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USS Luxington ATT-16

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USS Luxington ATT-16 is an uncontrollable Nimitz class supercarrier featured in Grand Theft Auto Online as part of the Heists Update.

Description

USS Luxington ATT-16 is the second large-scale military ship to appear physically in a Grand Theft Auto game, the first being the LHD-069 (an amphibious assault ship) in Grand Theft Auto: San Andreas.

It is strongly based on the Nimitz aircraft carrier class of the United States Navy, including Phalanx CIWS turrets similar to those found on US Navy ships. Some design elements are also taken from the USS Enterprise carrier. The ship carries a fleet of P-996 LAZERs and Hydras. It is featured as a part of a heist setup mission for The Humane Labs Raid.

According to Agent 14, the carrier was comissioned in 1973.

Prominent Appearances in Missions

Adversary Modes

Heists

Structure

The carrier has three main levels, apart from the stairs: the hangars, the fight deck and the control tower.

  • Hangars: They are the first area accessed by the player. It contains supplies, ammo and stored ¨P-996 LAZERs. It is heavily guarded by Navy personnel, though not everyone must be killed to advance towards the flight deck (especially the ones of the second hangar). On the sides there are some elevators used to carry the P-996 Lazers to the deck.
  • Flight deck: This area is accessed by following the stairs located on top of the first hangar. There are plenty of Navy pilots guarding the vehicles on deck (P-996 Lazers and a Hydra), so they must be eliminated in order to take the Hydra and escape.
  • Control tower: It can be entered by following the stairs up from the area where one can reach the flight deck. It contains several maps and radars, apart from interactive laptops (which can be used to access the Internet).

Known personnel

Gallery

Glitches

  • Due to a glitch, the aircraft carrier can be spawned in free mode while doing the setup mission. For this, the player must play the mission (with a friend) until all are aboard the carrier, then the player must change the spawn location to 'Last location' and change an accessory (if the orange loading sign isn't seen, repeat this until it happens). If it has happened, the friend must quit the mission and the player will be respawned into free roam. After having respawned, the carrier should be there, but only the person that made it can see it (or other player that has played the mission with the player). This also works with the Dignity by playing the Series A - Coke setup mission. Interestingly, when the player spawns it in Free Mode, there will be four P-996 LAZERs and two Cargobobs on the flight deck ready to use.
    • This, however, has been patched in the Ill-Gotten Gains Part 1 update, rendering the aircraft carrier nonexistent in free roam.

Trivia

  • The aircraft carrier's number, 96, is evidently a pun on the number 69, a recurring gag throughout the series. It also references the Nimitz-class aircraft carrier Dwight D. Eisenhower, which uses the number 69.
    • Numbers close from 69 seem preferred to 69 itself in Grand Theft Auto V, making it a more subtle reference. Another example is the Route 68, which in the beta was going to be named Route 69.
  • The name USS Luxington is a play on the real life USS Lexington.
  • The P-996 Lazers based on it that are taken by the player, in the Humane Labs - EMP mission, should not actually be able to take off, it can be presumed that as they are based on a CATOBAR carrier (all Nimitz carriers use steam catapults) that the amount of fuel and armaments carried on them is equal to the standard for catapult assisted take off, however, there is no way for the players to activate the catapults, so upon leaving the carrier the Lazers should theoretically stall and plunge into the ocean as they would not have picked up enough speed to leave the flight deck safely, despite this, the players do not even need the entirety of the flight deck to take off.

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