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This article is about the city in the 2D Universe.
For the Grand Theft Auto: Vice City rendition in the State of Florida, see Vice City (3D Universe).
For the Grand Theft Auto VI rendition in the State of Leonida, see Vice City (HD Universe).

More than anywhere else in America, Vice City is the archetypal 'melting pot', with large Caribbean, Colombian and European communities, always feuding with another, often with very violent consequences. The once-peaceful Rastafarian community has become a haven for Yardie criminals who found the going a little too hot in Kingston, and their clashes with the Colombian drug lords have given western Vice City an unenviable reputation.

The City of Vice, commonly known as Vice City or simply Vice and nicknamed as the City of the Fallen Angel [1], is a city featured in the original Grand Theft Auto. The city is unlocked upon completion of the two San Andreas mission chapters.

History[]

A former Spanish slaving colony, Vice City, or City of the Fallen Angel, holy mother of all and yet of nothing (to give it its nish name), is a city that revolves around just one thing; money. From the retired doctors and lawyers of Vice Beach to the cocaine dealers of Little Bogotá, everyone is desperate to show off just how much they can spend in this subtropical paradise. The downtown area of Felicity is so-called to reflect the fortune early settlers felt at arriving at such a beautiful place. Modern-day visitors might feel slightly-less fortunate if they take a wrong turning and stumble into the nastier corners of Little Dominica. More than anywhere else in America, Vice City is the archetypal 'melting pot', with large Caribbean, Colombian and European communities, always feuding with another, often with very violent consequences. The once-peaceful Rastafarian community has become a haven for Yardie criminals who found the going a little too hot in Kingston, and their clashes with the Colombian drug lords have given western Vice City an unenviable reputation. Initial attempts to control the troubles by the Police Department failed following revelations of wide spread corruption and drug trafficking within the force, and the problems have. Vice City now boasts the highest murder rates, the highest amounts of drug-related crime and the least respected police department of anywhere in the USA. Still, it's not all bad. As Mrs. Mary Clam, President of the Tourist Board, told us 'Vice City has a deservedly bad reputation as a very dangerous city, but as long as visitors stay out of the downtown area, only go out in daylight hours and never leave their car, they stand a very good chance of survival. Besides, we serve the best tacos in the south-east, and there's no denying the Vice City orange juice is the finest in the USA. As we say in these parts, our welcome may not always be friendly, but it's always warm.

Inspiration[]

The city is based on the American city of Miami, Florida.

Geography[]

The city is characterized as a tropical city, featuring palm trees, and beaches and hotels along much of its coastlines, while the heart of the mainland is designed as the core of the city, and the western end of the city is dotted with low-density buildings. Like Liberty City, Vice City also contains a looped train line that runs through the mainland and peninsular.

Compared to its later counterpart, the GTA rendition of Vice City is more geographically accurate to Miami. The city is designed with a large mainland to the southwest, while a small peninsular and island are located on the northeast. While geographically accurate, it is not as accurate in culture.

A military base is located on an island between Banana Grove and Vice Beach.

Districts[]

Vice City only features a total of 10 districts, the lowest of the three cities. Regardless, the districts are evidently based on Miami's real life divisions and their names are wordplay's of those from their real life counterparts:

Miami Beach, Western Miami, Fort Lauderdale, and surrounding areas are depicted as "Vice Beach". North Miami Beach and the Central Business District have been tagged as "Felicity". Eastern Vice City is made up of Miramire, Coral City, Greek Heights, Little Dominica, Little Bogota and Richman Heights, each representing the counties Broward and Dade.

Crime[]

Various areas in Vice City suffer from high crime rates, mostly from the Jamaican gang known by the VCPD as the Brotherhood of Jah Army of Love (commonly referred to as The Rastas or The Brethen by their members), who have been waging a campaign of terror in the city since 1990. The gang controls almost all of the drug trade in Vice City, although police sources indicate that "they operate a 'one for you - two for me' method" that has curtailed their violence somewhat. [2]

Aside from the gang violence within the Jamaican community, other crimes and social problems such as police corruption within the Vice Squad branch of the VCPD, constant car bombings, car theft, bank robberies, kidnapping and drug smuggling also give Vice City a bad reputation.

The Angels outlaw motorcycle club from New Guernsey also has a small turf in the neighborhood of Felicity in Vice City.

Major drug dealers from San Andreas such as El Burro and Jimmy the Shovel are known to engage in drug deals in Vice City. Some gang leaders from other cities have entries in the VCPD Database, as seen on the game's promotional website. These include Robert "Bubby" Seragliano from Liberty City's Vercotti Crime Family and Uncle Fu from San Andreas' Chinatown Triad organization.

By 1997, Vice City has the highest murder rates, the highest amounts of drug-related crime and the least respected police department of anywhere in the United States.

Transportation[]

Vice City has a subway system that connects the many areas of the city via rail bridges and tunnels, inspired by the real-life Miami-Dade Metromover.

In the Game Boy Color port of Grand Theft Auto, the subway trains, rail bridges and tunnels are absent due to hardware limitations, while subway station platforms are replaced by buildings with a "subway" sign, which are used as a fast travel point to each station.

Public Service[]

Police Stations[]

Fire Stations[]

Hospitals[]

Gallery[]

Trivia[]

  • Vice City was originally intended to return in a post-Grand Theft Auto 2 game developed by DMA Design (internally called Grand Theft Auto 2.5), which would introduce the isometric perspective in the series. The project was later cancelled due to studio offices in Dundee being closed circa 1999. [3]

See Also[]

References[]

Navigation[]

Navigation
[ ve ]Grand Theft Auto
LocationsLiberty City (and New Guernsey) | San Andreas | Vice City
CharactersGTA Protagonist | Robert "Bubby" Seragliano | "Bald Man" Sonetti | Cabot | Uncle Fu | No Chin | Bryson | El Burro | Samuel Deever | Brother Marcus
ContentMissions | Kill Frenzies | Crane Bonuses | Vehicles | Weapons | Power-ups | Radio Stations | Respray and Bomb Shops
Information100% Chapter Completion | Cheats | Mission Pack #1: London 1969 | Mission Pack #2: London 1961
[ ve ]Neighborhoods, districts and areas in Grand Theft Auto
Liberty City
Liberty Island
No LawIsland HeightsParkIsland City
Minor IslandsLaw IslandNixon Island
Eastern Boroughs
Estoria
KingsArdler
BrocklynBrocklyn Docks | Tellburg
The BrixIsland View
New GuernseyNew GuernseyGuernsey CityEaglewoodHackenslashFort LawSchlechberg
San Andreas
Northern LandmassRichmanTelephone HillWood HillAtlantic HeightsAye ValleySoviet HillSunriseEaglesideExcaliburGlen WoodPotatoChinatownMarketMarinaSailor's WharfWoodside
Southeastern LandmassSunview
Vice CityVice BeachMiramireLittle DominicaCoral CityVice ShoresLittle BogotaGreek HeightsFelicityRichman HeightsBanana Grove
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