The mission begins with the protagonist being informed that Jack Parkinson is angry at a guy called Endeavour Chambers for messing around with his girls. The protagonist is instructed to go and steal Chambers' car which is parked in east Brixton. After retrieving the car, the protagonist is contacted by Chambers' boss (being mistaken for Chambers himself) and is given a new mission: Austrian terrorist Hans Nemesis has stolen an ICBM and it must be recovered, revealing that Chambers IS a secret agent after all. The protagonist has to intercept and steal the ICBM, which is driving around north Bermondsey. After stealing it, the protagonist is contacted by Nemesis who gives them 75 seconds to get the truck back to his garage in northwest Brixton before it explodes. Dropping the truck off at the garage, the protagonist is confronted by 6 of Nemesis' henchmen who must be killed and their 2 limousines destroyed.
The protagonist must then get back to Chambers' Jug Swinger, which is parked around the corner. They will then be informed that Nemesis has hidden the launch codes for the ICBM in two cars being driven around the area: the first is a red S-Cart driving around southwest Camberwell and the second is a green Crapi driving around northwest Brixton. After retrieving the codes, the protagonist is given 30 seconds to get to the ICBM in west Brixton in order to deactivate it. All the protagonist has to do is get into the truck to deactivate the missile and complete the mission.
The player is awarded 11,500 points and a +1 score multiplier for completing the mission.