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{{infobox mission
 
{{infobox mission
āˆ’  
 
|name = Stowaway
 
|name = Stowaway
āˆ’
|image = Stowaway-GTASA.jpg
+
|image = Stowaway-GTASA.png
āˆ’
|caption = The [[Andromada|plane]] arriving at [[Verdant Meadows]]
+
|caption = The [[Andromada]] arriving at [[Verdant Meadows]].
  +
|size = 300px
 
|game = SA
 
|game = SA
 
|for = [[Mike Toreno]]
 
|for = [[Mike Toreno]]
 
|location = [[Verdant Meadows]], [[Bone County]]
 
|location = [[Verdant Meadows]], [[Bone County]]
 
|target = [[Andromada]]
 
|target = [[Andromada]]
 
|fail = [[Wasted]]<br>[[Andromada]] gets away
āˆ’
|reward = $20000
 
āˆ’
|unlocks = [[Black Project]]
+
|reward = [[$|$20,000]]
  +
|unlocks = [[Black Project]]<br>[[Vertical Bird]]
 
|unlockedby = [[N.O.E.]]
 
|unlockedby = [[N.O.E.]]
  +
}}
|fail = Losing [[Andromada]], Player death}}
 
   
āˆ’
{{Q|Listen, Carl. We've got a problem. Some traitors from another department think they can help the 'oveseas situation' by financing militaristic dictators in exchange for arms contracts.|Mike Toreno.}}
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{{Dialogue2|Toreno|Listen, Carl. We've got a problem. Some traitors from another department think they can help the "overseas situation" by financing militaristic dictators in exchange for arms contracts.|CJ|Ain't that exactly what you do?|Well, kind of, but we get to pick our dictators. Degenerates that we can control. We try to stay away from these guys with principles, cause that just muddies the waters.| [[Mike Toreno]] tells [[Carl Johnson]] about the rival agents in [[Verdant Meadows]]}}
   
āˆ’
'''Stowaway''' is a mission in [[Grand Theft Auto: San Andreas]], given to [[protagonist]] [[Carl Johnson]] by government agent [[Mike Toreno]] from the [[Verdant Meadows|Verdant Meadows Aircraft Graveyard]], located in eastern [[Bone County]], [[State of San Andreas|San Andreas]].
+
'''Stowaway''' is a mission in ''[[Grand Theft Auto: San Andreas]]'', given to [[Carl Johnson]] by the government agent [[Mike Toreno]] from the [[Verdant Meadows|Verdant Meadows Aircraft Graveyard]].
   
 
==Mission==
 
==Mission==
āˆ’
Carl is in the middle of the airstrip waiting for Toreno, when government agents arrive in [[Bobcat|trucks]] and a [[Andromada|cargo plane]]. Feeling exposed, he hides behind some crates. A little later, Toreno sneaks up to him, saying that the people who arrived are from a rival agency. Toreno, having permission from his apparent boss, wants Carl to kill the agents by bombing the cargo plane. Carl, though reluctant at first, accepts.
+
Carl is in the middle of the airstrip waiting for Toreno, when [[CIA|government agents]] arrive in [[Bobcat|trucks]] and a [[Andromada|cargo plane]]. Feeling exposed, he hides behind some crates. A little later, Toreno sneaks up to him, saying that the people who arrived are from a rival agency. Toreno, having permission from his apparent boss, wants Carl to kill the agents by bombing the cargo plane. Carl, though reluctant at first, accepts.
   
