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Ever since the Grand Theft Auto series introduced armed vehicles, these also featured Mounted Weapons. Mounted weapons act similarly to most hand-held Weapons, except that these are usually stronger, easier to use and mostly have infinite ammunition.

Overview

A vehicle mounted weapon is represented as any device incorporated into a vehicle where they can be activated to move and shoot any kind of harming element, usually a projectile. Many of these lacks a HUD icon, although in Grand Theft Auto 2 and Grand Theft Auto V vehicle weapons can be selected like any conventional weapons and even appears on-screen (often having a name).

Certain vehicle weapons that appear in most cases are: Tank Cannons, Machine Guns, Mounted Rockets and others. The Water Cannon is not normally considered as a mounted weapon, but its characteristics as an extra feature, the ability to harm a person (albeit very low) and the ability to gain police attention still defines it as a weapon in the GTA universe. There are also weapons that are equipped by civilian vehicles, the latter ones are scripted only in missions (except in Grand Theft Auto 2).

As more vehicles are added over the course of various games, more weapons are available for land, sea or air vehicle, giving the player more choices.

Description

General

As indicated by the name, these weapons are available for the player only in a specific vehicle and, due to the infinite ammunition feature, can greatly save the player's arsenal during prolongued combat situations. In general, there are light firepower weapons suited for rapid engagements, accuracy, close combat and small enemy groups; and heavy firepower weapons, best suited for numerous enemy groups and vehicular destruction, where is usually important in the arsenal and, at the same time, the dangerous ones.

Most vehicle weapons, if not all weapons, can disable player-owned weapons for Drive-By Shooting, yet these are not necessary for such cases. If the vehicle is destroyed, the mounted weapon/s become unusable afterwards.

On some Grand Theft Auto titles, vehicle weapons require extra commands for aiming (left or right), while in other games, one can aim it with the camera, as if the weapon is the camera. The Rhino is an example of this.

Armed vehicles are usually featured in later storyline missions, usually to give first impressions to the player (i.e. The Rhino on Sir, Yes Sir!), and later, the player can unlock these vehicles with certain methods and achievements. The usual ones are collecting Pickups, completing side missions, among others. Other cases simply requires the player to steal it, but they are usually challenging to do so (i.e. the Rhino usually spawns at higher wanted levels or in restricted areas).

Gameplay

In the 2D Universe and 3D Universe, aiming the vehicle's weapon is a challenge, due to the lack of a reticle on them, especially in earlier games. All is left to the player' skills to aim and shoot at a target, except in Grand Theft Auto: San Andreas (the Hunter and the Hydra will have a reticle when selected to first-person view).

In Grand Theft Auto IV, there are no reticles at all, even despite there are two vehicles (only one intended as a combat vehicle), being left again to the player' skills. The same happens to Episodes From Liberty City, despite an exclusive vehicle is armed.

For Grand Theft Auto V, reticles become a prominent feature for each armed vehicle, giving the player more opportunities to use the weapon efficiently. The player can choose the usual aiming dot or the advanced reticles via settings (which is the same feature for every weapon).

Turrets

Since the Heists Update in Grand Theft Auto Online, vehicle-mounted turrets were added as part of the Technical, the Insurgent Pick-Up and the Valkyrie, which were the first vehicle weapons that can be controlled independently by other players, increasing the driver's focus on the road. This idea became apparent in later updates, as most vehicles were purposed for groups of players (especially with the Organizations feature).

Turrets proved to be efficient, since they can be controlled separately and, like most driver-controlled weapons, have infinite ammunition. While they do not offer much protection against enemies, these weapons are an excellent choice for team-oriented tactics. The player will likely put less effort on aiming and using the vehicle at the same time, but they will likely have to aid their teammates if they want to use turrets at their full potential.

