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There are several possible Steal Cargo mission scenarios that a player can encounter when buying cargo to store as part of the Further Adventures in Finance and Felony update in Grand Theft Auto Online.

Scenarios can involve shooting down military helicopter convoys, or simply stealing a loot van.

The blip of the warehouse the player is delivering special cargo to will only appear on the map if the crates are loose; if it doesn't appear, the crate(s) will be found inside a truck. In general, a time limit appears should the player(s) take too long to get all the cargo back to the warehouse.

Cargo Vehicles[]

There are several possible vehicles that can contain the cargo, of which several are limited to specific outcomes. [1]

Vehicle Notes
BF Surfer
Surfer-GTAV-front
(Rear quarter view)
Only appears in the Multiple Vehicles misson.
Bravado Paradise
Paradise-GTAV-front
(Rear quarter view)
Bravado Rumpo Custom
RumpoCustom-GTAO-front
(Rear quarter view)
Bravado Youga
Youga-GTAV-front
(Rear quarter view)
Only appears in the Multiple Vehicles misson.
Brute Camper
Camper-GTAV-front
(Rear quarter view)
Brute Boxville (LSDWP Version)
LSDWPBoxville-GTAV-front
(Rear quarter view)
Brute Stockade
Stockade-GTAV-front
(Rear quarter view)
Brute Pony
SunsetBleachPony-GTAV-front
(Rear quarter view)
Only appears in the Multiple Vehicles misson.
Declasse Burrito (1st Gen)
AtomicBurrito-GTAV-front
(Rear quarter view)
Declasse Police Transporter
PoliceTransporter-GTAV-front
(Rear quarter view)
Only appears in The Police Transporter and Police Confiscation mission.
Maibatsu Mule
Mule-GTAV-front
(Rear quarter view)
Vapid Speedo
Speedo-GTAVe-front
(Rear quarter view)
Only appears in the Multiple Vehicles misson.
Zirconium Journey
Journey-GTAV-front
(Rear quarter view)

Standard Pickup[]

They got the product in the back of a truck. Pick it up and get it back to the warehouse.
Assistant.

The cargo is located in a van marked on the map. The player is free to retrieve it and deliver it at their Warehouse with no problems.

Way Back Trouble[]

Similar to the Standard Pickup mission, the player can take the van without trouble, yet they will encounter enemies on the way back (wave of enemies = crate number in regular, 3 waves for the special item, 4 enemies in 2 vehicles for each wave).

Spooked[]

The seller got spooked. He's headed over to the fallback location now – I'm rerouting your GPS.
Assistant.

The dealer was spooked, and so has moved the position of the cargo van. This is only discovered on arrival of the initial location and so the player is given an updated location to retrieve the van.

Moving Pickup[]

The player is tasked with retrieving the vehicle. Once they do so, they will encounter enemies on the way back (wave of enemies = crate number in regular, 3 waves for the special item, 4 enemies in 2 vehicles for each wave). The vehicle may also only start to escape once a player approaches it, with armed guards attempting to hamper the player's progress.

Helicopter Packages[]

The cargo may be transported by helicopter, but the vehicle is usually randomized. Sometimes it can be Froggers (Frogger number = crate number in regular, 3 Froggers for the special item) with side bay gunners. In order for the player to obtain the cargo, the helicopter must be destroyed with any means.

Deal Gone Wrong[]

I got nothing for you this time. Whatever the hell happened, the goods are still nearby - must be some clues in the area.
— Assistant text message to the player.

Similar to a random event in story mode, the player arrives at the scene, not finding any cargo, but instead found several gangsters dead, with several gang cars (Buccaneers if the Aztecas was involved, or Lost Slamvans if the Lost MC was involved) parked around, usually severely damaged and cannot be entered. The assistant then proceeds to tell the player to look for clues that may lead them to the cargo. A yellow area is then indicated on the map, always at the shootout scene. The cargo is always in this area. If after some time the player still fails to find the cargo, the assistant will locate the cargo and pinpoint them on the radar.

Once the player leaves the scene, and when they are carrying cargo, enemies will arrive in vehicles and attempt to intercept them (wave of enemies = crate number, 4 enemies in 2 vehicles for each wave).