āˆ’
Carl hops on a [[PCJ-600|bike]], and quickly makes his way inside the plane (which is taking off), dodging bullets from the agents and barrels falling from the plane. The plane eventually takes flight. Once on board, he carefully makes his way to the front of the plane, killing several agents on the way. He places a [[Satchel Charges|satchel charge]] on the plane. Then, using a [[parachute]] he gets from an agent on board, he jumps out of the plane, freefalling down to earth.
+
Carl is hopping on a [[PCJ-600|bike]], and is quickly making his way inside the plane (which is taking off), dodging bullets from the agents and the barrels falling from the plane. The plane eventually takes flight. Once on board, he makes his way to the front of the plane, killing several agents on the way. He places a [[Satchel Charges|satchel charge]], then, using a [[parachute]] he gets from an agent on board, he jumps out of the plane, freefalling down to earth.
==Mission objectives==
 
āˆ’
In order to complete the mission the player must:
 
*Go! Get up the plane's ramp now
 
*You'll need a parachute to get off the plane. One of the crew members will have one
 
*Pick up the parachute
 
*Place a satchel charge on the plane then get out the back
 
   
 
==Mission Objectives==
*The aircraft is filled with explosives; the player must avoid firing weapons or the plane will be destroyed, wasting the player along with it.
 
 
*Go! Get up the plane's ramp now.
 
*The aircraft is filled with explosives; the player must avoid firing weapons or the plane will be destroyed, wasting the player along with it, failing the mission.
 
*You'll need a parachute to get off the plane. One of the crew members will have one.
 
*Pick up the parachute.
 
*Place a satchel charge on the plane then get out the back.
   
āˆ’
== Reward ==
+
==Reward==
āˆ’
The reward for this mission is $20,000. The mission [[Black Project]] is unlocked.
+
The reward for this mission is $20,000. The mission [[Black Project]] is also unlocked.
   
āˆ’
== Trivia ==
+
==Trivia==
āˆ’
*If you don't get the parachute at the end of the mission, an alternate [http://youtu.be/CqnxL2Ix5BQ cutscene] will play; Carl will fall on an [[Admiral]] in [[Fort Carson]] and [[Wasted|die]].
+
*If you don't get the parachute at the end of the mission, an alternate [http://youtu.be/CqnxL2Ix5BQ cutscene] will play; Carl will fall on an [[Admiral]]Ā parked in the [[Astro Drive In Cinema|drive-in cinema]] inĀ [[Fort Carson]] and [[Wasted|die]].
 
*One of the agents can be seen holding an unobtainable camouflage patterned [[M16]] during the cutscene.
 
*One of the agents can be seen holding an unobtainable camouflage patterned [[M16]] during the cutscene.
  +
*The barrels the Andromada drops before Carl gets on the plane won't explode, they are just to knock CJ off the bike, causing the player to fail the mission. There is no way to get back on the bike and on the plane; the plane is too fast and the runway is too short to gain speed back toward the Andromada.
*After parachuting from the plane upon completing the mission, it is possible to pass by and access the "sky door" - the floating yellow marker above Fort Carson which leads to the [http://gta.wikia.com/Hidden_Interiors_Universe Hidden Interiors Universe]. This is the only situation where the player can access this door without the use of cheats, modifications, or trainers.
 
  +
*In the cutscene with Mike Toreno and CJ talking behind the crates, the men are loading the landmines into the back of the Bobcats. This is probably due to the fact putting all the landmines in the back of the Andromada would cause an unsuccessful takeoff due to weight issues, as the jet would crash into the pole at the end of the runway. The best assumption is that the trucks were going to tail the Andromada to land at an airfield, and then unload the landmines, unbox them, put them in the back over the Andromada, and dump them in the Middle East, like Toreno said.
 
*After parachuting from the plane upon completing the mission, it is possible to pass by the "[[Fort Carson Sky Door|sky door]]" - the floating yellow marker above Fort Carson which leads to the [[Hidden Interiors Universe]]. This is the only situation where the player can see this door without the use of cheats, modifications, or trainers, since it is normally above the height limit of the game.
  +
*When CJ and the [[PCJ-600]] get close to the Andromada, the screen starts to shake, this is probably an effect of the Andromada taking off, because of it's huge size, or it could be that the PCJ-600 was modified with a different engine, this is most likely the case because the Andromada is so fast, the bike would almost have to be modded to keep up with the plane.
  +
*The beta mission of "Stowaway" was that Carl would use the bike, get on the plane, but then had to sneak past the agents, and kill the plane's pilot, CJ would then take control, and fly about a mile outsite Area 69. CJ would then grab a parachute, and bail out, with the agents shooting at him (the explosives for some purpose won't explode) then a cutscene would play of Carl opening his parachute, then the cutscene would turn to the Andromada, still in flight, flying over Area 69, a missle from a SAM missle launcher would be launched, and it would then hit the Andromada, causing it to crash in the desert, and pass the mission. CJ also flew about a mile outside the base because the plane is so fast, he wouldn't be able to bail out in the nick of time.
 
