When supplies are gained, through Disruption Logistics, the player has the option to assign staff to managing stock, research, or both - if the player chooses the assign staff to research, they will begin to research into new projects, such as armor and weaponry, which can be unlocked. There are 51 projects to be researched, and the current research project is selected at random from the list. Each project will take hours and will consume supplies. The player can optionally spend money if they desire to complete the research, which varies on how much time it will take (an immediate fast-track research will be more expensive than when having a nearly-done progression). Only one research can be done at time. These research modifications can be applied to Weaponized Vehicles, or added to the MKII weapon conversions.
Assigning staff to both stock and research increases the research project time, while assigning staff solely to research will half the time research is completed in. The player will be notified when their current research project is complete, and they can check what has been unlocked - there is no specific order, research unlocks will be picked at random.