There are ? possible locations each consisting of the exact same set up:

Location Gang Map Screenshot
Beaver Bush Ranger Station, Vinewood Hills Varrio Los Aztecas
ImageGallery-Placeholder
SpecialCargoSteal-GTAOe-DealGoneWrong-Aztecas
Lake Vinewood Estates, Vinewood Hills ?
ImageGallery-Placeholder
ImageGallery-Placeholder
Chumash The Lost MC
ImageGallery-Placeholder
SpecialCargoSteal-GTAO-DealGoneWrong
?
ImageGallery-Placeholder
ImageGallery-Placeholder
?
ImageGallery-Placeholder
ImageGallery-Placeholder

Crash Site[]

A Shamal carrying cargo has crash-landed and police are on scene. The Cargo will be found in separate crates scattered around the jet. The crash site consists of the destroyed Shamal prop used in Caida Libre, along with two Sheriff SUVs and several police and FIB officers guarding the area.

The player will be given a wanted level once they enter the area and police will give chase after stealing the cargo. They will need to lose their wanted level before reaching the warehouse.

There are five possible locations each consisting of the exact same set up:

Location Map Screenshot
Land Act Reservoir
StealCargoCrashSite-GTAO-LandActReservoirMap
StealCargoCrashSite-GTAO-CollectTheCargo
Lake Vinewood, Vinewood Hills
StealCargo-GTAOe-CrashSiteMap
StealCargo-GTAOe-CrashSiteLocation
Dutch London Street-Adam's Apple Boulevard-Innocence Boulevard intersection, La Puerta
ImageGallery-Placeholder
ImageGallery-Placeholder
On the beach behind Ineseno Road, Chumash
ImageGallery-Placeholder
StealCargo-GTAOe-CrashSiteLocation-Chumash
Grassland north of La Fuente Blanca, Vinewood Hills
ImageGallery-Placeholder
SpecialCargoSteal-GTAO-CrashSite

Air Drop[]

In the beginning, each organization member is given 8 Flares. There are 2 types of the missions:

Standard[]

There will be a drop zone marked on the map, and the player(s) are required to throw a flare inside a marked area, after which the cargo will drop from the sky and is free to be taken. Only one flare is required to send the cargo down from the skies, and they immediately appear on the map once dropped.

The Valkyrie Issue[]

Harder than the standard type, a Valkyrie will appear, carrying the cargo and quickly flying away from the player. In order for the player to obtain the cargo, the Valkyrie must be destroyed, after which there will be a few soldiers parachuting down, with the number of them dependent on the number of cargo purchased (3 soldiers for the special item). Note the player must be careful to take out the Valkyrie, as the gunners on the helicopter will attack the player with miniguns and the autocannon.

On the ground, Merryweather Mesas may spawn as backup units, although there are examples where no further NPC pursuers arrive at all in certain scenarios.

Notes[]

The player can judge the mission type based on what the Assistant said on the phone. If the Assistant says "It's being flown in..." or "It's coming in by plane...", then it's safe to take the cargo without trouble.

However, if the player hears "regular" dialogue: "We're ready to go...", "Just pinged the collection location...", or "I've sent the collection point...", then they must prepare for encountering the Valkyrie.

Personnel Issue[]

So, the seller won't give us the pickup location unless we take someone out for him. This wasn't the job description, boss, but anything for the company, right? Details on the way, location's on your GPS.
— Male Assistant to the player.

The organization is blackmailed by the dealer, who only agrees to hand in the cargo if they take out some of the dealer's rivals. The organization members are then instructed to go to the vantage point, where a Heavy Sniper spawns. Upon arrival, they will receive a text, hinting the targets, who are easily visible from the vantage point. Sniping is not compulsory and the players can kill them whatever way they want. Once all targets are dead, the players may get a wanted level, but a vehicle loaded with the cargo is now marked on the map. Players are then required to take it back to the warehouse, with no further resistance (target number/wanted level = crate number in regular, 3 targets for the special item).