*The player doesn't need to kill all the agents on the plane. The only agent who has to be killed is the one with the [[parachute]].
 
*The player doesn't need to kill all the agents on the plane. The only agent who has to be killed is the one with the [[parachute]].
āˆ’
*The [[Bobcat]]s that appear in the cutscene with the plane approaching the airstrip are black. Then, during Carl's conversation with Toreno, they are white. After the cutscene, when Carl takes the bike to catch the plane, they are black again.
+
*In PC, mobile, and XBOX 360 version the [[Bobcat]]s that appear in the cutscene with the plane approaching the airstrip are black. Then, during Carl's conversation with Toreno, they are white. After the cutscene, when Carl takes the bike to catch the plane, they are black again.
 
*Even if the player has a parachute, they still need to get the agent's one. If that parachute is not obtained, the alternate cutscene of Carl falling on an Admiral and dying will still play.
 
*Even if the player has a parachute, they still need to get the agent's one. If that parachute is not obtained, the alternate cutscene of Carl falling on an Admiral and dying will still play.
 
*The Andromada plane that Carl drives into is actually an interior in Hidden Interiors Universe. The player can see it on the map because the plane doesn't move when Carl is in it.
 
*The Andromada plane that Carl drives into is actually an interior in Hidden Interiors Universe. The player can see it on the map because the plane doesn't move when Carl is in it.
āˆ’
*This mission is extremely popular among the GTA fans for its creativeness (such as Carl driving a motorbike up a Andromada plane or Carl fighting his way up the plane to get the agents parachute while dodging loads of rolling barrels - which also has a bit of a Donkey Kong reference).
+
*This mission is extremely popular among the GTA fans for its creativeness.
āˆ’
*There is a glitch when you enter the [[Bobcat]] and you fail the mission, you will be stuck in the position where is the [[Bobcat]] you entered and if you jump while you were stucked, Carl will be seen hanging.
+
*There is a glitch when you enter the [[Bobcat]] and you fail the mission, you will be stuck in the position and if you jump while you were stuck, Carl will be seen hanging.
  +
*This mission is similar toĀ [[The Ballad Of Gay Tony]]'s missionĀ [[Departure Time]], where CJ and [[Luis Fernando Lopez|Luis]] drive a motorcycle to catch up to a plane by using a ramp or stair case.
  +
*While inside the plane, one of the agents can be heard uttering strange phrases such as: "You idiotic mammal!". This and their similar appearance to the "Men in Black" is a reference to the fact that some people believe that the men in black are not humans.Ā 
  +
*The missionĀ [[Minor Turbulence]]Ā inĀ [[Grand Theft Auto V]]Ā is very similar to this mission, as well as being similar toĀ [[N.O.E.]]Ā andĀ [[Freefall]].Ā 
   
āˆ’
== Gallery ==
+
==Video Walkthroughs==
<gallery>
 
Stowaway-GTASA2.jpg|[[Carl Johnson]] watching the [[Andromada|plane]]
 
Stowaway-GTASA3.jpg|Carl Johnson about to stowaway onto the plane
 
āˆ’
</gallery>
 
   
  +
{| class="wikitable"
āˆ’
==Video walkthroughs==
 
  +
!width=100%|'''{{PAGENAME}}'''
  +
|-
  +
|[[File:GTA San Andreas - Walkthrough - Mission 71 - Stowaway (HD)|425 px]]
  +
|}
  +
{{Clr}}
   
  +
==Gallery==
āˆ’
<center>
 
  +
<gallery widths="160" orientation="landscape">
āˆ’
{| class="wikitable"!PS2 Version!PC Version|-!<youtube>H4FFrFVYuwI</youtube>|<youtube>42ja1hpnNdo</youtube>|}</center>
 
  +
Stowaway-GTASA.jpg
 
Stowaway-GTASA2.jpg|[[Carl Johnson]] watching the [[Andromada|plane]].
 
