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[[Carl Johnson]] recently seized four [[HPV-1000]] Police motorcycles to be used as outriders to escort the armored van Carl plans to use to haul the off the cash without raising suspicion to his team. His last step would be to somehow obtain an [[Securicar|armored van]] and respray it with the [[Caligula's Palace|Caligula's Casino]] logo, but he makes up his mind that he won't raise suspicion to his team by doing a simple carjacking. Zero gives him the idea to hijack a 'sky crane,' called a [[Leviathan]]. Carl heads over to [[K.A.C.C.]], the fuel depot in [[Spinybed]], northeast [[Las Venturas]]. CJ penetrates the compound while keeping soldiers armed with [[AR-15|assault rifles]] at bay. Carl takes down a pair of [[Hunter]]s using a [[Minigun|gun emplacement]], before lifting off with the Leviathan. He heads to the depot, and using the magnetic winch attached to the helicopter, lifts an armored van and airlifts it to the airstrip in [[Verdant Meadows]].
 
[[Carl Johnson]] recently seized four [[HPV-1000]] Police motorcycles to be used as outriders to escort the armored van Carl plans to use to haul the off the cash without raising suspicion to his team. His last step would be to somehow obtain an [[Securicar|armored van]] and respray it with the [[Caligula's Palace|Caligula's Casino]] logo, but he makes up his mind that he won't raise suspicion to his team by doing a simple carjacking. Zero gives him the idea to hijack a 'sky crane,' called a [[Leviathan]]. Carl heads over to [[K.A.C.C.]], the fuel depot in [[Spinybed]], northeast [[Las Venturas]]. CJ penetrates the compound while keeping soldiers armed with [[AR-15|assault rifles]] at bay. Carl takes down a pair of [[Hunter]]s using a [[Minigun|gun emplacement]], before lifting off with the Leviathan. He heads to the depot, and using the magnetic winch attached to the helicopter, lifts an armored van and airlifts it to the airstrip in [[Verdant Meadows]].
   
A special minigun with unlimited ammo there, but a jetpack must be used. First, use the jetpack until the game instructs you to use the gun emplacement. DO NOT REMOVE THE JETPACK. Then go to the red circle where it will show "Press RETURN to use." Use it even if the jetpack is still on. After using it, you will find yourself with a hand-held minigun with infinite ammo.
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A special minigun with unlimited ammo is there, but a jetpack must be used. First, use the jetpack until the game instructs you to use the gun emplacement. DO NOT REMOVE THE JETPACK. Then go to the red circle where it will show "Press RETURN to use." Use it even if the jetpack is still on. After using it, you will find yourself with a hand-held minigun with infinite ammo.
   
 
== Script ==
 
== Script ==

Revision as of 02:00, 12 April 2011

Up, Up, and Away! is the second to the last mission in the Heist strand of Grand Theft Auto: San Andreas.

Mission

Carl Johnson recently seized four HPV-1000 Police motorcycles to be used as outriders to escort the armored van Carl plans to use to haul the off the cash without raising suspicion to his team. His last step would be to somehow obtain an armored van and respray it with the Caligula's Casino logo, but he makes up his mind that he won't raise suspicion to his team by doing a simple carjacking. Zero gives him the idea to hijack a 'sky crane,' called a Leviathan. Carl heads over to K.A.C.C., the fuel depot in Spinybed, northeast Las Venturas. CJ penetrates the compound while keeping soldiers armed with assault rifles at bay. Carl takes down a pair of Hunters using a gun emplacement, before lifting off with the Leviathan. He heads to the depot, and using the magnetic winch attached to the helicopter, lifts an armored van and airlifts it to the airstrip in Verdant Meadows.

A special minigun with unlimited ammo is there, but a jetpack must be used. First, use the jetpack until the game instructs you to use the gun emplacement. DO NOT REMOVE THE JETPACK. Then go to the red circle where it will show "Press RETURN to use." Use it even if the jetpack is still on. After using it, you will find yourself with a hand-held minigun with infinite ammo.

Script

Carl Johnson: OK, we got the bikes. And Woozie's taken care of the uniforms. Now, we just gotta get an armored van and re-spray it with the Caligula's Casino logo.

Wu Zi Mu: Why don't we steal one while it's on its rounds? That way we can make some money too.

Carl Johnson: No, I don't want to get the crew caught up in some street level jacking - it could get ugly.

Zero: I... I have an idea? Um... Have you ever seen those helicopters they use to lift heavy loads?

Guppy: Yeah, they call em 'sky cranes'. We could lift the whole truck and take them to someplace safe.

Wu Zi Mu: Then we need to steal a sky crane. Unfortunately, I'm not a pilot.

Zero: No, me neither.

Guppy: Hey, don't look at me.

Triad #2: Or me.

Carl Johnson: Shit. I'll fly it, then. We can respray it at the airstrip.

Zero: Yeah, Carl. It'll be just like fighting Berkley, only bigger!

Carl Johnson: Yeah, thanks for that.

(After transporting the van and the sky crane to the airstrip)

Guppy: Heeey, CJ, you never cease to amaze me!

Carl Johnson: Heh Heh, good lookin, where's Woozie?

Guppy: I don't know. He insisted on driving here himself. He could be anywhere.

Carl Johnson: Heh heh, yeah I guess. Alright dude, I'm outta here. I'll see y'all later.

Reward

The reward for completing the mission is increased Respect and the Leviathan will always spawn at the Aircraft Graveyard in Verdant Meadows unless the player has unlocked the Hunter, then it will only spawn when arriving from east.

Alternate solutions

There are at least three different ways of getting into the depot.

  • As suggested by the BradyGames official strategy book, head for the main gate, wait for a Patriot to drive through the gates, and then sneak through.
  • Follow the Patriot after it leaves the depot, jack it (it can be tricky to catch) and drive it through the gate.

Both the above solutions will result in Carl getting into a firefight and having to pass through a warehouse to get to the helicopter.

  • A third option is to head to Verdant Meadows, get the jetpack, and fly to the helipad. There will be attacks by RPGs and soldiers on the helipad, however. This method also has the disadvantage of not indicating where the gun emplacements are located. However, if the player is carrying a minigun, the two enemy helicopters can be destroyed easily and the helicopter taken.

Glitch

  • On the PS2 version, the L3 button, used for the hover control, does not always work. (Pressing it will simply result in the helicopter lowering to the ground). And the Right Analog control does not always work properly either, making the van pick-up portion of the mission difficult to complete.

Continuity error

Most mission cutscenes are scripted in such a way that if you haven't yet completed a particular mission that is not part of a mandatory strand, it doesn't effect the narrative. However in this mission's cutscene Zero makes a reference to fighting Berkeley, which becomes meaningless if the player hasn't played Air Raid and the other missions of the Zero strand yet (in fact, the Zero missions are completely optional for completing the game, though still required for 100% completion status, so they can be played out anytime before the endgame).

Video walkthroughs

{| class="wikitable"!PS2 Version

!PC Version |-

!
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|}