Multiple Vehicles[]

There are 2 types of the missions:

Map Searching[]

Someone's taking us for a ride. I'm seeing multiple tracker signals, but we're only expecting one shipment. Not much I can do from here: you'll need to check them on the ground.
Assistant.

There are multiple vehicles scattered around the map and are always on the move (van number = crate number +1 in regular, 4 vans for the special item). Only one of them contains the cargo the player needs to move closer to inspect them. The assistant will always text the player a message, either urging them to take the vehicle, or inform them to check others if it does not hold the cargo. Once the correct vehicle is identified, the organization can then take the vehicle and bring it back.

Trackify Searching[]

Sometimes, the game does not list them on the map, instead requiring the use of Trackify app (replaces Securoserv icon). If this happens, the mission is made much harder, since it only lists a vague location and the direction, and that it only tracks targets through linear distance. A helicopter will make that slightly easier though (target number = crate number in regular, 3 targets for the special item).

In general, the last target to show up on the map or Trackify app is the actual cargo vehicle.

Thieves[]

When the player arrives at the location, it's revealed that thieves had stolen the player's cargo, and they are running away. They will not fight back, though a weapon can be dropped if they are killed. Their number depends on the number of crates brought. There will be no resistance after their death.

Ambush[]

There are 2 types of the missions:

Gang Ambush[]

Should it be an ambush by gang members, they will pretend to be normal workers, and there will be Bensons parked nearby occupied by them. In the case of a gang ambush, The gang members will use the Bensons to block the player's way and attack the player who takes the cargo vehicle. Gang members must be killed before the cargo vehicle is able to be picked up.

Police Ambush[]

Police will ambush the player with FIB Grangers and Unmarked Cruisers. The player will gain a wanted level (wanted level = crate number in regular, 3-star wanted level for the special item) for just getting the target vehicle, although if another player destroys the police vehicles prior, it will take off some heat for the player who's stealing the vehicle.

Gang Fights[]

In this mission, the player gets involved in a gang fight. When the player reached the collection point, two gangs will start a fight for the cargo vehicle. If one gang wins, one of them will get in the vehicle and drive away. The player has to observe them, find the right time, and take the vehicle.

Note that if the player takes out the gangs before they start a fight, then other gang members will spawn to attack on the way back.

Cargo on the Sea[]

This isn't cool. The shipment's held up on a boat off the coast. Looks like the crew turned hostile, too. I would take them out, and get the goods to the warehouse as soon as possible.
— Male Assistant pre-mission phonecall.


In order to get the cargo, the player is tasked with destroy a Marquis, which is carrying the cargo, along with 2 Suntraps guarding the sailboat (6 enemies in total, 2 in each boat, with Micro SMGs).

A Dinghy will spawn on the coast that is nearest to the Marquis; the player can drive it to approach and destroy the sailboat. The enemies will fight back, and even a Buzzard Attack Chopper spawns to attack.

If the player is wasted on the sea, they will spawn on a Seashark.

Robbed Cargos[]

For some reasons, the cargo was robbed by the gang, the player have to take out the enemies and bring the cargo back to the warehouse. Once the player leaves the scene and carries cargo, enemies will arrive in vehicles and attack them (wave of enemies = crate number, 2 enemies in 2 vehicles for each wave).

There are 5 possible gangs that the player can be encountered:

Gang Location Pursuit Vehicle Screenshot
The Aztecas A mansion at the end of Sam Austin Drive, Richman Albany Cavalcade
SpecialCargoSteal-GTAOe-RobbedCargo-Aztecas
The Kkangpae The loading area between Park Jung Restaurant and S. Ho Korean Noodle House, Little Seoul Karin Kuruma
SpecialCargoSteal-GTAOe-RobbedCargo-Kkangpae
The Lost MC The Lost MC Clubhouse, East Vinewood Vapid Lost Slamvan
SpecialCargoSteal-GTAOe-RobbedCargo-TheLostMC
The Armenian Mob Mile High Club, Pillbox Hill Albany Buccaneer
SpecialCargoSteal-GTAOe-RobbedCargo-ArmenianMob
The Vagos The Vagos territory in Cypress Flats Albany Emperor
ImageGallery Placeholder

The Police Transporter[]

Law enforcement seized the goods, but the tracker's still live. They won't know you're coming: jack the van and bring it home.
— Assistant text message to the player.