Stowaway-GTASA3.jpg|Carl Johnson about to stowaway onto the plane.
  +
CamoM4-GTASA.PNG|The M4 from the cutscene viewed by using a DFF Viewer.
 
</gallery>
   
  +
==Navigation==
āˆ’
[[de:Stowaway]]
 
  +
{{Navboxes
āˆ’
[[es:Stowaway]]
 
  +
|title= Navigation
āˆ’
[[fi:Stowaway]]
 
  +
|list1=
āˆ’
[[pl:Szmugler]]
 
  +
{{GTA|state=collapsed}}
  +
{{Gtasa missions|state=collapsed}}
  +
}}
  +
[[de:Stowaway]][[es:Stowaway]][[fi:Stowaway]][[pl:Szmugler]]
  +
[[Category:Missions]]
 
[[Category:Missions in GTA San Andreas]]
 
[[Category:Missions in GTA San Andreas]]

Revision as of 17:21, 29 February 2016

Toreno: "Listen, Carl. We've got a problem. Some traitors from another department think they can help the "overseas situation" by financing militaristic dictators in exchange for arms contracts."
CJ: "Ain't that exactly what you do?"
Toreno: "Well, kind of, but we get to pick our dictators. Degenerates that we can control. We try to stay away from these guys with principles, cause that just muddies the waters."
Mike Toreno tells Carl Johnson about the rival agents in Verdant Meadows

Stowaway is a mission in Grand Theft Auto: San Andreas, given to Carl Johnson by the government agent Mike Toreno from the Verdant Meadows Aircraft Graveyard.

Mission

Carl is in the middle of the airstrip waiting for Toreno, when government agents arrive in trucks and a cargo plane. Feeling exposed, he hides behind some crates. A little later, Toreno sneaks up to him, saying that the people who arrived are from a rival agency. Toreno, having permission from his apparent boss, wants Carl to kill the agents by bombing the cargo plane. Carl, though reluctant at first, accepts.

Carl is hopping on a bike, and is quickly making his way inside the plane (which is taking off), dodging bullets from the agents and the barrels falling from the plane. The plane eventually takes flight. Once on board, he makes his way to the front of the plane, killing several agents on the way. He places a satchel charge, then, using a parachute he gets from an agent on board, he jumps out of the plane, freefalling down to earth.

Mission Objectives

  • Go! Get up the plane's ramp now.
  • The aircraft is filled with explosives; the player must avoid firing weapons or the plane will be destroyed, wasting the player along with it, failing the mission.
  • You'll need a parachute to get off the plane. One of the crew members will have one.
  • Pick up the parachute.
  • Place a satchel charge on the plane then get out the back.

Reward

The reward for this mission is $20,000. The mission Black Project is also unlocked.

