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− | In The Lost and Damned there are two safehouses that are accessible to |
+ | In [[The Lost and Damned]], there are two '''safehouses''' that are accessible to the [[Protagonist|player]]. One is the [[Lost MC Clubhouse]], which is much larger than a regular safehouse and the other is [[Brian Jeremy's Safehouse]], which [[Johnny Klebitz]] obtains after the mission [[Bad Standing]]. |
==Description== |
==Description== |
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⚫ | The Lost MC Clubhouse is a large scale safehouse with [[Hi-Lo]] cards, an [[Arm Wrestling]] table, a [[Pool]] table, and a [[QUB3D]] arcade machine. Your sleeping quarters are in a storage room straight forward when you enter the front entrance. When you finish a certain amount of [[Gang Warfare in The Lost and Damned|Gang Wars]], |
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{|class="wikitable" |
{|class="wikitable" |
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!Image |
!Image |
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Completing [[Clean and Serene]]. |
Completing [[Clean and Serene]]. |
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− | Unavailable after [[Get Lost]]. |
+ | Unavailable after [[Get Lost]].<br /> |
⚫ | The Lost MC Clubhouse is a large scale safehouse with [[Hi-Lo]] cards, an [[Arm Wrestling]] table, a [[Pool]] table, and a [[QUB3D]] arcade machine. Your sleeping quarters are in a storage room straight forward when you enter the front entrance. When you finish a certain amount of [[Gang Warfare in The Lost and Damned|Gang Wars]], there will be weapons in the Television and Computer room as a reward. Despite the fact that there is a very large parking space in front of the clubhouse, it actually can only save two vehicles. After the last mission, [[Get Lost]], [[Johnny Klebitz]], [[Terry Thorpe]], [[Clay Simons]], and [[Angus Martin]] return to the clubhouse, only to find it trashed by Ray Boccinno's goons. The four make the decision to burn down the clubhouse, because of all the bad things that it stands for (namely, all the deceased brothers and in-fighting in The Lost). After this mission, the safehouse is inaccessible. (It can be re-entered through a glitch.) |
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|[[Image:BrianJeremy'ssafehouse-GTA4-exterior.jpg|center|155px]] |
|[[Image:BrianJeremy'ssafehouse-GTA4-exterior.jpg|center|155px]] |
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|'''[[Brian Jeremy's Safehouse]]''' |
|'''[[Brian Jeremy's Safehouse]]''' |
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|[[Tudor]], [[Alderney]] |
|[[Tudor]], [[Alderney]] |
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− | |Completing [[Bad Standing]]. Taken by [[Johnny Klebitz]] after clearing out [[Brian Jeremy]] and the other traitorous former members of [[The Lost Brotherhood]]. |
+ | |Completing [[Bad Standing]]. Taken by [[Johnny Klebitz]] after clearing out [[Brian Jeremy]] and the other traitorous former members of [[The Lost Brotherhood]].<br /> |
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+ | ==Parking== |
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+ | You can park up to two vehicles outside each safehouse. It is possible to use the parking of Brian Jeremy's Safehouse before Johnny owns it. If you don't have enough space to park vehicles, you can still use the parking areas from [[Grand Theft Auto IV]]. This means you can store up to fourteen vehicles in TLAD. Watch out for the [[Alderney City Safehouse]], as is stated to be "glitched". |
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==Spawns== |
==Spawns== |
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*[[Automatic 9mm]] <small>(complete 20 Gang Wars)</small> |
*[[Automatic 9mm]] <small>(complete 20 Gang Wars)</small> |
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*[[Carbine Rifle]] <small>(complete 30 Gang Wars)</small> |
*[[Carbine Rifle]] <small>(complete 30 Gang Wars)</small> |
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− | *[[ |
+ | *[[Assault Shotgun]] <small>(complete 40 Gang Wars)</small> |
*[[Grenade Launcher]] <small>(complete 50 Gang Wars)</small> |
*[[Grenade Launcher]] <small>(complete 50 Gang Wars)</small> |
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* [[Safehouses in The Ballad of Gay Tony]] |
* [[Safehouses in The Ballad of Gay Tony]] |
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[[Category:Safehouses in The Lost and Damned| ]] |
[[Category:Safehouses in The Lost and Damned| ]] |
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+ | [[Category:Safehouses]] |
Revision as of 13:05, 23 December 2015
In The Lost and Damned, there are two safehouses that are accessible to the player. One is the Lost MC Clubhouse, which is much larger than a regular safehouse and the other is Brian Jeremy's Safehouse, which Johnny Klebitz obtains after the mission Bad Standing.
Description
Image | Name | Location | Unlocked by |
---|---|---|---|
Lost MC Clubhouse | Acter, Alderney |
Completing Clean and Serene.
Unavailable after Get Lost. | |
Brian Jeremy's Safehouse | Tudor, Alderney | Completing Bad Standing. Taken by Johnny Klebitz after clearing out Brian Jeremy and the other traitorous former members of The Lost Brotherhood. Brian Jeremy's Safehouse is awarded to Johnny after "Bad Standing" when Johnny seizes control of the building from Brian. |
Parking
You can park up to two vehicles outside each safehouse. It is possible to use the parking of Brian Jeremy's Safehouse before Johnny owns it. If you don't have enough space to park vehicles, you can still use the parking areas from Grand Theft Auto IV. This means you can store up to fourteen vehicles in TLAD. Watch out for the Alderney City Safehouse, as is stated to be "glitched".
Spawns
Here follows a list of all the weapon and vehicle spawns inside and around the safehouses. NOTE: After the final mission (Get Lost), the Lost MC Clubhouse is not available anymore, neither are the weapons and vehicles below but they will still spawn in Brian's safehouse.
Weapons
- Sawn-off Shotgun (complete 10 Gang Wars)
- Automatic 9mm (complete 20 Gang Wars)
- Carbine Rifle (complete 30 Gang Wars)
- Assault Shotgun (complete 40 Gang Wars)
- Grenade Launcher (complete 50 Gang Wars)
Vehicles
- Hexer (given after loading your game)
- Bati 800 (complete all 10 of Angus' Bike Thefts)
- Hakuchou (complete all 12 Bike Races)
- Innovation (shoot all 50 Seagulls)