The Police Transporter holding the cargo is on the move and has two NOOSE officers in it. Killing them and any responding police incurs a wanted level (wanted level = crate number in regular, 3-star wanted level for the special item).

Note that the vehicle has a bulletproof windshield, so the occupants can only be killed through the side windows.

Police Confiscation[]

Bad news. Someone leaked intel, and now our goods are sitting in a secure vehicle in a police compound. I guess you could ask them nicely?
Assistant.

The police have seized the vehicle and brought it to a police station. Several police officers are usually at the scene. Killing or even provoking them in any way will incur wanted levels (wanted level = crate number in regular, 3-star wanted level for the special item).

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The following 2 missions were added in the The Criminal Enterprises update:

Auto Shop[]

Hey, jefa, what's up. So, one of my brothers just gave me a tap on the shoulder. Word is there's a whole stack of cargo sitting in the mod shop over town. There's some crew sitting on it, but don't even worry about 'em, you'll roll right through them for real. Just get the van back here and we'll do the rest.
Lupe.

Some Special Cargo Crates are held at an Auto shop. The player must go to the location and retrieve them.

Recover Valuables[]

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The player has to get satchel charges to be able to search some underwater containers, which contain valuables that can be used to trade for the cargo. After collecting the three valuables, they have to be brought to a safehouse, after which the player will recieve a van loaded with cargo.

Navigation[]