Trivia

  • If you don't get the parachute at the end of the mission, an alternate cutscene will play; Carl will fall on an Admiral parked in the drive-in cinema in Fort Carson and die.
  • One of the agents can be seen holding an unobtainable camouflage patterned M16 during the cutscene.
  • The barrels the Andromada drops before Carl gets on the plane won't explode, they are just to knock CJ off the bike, causing the player to fail the mission. There is no way to get back on the bike and on the plane; the plane is too fast and the runway is too short to gain speed back toward the Andromada.
  • In the cutscene with Mike Toreno and CJ talking behind the crates, the men are loading the landmines into the back of the Bobcats. This is probably due to the fact putting all the landmines in the back of the Andromada would cause an unsuccessful takeoff due to weight issues, as the jet would crash into the pole at the end of the runway. The best assumption is that the trucks were going to tail the Andromada to land at an airfield, and then unload the landmines, unbox them, put them in the back over the Andromada, and dump them in the Middle East, like Toreno said.
  • After parachuting from the plane upon completing the mission, it is possible to pass by the "sky door" - the floating yellow marker above Fort Carson which leads to the Hidden Interiors Universe. This is the only situation where the player can see this door without the use of cheats, modifications, or trainers, since it is normally above the height limit of the game.
  • When CJ and the PCJ-600 get close to the Andromada, the screen starts to shake, this is probably an effect of the Andromada taking off, because of it's huge size, or it could be that the PCJ-600 was modified with a different engine, this is most likely the case because the Andromada is so fast, the bike would almost have to be modded to keep up with the plane.
  • The beta mission of "Stowaway" was that Carl would use the bike, get on the plane, but then had to sneak past the agents, and kill the plane's pilot, CJ would then take control, and fly about a mile outsite Area 69. CJ would then grab a parachute, and bail out, with the agents shooting at him (the explosives for some purpose won't explode) then a cutscene would play of Carl opening his parachute, then the cutscene would turn to the Andromada, still in flight, flying over Area 69, a missle from a SAM missle launcher would be launched, and it would then hit the Andromada, causing it to crash in the desert, and pass the mission. CJ also flew about a mile outside the base because the plane is so fast, he wouldn't be able to bail out in the nick of time.
  • The player doesn't need to kill all the agents on the plane. The only agent who has to be killed is the one with the parachute.
  • In PC, mobile, and XBOX 360 version the Bobcats that appear in the cutscene with the plane approaching the airstrip are black. Then, during Carl's conversation with Toreno, they are white. After the cutscene, when Carl takes the bike to catch the plane, they are black again.
  • Even if the player has a parachute, they still need to get the agent's one. If that parachute is not obtained, the alternate cutscene of Carl falling on an Admiral and dying will still play.
  • The Andromada plane that Carl drives into is actually an interior in Hidden Interiors Universe. The player can see it on the map because the plane doesn't move when Carl is in it.
  • This mission is extremely popular among the GTA fans for its creativeness.
  • There is a glitch when you enter the Bobcat and you fail the mission, you will be stuck in the position and if you jump while you were stuck, Carl will be seen hanging.
  • This mission is similar to The Ballad Of Gay Tony's mission Departure Time, where CJ and Luis drive a motorcycle to catch up to a plane by using a ramp or stair case.
  • While inside the plane, one of the agents can be heard uttering strange phrases such as: "You idiotic mammal!". This and their similar appearance to the "Men in Black" is a reference to the fact that some people believe that the men in black are not humans. 
  • The mission Minor Turbulence in Grand Theft Auto V is very similar to this mission, as well as being similar to N.O.E. and Freefall

Video Walkthroughs

Stowaway
GTA_San_Andreas_-_Walkthrough_-_Mission_71_-_Stowaway_(HD)

