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"Ah, there's no sound as satisfying as the crack of a perfect break, especially when it's the other guy's spine."
Ammu-Nation description

The Pool Cue is a tool and a weapon in Grand Theft Auto: San Andreas, The Lost and Damned and, as part of the Bikers update, Grand Theft Auto Online.

Design

Grand Theft Auto: San Andreas

The Pool Cue in Grand Theft Auto: San Andreas is depicted as a full-lenght cue with a black lower section ("butt") and brown upper section ("shaft"). It is primarily used as a tool to play pool.

Grand Theft Auto IV

In Grand Theft Auto IV, the Pool Cue has in fact been categorized as a weapon alongside other melee weapons, but the use of the pool cue as a weapon was dropped during development. The pool cue may still be used to play pool, but cannot be used outside the game, even though it is a functional weapon. It can be obtained via trainers, but it has no HUD icon and has the same aspects as a baseball bat. [1]

The Pool Cue appears to have low details on it and is basically depicted as a brown cue stick.

The Lost and Damned

"Use this lethal weapon like the bat - swing left, right and block using the different attack buttons."
TLaD Official Website

In The Lost and Damned, the Pool Cue is oficially added as a weapon into the game, albeit as a halved version. Additionally, pool can still be played. There is also an own full-lenght cue added in the game, which appears to have better aspect, featuring the halved cue as the lower section of the full-lenght variation.

Grand Theft Auto Online

This article or section refers to content in the Xbox One, PlayStation 4, and PC renditions of Grand Theft Auto V and/or Grand Theft Auto Online, that is not featured on the Xbox 360 or PlayStation 3 versions.
For a complete list of the features of the "enhanced" version of Grand Theft Auto V, please see here.
V

In Grand Theft Auto Online the Pool Cue assumes the halved variation seen in TLAD, but has a brighter texture and logos on it.

Performance

Grand Theft Auto: San Andreas

Though it is an effective melee weapon, the player cannot sprint, because of the pool cue's length. The Pool Cue will replace any melee weapon the player has. It can kill any pedestrian instantly in one hit.

GTA San Andreas Overview


Weapon Statistics - 3D Universe
Damage Fire Rate [?] Range
(m / ft)
Ammo Specifications/
Capacity
Reload Mechanism Reload Speed
Weapon.dat
N/A N/A N/A N/A N/A N/A
Observed
N/A N/A Cannot be determined N/A N/A N/A

The Lost and Damned

The Pool Cue performs similarly to the Baseball Bat, sharing the same damage (depending of the attack). However, the Pool Cue has no dodging animation, which only allows the player to block attacks and also makes it impossible to do melee counters in a fight.

TLAD Overview


Weapon Statistics - Grand Theft Auto IV
Damage Fire Rate [?] Range
(m / ft)
Ammo Specifications/
Capacity
Reload Mechanism Reload Speed
WeaponInfo.xml
1 N/A 1.6 / 5.2 N/A N/A N/A
In-game Statements / Markings
N/A N/A N/A N/A N/A N/A
Observed
1-3/8 (Primary attack)

2-4/8 (Secondary attack)

N/A Cannot be determined N/A N/A N/A

Grand Theft Auto Online

This article or section contains insufficient information and is considered as a Stub. You can help the GTA Wiki by expanding it as much as you can.

The Pool Cue performs practically the same as other weapons, only slightly faster due to the short length.

GTA Online Overview


Weapon Statistics - Grand Theft Auto V
Damage [?] Fire Rate [?] Range
(m / ft)
Ammo Specifications/
Capacity
Reload Mechanism Reload Speed
Weapons.meta
N/A N/A N/A N/A N/A N/A
In-game Statements / Markings
N/A N/A N/A N/A N/A N/A
Observed
N/A N/A Cannot be determined N/A N/A N/A
Rockstar Games Social Club [?]
ImageGallery-Placeholder
Damage
Fire Rate
Accuracy
Range
Clip Size

Image Gallery

In-Game model

HUD icon

First-Person View

Artworks

Locations

Grand Theft Auto: San Andreas

PoolCue-LocationsMap-GTASA

Pool Cue's locations map

  • Blueberry, Red County - In front of a small restaurant. From the entrance of The Well Stacked Pizza Co., head east and through the four-way intersection. Continue until the next intersection, which should be a three-way, has been reached. At the northeast part of this intersection, look for a small restaurant. The Pool Cue is just north of the entrance.
  • Doherty, San Fierro - Underneath a fallen part of the building on the west side of the construction site north of the Doherty Garage. From the Driving School, go north and turn west when you reach the construction site. Continue west and up the hill into the construction site. Continue west and should encounter a still-standing portion of a building with the floor drooping down. Underneath this fallen floor is the Pool Cue (and a Flamethrower).
  • Rockshore East, Las Venturas - In the middle of the industrial complex (by the dumpster) at Rockshore East. From the Rockshore West Safehouse, head north through the intersection and turn east at the road curve. Continue east and turn north at the next road curve. Continue north and turn east at the next road curve. Continue forward, cross the railroad tracks, and enter the industrial complex. Just off to the left is some sheltered parking. Go to the east end of the sheltered parking area. Once there, look for a beige building off to the left. There is a dumpster at the southwest corner of this building. The Pool Cue is next to this dumpster.
  • Any of the four bars around San Andreas - After a game of pool CJ receives the Pool Cue (replacing any equivalent weapons in the slot).
  • Can also be obtained by killing a pool player.

The Lost and Damned

Grand Theft Auto Online

  • Available to purchase from Ammu-Nation for $6,250.

References

  1. WeaponInfo.xml - GTA IV
    <weapon type="POOLCUE">
    	<data slot="MELEE" firetype="MELEE" damagetype="MELEE" group="MELEE_WOOD" targetrange="10.0" weaponrange="1.6">
    		<damage base="1" networkplayermod="1.0" networkpedmod="1.0"/>
    
    		<pickup regentime="120000"/>
    
    		<controller>
    			<rumble duration="60" intensity="0.23"/>
    		</controller>
    
    		<flags>
    			<flag>CAN_AIM</flag>
    			<flag>MELEE_CLUB</flag>
    			<flag>ARMOUR_PENETRATING</flag>
    		</flags>
    	</data>
    
    	<assets model="w_cue"/>
    </weapon>
    

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