Navigation
[ ve ]Missions in Grand Theft Auto Online
IntroductionIntroduction | Mall or Nothing | Learning the Ropes
Lamar Davis
Ballas to the Wall | San Andreas Seoul | Ticket to Elysium | Going Down the GOH | Caught Napping | Lost MC RIP | No Smoking
Lowriders Blips-GTAO-445-MPLamar-YellowCommunity Outreach | Slow and Low | It's a G Thing | Funeral Party | Lowrider Envy | Point and Shoot | Desperate Times Call For... | Peace Offerings
Gerald
Pier Pressure | Death Metal | Deal Breaker | Flood in the LS River | Meth'd Up | No Hay Bronca | Gassed Up | Hit 'Em Up | Violent Duct | Hard Labor | War and Pieces | Chumash and Grab | Dish the Dirt
Last Play Blips-GTAO-738-Gerald-YellowBad Companies | Deal With It | End Product | Fast Peddling | Go Figure | Make Ends Meat
Simeon Yetarian
Where Credit's Due | Rockford Roll | Rich Men in Richman | Chasers | It Takes a Thief | Gentry Does It | All in the Game | El Burro Heists | Blow Up | GTA Today | Chasers II | Blow Up II | ATV Steal† | Blow Up III
Premium Deluxe Repo Work Blips-GTAV-293-SimeonFamily-YellowBlow Up IV | Burn Rate | Do You Even Lift? | GTA Today II | RV Nearly There? | Sasquashed | Simeonomics | Under the Hammer
Ron JakowskiTP Industries | Romance Isn't Dead | Fuelling the Flames | Turbine Carbine | Daemon Run | Base Invaders | Crank Up the Volume | A Boat in the Bay† | Landing Gear | Wet Workers
Trevor PhilipsLost My Mind | Crystal Clear Out | Chop Chop | Out of Harmony | Satellite Communications | Method in the Madness | Chopper Tail | Diamonds are for Trevor
Lester CrestDenial of Service | Master Data | Cops Capacity | Crime Scenester | Landing Strip | A Titan of a Job | Last Chopper Outta LS | High Priority Case | Quarry Quarry | By Land, Sea and Air | Teaser Trailer | Four Trailers | Bust Out | Sinking Feeling | The Parking Garage | Hack and Dash | On Maneuvers | American Exports | Chemical Extraction† | Docks to Stock | Stocks and Scares | Docks to Stock II
Martin Madrazo
On the List | Artificial Scarcity | Handle with Care | Time To Get Away | Pickup Sticks† | Out of Court Settlement | Death From Above | Check Out Time | Water the Vineyard | Grab Your Ballas | Stick Up the Stickup Crew | The Los Santos Connection | Effin' Lazers | Editor and Thief | Mixed Up With Coke | Dry Docking | Cleaning the Cat House | Extradition | Holed Up - Burton | Show Me the Monet | Judging the Jury | Defender | Rooftop Rumble | Trash Talk
Dispatch Services Blips-GTAV-352-MartinMadrazzo-YellowI | II | III | IV | V | VI
Versus
Airport Parking | Crooked Cop | Escape From LS | Hippy Hunting | Into the Wild | Island Getaway | Roadgame | Truck Off | Underhand Contraband | Weed Killer | Welcoming Party
Acquire TargetsI | II | III
Air Force ZeroI | II | III | IV | V
G-Rating
ColdI | II | III | IV | V
HotI | II | III | IV | V
Top FunI | II | III
OtherClose Action | Coasting | Coveted | Crystal Clear Out II | Crystal Clear Out III | Dirt Road | Factory Closure | Potshot | Truck Together
Heists Blips-GTAV-80-JewelryHeist-Green
Fleeca Job
SetupsScope Out | Kuruma
FinaleThe Fleeca Job
Prison Break
SetupsPlane | Bus | Station | Wet Work
FinaleThe Prison Break
Humane Raid
SetupsKey Codes | Insurgents | EMP | Valkyrie | Deliver EMP
FinaleThe Humane Labs Raid
Series A
SetupsCoke | Trash Truck | Bikers | Weed | Steal Meth
FinaleSeries A Funding
Pacific Standard
SetupsVans | Signal | Hack | Convoy | Bikes
FinaleThe Pacific Standard Job
Freemode EventsAir Checkpoints | Checkpoints | Criminal Damage | Dead Drop† | Freemode Challenges | Hold the Wheel | Hot Property | Hunt the Beast | Kill List | Kill List Competitive† | King of the Castle | Moving Target† | Penned In | Time Trials
Organization Work
Airfreight | Amphibious Assault | Asset Recovery | Executive Deathmatch | Executive Search | Fortified | Fully Loaded | Haulage | Headhunter | Hostile Takeover | Piracy Prevention | Plowed | Ramped Up | Sightseer | Stockpiling | Transporter | Velocity