Vehicles with mounted weapons

Land Vehicles

Standard

Heists-usable

Air Vehicles

Sea Vehicles

Mission Exclusives 

Mounted Weapons

Under Construction This article or section is Under Construction. Under Construction


2D Universe

Water Cannon
(Grand Theft Auto 1 and Grand Theft Auto 2)
General Stats Description Vehicles
  • Damage: Very Low
  • Range: Medium
  • Fire Rate: N/A
  • Coverage: 360 degrees
  • Elevation angle: N/A
The Water Cannon is a device that creates a large gush of water intended to extinguish fires. The player can knock NPCs with the water cannon, but cannot kill them.
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Mounted Flamethrower
(Grand Theft Auto 2)
General Stats Description Vehicles
  • Damage: Medium
  • Range: Medium
  • Fire Rate: Very High
  • Coverage: 360 degrees
  • Elevation angle: N/A
The Mounted Flamethrower is the vehicle variation of the Flamethrower, which can easily kill pedestrians and burn vehicles in seconds, but has limited range.
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Vehicle Machine Gun
(Grand Theft Auto 2)
General Stats Description Vehicles
  • Damage: Low
  • Range: Medium
  • Fire Rate: Medium
  • Coverage: Frontal
  • Elevation angle: N/A
The Vehicle Machine Gun is a set of two Machine Guns that can shoot on a straight line and is generally weak, but has average range and fire rate.

The weapon is effective in Multiplayer Mode, as the other player is unable to jump over the vehicle while they are being fired at.

Can be mounted on a car at Smith and Heston's scattered around Anywhere City, for $25,000.

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Heavy Machine Gun
(Grand Theft Auto 2)
General Stats Description Vehicles
  • Damage: Low
  • Range: High
  • Fire Rate: High
  • Coverage: Frontal
  • Elevation angle: N/A
The Heavy Machine Gun is a weapon that has decent damage, but good fire rate and range.
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Tank Cannon
(Grand Theft Auto 1, Grand Theft Auto: London and Grand Theft Auto 2)
General Stats Description Vehicles
  • Damage: Very High
  • Range: High
  • Fire Rate: Low
  • Coverage: 360 degrees
  • Elevation angle: N/A
The Tank Cannon can fire a powerful explosive projectile able to easily kill enemies and destroy unarmored vehicles in a single shot. However, it has low fire rate and its incorrect use may be harmful for the operator of the weapon.
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3D Universe

Water Cannon
(Grand Theft Auto III, Grand Theft Auto: Vice City, Grand Theft Auto: San Andreas, Grand Theft Auto Advance, Grand Theft Auto: Liberty City Stories and Grand Theft Auto: Vice City Stories)
General Stats Description Vehicles
  • Damage: Very Low
  • Range: Medium
  • Fire Rate: N/A
  • Coverage: 360 degrees
  • Elevation angle: ~30 degrees
The Water Cannon is a device that creates a large gush of water intended to extinguish fires. The player can knock NPCs with the water cannon, but cannot kill them.

The player can adjust the Water Cannon for shorter or longer water sprays via commands or with the camera (only in GTA San Andreas).

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Built-in Machine Gun
(Grand Theft Auto III, Grand Theft Auto: Vice City, Grand Theft Auto: San Andreas, Grand Theft Auto: Liberty City Stories and Grand Theft Auto: Vice City Stories)
General Stats Description Vehicles
  • Damage: Medium
  • Range: High
  • Fire Rate: Medium
  • Coverage: Frontal
  • Elevation angle: No
The Built-in Machine Guns are a pair of machine guns with medium damage and fire rate. However, they will briefly stop shooting after a prolonged use.
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Chain Gun
(Grand Theft Auto: Vice City, Grand Theft Auto: San Andreas, Grand Theft Auto: Liberty City Stories and Grand Theft Auto: Vice City Stories)
General Stats Description Vehicles
  • Damage: Medium
  • Range: High
  • Fire Rate: Very High
  • Coverage:
    • Frontal
    • Frontal/Homing (Hunter)
  • Elevation angle: No
The Chain Gun is a weapon that can shoot in a straight line, is quite powerful and can destroy a vehicle quickly.

The one mounted in the Hunter can also detect nearby NPCs and its rounds can go to where the NPC is located.

