Snow is a rarely featured weather pattern in Grand Theft Auto games. Only a few games of the series incorporated it. Snow first appeared in Grand Theft Auto: San Andreas in the main story mission Saint Mark's Bistro and has made a few other appearances since then.
Appearances[]
- Grand Theft Auto: San Andreas in the main story mission Saint Mark's Bistro.
- Grand Theft Auto: Liberty City Stories upon reaching level 9 of the Car Salesman side missions exclusively in the PSP version.
- Grand Theft Auto V during the events of Prologue and Bury the Hatchet, for in both missions, the town of Ludendorff, North Yankton is covered in snow and is also in the midst of a light snowstorm.
- Director Mode in GTA V allows the weather to be set to "Christmas (snow)" although this is only atmospheric and does not settle on the ground.
- Grand Theft Auto Online - It was turned on in the whole of Los Santos and Blaine County on Christmas Day 2013 as part of the Holiday Gifts from Rockstar. It was removed a day later. In 2014, snow was re-added between December 24 and December 26 as part of the Festive Surprise. It later reappeared between December 31, 2014 and January 2, 2015. It appeared once again in GTA Online on December 23, 2015 as part of the Festive Surprise 2015 update. It also appeared again in GTA Online on December 30th and lasted until January 5, 2016. Snow has re-appeared in every subsequent iteration of the Festive Surprise since then. On April 1st, 2020, snowfall returned to GTA Online for one day only (April Fool's).
Director Mode's snowy weather is also able to be activated in Grand Theft Auto V using the in-game weather cheat code, although it is not as highly detailed as the snow in GTA Online, while trainers can implement the weather in the same way it appears in GTA Online.
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Trivia[]
- During snow events like the Festive Surprise Christmas event, snow will form on anything dropped, including dropped parachutes and car parts. However, it will not form on car roofs.
- In Grand Theft Auto IV's internal files, there are some unused white textures for traffic lights and lampposts; their file names have an "s" at the end. This means that, at some point in development, snow was intended to be featured in the game.