Organization ChallengesAuto Buyout | Cashing Out | Courier Service | Due Diligence | Market Manipulation | Most Wanted | Point to Point | Salvage
Clubhouse Contracts Blips-GTAO-492-BikerClubhouseBlips-GTAO-ClubhouseContractBy the Pound | Cracked | Fragile Goods | Guns for Hire | Gunrunning | Jailbreak | Nine Tenths of the Law | Outrider | P.O.W. | Torched | Weapon of Choice | Hit the Roof | Life and Deathbikes
Motorcycle Club Work
Caged In | Deathmatch | Joust | Stand Your Ground
Motorcycle Club ChallengesCaged In | Criminal Mischief | Hit & Ride On The Run | Race To Point | Rippin' It Up | Search and Destroy | Wheelie Rider
Special Vehicle Work Blips-GTAO-475-OfficeEscape Escort | Breakdown Recovery | Cleanup Op | Asset Seizure | Firewall Protection | Coast Guard Duty | End of Transmission | Arms Embargo
Mobile Operations Blips-GTAO-564-GRCovertOpsBlips-GTAO-521-LaptopSevere Weather Patterns | Half-track Bully | Exit Strategy | Offshore Assets | Cover Blown | Mole Hunt | Data Breach | Work Dispute
The Doomsday Heist TheDoomsdayHeist-GTAOe-RadarIcon-Intro
Act 1:
The Data Breaches
PrepsParamedic Equipment | Deluxos | Akula
SetupsDead Courier | Signal Intercepts | Server Farm
FinaleThe Data Breaches
Act 2:
The Bogdan Problem
PrepsKeycards | ULP Intel | Riot Control Van | Strombergs | Torpedo ECU
SetupsAvenger | Rescue ULP | Salvage Hard Drives | Submarine Recon
FinaleThe Bogdan Problem
Act 3:
The Doomsday Scenario
PrepsMarked Cash | Recon | Chernobog | Flight Path | Test Site Intel | Onboard Computer
SetupsRescue Agent 14 | Escort ULP | Barrage | Khanjali | Air Defenses
FinaleThe Doomsday Scenario
TreasureHunt-GTAO-Text
Photo Clue | Three Clues | Treasure Chest | Headshot Challenge | Bounty Target
Client Jobs Blips-GTAO-632-BatWp1Blips-GTAO-521-LaptopRobbery in Progress | Data Sweep | Targeted Data | Diamond Shopping | Collector's Pieces | Deal Breaker
The Diamond Casino & Resort Blips-GTAO-679-Casino
Casino Missions Blips-GTAO-678-Agatha-YellowLoose Cheng | House Keeping | Strong Arm Tactics | Play to Win | Bad Beat | Cashing Out
Casino WorkBargaining Chips | Best Laid Plans | Damage Control | Department of Defense | Fake News | High Rollin' | Judgment Call | Lost in Transit | One Armed Bandits | Recovery Time | Safe Bet | Severance | Tour de Force | Under the Influence | Undisclosed Cargo | When the Chips are Down
The Diamond Casino Heist TheDiamondCasinoHeist-GTAOe-RadarIcon-Intro
SetupEquipment | Casino Scoping
Heist Preps
General
Heist Prep
Vault Contents | Unmarked Weapons | Getaway Vehicles | Hacking Device | Vault Keycards | Guard Patrol Routes | Duggan Shipments | Security Intel | Power Drills | Security Pass | Masks
Silent & Sneaky
Heist Prep
Nano Drones | Vault Lasers | EMP Device | Infiltration Suits
The Big Con
Heist Prep
Gruppe Sechs Gear Part 1 | Gruppe Sechs Gear Part 2 | Bugstar Gear Part 1 | Bugstar Gear Part 2 | Maintenance Gear Part 1 | Maintenance Gear Part 2 | Yung Ancestor: Dead Weight | Yung Ancestor: After Party | Vault Drills | Firefighter Gear | NOOSE Gear
Aggressive
Heist Prep
Thermal Charges | Vault Explosives | Reinforced Armor | Tunnel Boring Machine
FinaleSilent & Sneaky | The Big Con | Aggressive
A Superyacht Life Blips-GTAO-455-YachtHUDIcons-GTAO-BridgeOverboard | Salvage | All Hands | Icebreaker | Bon Voyage | D-Day
The Cayo Perico Heist TheCayoPericoHeist-GTAOe-RadarIcon-Intro
Heist Preps
IntelGather Intel
Approach VehiclesKosatka | Alkonost (Pilot) | Velum | Stealth helicopter (Pilot) | Patrol Boat | Longfin
EquipmentDemolition Charges | Safe Code | Plasma Cutter | Fingerprint Cloner | Cutting Torch
Weapon LoadoutUnmarked Weapons
DisruptionDisrupt Weapons | Disrupt Armor | Disrupt Air Support
FinaleThe Cayo Perico Heist
Robbery Contracts Blips-GTAO-779-AutoShopPropertyBlips-GTAO-783-CarRobberyBoard
SetupImpounded Car
The Bank ContractThermal Charges | Signal Jammers | The Robberies
The Data ContractSafehouse Location | Defenses | The Robbery
The Superdollar DealTracking Device | Virus Software | The Robbery