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Tank Cannon
(Grand Theft Auto III, Grand Theft Auto: Vice City, Grand Theft Auto: San Andreas, Grand Theft Auto Advance, Grand Theft Auto: Liberty City Stories and Grand Theft Auto: Vice City Stories)
General Stats Description Vehicles
  • Damage: Very High
  • Range: High
  • Fire Rate: Low
  • Coverage: 360 degrees
  • Elevation angle:
  • N/A (GTA Advance)
    • No
    • -5 to 35 degrees (GTA SA only)
The Tank Cannon can fire a powerful explosive projectile able to easily kill enemies and destroy unarmored vehicles in a single shot. However, it has low fire rate and its incorrect use may be harmful for the operator of the weapon.

In GTA San Andreas, the cannon is able to aim higher or lower, depending of the camera's direction.

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Mounted Rocket
(Grand Theft Auto: Vice City, Grand Theft Auto: San Andreas, Grand Theft Auto: Liberty City Stories and Grand Theft Auto: Vice City Stories)
General Stats Description Vehicles
  • Damage: Very High
  • Range: High
  • Fire Rate: Medium
  • Coverage: Frontal
  • Elevation angle: No
The Mounted Rocket is the vehicle variation of the Rocket Launcher, with high damage and average fire rate. The vehicles always fire two rockets simultaneously.
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Mounted Homing Rocket
(Grand Theft Auto: San Andreas)
General Stats Description Vehicles
  • Damage: High
  • Range: High
  • Fire Rate: Low
  • Coverage: Frontal/Homing
  • Elevation angle: No
Alternative mode of the Mounted Rockets. It requires a target to be locked, then it fires a heat-seeking rocket that deals less damage than unguided rockets, but can follow its target for a limited time.
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Mission-only
Aircraft Bomb
(Grand Theft Auto: Vice City and Grand Theft Auto: San Andreas)
General Stats Description Vehicles
  • Damage: Very High
  • Range: Medium
  • Fire Rate: Low
  • Coverage: Straight fall
  • Explosion radius: Medium
The Aircraft Bomb is an explosive that falls on a straight line and explodes upon impact, destroying almost anything within its range.
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Grand Theft Auto IV and Episodes From Liberty City

Water Cannon
General Stats Description Vehicles
  • Damage: Low
  • Range: Medium
  • Fire Rate: N/A
  • Coverage: 360 degrees
  • Elevation angle: -5 to 20 degrees
The Water Cannon is a device that creates a large gush of water intended to extinguish fires. The player can knock NPCs with the water cannon and can provoke vehicle drivers, usually resulting in chases or attempts to take the driver out.

While the weapon is ineffective to kill NPCs quickly, one can push them out of elevated areas, such as bridges. It can also push cars.

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Mounted Minigun
General Stats Description Vehicles
  • Damage:
    • Medium (Standard ammo)
    • High (Explosive ammo)
  • Range: High
  • Fire Rate:
    • Medium (Annihilator)
  • High (Buzzard)
  • Coverage: Frontal
  • Elevation angle: No
The Mounted Miniguns are weapons known for its great firepower and good fire rate. There are three versions of it:
  • The first version has low fire rate and briefly stops when 100 rounds are fired. Is is only available on the Annihilator in GTA IV.
  • The second version is identical to the first, but fires explosive ammo and bullet trails are no longer visible. Is is only available on the Annihilator in EFLC.
  • The third version has high fire rate and can shoot infinitely. Is is only available on the Buzzard in TBoGT.

All versions are based on the M134 Minigun.

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APC Cannon
General Stats Description Vehicles
  • Damage: Medium
  • Range: High
  • Fire Rate: Medium
  • Coverage: 360 degrees
  • Elevation angle: -10 to 35 degrees
The APC Cannon is a light, fast-firing cannon that uses explosive rounds similar to that of the Automatic Shotgun with explosive ammo. It can knock NPCs and vehicles easily, and is able to damage and deform vehicles with a few shots. However, an incorrect use may destroy the vehicle if the projectiles explode near the vehicle.

The turret is seemingly identical to the 2A28 Grom.

