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{{Disambiglink|This article is about the weapon. For the mission in [[Grand Theft Auto III]], see [[S.A.M.]]}}
[[File:S.A.M._Site.jpg|thumb|300px|A SAM installation]]
 
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{{Infobox weapon
:'''''SAM''' redirects here. For the mission in [[Grand Theft Auto III]], see [[S.A.M.]]''
 
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|name = Surface-to-Air Missile
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|image = S.A.M._Site.jpg
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|caption = A S.A.M. site installed at [[Area 69]]
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|games = ''[[Grand Theft Auto San Andreas]]''
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|damage = High
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|ammo = Infinite
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|related = [[Heat-Seeking Rocket Launcher]]<br>
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[[Homing Launcher]]}}
   
The '''Surface to Air Missile''', or '''SAM''', is an unmanned guided weapon system in [[Grand Theft Auto: San Andreas]]. Four sites are located around [[Area 69]] and two in the [[Easter Basin Naval Station]] on the [[LHD-069|LHD-069 aircraft carrier]], both of which are no-fly zones.
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The '''[[wp:Surface-to-air_missile|Surface-to-Air Missile]]''' ('''S.A.M.''') is an unmanned guided weapon system in ''[[Grand Theft Auto: San Andreas]]''.
   
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== Description ==
If the player flies any aircraft, the [[jetpack]], or the [[Vortex]], near or over these zones, several heat-seeking missiles, that track the movement of the player's vehicle, will be launched. These missiles can severely damage the airplane's wings or engine (or the player, when using a jetpack), making it harder to fly. Depending on the durability and health of the player's vehicle, a few to some direct hits will destroy the vehicle and kill the player if they do not eject.
 
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The surface-to-air missiles encountered in San Andreas are mounted on pods. Each pod supports four missiles, and they use a radar-targeting system to fire heat-seeking missiles towards aircraft or helicopters. Four sites are located around [[Area 69]] and two in the [[Easter Basin Naval Station]] on the [[LHD-069|LHD-069 aircraft carrier]], both of which are no-fly zones, as mean of defense against aerial intrusions.
   
 
If the [[Carl Johnson|player]] flies any aircraft, or the [[jetpack]], near or over these zones, several heat-seeking missiles that track the movement of the player's vehicle will be launched; the player can hear a warning sound and a small red blip on the radar when a missile has been launched. These missiles can severely damage the airplane's wings or engine (or the player, when using a jetpack), making it harder to fly. Depending on the durability and health of the player's vehicle, a few to some direct hits will destroy the vehicle and kill the player if they do not eject.
The launchers can be temporarily destroyed and will respawn once the player is far enough away from them. During the mission [[Black Project]], the sites around area 69 can be disabled temporarily from within the underground labs for the rest of the mission. Excluding the first part of the mission [[Vertical Bird]], the SAM Sites in Easter Basin are permanently disabled and will not shoot when the player flies over or near the Naval Station (this is probably a bug as the SAMs are literally useless, unlike those at area 69, that function normally).
 
   
 
The launchers can be temporarily destroyed and will respawn once the player is far enough away from them. During the mission [[Black Project]], the sites around Area 69 can be disabled temporarily from within the underground labs for the rest of the mission. Excluding the first part of the mission [[Vertical Bird]], the SAM Sites on the aircraft carrier in Easter Basin are permanently disabled and will not shoot when the player flies over or near the Naval Station (this is probably a bug or intentional as the ship is docked, unlike those at Area 69, that function normally).
Like other heat-seeking missiles, the SAMs can be deterred by using the [[Hydra]]'s secondary fire, which launches flares.
 
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{{wikipedia}}
 
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These sites can be destroyed by simply shooting, using explosive weapons or rockets and even melee attacks. When destroyed, they will explode but it won't harm the player.
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Like other heat-seeking missiles, the SAMs can be deterred by using the [[Hydra|Hydra's]] secondary fire, which launches flares.
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==Navigation==
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{{Gtasa weapons}}
   
 
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[[de:Boden-Luft-Rakete]]
 
[[es:Torretas anti-aéreas]]
 
[[es:Torretas anti-aéreas]]
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[[hu:Föld-levegő rakéta]]
 
[[Category:Weapons in GTA San Andreas]]
 
[[Category:Weapons in GTA San Andreas]]
 
[[Category:Weapons]]
 
[[Category:Weapons]]
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[[Category:Military]]
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[[Category:Military-Grade Weapons]]
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[[Category:Explosive Weapons]]

Revision as of 22:49, 17 April 2016

This article is about the weapon. For the mission in Grand Theft Auto III, see S.A.M.


The Surface-to-Air Missile (S.A.M.) is an unmanned guided weapon system in Grand Theft Auto: San Andreas.

Description

The surface-to-air missiles encountered in San Andreas are mounted on pods. Each pod supports four missiles, and they use a radar-targeting system to fire heat-seeking missiles towards aircraft or helicopters. Four sites are located around Area 69 and two in the Easter Basin Naval Station on the LHD-069 aircraft carrier, both of which are no-fly zones, as mean of defense against aerial intrusions.

If the player flies any aircraft, or the jetpack, near or over these zones, several heat-seeking missiles that track the movement of the player's vehicle will be launched; the player can hear a warning sound and a small red blip on the radar when a missile has been launched. These missiles can severely damage the airplane's wings or engine (or the player, when using a jetpack), making it harder to fly. Depending on the durability and health of the player's vehicle, a few to some direct hits will destroy the vehicle and kill the player if they do not eject.

The launchers can be temporarily destroyed and will respawn once the player is far enough away from them. During the mission Black Project, the sites around Area 69 can be disabled temporarily from within the underground labs for the rest of the mission. Excluding the first part of the mission Vertical Bird, the SAM Sites on the aircraft carrier in Easter Basin are permanently disabled and will not shoot when the player flies over or near the Naval Station (this is probably a bug or intentional as the ship is docked, unlike those at Area 69, that function normally).

These sites can be destroyed by simply shooting, using explosive weapons or rockets and even melee attacks. When destroyed, they will explode but it won't harm the player.

Like other heat-seeking missiles, the SAMs can be deterred by using the Hydra's secondary fire, which launches flares.

Navigation

[ ve ]Weapons in Grand Theft Auto: San Andreas
UnarmedFist | Brass Knuckles
MeleeBaseball Bat | Chainsaw | Golf Club | Katana | Knife | Nightstick | Pool Cue | Shovel
HandgunDesert Eagle | Pistol/9mm | Silenced Pistol/9mm
ShotgunCombat Shotgun | Shotgun | Sawn-Off Shotgun
SMGMicro SMG | SMG | Tec9
AssaultAK-47 | M4
SniperRifle/Country Rifle | Sniper Rifle
HeavyFlamethrower | Rocket Launcher | Heat-Seeking Rocket Launcher | Minigun
ThrownGrenade | Molotov | Satchel Charges/Remote Explosives | Tear Gas
Consumable ItemsFire Extinguisher | Spray Can | Camera
GiftsCane | Dildo | Flowers | Vibrator
SpecialCar Bomb | Detonator | Night Vision | Parachute | Thermal Vision
OtherCrates | Surface-to-Air Missile | Flares | Vibrator 1 | Dildo 2
BetaGlock | Python | Mac-10 | MP5K | PSG1 | M60 | Nail Bat | Meat Cleaver | Machete | Screwdriver | Sledgehammer | Hammer | Skateboard | Stubby Shotgun | Land Mine