The Prison ContractInside Man | Access Point | The Hit
The Agency DealEntry Point | Security Pass | The Raid
The E.C.U JobTrain Inventory | Schedule | The Robbery
The Lost ContractLab Locations | Transport Method | The Job
The Union Depository ContractElevator Key | Vault Code | The Robbery
VIP Contract Blips-GTAO-826-AgencyBlips-GTAO-521-Laptop
The Contract: Dr. Dre
On Course
SetupData Recovery
Nightlife LeakThe Nightclub | The Marina | Nightlife Leak
High Society LeakThe Country Club | Guest List | High Society Leak
South Central LeakDavis | The Ballas | South Central Leak
Studio Time | Don't Fuck With Dre
Security Contracts Blips-GTAO-826-AgencyBlips-GTAO-521-LaptopAsset Protection | Gang Termination | Rescue Operation | Liquidize Assets | Recover Valuables | Vehicle Recovery
Payphone Hits Blips-GTAO-817-Payphone-BlueThe Hitmen | The Popstar | The Tech Entrepreneur | The Trolls | The Judge | The Dealers | The CEO | The Cofounder
Short Trips Blips-GTAO-819-MusicStudioBlips-GTAO-496-ProductionWeed-GreenSeed Capital | Fire It Up | OG Kush
Operation Paper Trail Blips-GTAO-AgentULP-YellowULP - Intelligence | ULP - Counterintelligence | ULP - Extraction | ULP - Asset Seizure | ULP - Operation Paper Trail | ULP - Cleanup
First Dose Blips-GTAO-739-Ron-YellowBlips-GTAV-355-Devin-YellowWelcome to the Troupe | Designated Driver | Fatal Incursion | Uncontrolled Substance | Make War not Love | Off the Rails
Last Dose Blips-GTAV-355-Devin-YellowThis is an Intervention | Unusual Suspects | Friedmind | Checking In | BDKD
Fooligan JobsCrop Dustin' | Heavy Metal | Liquid Assets | Working Remotely | Write-Off
LSA Private Work Blips-GTAO-589-NHPVehicle1Blips-GTAO-606-NHPTurretConsole
Project OverthrowReporting for Duty | Falling In | On Parade | Breaking Ranks | Unconventional Warfare | Shock & Awe
LSA OperationsDirect Action | Surgical Strike | Whistleblower
Salvage Yard Robberies Blips-GTAO-SalvageYardBlips-GTAO-SalvageYardRobbery
The Cargo Ship Robbery
Scope OutDocks
Planning WorkSabotage And Disguise | Skylift | Disrupt Air Support
TasksBolt Cutters | Boat | Flares | Masks
FinaleThe Cargo Ship Robbery
The Duggan Robbery
Scope OutMaze Bank Arena
Planning WorkBypass Module | VIP Pass | Disrupt Armor
TasksLS Panic Trailer | LS Panic Outfits | Masks
FinaleThe Duggan Robbery
The Gangbanger Robbery
Scope OutMission Row Police Station
Planning WorkPolice Maverick | Tactical Gear | Disrupt Equipment
TasksStun Guns | Weapon Stash | Getaway Vehicle | Masks
FinaleThe Gangbanger Robbery
The Podium Robbery
Scope OutDiamond Casino
Planning WorkLSDS Disguises | Storage Key Card | Disrupt Personnel
TasksGas Masks | Rappel Equipment | Sabotage Casino | Masks
FinaleThe Podium Robbery
The McTony Robbery
Scope OutSubmarine
Planning WorkTony's Submersible | Sonar Equipment | Disrupt Weapons
TasksSecurity Outfits | Cutting Torch | Masks
FinaleThe McTony Robbery
The Cluckin' Bell Farm Raid Blips-GTAO-VincentEffenburger-Yellow
SetupSlush Fund | Breaking and Entering
PreparationConcealed Weapons | Hit and Run
DisruptionDisorganized Crime
FinaleScene of the Crime
Freemode Missions [?]
Ammu-Nation Contract | Auto Shop Service | Clubhouse Bar Resupply | Custom Bike Shop Service | DJ Requests | Exotic Exports | Nightclub Management | Random Events | Stash Houses | Taxi Work | Tow Truck Service
SecuroServ/MCVehicle Cargo (Steal Missions | Sell Missions) | Special Cargo (Steal Missions | Sell Missions | Warehouse Defend | Export Mixed Goods) | Air Freight Cargo (Steal Missions | Sell Missions | Source Missions) | Bunker Supplies (Steal Missions | Bunker Defend | Sell Missions | Research) | MC Business Supplies (Steal Missions | MC Product Defend | Sell Missions) | Nightclub Goods (Business Battles | Steal Missions | Nightclub/Nightclub Cargo Defend | Sell Missions) | Acid Product (Acid Lab Setup | Steal Missions | Sell Missions)
Missions in GTA Online (Category) | Missions | Beta Missions
Missions marked with " † " were removed from later updates.