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Mounted Rocket
General Stats Description Vehicles
  • Damage: High
  • Range: High
  • Fire Rate: Medium
  • Coverage: Frontal
  • Elevation angle: No
The Mounted Rocket is the vehicle variation of the Rocket Launcher, with a high damage and average fire rate. Unlike other rockets, it is "dropped" from the rocket rack before it is ignited and sent to the target (making it dangerous to use when on land). They are based on the Hydra 70 rocket.
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Grand Theft Auto: Chinatown Wars

Water Cannon
General Stats Description Vehicles
  • Damage: Very Low
  • Range: Medium
  • Fire Rate: N/A
  • Coverage: 360 degrees
  • Elevation angle: N/A
The Water Cannon is a device that creates a large gush of water intended to extinguish fires. The player can knock NPCs with the water cannon and can provoke vehicle drivers, usually resulting in chases or attempts to take the driver out.
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Machine Gun Turret
General Stats Description Vehicles
  • Damage: Medium
  • Range: High
  • Fire Rate: Medium
  • Coverage: 360 degrees
  • Elevation angle: N/A
The Machine Gun Turret is a weapon that can easily destroy weak boats and has decent fire rate.
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Tank Cannon
General Stats Description Vehicles
  • Damage: Very High
  • Range: High
  • Fire Rate: Low
  • Coverage: 360 degrees
  • Elevation angle: N/A
The Tank Cannon can fire a powerful explosive projectile able to easily kill enemies and destroy unarmored vehicles in a single shot. However, it has low fire rate and its incorrect use may be harmful for the operator of the weapon.
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Torpedo Launcher
General Stats Description Vehicles
  • Damage: Very High
  • Range: High
  • Fire Rate: Low
  • Coverage: Frontal
  • Elevation angle: N/A
The Torpedo Launchers are weapons able to fire in a straight line and has slow reload, but the torpedo can easily destroy unarmored boats with a single shot.
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Grand Theft Auto V and Grand Theft Auto Online

Water Cannon
General Stats Description Vehicles
  • Damage: Medium
  • Range: Medium
  • Fire Rate: N/A
  • Coverage: 360 degrees
  • Elevation angle: -5 to 20 degrees
The Water Cannon is a device that creates a large gush of water intended to extinguish fires. The player can knock NPCs with the water cannon and can provoke vehicle drivers, usually resulting in chases or attempts to take the driver out.

Unlike in former games, using the water cannon can be deadly, and can kill NPCs as well as players in seconds. However, it cannot push cars as easily as in GTA IV.

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Front-mounted Machine Gun/Minigun
General Stats Description Vehicles
  • Damage:
    • Medium (Normal)
    • High (Explosive)
  • Range:
    • High
    • Medium (P-996 LAZER, Hydra, Rogue)
  • Coverage: Frontal
  • Elevation angle: No
Front-mounted Machine Guns or Miniguns are weapons that have average damage and can easily kill enemies, but takes time to destroy unarmored vehicles. Cannons with explosive ammo have shorter range, but are able to destroy vehicles very quickly, even without precise aiming.

There are multiple variations of this weapon, which some of them are exposed from the vehicles, while others are simply hidden within the vehicle:

Generally, these are chambered for 7.62mm rounds according to the customization options on certain vehicles, although some are based on weapons chambered for 30mm explosive rounds or even .50 caliber rounds.

Land
Aerial
Special
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Mounted Gun Turret
General Stats Description Vehicles
  • Damage: Medium
  • Range: High
  • Coverage:
    • ~60 degrees (APC)
    • ~270 degrees (Ultralight)
  • Elevation angle:
    • -5 to 15 degrees (APC)
    • 0 to -35 degrees (Ultralight)
The Mounted Gun Turret is the turret variation of the standard machine gun, able to pivot from its mounting.

The ones on the APC are simply hidden within the vehicle, while the one on the Ultralight is mounted on a Gimbal turret and chambered for 7.62mm rounds.