Gallery

Navigation

Navigation
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[ ve ]Missions in Grand Theft Auto: San Andreas
IntroductionThe Introduction | In the Beginning | Big Smoke | Sweet & Kendl
Lance Wilson
(Ryder) Radar-RyderIcon-GTASA
Part 1Ryder
Part 2Home Invasion | Catalyst | Robbing Uncle Sam
Sean Johnson
(Sweet) Radar-SweetIcon-GTASA
Part 1Tagging Up Turf | Cleaning the Hood | Drive-Thru | Nines and AK's | Drive-By | Sweet's Girl | Cesar Vialpando
Part 2Doberman | Los Sepulcros | Reuniting the Families | The Green Sabre
Part 3Beat Down on B Dup | Grove 4 Life
Part 4Los Desperados | End of the Line *
Melvin Harris
(Big Smoke) Radar-SmokeIcon-GTASA
OG Loc | Running Dog | Wrong Side of the Tracks | Just Business
Cesar Vialpando Radar-CesarIcon-GTASA
Part 1High Stakes, Low-Rider
Part 2King in Exile
Part 3Wu Zi Mu | Farewell, My Love...
Part 4Photo Opportunity
Part 5Pier 69
Part 6Back to School | Zeroing In | Test Drive | Customs Fast Track | Puncture Wounds
Jeffrey Cross
(OG Loc) Radar-OGLocIcon-GTASA
Life's a Beach | Madd Dogg's Rhymes | Management Issues | House Party
C.R.A.S.H. Radar-CRASHIcon-GTASA
Part 1Burning Desire | Gray Imports
Part 2Badlands
Part 3555 We Tip
Part 4Snail Trail
Part 5Misappropriation
Part 6High Noon
Catalina Radar-CatalinaIcon-GTASAFirst Date | First Base | Gone Courting | Made in Heaven
Robberies Radar-CashIcon-GTASATanker Commander | Local Liquor Store | Against All Odds | Small Town Bank
The Truth Radar-TruthIcon-GTASA
Part 1Body Harvest
Part 2Are You Going to San Fierro?
Part 3Black Project | Green Goo
Carl Johnson Radar-CJIcon-GTASA
Part 1Wear Flowers in Your Hair
Part 2Deconstruction
Part 3Ice Cold Killa
Part 4Riot
Zero Radar-ZeroIcon-GTASAAir Raid | Supply Lines... | New Model Army
Jizzy B. Radar-LocoIcon-GTASA
Part 1Jizzy | T-Bone Mendez | Mike Toreno
Part 2Outrider
Wu Zi Mu Radar-WoozieIcon-GTASA
Part 1Mountain Cloud Boys | Ran Fa Li | Lure | Amphibious Assault | The Da Nang Thang
Part 2Toreno's Last Flight | Yay Ka-Boom-Boom
Mike Toreno Radar-Toreno2Icon-GTASA
Part 1Monster | Highjack | Interdiction | Verdant Meadows | Learning to Fly | N.O.E. | Stowaway
Part 2Vertical Bird | Home Coming
Triads Radar-TraidsCasinoIcon-GTASA
Part 1Fender Ketchup | Explosive Situation | You've Had Your Chips | Don Peyote
Part 2Fish in a Barrel
Part 3A Home in the Hills
Heist Radar-CashIcon-GTASAArchitectural Espionage | Key to Her Heart | Dam and Blast | Cop Wheels | Up, Up and Away! | Breaking the Bank at Caligula's
Mafia Radar-MafiaIcon-GTASA
Part 1Intensive Care | The Meat Business
Part 2Freefall
Part 3Saint Mark's Bistro
Madd Dogg Radar-MaddDoggIcon-GTASA
Part 1Madd Dogg
Part 2Cut Throat Business
Side MissionsParamedic | Firefighter | Vigilante | Taxi Driver | Brown Thunder | Pimping | Freight Train Challenge | Burglar | BMX Challenge | The Chiliad Challenge | NRG-500 Challenge | 8-Track | Kickstart | Blood Bowl | Dirt Track | Shooting Range | Roboi's Food Mart Courier Mission | Hippy Shopper Courier Missions | Burger Shot Courier Missions | Trucking | Valet | Quarry | Exports and Imports
Race Tournaments Radar-race-gtasa
Los SantosLowrider Race | Little Loop | Backroad Wanderer | City Circuit | Vinewood | Freeway | Into the Country | Badlands A | Badlands B
San FierroDirtbike Danger | Bandito County | Go-Go Karting | San Fierro Fastlane | San Fierro Hills | Country Endurance
Las VenturasSF to LV | Dam Rider | Desert Tricks | LV Ringroad
Air RacesWorld War Ace | Barnstorming | Military Service | Chopper Checkpoint | Whirly Bird Waypoint | Heli Hell
Missions in GTA San Andreas (Category) | Missions | Beta Missions | Side Missions (Category)
* denotes the final story mission.