DLC Content Missions
The Chop Shop | San Andreas Mercenaries | Los Santos Drug Wars | The Criminal Enterprises | The Contract | Los Santos Tuners | The Cayo Perico Heist | Los Santos Summer Special | The Diamond Casino Heist | The Diamond Casino & Resort | Arena War | After Hours | Southern San Andreas Super Sport Series | The Doomsday Heist | Smuggler's Run | Gunrunning | Cunning Stunts: Special Vehicle Circuit | Import/Export | Bikers | Cunning Stunts | Further Adventures in Finance and Felony | Lowriders: Custom Classics | Be My Valentine | January 2016 Update | Festive Surprise 2015 | Executives and Other Criminals | Halloween Surprise | Lowriders | Freemode Events Update | Ill-Gotten Gains Part 2 | Ill-Gotten Gains Part 1 | Heists | Festive Surprise | The Last Team Standing Update | The San Andreas Flight School Update | The Independence Day Special | The "I'm Not a Hipster" Update | The High Life Update | The Business Update | The Valentine's Day Massacre Special | Holiday Gifts | Beach Bum Update
[ ve ]SecuroServ
Content UpdatesExecutives and Other Criminals | Further Adventures in Finance and Felony | Import/Export
Missions
VIP/CEO Work | VIP/CEO Challenges | Special Cargo (Steal Missions | Sell Missions) | Vehicle Cargo (Steal Missions | Sell Missions) | Special Vehicle Work
VIP/CEO WorkAirfreight | Amphibious Assault | Asset Recovery | Executive Deathmatch | Executive Search | Fortified | Fully Loaded | Haulage | Headhunter | Hostile Takeover | Piracy Prevention | Plowed | Ramped Up | Sightseer | Stockpiling | Transporter | Velocity
VIP/CEO ChallengesAuto Buyout | Cashing Out | Courier Service | Due Diligence | Market Manipulation | Most Wanted | Point to Point | Salvage
Special Vehicle WorkEscape Escort | Breakdown Recovery | Cleanup Op | Asset Seizure | Firewall Protection | Coast Guard Duty | End of Transmission | Arms Embargo
Vehicles
Special VehiclesArmored Boxville | Blazer Aqua | Phantom Wedge | Ramp Buggy | Rocket Voltic | Ruiner 2000 | Technical Aqua | Wastelander
CEO VehiclesBaller LE LWB (Armored) | BeeJay XL | Bodhi | Brickade | Buzzard Attack Chopper | Cognoscenti (Armored) | Cuban 800 | Dinghy | Havok | Patriot | Rumpo Custom | Schafter LWB (Armored) | Stretch | Super Diamond | SuperVolito | Titan | Tug | Turreted Limo | Volatus | Washington | XLS
People and AffiliatesGTA Online Protagonist | Executive Assistant | Warstock Cache & Carry
PropertiesAd-Hawk | Ad-Hawk Autos | SecuroServ Network | Underground Garage | Warehouses | Vehicle Warehouses
RelatedCrews | Galaxy Super Yacht | Motorcycle Clubs | Offices | Office Garages

References[]

  1. Script Data: The following is the mission script which is able to spawn, at random, a vehicle containing the cargo.
    	switch (iParam0)
    	{
    		case 0:
    			return joaat("mule");
    		
    		case 1:
    			return joaat("rumpo3");
    		
    		case 2:
    			return joaat("boxville");
    		
    		case 3:
    			return joaat("burrito");
    		
    		case 4:
    			return joaat("journey");
    		
    		case 5:
    			return joaat("camper");
    		
    		case 6:
    			return joaat("stockade");
    		
    		case 7:
    			return joaat("paradise");
    		
    		case 11:
    			return joaat("speedo");
    		
    		case 12:
    			return joaat("policet");
    		
    		case 8:
    			return joaat("pony");
    		
    		case 9:
    			return joaat("youga");
    		
    		case 10:
    			return joaat("surfer");
    		
    		default:
    	}
    	return joaat("mule");
    }
    
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