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Mounted MG
General Stats Description Vehicles
  • Damage: Low
  • Range: Medium
  • Fire Rate: Slow
  • Coverage: ~ 120 degrees
  • Elevation angle: 25 degrees
The Mounted MG is the turret variation of the default MG, available with a camo pattern and a scope mounted on the railed handguard, as well as an enclosed bullet belt.

It takes many shots to disable a vehicle, but can kill a pedestrian within six shots. Most of its traits, including its caliber, are shared with that of the normal MG.

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.50 caliber Machine Gun
General Stats Description Vehicles
  • Damage: Medium
  • Range: High
  • Fire Rate: High
  • Coverage:
    • ~90 degrees (RM-10 Bombushka, rear turret)
    • ~100 degrees (Barrage, rear gun and Tula)
    • 360 degrees
  • Elevation angle: ?
The .50 caliber Machine Gun is a large-caliber weapon that can deal great damage against players, NPCs and light armored vehicles. Although the fire rate will vary depending of the vehicle, they still have similar statistics.

There are several versions of this weapon, which are based on specific real-life guns:

All versions are stated to be chambered for .50 caliber rounds (12.7mm in the case of the DShk-based guns), despite some of them are based on weapons chambered for 20mm and even 30mm rounds.

Variant 1 (DShK)
Variant 2 (M2HB)
  • Mogul (rear gunner, single or dual options)
  • Tula (single or dual MG options)
Variant 3 (Oerlikon)
Variant 4 (Flak)
Variant 5 (M230)
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Heavy Gatling Gun
General Stats Description Vehicles
  • Damage: Low
  • Range: High
  • Fire Rate: Very High
  • Coverage:
    • Frontal (Weaponized Tampa' stock gun, Pounder Custom, Havok and Akula's pilot-controlled guns)
    • ~ 100 degrees (Barrage, rear turret)
    • ~ 120 degrees (Dune FAV's minigun turret)
    • 180 degrees (Valkyrie' side turrets)
    • 360 degrees
  • Elevation angle: ?
The Heavy Gatling Gun is a gun that deals great damage against players, NPCs and light armored vehicles. Although not as powerful as other similar weapons with larger calibers, the fire rate gives it great potential when comes to neutralizing multiple targets.

There are three versions of this gun:

  • The first one is based on the GAU-17/A 7.62mm gatling gun with a flash hider (which is primarily used in the real-life inspiration of the Valkyrie and also the first vehicle to adopt the model of the gun).
  • The second one is based on the GAU-19/A .50 caliber gatling gun, which offers the same statistics as the first one.
  • The third one is an M134 Minigun (which is basically the same hand-held Minigun), fitted with a scope and a lightweight stock, as well as a camo pattern on it. It is only used on the Dune FAV.
Version 1 (GAU-17/A)
Version 2 (GAU-19/A)
Version 3 (M134)
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Rear-Firing Mortar
General Stats Description Vehicles
  • Damage: High
  • Range: Low/Medium
  • Fire Rate: Medium
  • Coverage: Rear
  • Elevation angle: 45 degrees (fixed)
The Rear-Firing Mortar is a twin mortar launcher that fires explosive rounds in a similar way to grenade launchers. Though not very easy to use, it can practically kill targets and destroy unarmored vehicles easily, combined with its variable fire rate from each gun (fired simultaneously or in a sequenced pattern). The range of the rounds may vary depending of how much the player holds the command button and how fast the vehicle moves.

The system itself appears to be an altered EIMOS integrated mortar system, with the notable differences being the twin cannons rather than the system's single cannon.

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Mounted Grenade Launcher
General Stats Description Vehicles
  • Damage: High
  • Range: Medium
  • Fire Rate: Slow
  • Coverage:
    • ~ 100 degrees (Barrage, rear gun)
    • ~ 120 degrees (Dune FAV)
    • 360 degrees (Khanjali's grenade launchers)
The Mounted Grenade Launcher is the turret variation of the default Grenade Launcher, which can kill targets and destroy unarmored vehicles easily, though having limited range and ammo.

