has the rims of the police car and Taxi in GTA Vice City.
  • If the player in San Andreas were to turn on the Ninja Theme cheat, the Police Car will still appear but the car is completely blacked out thus making it a unique paint scheme. The player can keep it by simply stealing the car, turning the cheat off, and saving it in their safehouse's garage.
  • In GTA San Andreas, the police car in the parking lot of Las Venturas Police Headquarters is only location that the police car is alarmed. However, the alarm sound is not heard, only the light is flashing, and if the player drives near an officer on the street, one will attract one wanted star.


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  • A fairly noticeable, yet commonly overlooked and unseen, glitch is present in the police cruiser in Liberty City Stories. When the player achieves a 3 Star Wanted level, the police cruiser exceeds its top speed, being able to catch up to a Cheetah with minimal effort. This is likely only a bug, but it only makes it harder to outrun them. It is more tactical to use a car that has good brakes, doesn't swerve, and hugs the road when this glitch occurs.

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