There are three versions of this weapon:

  • The first one is based on the Milkor MGL, which is the same hand-held Grenade Launcher with a camo pattern, a longer barrel and a straighter stock. It is available as a turret.
  • The second one is based on the Mark 19 40mm grenade launcher and is only available as a turret.
  • The third one is a remote gun with six launchers on it, inspired by a concept weapon on the real-life iteration of the TM-02 Khanjali.

All versions fire 40mm rounds like the Grenade Launcher, according to the customization options.

Version 1 (MGL)
Version 2 (Mark 19)
  • Barrage (grenade launcher option; rear turret)
Version 3 (6-shooter)
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Explosive Autocannon
General Stats Description Vehicles
  • Damage: High
  • Range: Low
  • Fire Rate:
    • Medium (Valkyrie)
    • Slow (FH-1 Hunter and RM-10 Bombushka)
  • Coverage:
    • ~90 degrees (RM-10 Bombushka, rear turret)
    • 360 degrees
  • Elevation angle: ?
The Explosive Autocannon is a weapon that can practically defeat players, NPCs and unarmored vehicles with a single shot, at the cost of having average effective range (which is lower than minigun turrets).

There are three versions of it:

  • The first one bears some resemblance to the Yak-B 12.7mm machine gun, given the similar four-barrel design and mounting.
  • The second one is based on the Hughes M230 30mm chain gun, although the turrets of the RM-10 Bombushka use the same cannon design.
  • The third one is identical to a gatling gun with flash hider, but have five cannons on it.

It is chambered for 30mm explosive rounds, according to the customization options for some of the applicable vehicles.

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Tank Cannon
General Stats Description Vehicles
  • Damage: Very High
  • Range: High
  • Fire Rate: Low
  • Coverage:
    • ~ 120 degrees (MOC)
    • 360 degrees
  • Elevation angle:
    • -10 to 35 degrees
    • 0 to -35 degrees (Avenger, lower turrets)
    • 0 to 35 degrees (Avenger, upper turret)
The Tank Cannon can fire a powerful explosive projectile able to easily kill enemies and destroy unarmored vehicles in a single shot. However, it has low fire rate and its incorrect use may be harmful for the operator of the weapon. Tank Cannons can be also used to hit nearby enemies and light vehicles, reducing the risk of damaging the tank with the projectiles' explosion.
  • The version found in the Rhino Tank appears to be based on the Rheinmetall 120mm gun, a smoothbore tank gun designed for the Leopard 2 series tank (including the main inspiration of the Rhino Tank, the Leopard 2A4).
  • The APC turret is seemingly identical to the 2A28 Grom, this time using a tank gun rather than the autocannon from its previous appearance.
  • The version found in the Anti-Aircraft Trailer are 2cm (20mm) Flak 38 autocannons and have faster fire rate.
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Railgun Cannon
General Stats Description Vehicles
  • Damage: Very High
  • Range: High
  • Fire Rate: Low
  • Coverage: 360 degrees
  • Elevation angle: -10 to 35 degrees
The Railgun Cannon is a vehicle variation of the Railgun that performs identical to the Tank Cannon, except that can be charged for faster projectile launch.
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Mounted Rocket
General Stats Description Vehicles
  • Damage: Very High
  • Range: High
  • Fire Rate: Medium
  • Coverage: Frontal/Homing
  • Elevation angle: No
The Mounted Rocket is the vehicle variation of the Rocket Launcher, with a high damage and average fire rate. The missiles seen on these vehicles are all radar guided, though it is possible to switch between radar guided and unguided missiles (notice that firing a radar guided missile without locking onto any target will fire an unguided rocket).

The Buzzard Attack Chopper, the Rogue, the P-996 LAZER and the Hydra can fire up to two rockets and take time to reload, while other vehicles can fire rockets continuously. However, certain vehicles have limited capacity.

Land
Aerial
Special
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Torpedo Launcher
General Stats Description Vehicles
  • Damage: Very High
  • Range: High
  • Fire Rate: Medium
  • Coverage: Frontal
  • Elevation angle: No
The Torpedo Launcher is the naval variation of the Mounted Rocket, where it can be shot underwater. It can lock on targets of all types.
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Rocket Barrage
General Stats Description Vehicles
  • Damage: Very High
  • Range: Medium
  • Fire Rate: High
  • Coverage:
    • Frontal
    • 360 degrees (Chernobog)
  • Elevation angle:
    • No
    • 0 to 40 degrees (Chernobog)
The Rocket Barrage is a special variation of the Mounted Rocket, which is able to shoot rockets in quick burst-fire. The weapon appears to have a similar range to that of the Rocket Launcher and requires a few seconds to reload.

Depending of the vehicle, the launcher can fire up to four (Akula), five (Chernobog) or seven rockets (Hunter and Strikeforce) simultaneously.

Land
Aerial
Gallery
Multi-lock Missile Battery
General Stats Description Vehicles
  • Damage: Very High
  • Range: High
  • Fire Rate: Medium
  • Coverage: Frontal
  • Elevation angle: No
The Multi-lock Missile Battery is a special variation of the mounted rocket, where it can lock on multiple targets at once.
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Mission-only
Mounted Gun
General Stats Description Vehicles
  • Damage: Medium
  • Range: High
  • Fire Rate: Medium
  • Coverage: Frontal
  • Rotation angle: No
The Mounted Guns are machine guns with moderate fire rate and are very accurate to kill police officers on their police cars.
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Aircraft Bomb
General Stats Description Vehicles
  • Damage: Very High
  • Range: Medium
  • Fire Rate: Medium (multiple bombs)
  • Coverage: Straight Fall
  • Explosion radius:
    • High (single bomb)
    • Medium (multiple bombs)
Aircraft Bombs are a weapons that can can devastate multiple targets at once. There are two types:
  • A traditional single bomb that causes a large explosion. The player can control it while falling down the target.
  • A special "multiple aircraft bombs", appearing the level 5 of Arms Trafficking Air. These bombs have smaller explosion radius and cannot be controlled, but are always deployed in groups.
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Add-ons (Online)
Proximity Mines
General Stats Description Vehicles
  • Damage: High
  • Range: Limited
  • Fire Rate: Medium
  • Coverage: Single Place
Vehicle Proximity Mines are vehicle variations of the Proximity Mines that can be deployed by a vehicle and are a bit more powerful than the hand-held version. It replaces the horn button and have limited number of active mines.
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Aircraft Bombs
General Stats Description Vehicles
  • Damage:
    • High
    • None (Gas)
  • Range: High (Drop) - Limited (Explosion)
  • Fire Rate: Medium
  • Coverage: Single Place (single bomb) - Large line (in quick succession)
Aircraft Bombs are weapons that can be dropped by aircraft and are able to devastate targets in a single bombing run of five units (although the player can drop bombs separately). There are four varieties:
  • Explosive: Which is the basic explosive weapon.
  • Incendiary: Which leaves a trail of fire on the ground.
  • Gas: Which leaves a noxious gas, similar to the Tear Gas.
  • Cluster: Which explodes more than once, allowing for better damage over armored vehicles.

All aircraft can carry 50 bombs, except for the Volatol, which can carry twice the amount of bombs.

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Trivia

  • Along with these weapons, there are at least five unusable weapons:
    • The ICBM's missile on the back (London 1969).
    • The Hunter's Anti-tank missiles next to the usable rocket pods (Vice City-Vice City Stories)
    • The Launch's Rear MG on the rear end (San Andreas).
    • The Rhino's roof mounted MG and Co-axial MG (GTA V).
  • In the BradyGames guide of Grand Theft Auto: San Andreas, the FBI Truck was originally depicted with a mounted gun intended for use by SWAT members.
  • AI-controlled Police Mavericks (3D Universe) use an invisible Machine Gun that can even destroy a Rhino. The player cannot use this machine gun, however.
  • In an early development for the Annihilator, instead of having four miniguns, there are only one minigun and the four stub wings are loaded with some sort of fuel tanks.
  • In GTA V, the Buzzard and the P-996 Lazer can select guided and un-guided rockets after the patch 1.16.